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-rw-r--r--modules/mono/build_scripts/make_android_mono_config.py6
-rw-r--r--modules/mono/csharp_script.cpp263
-rw-r--r--modules/mono/csharp_script.h38
-rw-r--r--modules/mono/doc_classes/@C#.xml2
-rw-r--r--modules/mono/doc_classes/CSharpScript.xml4
-rw-r--r--modules/mono/doc_classes/GodotSharp.xml2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/BottomPanel.cs2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/BuildTab.cs2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs4
-rw-r--r--modules/mono/editor/bindings_generator.cpp46
-rw-r--r--modules/mono/editor/editor_internal_calls.cpp14
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/RPCAttributes.cs6
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs64
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs6
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Quat.cs27
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs7
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Transform.cs70
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs46
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs13
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs15
-rw-r--r--modules/mono/glue/base_object_glue.cpp11
-rw-r--r--modules/mono/glue/gd_glue.cpp20
-rw-r--r--modules/mono/mono_gd/gd_mono_cache.cpp4
-rw-r--r--modules/mono/mono_gd/gd_mono_cache.h6
-rw-r--r--modules/mono/mono_gd/gd_mono_field.cpp42
-rw-r--r--modules/mono/mono_gd/gd_mono_internals.cpp2
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.cpp140
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.h42
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.cpp2
-rw-r--r--modules/mono/signal_awaiter_utils.cpp17
-rw-r--r--modules/mono/signal_awaiter_utils.h2
-rw-r--r--modules/mono/utils/string_utils.cpp8
32 files changed, 509 insertions, 424 deletions
diff --git a/modules/mono/build_scripts/make_android_mono_config.py b/modules/mono/build_scripts/make_android_mono_config.py
index 8cad204d7b..0afd939c57 100644
--- a/modules/mono/build_scripts/make_android_mono_config.py
+++ b/modules/mono/build_scripts/make_android_mono_config.py
@@ -24,7 +24,7 @@ def generate_compressed_config(config_src, output_dir):
#ifdef ANDROID_ENABLED
#include "core/io/compression.h"
-#include "core/pool_vector.h"
+
namespace {
@@ -36,9 +36,9 @@ static const unsigned char config_compressed_data[] = { %s };
} // namespace
String get_godot_android_mono_config() {
- PoolVector<uint8_t> data;
+ Vector<uint8_t> data;
data.resize(config_uncompressed_size);
- PoolVector<uint8_t>::Write w = data.write();
+ uint8_t* w = data.ptrw();
Compression::decompress(w.ptr(), config_uncompressed_size, config_compressed_data,
config_compressed_size, Compression::MODE_DEFLATE);
String s;
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 2847f3b414..2b3b6aa98a 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -31,6 +31,7 @@
#include "csharp_script.h"
#include <mono/metadata/threads.h>
+#include <stdint.h>
#include "core/io/json.h"
#include "core/os/file_access.h"
@@ -161,11 +162,11 @@ void CSharpLanguage::finish() {
#ifdef DEBUG_ENABLED
for (Map<ObjectID, int>::Element *E = unsafe_object_references.front(); E; E = E->next()) {
- const ObjectID &id = E->get();
+ const ObjectID &id = E->key();
Object *obj = ObjectDB::get_instance(id);
if (obj) {
- ERR_PRINT("Leaked unsafe reference to object: " + obj->get_class() + ":" + itos(id));
+ ERR_PRINT("Leaked unsafe reference to object: " + obj->to_string());
} else {
ERR_PRINT("Leaked unsafe reference to deleted object: " + itos(id));
}
@@ -427,24 +428,24 @@ static String variant_type_to_managed_name(const String &p_var_type_name) {
if (p_var_type_name == Variant::get_type_name(Variant::ARRAY))
return "Collections.Array";
- if (p_var_type_name == Variant::get_type_name(Variant::POOL_BYTE_ARRAY))
+ if (p_var_type_name == Variant::get_type_name(Variant::PACKED_BYTE_ARRAY))
return "byte[]";
- if (p_var_type_name == Variant::get_type_name(Variant::POOL_INT_ARRAY))
+ if (p_var_type_name == Variant::get_type_name(Variant::PACKED_INT_ARRAY))
return "int[]";
- if (p_var_type_name == Variant::get_type_name(Variant::POOL_REAL_ARRAY)) {
+ if (p_var_type_name == Variant::get_type_name(Variant::PACKED_REAL_ARRAY)) {
#ifdef REAL_T_IS_DOUBLE
return "double[]";
#else
return "float[]";
#endif
}
- if (p_var_type_name == Variant::get_type_name(Variant::POOL_STRING_ARRAY))
+ if (p_var_type_name == Variant::get_type_name(Variant::PACKED_STRING_ARRAY))
return "string[]";
- if (p_var_type_name == Variant::get_type_name(Variant::POOL_VECTOR2_ARRAY))
+ if (p_var_type_name == Variant::get_type_name(Variant::PACKED_VECTOR2_ARRAY))
return "Vector2[]";
- if (p_var_type_name == Variant::get_type_name(Variant::POOL_VECTOR3_ARRAY))
+ if (p_var_type_name == Variant::get_type_name(Variant::PACKED_VECTOR3_ARRAY))
return "Vector3[]";
- if (p_var_type_name == Variant::get_type_name(Variant::POOL_COLOR_ARRAY))
+ if (p_var_type_name == Variant::get_type_name(Variant::PACKED_COLOR_ARRAY))
return "Color[]";
Variant::Type var_types[] = {
@@ -472,7 +473,7 @@ static String variant_type_to_managed_name(const String &p_var_type_name) {
return "object";
}
-String CSharpLanguage::make_function(const String &, const String &p_name, const PoolStringArray &p_args) const {
+String CSharpLanguage::make_function(const String &, const String &p_name, const PackedStringArray &p_args) const {
// FIXME
// - Due to Godot's API limitation this just appends the function to the end of the file
// - Use fully qualified name if there is ambiguity
@@ -490,7 +491,7 @@ String CSharpLanguage::make_function(const String &, const String &p_name, const
return s;
}
#else
-String CSharpLanguage::make_function(const String &, const String &, const PoolStringArray &) const {
+String CSharpLanguage::make_function(const String &, const String &, const PackedStringArray &) const {
return String();
}
#endif
@@ -853,7 +854,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
while (script->instances.front()) {
Object *obj = script->instances.front()->get();
- obj->set_script(RefPtr()); // Remove script and existing script instances (placeholder are not removed before domain reload)
+ obj->set_script(REF()); // Remove script and existing script instances (placeholder are not removed before domain reload)
}
script->_clear();
@@ -876,7 +877,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
// Use a placeholder for now to avoid losing the state when saving a scene
- obj->set_script(scr.get_ref_ptr());
+ obj->set_script(scr);
PlaceHolderScriptInstance *placeholder = scr->placeholder_instance_create(obj);
obj->set_script_instance(placeholder);
@@ -1002,7 +1003,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
CRASH_COND(si != NULL);
#endif
// Re-create script instance
- obj->set_script(script.get_ref_ptr()); // will create the script instance as well
+ obj->set_script(script); // will create the script instance as well
}
}
@@ -1719,7 +1720,7 @@ bool CSharpInstance::has_method(const StringName &p_method) const {
return false;
}
-Variant CSharpInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
+Variant CSharpInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
ERR_FAIL_COND_V(!script.is_valid(), Variant());
@@ -1728,7 +1729,7 @@ Variant CSharpInstance::call(const StringName &p_method, const Variant **p_args,
MonoObject *mono_object = get_mono_object();
if (!mono_object) {
- r_error.error = Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL;
+ r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
ERR_FAIL_V(Variant());
}
@@ -1740,7 +1741,7 @@ Variant CSharpInstance::call(const StringName &p_method, const Variant **p_args,
if (method) {
MonoObject *return_value = method->invoke(mono_object, p_args);
- r_error.error = Variant::CallError::CALL_OK;
+ r_error.error = Callable::CallError::CALL_OK;
if (return_value) {
return GDMonoMarshal::mono_object_to_variant(return_value);
@@ -1752,7 +1753,7 @@ Variant CSharpInstance::call(const StringName &p_method, const Variant **p_args,
top = top->get_parent_class();
}
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
return Variant();
}
@@ -1979,67 +1980,44 @@ bool CSharpInstance::refcount_decremented() {
return ref_dying;
}
-MultiplayerAPI::RPCMode CSharpInstance::_member_get_rpc_mode(IMonoClassMember *p_member) const {
-
- if (p_member->has_attribute(CACHED_CLASS(RemoteAttribute)))
- return MultiplayerAPI::RPC_MODE_REMOTE;
- if (p_member->has_attribute(CACHED_CLASS(MasterAttribute)))
- return MultiplayerAPI::RPC_MODE_MASTER;
- if (p_member->has_attribute(CACHED_CLASS(PuppetAttribute)))
- return MultiplayerAPI::RPC_MODE_PUPPET;
- if (p_member->has_attribute(CACHED_CLASS(SlaveAttribute)))
- return MultiplayerAPI::RPC_MODE_PUPPET;
- if (p_member->has_attribute(CACHED_CLASS(RemoteSyncAttribute)))
- return MultiplayerAPI::RPC_MODE_REMOTESYNC;
- if (p_member->has_attribute(CACHED_CLASS(SyncAttribute)))
- return MultiplayerAPI::RPC_MODE_REMOTESYNC;
- if (p_member->has_attribute(CACHED_CLASS(MasterSyncAttribute)))
- return MultiplayerAPI::RPC_MODE_MASTERSYNC;
- if (p_member->has_attribute(CACHED_CLASS(PuppetSyncAttribute)))
- return MultiplayerAPI::RPC_MODE_PUPPETSYNC;
+Vector<ScriptNetData> CSharpInstance::get_rpc_methods() const {
+ return script->get_rpc_methods();
+}
- return MultiplayerAPI::RPC_MODE_DISABLED;
+uint16_t CSharpInstance::get_rpc_method_id(const StringName &p_method) const {
+ return script->get_rpc_method_id(p_method);
}
-MultiplayerAPI::RPCMode CSharpInstance::get_rpc_mode(const StringName &p_method) const {
+StringName CSharpInstance::get_rpc_method(const uint16_t p_rpc_method_id) const {
+ return script->get_rpc_method(p_rpc_method_id);
+}
- GD_MONO_SCOPE_THREAD_ATTACH;
+MultiplayerAPI::RPCMode CSharpInstance::get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const {
+ return script->get_rpc_mode_by_id(p_rpc_method_id);
+}
- GDMonoClass *top = script->script_class;
+MultiplayerAPI::RPCMode CSharpInstance::get_rpc_mode(const StringName &p_method) const {
+ return script->get_rpc_mode(p_method);
+}
- while (top && top != script->native) {
- GDMonoMethod *method = top->get_fetched_method_unknown_params(p_method);
+Vector<ScriptNetData> CSharpInstance::get_rset_properties() const {
+ return script->get_rset_properties();
+}
- if (method && !method->is_static())
- return _member_get_rpc_mode(method);
+uint16_t CSharpInstance::get_rset_property_id(const StringName &p_variable) const {
+ return script->get_rset_property_id(p_variable);
+}
- top = top->get_parent_class();
- }
+StringName CSharpInstance::get_rset_property(const uint16_t p_rset_member_id) const {
+ return script->get_rset_property(p_rset_member_id);
+}
- return MultiplayerAPI::RPC_MODE_DISABLED;
+MultiplayerAPI::RPCMode CSharpInstance::get_rset_mode_by_id(const uint16_t p_rset_member_id) const {
+ return script->get_rset_mode_by_id(p_rset_member_id);
}
MultiplayerAPI::RPCMode CSharpInstance::get_rset_mode(const StringName &p_variable) const {
-
- GD_MONO_SCOPE_THREAD_ATTACH;
-
- GDMonoClass *top = script->script_class;
-
- while (top && top != script->native) {
- GDMonoField *field = top->get_field(p_variable);
-
- if (field && !field->is_static())
- return _member_get_rpc_mode(field);
-
- GDMonoProperty *property = top->get_property(p_variable);
-
- if (property && !property->is_static())
- return _member_get_rpc_mode(property);
-
- top = top->get_parent_class();
- }
-
- return MultiplayerAPI::RPC_MODE_DISABLED;
+ return script->get_rset_mode(p_variable);
}
void CSharpInstance::notification(int p_notification) {
@@ -2726,11 +2704,11 @@ void CSharpScript::_clear() {
script_class = NULL;
}
-Variant CSharpScript::call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
+Variant CSharpScript::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
if (unlikely(GDMono::get_singleton() == NULL)) {
// Probably not the best error but eh.
- r_error.error = Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL;
+ r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
return Variant();
}
@@ -2926,7 +2904,7 @@ StringName CSharpScript::get_instance_base_type() const {
return StringName();
}
-CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Variant::CallError &r_error) {
+CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Callable::CallError &r_error) {
GD_MONO_ASSERT_THREAD_ATTACHED;
@@ -2990,7 +2968,7 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg
CRASH_COND(die == true);
p_owner->set_script_instance(NULL);
- r_error.error = Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL;
+ r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
ERR_FAIL_V_MSG(NULL, "Failed to allocate memory for the object.");
}
@@ -3016,14 +2994,14 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg
return instance;
}
-Variant CSharpScript::_new(const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
+Variant CSharpScript::_new(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
if (!valid) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_METHOD;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
return Variant();
}
- r_error.error = Variant::CallError::CALL_OK;
+ r_error.error = Callable::CallError::CALL_OK;
ERR_FAIL_NULL_V(native, Variant());
@@ -3071,7 +3049,7 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) {
GD_MONO_SCOPE_THREAD_ATTACH;
- Variant::CallError unchecked_error;
+ Callable::CallError unchecked_error;
return _create_instance(NULL, 0, p_this, Object::cast_to<Reference>(p_this) != NULL, unchecked_error);
}
@@ -3251,6 +3229,69 @@ Error CSharpScript::reload(bool p_keep_state) {
_update_exports();
}
+ rpc_functions.clear();
+ rpc_variables.clear();
+
+ GDMonoClass *top = script_class;
+ while (top && top != native) {
+ {
+ Vector<GDMonoMethod *> methods = top->get_all_methods();
+ for (int i = 0; i < methods.size(); i++) {
+ if (!methods[i]->is_static()) {
+ MultiplayerAPI::RPCMode mode = _member_get_rpc_mode(methods[i]);
+ if (MultiplayerAPI::RPC_MODE_DISABLED != mode) {
+ ScriptNetData nd;
+ nd.name = methods[i]->get_name();
+ nd.mode = mode;
+ if (-1 == rpc_functions.find(nd)) {
+ rpc_functions.push_back(nd);
+ }
+ }
+ }
+ }
+ }
+
+ {
+ Vector<GDMonoField *> fields = top->get_all_fields();
+ for (int i = 0; i < fields.size(); i++) {
+ if (!fields[i]->is_static()) {
+ MultiplayerAPI::RPCMode mode = _member_get_rpc_mode(fields[i]);
+ if (MultiplayerAPI::RPC_MODE_DISABLED != mode) {
+ ScriptNetData nd;
+ nd.name = fields[i]->get_name();
+ nd.mode = mode;
+ if (-1 == rpc_variables.find(nd)) {
+ rpc_variables.push_back(nd);
+ }
+ }
+ }
+ }
+ }
+
+ {
+ Vector<GDMonoProperty *> properties = top->get_all_properties();
+ for (int i = 0; i < properties.size(); i++) {
+ if (!properties[i]->is_static()) {
+ MultiplayerAPI::RPCMode mode = _member_get_rpc_mode(properties[i]);
+ if (MultiplayerAPI::RPC_MODE_DISABLED != mode) {
+ ScriptNetData nd;
+ nd.name = properties[i]->get_name();
+ nd.mode = mode;
+ if (-1 == rpc_variables.find(nd)) {
+ rpc_variables.push_back(nd);
+ }
+ }
+ }
+ }
+ }
+
+ top = top->get_parent_class();
+ }
+
+ // Sort so we are 100% that they are always the same.
+ rpc_functions.sort_custom<SortNetData>();
+ rpc_variables.sort_custom<SortNetData>();
+
return OK;
}
@@ -3324,6 +3365,78 @@ int CSharpScript::get_member_line(const StringName &p_member) const {
return -1;
}
+MultiplayerAPI::RPCMode CSharpScript::_member_get_rpc_mode(IMonoClassMember *p_member) const {
+
+ if (p_member->has_attribute(CACHED_CLASS(RemoteAttribute)))
+ return MultiplayerAPI::RPC_MODE_REMOTE;
+ if (p_member->has_attribute(CACHED_CLASS(MasterAttribute)))
+ return MultiplayerAPI::RPC_MODE_MASTER;
+ if (p_member->has_attribute(CACHED_CLASS(PuppetAttribute)))
+ return MultiplayerAPI::RPC_MODE_PUPPET;
+ if (p_member->has_attribute(CACHED_CLASS(RemoteSyncAttribute)))
+ return MultiplayerAPI::RPC_MODE_REMOTESYNC;
+ if (p_member->has_attribute(CACHED_CLASS(MasterSyncAttribute)))
+ return MultiplayerAPI::RPC_MODE_MASTERSYNC;
+ if (p_member->has_attribute(CACHED_CLASS(PuppetSyncAttribute)))
+ return MultiplayerAPI::RPC_MODE_PUPPETSYNC;
+
+ return MultiplayerAPI::RPC_MODE_DISABLED;
+}
+
+Vector<ScriptNetData> CSharpScript::get_rpc_methods() const {
+ return rpc_functions;
+}
+
+uint16_t CSharpScript::get_rpc_method_id(const StringName &p_method) const {
+ for (int i = 0; i < rpc_functions.size(); i++) {
+ if (rpc_functions[i].name == p_method) {
+ return i;
+ }
+ }
+ return UINT16_MAX;
+}
+
+StringName CSharpScript::get_rpc_method(const uint16_t p_rpc_method_id) const {
+ ERR_FAIL_COND_V(p_rpc_method_id >= rpc_functions.size(), StringName());
+ return rpc_functions[p_rpc_method_id].name;
+}
+
+MultiplayerAPI::RPCMode CSharpScript::get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const {
+ ERR_FAIL_COND_V(p_rpc_method_id >= rpc_functions.size(), MultiplayerAPI::RPC_MODE_DISABLED);
+ return rpc_functions[p_rpc_method_id].mode;
+}
+
+MultiplayerAPI::RPCMode CSharpScript::get_rpc_mode(const StringName &p_method) const {
+ return get_rpc_mode_by_id(get_rpc_method_id(p_method));
+}
+
+Vector<ScriptNetData> CSharpScript::get_rset_properties() const {
+ return rpc_variables;
+}
+
+uint16_t CSharpScript::get_rset_property_id(const StringName &p_variable) const {
+ for (int i = 0; i < rpc_variables.size(); i++) {
+ if (rpc_variables[i].name == p_variable) {
+ return i;
+ }
+ }
+ return UINT16_MAX;
+}
+
+StringName CSharpScript::get_rset_property(const uint16_t p_rset_member_id) const {
+ ERR_FAIL_COND_V(p_rset_member_id >= rpc_variables.size(), StringName());
+ return rpc_variables[p_rset_member_id].name;
+}
+
+MultiplayerAPI::RPCMode CSharpScript::get_rset_mode_by_id(const uint16_t p_rset_member_id) const {
+ ERR_FAIL_COND_V(p_rset_member_id >= rpc_functions.size(), MultiplayerAPI::RPC_MODE_DISABLED);
+ return rpc_functions[p_rset_member_id].mode;
+}
+
+MultiplayerAPI::RPCMode CSharpScript::get_rset_mode(const StringName &p_variable) const {
+ return get_rset_mode_by_id(get_rset_property_id(p_variable));
+}
+
Error CSharpScript::load_source_code(const String &p_path) {
Error ferr = read_all_file_utf8(p_path, source);
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index f244bc4119..627218eaf5 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -113,6 +113,9 @@ class CSharpScript : public Script {
Map<StringName, Vector<Argument> > _signals;
bool signals_invalidated;
+ Vector<ScriptNetData> rpc_functions;
+ Vector<ScriptNetData> rpc_variables;
+
#ifdef TOOLS_ENABLED
List<PropertyInfo> exported_members_cache; // members_cache
Map<StringName, Variant> exported_members_defval_cache; // member_default_values_cache
@@ -138,18 +141,20 @@ class CSharpScript : public Script {
static int _try_get_member_export_hint(IMonoClassMember *p_member, ManagedType p_type, Variant::Type p_variant_type, bool p_allow_generics, PropertyHint &r_hint, String &r_hint_string);
#endif
- CSharpInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Variant::CallError &r_error);
- Variant _new(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
+ CSharpInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Callable::CallError &r_error);
+ Variant _new(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
// Do not use unless you know what you are doing
friend void GDMonoInternals::tie_managed_to_unmanaged(MonoObject *, Object *);
static Ref<CSharpScript> create_for_managed_type(GDMonoClass *p_class, GDMonoClass *p_native);
static void initialize_for_managed_type(Ref<CSharpScript> p_script, GDMonoClass *p_class, GDMonoClass *p_native);
+ MultiplayerAPI::RPCMode _member_get_rpc_mode(IMonoClassMember *p_member) const;
+
protected:
static void _bind_methods();
- Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error);
+ Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
virtual void _resource_path_changed();
bool _get(const StringName &p_name, Variant &r_ret) const;
bool _set(const StringName &p_name, const Variant &p_value);
@@ -187,6 +192,18 @@ public:
virtual int get_member_line(const StringName &p_member) const;
+ virtual Vector<ScriptNetData> get_rpc_methods() const;
+ virtual uint16_t get_rpc_method_id(const StringName &p_method) const;
+ virtual StringName get_rpc_method(const uint16_t p_rpc_method_id) const;
+ virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const;
+ virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const;
+
+ virtual Vector<ScriptNetData> get_rset_properties() const;
+ virtual uint16_t get_rset_property_id(const StringName &p_variable) const;
+ virtual StringName get_rset_property(const uint16_t p_variable_id) const;
+ virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(const uint16_t p_variable_id) const;
+ virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const;
+
#ifdef TOOLS_ENABLED
virtual bool is_placeholder_fallback_enabled() const { return placeholder_fallback_enabled; }
#endif
@@ -232,8 +249,6 @@ class CSharpInstance : public ScriptInstance {
void _call_multilevel(MonoObject *p_mono_object, const StringName &p_method, const Variant **p_args, int p_argcount);
- MultiplayerAPI::RPCMode _member_get_rpc_mode(IMonoClassMember *p_member) const;
-
void get_properties_state_for_reloading(List<Pair<StringName, Variant> > &r_state);
public:
@@ -250,7 +265,7 @@ public:
/* TODO */ virtual void get_method_list(List<MethodInfo> *p_list) const {}
virtual bool has_method(const StringName &p_method) const;
- virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error);
+ virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error);
virtual void call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount);
virtual void call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount);
@@ -265,7 +280,16 @@ public:
virtual void refcount_incremented();
virtual bool refcount_decremented();
+ virtual Vector<ScriptNetData> get_rpc_methods() const;
+ virtual uint16_t get_rpc_method_id(const StringName &p_method) const;
+ virtual StringName get_rpc_method(const uint16_t p_rpc_method_id) const;
+ virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const;
virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const;
+
+ virtual Vector<ScriptNetData> get_rset_properties() const;
+ virtual uint16_t get_rset_property_id(const StringName &p_variable) const;
+ virtual StringName get_rset_property(const uint16_t p_variable_id) const;
+ virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(const uint16_t p_variable_id) const;
virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const;
virtual void notification(int p_notification);
@@ -408,7 +432,7 @@ public:
virtual bool has_named_classes() const;
virtual bool supports_builtin_mode() const;
/* TODO? */ virtual int find_function(const String &p_function, const String &p_code) const { return -1; }
- virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const;
+ virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const;
virtual String _get_indentation() const;
/* TODO? */ virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const {}
/* TODO */ virtual void add_global_constant(const StringName &p_variable, const Variant &p_value) {}
diff --git a/modules/mono/doc_classes/@C#.xml b/modules/mono/doc_classes/@C#.xml
index 826c106d7e..83a7fbf02c 100644
--- a/modules/mono/doc_classes/@C#.xml
+++ b/modules/mono/doc_classes/@C#.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="@C#" category="Core" version="3.2">
+<class name="@C#" version="4.0">
<brief_description>
</brief_description>
<description>
diff --git a/modules/mono/doc_classes/CSharpScript.xml b/modules/mono/doc_classes/CSharpScript.xml
index de2e246ea9..1eb3404f9e 100644
--- a/modules/mono/doc_classes/CSharpScript.xml
+++ b/modules/mono/doc_classes/CSharpScript.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CSharpScript" inherits="Script" category="Core" version="3.2">
+<class name="CSharpScript" inherits="Script" version="4.0">
<brief_description>
</brief_description>
<description>
@@ -8,7 +8,7 @@
</tutorials>
<methods>
<method name="new" qualifiers="vararg">
- <return type="Object">
+ <return type="Variant">
</return>
<description>
</description>
diff --git a/modules/mono/doc_classes/GodotSharp.xml b/modules/mono/doc_classes/GodotSharp.xml
index 18556a84ba..19a08d2036 100644
--- a/modules/mono/doc_classes/GodotSharp.xml
+++ b/modules/mono/doc_classes/GodotSharp.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GodotSharp" inherits="Object" category="Core" version="3.2">
+<class name="GodotSharp" inherits="Object" version="4.0">
<brief_description>
</brief_description>
<description>
diff --git a/modules/mono/editor/GodotTools/GodotTools/BottomPanel.cs b/modules/mono/editor/GodotTools/GodotTools/BottomPanel.cs
index 4c76d2abf1..bd7eb59913 100644
--- a/modules/mono/editor/GodotTools/GodotTools/BottomPanel.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/BottomPanel.cs
@@ -172,7 +172,7 @@ namespace GodotTools
return;
// Notify running game for hot-reload
- Internal.ScriptEditorDebuggerReloadScripts();
+ Internal.EditorDebuggerNodeReloadScripts();
// Hot-reload in the editor
GodotSharpEditor.Instance.GetNode<HotReloadAssemblyWatcher>("HotReloadAssemblyWatcher").RestartTimer();
diff --git a/modules/mono/editor/GodotTools/GodotTools/BuildTab.cs b/modules/mono/editor/GodotTools/GodotTools/BuildTab.cs
index 727581daab..f75fe239e3 100644
--- a/modules/mono/editor/GodotTools/GodotTools/BuildTab.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/BuildTab.cs
@@ -41,7 +41,7 @@ namespace GodotTools
public bool ErrorsVisible { get; set; } = true;
public bool WarningsVisible { get; set; } = true;
- public Texture IconTexture
+ public Texture2D IconTexture
{
get
{
diff --git a/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs b/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs
index de361ba844..2e121ba879 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs
@@ -34,7 +34,7 @@ namespace GodotTools.Internals
public static void ReloadAssemblies(bool softReload) => internal_ReloadAssemblies(softReload);
- public static void ScriptEditorDebuggerReloadScripts() => internal_ScriptEditorDebuggerReloadScripts();
+ public static void EditorDebuggerNodeReloadScripts() => internal_EditorDebuggerNodeReloadScripts();
public static bool ScriptEditorEdit(Resource resource, int line, int col, bool grabFocus = true) =>
internal_ScriptEditorEdit(resource, line, col, grabFocus);
@@ -88,7 +88,7 @@ namespace GodotTools.Internals
private static extern void internal_ReloadAssemblies(bool softReload);
[MethodImpl(MethodImplOptions.InternalCall)]
- private static extern void internal_ScriptEditorDebuggerReloadScripts();
+ private static extern void internal_EditorDebuggerNodeReloadScripts();
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern bool internal_ScriptEditorEdit(Resource resource, int line, int col, bool grabFocus);
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index 34f01ce3c6..10595b4fcc 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -503,23 +503,23 @@ String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterf
xml_output.append("<c>");
xml_output.append(tag);
xml_output.append("</c>");
- } else if (tag == "PoolByteArray") {
+ } else if (tag == "PackedByteArray") {
xml_output.append("<see cref=\"byte\"/>");
- } else if (tag == "PoolIntArray") {
+ } else if (tag == "PackedIntArray") {
xml_output.append("<see cref=\"int\"/>");
- } else if (tag == "PoolRealArray") {
+ } else if (tag == "PackedRealArray") {
#ifdef REAL_T_IS_DOUBLE
xml_output.append("<see cref=\"double\"/>");
#else
xml_output.append("<see cref=\"float\"/>");
#endif
- } else if (tag == "PoolStringArray") {
+ } else if (tag == "PackedStringArray") {
xml_output.append("<see cref=\"string\"/>");
- } else if (tag == "PoolVector2Array") {
+ } else if (tag == "PackedVector2Array") {
xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".Vector2\"/>");
- } else if (tag == "PoolVector3Array") {
+ } else if (tag == "PackedVector3Array") {
xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".Vector3\"/>");
- } else if (tag == "PoolColorArray") {
+ } else if (tag == "PackedColorArray") {
xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".Color\"/>");
} else {
const TypeInterface *target_itype = _get_type_or_null(TypeReference(tag));
@@ -2054,7 +2054,7 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte
}
if (p_imethod.is_vararg) {
- p_output.append("\tVariant::CallError vcall_error;\n\t");
+ p_output.append("\tCallable::CallError vcall_error;\n\t");
if (!ret_void) {
// See the comment on the C_LOCAL_VARARG_RET declaration
@@ -2628,13 +2628,13 @@ bool BindingsGenerator::_arg_default_value_from_variant(const Variant &p_val, Ar
r_iarg.default_argument = "null";
break;
case Variant::ARRAY:
- case Variant::POOL_BYTE_ARRAY:
- case Variant::POOL_INT_ARRAY:
- case Variant::POOL_REAL_ARRAY:
- case Variant::POOL_STRING_ARRAY:
- case Variant::POOL_VECTOR2_ARRAY:
- case Variant::POOL_VECTOR3_ARRAY:
- case Variant::POOL_COLOR_ARRAY:
+ case Variant::PACKED_BYTE_ARRAY:
+ case Variant::PACKED_INT_ARRAY:
+ case Variant::PACKED_REAL_ARRAY:
+ case Variant::PACKED_STRING_ARRAY:
+ case Variant::PACKED_VECTOR2_ARRAY:
+ case Variant::PACKED_VECTOR3_ARRAY:
+ case Variant::PACKED_COLOR_ARRAY:
r_iarg.default_argument = "new %s {}";
r_iarg.def_param_mode = ArgumentInterface::NULLABLE_REF;
break;
@@ -2914,20 +2914,20 @@ void BindingsGenerator::_populate_builtin_type_interfaces() {
#define INSERT_ARRAY(m_type, m_proxy_t) INSERT_ARRAY_FULL(m_type, m_type, m_proxy_t)
- INSERT_ARRAY(PoolIntArray, int);
- INSERT_ARRAY_FULL(PoolByteArray, PoolByteArray, byte);
+ INSERT_ARRAY(PackedIntArray, int);
+ INSERT_ARRAY_FULL(PackedByteArray, PackedByteArray, byte);
#ifdef REAL_T_IS_DOUBLE
- INSERT_ARRAY(PoolRealArray, double);
+ INSERT_ARRAY(PackedRealArray, double);
#else
- INSERT_ARRAY(PoolRealArray, float);
+ INSERT_ARRAY(PackedRealArray, float);
#endif
- INSERT_ARRAY(PoolStringArray, string);
+ INSERT_ARRAY(PackedStringArray, string);
- INSERT_ARRAY(PoolColorArray, Color);
- INSERT_ARRAY(PoolVector2Array, Vector2);
- INSERT_ARRAY(PoolVector3Array, Vector3);
+ INSERT_ARRAY(PackedColorArray, Color);
+ INSERT_ARRAY(PackedVector2Array, Vector2);
+ INSERT_ARRAY(PackedVector3Array, Vector3);
#undef INSERT_ARRAY
diff --git a/modules/mono/editor/editor_internal_calls.cpp b/modules/mono/editor/editor_internal_calls.cpp
index c8d20e80be..31996a03d0 100644
--- a/modules/mono/editor/editor_internal_calls.cpp
+++ b/modules/mono/editor/editor_internal_calls.cpp
@@ -36,10 +36,10 @@
#include "core/os/os.h"
#include "core/version.h"
+#include "editor/debugger/editor_debugger_node.h"
#include "editor/editor_node.h"
#include "editor/editor_scale.h"
#include "editor/plugins/script_editor_plugin.h"
-#include "editor/script_editor_debugger.h"
#include "main/main.h"
#include "../csharp_script.h"
@@ -305,8 +305,8 @@ void godot_icall_Internal_ReloadAssemblies(MonoBoolean p_soft_reload) {
#endif
}
-void godot_icall_Internal_ScriptEditorDebuggerReloadScripts() {
- ScriptEditor::get_singleton()->get_debugger()->reload_scripts();
+void godot_icall_Internal_EditorDebuggerNodeReloadScripts() {
+ EditorDebuggerNode::get_singleton()->reload_scripts();
}
MonoBoolean godot_icall_Internal_ScriptEditorEdit(MonoObject *p_resource, int32_t p_line, int32_t p_col, MonoBoolean p_grab_focus) {
@@ -348,9 +348,9 @@ void godot_icall_Internal_EditorRunStop() {
}
void godot_icall_Internal_ScriptEditorDebugger_ReloadScripts() {
- ScriptEditorDebugger *sed = ScriptEditor::get_singleton()->get_debugger();
- if (sed) {
- sed->reload_scripts();
+ EditorDebuggerNode *ed = EditorDebuggerNode::get_singleton();
+ if (ed) {
+ ed->reload_scripts();
}
}
@@ -446,7 +446,7 @@ void register_editor_internal_calls() {
mono_add_internal_call("GodotTools.Internals.Internal::internal_GetEditorApiHash", (void *)godot_icall_Internal_GetEditorApiHash);
mono_add_internal_call("GodotTools.Internals.Internal::internal_IsAssembliesReloadingNeeded", (void *)godot_icall_Internal_IsAssembliesReloadingNeeded);
mono_add_internal_call("GodotTools.Internals.Internal::internal_ReloadAssemblies", (void *)godot_icall_Internal_ReloadAssemblies);
- mono_add_internal_call("GodotTools.Internals.Internal::internal_ScriptEditorDebuggerReloadScripts", (void *)godot_icall_Internal_ScriptEditorDebuggerReloadScripts);
+ mono_add_internal_call("GodotTools.Internals.Internal::internal_EditorDebuggerNodeReloadScripts", (void *)godot_icall_Internal_EditorDebuggerNodeReloadScripts);
mono_add_internal_call("GodotTools.Internals.Internal::internal_ScriptEditorEdit", (void *)godot_icall_Internal_ScriptEditorEdit);
mono_add_internal_call("GodotTools.Internals.Internal::internal_EditorNodeShowScriptScreen", (void *)godot_icall_Internal_EditorNodeShowScriptScreen);
mono_add_internal_call("GodotTools.Internals.Internal::internal_GetScriptsMetadataOrNothing", (void *)godot_icall_Internal_GetScriptsMetadataOrNothing);
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/RPCAttributes.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/RPCAttributes.cs
index 1bf6d5199a..8fc430b6bc 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/RPCAttributes.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Attributes/RPCAttributes.cs
@@ -6,18 +6,12 @@ namespace Godot
public class RemoteAttribute : Attribute {}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Field | AttributeTargets.Property)]
- public class SyncAttribute : Attribute {}
-
- [AttributeUsage(AttributeTargets.Method | AttributeTargets.Field | AttributeTargets.Property)]
public class MasterAttribute : Attribute {}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Field | AttributeTargets.Property)]
public class PuppetAttribute : Attribute {}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Field | AttributeTargets.Property)]
- public class SlaveAttribute : Attribute {}
-
- [AttributeUsage(AttributeTargets.Method | AttributeTargets.Field | AttributeTargets.Property)]
public class RemoteSyncAttribute : Attribute {}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Field | AttributeTargets.Property)]
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs
index d38589013e..baf470a0cc 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs
@@ -93,11 +93,15 @@ namespace Godot
}
}
- public Vector3 this[int columnIndex]
+ /// <summary>
+ /// Access whole columns in the form of Vector3.
+ /// </summary>
+ /// <param name="column">Which column vector.</param>
+ public Vector3 this[int column]
{
get
{
- switch (columnIndex)
+ switch (column)
{
case 0:
return Column0;
@@ -111,7 +115,7 @@ namespace Godot
}
set
{
- switch (columnIndex)
+ switch (column)
{
case 0:
Column0 = value;
@@ -128,50 +132,22 @@ namespace Godot
}
}
- public real_t this[int columnIndex, int rowIndex]
+ /// <summary>
+ /// Access matrix elements in column-major order.
+ /// </summary>
+ /// <param name="column">Which column, the matrix horizontal position.</param>
+ /// <param name="row">Which row, the matrix vertical position.</param>
+ public real_t this[int column, int row]
{
get
{
- switch (columnIndex)
- {
- case 0:
- return Column0[rowIndex];
- case 1:
- return Column1[rowIndex];
- case 2:
- return Column2[rowIndex];
- default:
- throw new IndexOutOfRangeException();
- }
+ return this[column][row];
}
set
{
- switch (columnIndex)
- {
- case 0:
- {
- var column0 = Column0;
- column0[rowIndex] = value;
- Column0 = column0;
- return;
- }
- case 1:
- {
- var column1 = Column1;
- column1[rowIndex] = value;
- Column1 = column1;
- return;
- }
- case 2:
- {
- var column2 = Column2;
- column2[rowIndex] = value;
- Column2 = column2;
- return;
- }
- default:
- throw new IndexOutOfRangeException();
- }
+ Vector3 columnVector = this[column];
+ columnVector[row] = value;
+ this[column] = columnVector;
}
}
@@ -290,12 +266,6 @@ namespace Godot
this[index] = value;
}
- [Obsolete("GetAxis is deprecated. Use GetColumn instead.")]
- public Vector3 GetAxis(int axis)
- {
- return new Vector3(this.Row0[axis], this.Row1[axis], this.Row2[axis]);
- }
-
public int GetOrthogonalIndex()
{
var orth = this;
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs
index ddfed180b5..4f7aa99df8 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs
@@ -130,7 +130,7 @@ namespace Godot
public static real_t InverseLerp(real_t from, real_t to, real_t weight)
{
- return (weight - from) / (to - from);
+ return (weight - from) / (to - from);
}
public static bool IsEqualApprox(real_t a, real_t b)
@@ -151,12 +151,12 @@ namespace Godot
public static bool IsInf(real_t s)
{
- return real_t.IsInfinity(s);
+ return real_t.IsInfinity(s);
}
public static bool IsNaN(real_t s)
{
- return real_t.IsNaN(s);
+ return real_t.IsNaN(s);
}
public static bool IsZeroApprox(real_t s)
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Quat.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Quat.cs
index 6702634c51..bbc617ea6e 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Quat.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Quat.cs
@@ -104,33 +104,6 @@ namespace Godot
return this / Length;
}
- [Obsolete("Set is deprecated. Use the Quat(" + nameof(real_t) + ", " + nameof(real_t) + ", " + nameof(real_t) + ", " + nameof(real_t) + ") constructor instead.", error: true)]
- public void Set(real_t x, real_t y, real_t z, real_t w)
- {
- this.x = x;
- this.y = y;
- this.z = z;
- this.w = w;
- }
-
- [Obsolete("Set is deprecated. Use the Quat(" + nameof(Quat) + ") constructor instead.", error: true)]
- public void Set(Quat q)
- {
- this = q;
- }
-
- [Obsolete("SetAxisAngle is deprecated. Use the Quat(" + nameof(Vector3) + ", " + nameof(real_t) + ") constructor instead.", error: true)]
- public void SetAxisAngle(Vector3 axis, real_t angle)
- {
- this = new Quat(axis, angle);
- }
-
- [Obsolete("SetEuler is deprecated. Use the Quat(" + nameof(Vector3) + ") constructor instead.", error: true)]
- public void SetEuler(Vector3 eulerYXZ)
- {
- this = new Quat(eulerYXZ);
- }
-
public Quat Slerp(Quat b, real_t t)
{
#if DEBUG
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
index e096d37a6f..099eacd7dd 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
@@ -264,7 +264,8 @@ namespace Godot
instanceIndex++;
toIndex++;
}
- } else
+ }
+ else
{
while (true)
{
@@ -980,7 +981,7 @@ namespace Godot
}
// <summary>
- // Convert the String (which is a character array) to PoolByteArray (which is an array of bytes). The conversion is speeded up in comparison to to_utf8() with the assumption that all the characters the String contains are only ASCII characters.
+ // Convert the String (which is a character array) to PackedByteArray (which is an array of bytes). The conversion is speeded up in comparison to to_utf8() with the assumption that all the characters the String contains are only ASCII characters.
// </summary>
public static byte[] ToAscii(this string instance)
{
@@ -1020,7 +1021,7 @@ namespace Godot
}
// <summary>
- // Convert the String (which is an array of characters) to PoolByteArray (which is an array of bytes). The conversion is a bit slower than to_ascii(), but supports all UTF-8 characters. Therefore, you should prefer this function over to_ascii().
+ // Convert the String (which is an array of characters) to PackedByteArray (which is an array of bytes). The conversion is a bit slower than to_ascii(), but supports all UTF-8 characters. Therefore, you should prefer this function over to_ascii().
// </summary>
public static byte[] ToUTF8(this string instance)
{
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform.cs
index 0b84050f07..aa8815d1aa 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform.cs
@@ -15,6 +15,76 @@ namespace Godot
public Basis basis;
public Vector3 origin;
+ /// <summary>
+ /// Access whole columns in the form of Vector3. The fourth column is the origin vector.
+ /// </summary>
+ /// <param name="column">Which column vector.</param>
+ public Vector3 this[int column]
+ {
+ get
+ {
+ switch (column)
+ {
+ case 0:
+ return basis.Column0;
+ case 1:
+ return basis.Column1;
+ case 2:
+ return basis.Column2;
+ case 3:
+ return origin;
+ default:
+ throw new IndexOutOfRangeException();
+ }
+ }
+ set
+ {
+ switch (column)
+ {
+ case 0:
+ basis.Column0 = value;
+ return;
+ case 1:
+ basis.Column1 = value;
+ return;
+ case 2:
+ basis.Column2 = value;
+ return;
+ case 3:
+ origin = value;
+ return;
+ default:
+ throw new IndexOutOfRangeException();
+ }
+ }
+ }
+
+ /// <summary>
+ /// Access matrix elements in column-major order. The fourth column is the origin vector.
+ /// </summary>
+ /// <param name="column">Which column, the matrix horizontal position.</param>
+ /// <param name="row">Which row, the matrix vertical position.</param>
+ public real_t this[int column, int row]
+ {
+ get
+ {
+ if (column == 3)
+ {
+ return origin[row];
+ }
+ return basis[column, row];
+ }
+ set
+ {
+ if (column == 3)
+ {
+ origin[row] = value;
+ return;
+ }
+ basis[column, row] = value;
+ }
+ }
+
public Transform AffineInverse()
{
Basis basisInv = basis.Inverse();
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs
index 77ea3e5830..e72a44809a 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs
@@ -54,11 +54,15 @@ namespace Godot
}
}
- public Vector2 this[int rowIndex]
+ /// <summary>
+ /// Access whole columns in the form of Vector2. The third column is the origin vector.
+ /// </summary>
+ /// <param name="column">Which column vector.</param>
+ public Vector2 this[int column]
{
get
{
- switch (rowIndex)
+ switch (column)
{
case 0:
return x;
@@ -72,7 +76,7 @@ namespace Godot
}
set
{
- switch (rowIndex)
+ switch (column)
{
case 0:
x = value;
@@ -89,38 +93,22 @@ namespace Godot
}
}
- public real_t this[int rowIndex, int columnIndex]
+ /// <summary>
+ /// Access matrix elements in column-major order. The third column is the origin vector.
+ /// </summary>
+ /// <param name="column">Which column, the matrix horizontal position.</param>
+ /// <param name="row">Which row, the matrix vertical position.</param>
+ public real_t this[int column, int row]
{
get
{
- switch (rowIndex)
- {
- case 0:
- return x[columnIndex];
- case 1:
- return y[columnIndex];
- case 2:
- return origin[columnIndex];
- default:
- throw new IndexOutOfRangeException();
- }
+ return this[column][row];
}
set
{
- switch (rowIndex)
- {
- case 0:
- x[columnIndex] = value;
- return;
- case 1:
- y[columnIndex] = value;
- return;
- case 2:
- origin[columnIndex] = value;
- return;
- default:
- throw new IndexOutOfRangeException();
- }
+ Vector2 columnVector = this[column];
+ columnVector[row] = value;
+ this[column] = columnVector;
}
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
index f92453f546..385bfed122 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
@@ -248,19 +248,6 @@ namespace Godot
return new Vector2(Mathf.Round(x), Mathf.Round(y));
}
- [Obsolete("Set is deprecated. Use the Vector2(" + nameof(real_t) + ", " + nameof(real_t) + ") constructor instead.", error: true)]
- public void Set(real_t x, real_t y)
- {
- this.x = x;
- this.y = y;
- }
- [Obsolete("Set is deprecated. Use the Vector2(" + nameof(Vector2) + ") constructor instead.", error: true)]
- public void Set(Vector2 v)
- {
- x = v.x;
- y = v.y;
- }
-
public Vector2 Sign()
{
Vector2 v;
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
index fded34002d..390036c654 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
@@ -270,21 +270,6 @@ namespace Godot
return new Basis(axis, phi).Xform(this);
}
- [Obsolete("Set is deprecated. Use the Vector3(" + nameof(real_t) + ", " + nameof(real_t) + ", " + nameof(real_t) + ") constructor instead.", error: true)]
- public void Set(real_t x, real_t y, real_t z)
- {
- this.x = x;
- this.y = y;
- this.z = z;
- }
- [Obsolete("Set is deprecated. Use the Vector3(" + nameof(Vector3) + ") constructor instead.", error: true)]
- public void Set(Vector3 v)
- {
- x = v.x;
- y = v.y;
- z = v.z;
- }
-
public Vector3 Sign()
{
Vector3 v;
diff --git a/modules/mono/glue/base_object_glue.cpp b/modules/mono/glue/base_object_glue.cpp
index 02246b2f2f..8c77220b85 100644
--- a/modules/mono/glue/base_object_glue.cpp
+++ b/modules/mono/glue/base_object_glue.cpp
@@ -189,12 +189,12 @@ MonoBoolean godot_icall_DynamicGodotObject_InvokeMember(Object *p_ptr, MonoStrin
args.set(i, &arg_store.get(i));
}
- Variant::CallError error;
+ Callable::CallError error;
Variant result = p_ptr->call(StringName(name), args.ptr(), argc, error);
*r_result = GDMonoMarshal::variant_to_mono_object(result);
- return error.error == Variant::CallError::CALL_OK;
+ return error.error == Callable::CallError::CALL_OK;
}
MonoBoolean godot_icall_DynamicGodotObject_GetMember(Object *p_ptr, MonoString *p_name, MonoObject **r_result) {
@@ -224,14 +224,9 @@ MonoString *godot_icall_Object_ToString(Object *p_ptr) {
#ifdef DEBUG_ENABLED
// Cannot happen in C#; would get an ObjectDisposedException instead.
CRASH_COND(p_ptr == NULL);
-
- if (ScriptDebugger::get_singleton() && !Object::cast_to<Reference>(p_ptr)) { // Only if debugging!
- // Cannot happen either in C#; the handle is nullified when the object is destroyed
- CRASH_COND(!ObjectDB::instance_validate(p_ptr));
- }
#endif
- String result = "[" + p_ptr->get_class() + ":" + itos(p_ptr->get_instance_id()) + "]";
+ String result = p_ptr->to_string();
return GDMonoMarshal::mono_string_from_godot(result);
}
diff --git a/modules/mono/glue/gd_glue.cpp b/modules/mono/glue/gd_glue.cpp
index 17483c4457..cdacd90538 100644
--- a/modules/mono/glue/gd_glue.cpp
+++ b/modules/mono/glue/gd_glue.cpp
@@ -44,9 +44,8 @@
MonoObject *godot_icall_GD_bytes2var(MonoArray *p_bytes, MonoBoolean p_allow_objects) {
Variant ret;
- PoolByteArray varr = GDMonoMarshal::mono_array_to_PoolByteArray(p_bytes);
- PoolByteArray::Read r = varr.read();
- Error err = decode_variant(ret, r.ptr(), varr.size(), NULL, p_allow_objects);
+ PackedByteArray varr = GDMonoMarshal::mono_array_to_PackedByteArray(p_bytes);
+ Error err = decode_variant(ret, varr.ptr(), varr.size(), NULL, p_allow_objects);
if (err != OK) {
ret = RTR("Not enough bytes for decoding bytes, or invalid format.");
}
@@ -56,9 +55,9 @@ MonoObject *godot_icall_GD_bytes2var(MonoArray *p_bytes, MonoBoolean p_allow_obj
MonoObject *godot_icall_GD_convert(MonoObject *p_what, int32_t p_type) {
Variant what = GDMonoMarshal::mono_object_to_variant(p_what);
const Variant *args[1] = { &what };
- Variant::CallError ce;
+ Callable::CallError ce;
Variant ret = Variant::construct(Variant::Type(p_type), args, 1, ce);
- ERR_FAIL_COND_V(ce.error != Variant::CallError::CALL_OK, NULL);
+ ERR_FAIL_COND_V(ce.error != Callable::CallError::CALL_OK, NULL);
return GDMonoMarshal::variant_to_mono_object(ret);
}
@@ -67,7 +66,7 @@ int godot_icall_GD_hash(MonoObject *p_var) {
}
MonoObject *godot_icall_GD_instance_from_id(uint64_t p_instance_id) {
- return GDMonoUtils::unmanaged_get_managed(ObjectDB::get_instance(p_instance_id));
+ return GDMonoUtils::unmanaged_get_managed(ObjectDB::get_instance(ObjectID(p_instance_id)));
}
void godot_icall_GD_print(MonoArray *p_what) {
@@ -257,18 +256,15 @@ void godot_icall_GD_pushwarning(MonoString *p_str) {
MonoArray *godot_icall_GD_var2bytes(MonoObject *p_var, MonoBoolean p_full_objects) {
Variant var = GDMonoMarshal::mono_object_to_variant(p_var);
- PoolByteArray barr;
+ PackedByteArray barr;
int len;
Error err = encode_variant(var, NULL, len, p_full_objects);
ERR_FAIL_COND_V_MSG(err != OK, NULL, "Unexpected error encoding variable to bytes, likely unserializable type found (Object or RID).");
barr.resize(len);
- {
- PoolByteArray::Write w = barr.write();
- encode_variant(var, w.ptr(), len, p_full_objects);
- }
+ encode_variant(var, barr.ptrw(), len, p_full_objects);
- return GDMonoMarshal::PoolByteArray_to_mono_array(barr);
+ return GDMonoMarshal::PackedByteArray_to_mono_array(barr);
}
MonoString *godot_icall_GD_var2str(MonoObject *p_var) {
diff --git a/modules/mono/mono_gd/gd_mono_cache.cpp b/modules/mono/mono_gd/gd_mono_cache.cpp
index f1f6524cd2..0ad90a510e 100644
--- a/modules/mono/mono_gd/gd_mono_cache.cpp
+++ b/modules/mono/mono_gd/gd_mono_cache.cpp
@@ -136,10 +136,8 @@ void CachedData::clear_godot_api_cache() {
class_SignalAttribute = NULL;
class_ToolAttribute = NULL;
class_RemoteAttribute = NULL;
- class_SyncAttribute = NULL;
class_MasterAttribute = NULL;
class_PuppetAttribute = NULL;
- class_SlaveAttribute = NULL;
class_RemoteSyncAttribute = NULL;
class_MasterSyncAttribute = NULL;
class_PuppetSyncAttribute = NULL;
@@ -254,10 +252,8 @@ void update_godot_api_cache() {
CACHE_CLASS_AND_CHECK(SignalAttribute, GODOT_API_CLASS(SignalAttribute));
CACHE_CLASS_AND_CHECK(ToolAttribute, GODOT_API_CLASS(ToolAttribute));
CACHE_CLASS_AND_CHECK(RemoteAttribute, GODOT_API_CLASS(RemoteAttribute));
- CACHE_CLASS_AND_CHECK(SyncAttribute, GODOT_API_CLASS(SyncAttribute));
CACHE_CLASS_AND_CHECK(MasterAttribute, GODOT_API_CLASS(MasterAttribute));
CACHE_CLASS_AND_CHECK(PuppetAttribute, GODOT_API_CLASS(PuppetAttribute));
- CACHE_CLASS_AND_CHECK(SlaveAttribute, GODOT_API_CLASS(SlaveAttribute));
CACHE_CLASS_AND_CHECK(RemoteSyncAttribute, GODOT_API_CLASS(RemoteSyncAttribute));
CACHE_CLASS_AND_CHECK(MasterSyncAttribute, GODOT_API_CLASS(MasterSyncAttribute));
CACHE_CLASS_AND_CHECK(PuppetSyncAttribute, GODOT_API_CLASS(PuppetSyncAttribute));
diff --git a/modules/mono/mono_gd/gd_mono_cache.h b/modules/mono/mono_gd/gd_mono_cache.h
index 1dc6b70479..0458e91240 100644
--- a/modules/mono/mono_gd/gd_mono_cache.h
+++ b/modules/mono/mono_gd/gd_mono_cache.h
@@ -106,13 +106,11 @@ struct CachedData {
GDMonoClass *class_SignalAttribute;
GDMonoClass *class_ToolAttribute;
GDMonoClass *class_RemoteAttribute;
- GDMonoClass *class_SyncAttribute;
+ GDMonoClass *class_MasterAttribute;
+ GDMonoClass *class_PuppetAttribute;
GDMonoClass *class_RemoteSyncAttribute;
GDMonoClass *class_MasterSyncAttribute;
GDMonoClass *class_PuppetSyncAttribute;
- GDMonoClass *class_MasterAttribute;
- GDMonoClass *class_PuppetAttribute;
- GDMonoClass *class_SlaveAttribute;
GDMonoClass *class_GodotMethodAttribute;
GDMonoField *field_GodotMethodAttribute_methodName;
diff --git a/modules/mono/mono_gd/gd_mono_field.cpp b/modules/mono/mono_gd/gd_mono_field.cpp
index 178647b968..21d78483ee 100644
--- a/modules/mono/mono_gd/gd_mono_field.cpp
+++ b/modules/mono/mono_gd/gd_mono_field.cpp
@@ -247,37 +247,37 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
}
if (array_type->eklass == CACHED_CLASS_RAW(uint8_t)) {
- SET_FROM_ARRAY(PoolByteArray);
+ SET_FROM_ARRAY(PackedByteArray);
break;
}
if (array_type->eklass == CACHED_CLASS_RAW(int32_t)) {
- SET_FROM_ARRAY(PoolIntArray);
+ SET_FROM_ARRAY(PackedIntArray);
break;
}
if (array_type->eklass == REAL_T_MONOCLASS) {
- SET_FROM_ARRAY(PoolRealArray);
+ SET_FROM_ARRAY(PackedRealArray);
break;
}
if (array_type->eklass == CACHED_CLASS_RAW(String)) {
- SET_FROM_ARRAY(PoolStringArray);
+ SET_FROM_ARRAY(PackedStringArray);
break;
}
if (array_type->eklass == CACHED_CLASS_RAW(Vector2)) {
- SET_FROM_ARRAY(PoolVector2Array);
+ SET_FROM_ARRAY(PackedVector2Array);
break;
}
if (array_type->eklass == CACHED_CLASS_RAW(Vector3)) {
- SET_FROM_ARRAY(PoolVector3Array);
+ SET_FROM_ARRAY(PackedVector3Array);
break;
}
if (array_type->eklass == CACHED_CLASS_RAW(Color)) {
- SET_FROM_ARRAY(PoolColorArray);
+ SET_FROM_ARRAY(PackedColorArray);
break;
}
@@ -434,26 +434,26 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Array(), CACHED_CLASS(Array));
mono_field_set_value(p_object, mono_field, managed);
} break;
- case Variant::POOL_BYTE_ARRAY: {
- SET_FROM_ARRAY(PoolByteArray);
+ case Variant::PACKED_BYTE_ARRAY: {
+ SET_FROM_ARRAY(PackedByteArray);
} break;
- case Variant::POOL_INT_ARRAY: {
- SET_FROM_ARRAY(PoolIntArray);
+ case Variant::PACKED_INT_ARRAY: {
+ SET_FROM_ARRAY(PackedIntArray);
} break;
- case Variant::POOL_REAL_ARRAY: {
- SET_FROM_ARRAY(PoolRealArray);
+ case Variant::PACKED_REAL_ARRAY: {
+ SET_FROM_ARRAY(PackedRealArray);
} break;
- case Variant::POOL_STRING_ARRAY: {
- SET_FROM_ARRAY(PoolStringArray);
+ case Variant::PACKED_STRING_ARRAY: {
+ SET_FROM_ARRAY(PackedStringArray);
} break;
- case Variant::POOL_VECTOR2_ARRAY: {
- SET_FROM_ARRAY(PoolVector2Array);
+ case Variant::PACKED_VECTOR2_ARRAY: {
+ SET_FROM_ARRAY(PackedVector2Array);
} break;
- case Variant::POOL_VECTOR3_ARRAY: {
- SET_FROM_ARRAY(PoolVector3Array);
+ case Variant::PACKED_VECTOR3_ARRAY: {
+ SET_FROM_ARRAY(PackedVector3Array);
} break;
- case Variant::POOL_COLOR_ARRAY: {
- SET_FROM_ARRAY(PoolColorArray);
+ case Variant::PACKED_COLOR_ARRAY: {
+ SET_FROM_ARRAY(PackedColorArray);
} break;
default: break;
}
diff --git a/modules/mono/mono_gd/gd_mono_internals.cpp b/modules/mono/mono_gd/gd_mono_internals.cpp
index 75aa77c7b0..74ffa90cb3 100644
--- a/modules/mono/mono_gd/gd_mono_internals.cpp
+++ b/modules/mono/mono_gd/gd_mono_internals.cpp
@@ -107,7 +107,7 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged) {
ScriptInstance *si = CSharpInstance::create_for_managed_type(unmanaged, script.ptr(), gchandle);
- unmanaged->set_script_and_instance(script.get_ref_ptr(), si);
+ unmanaged->set_script_and_instance(script, si);
}
void unhandled_exception(MonoException *p_exc) {
diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp
index 19d627218e..63890f6066 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.cpp
+++ b/modules/mono/mono_gd/gd_mono_marshal.cpp
@@ -113,25 +113,25 @@ Variant::Type managed_to_variant_type(const ManagedType &p_type) {
return Variant::ARRAY;
if (array_type->eklass == CACHED_CLASS_RAW(uint8_t))
- return Variant::POOL_BYTE_ARRAY;
+ return Variant::PACKED_BYTE_ARRAY;
if (array_type->eklass == CACHED_CLASS_RAW(int32_t))
- return Variant::POOL_INT_ARRAY;
+ return Variant::PACKED_INT_ARRAY;
if (array_type->eklass == REAL_T_MONOCLASS)
- return Variant::POOL_REAL_ARRAY;
+ return Variant::PACKED_REAL_ARRAY;
if (array_type->eklass == CACHED_CLASS_RAW(String))
- return Variant::POOL_STRING_ARRAY;
+ return Variant::PACKED_STRING_ARRAY;
if (array_type->eklass == CACHED_CLASS_RAW(Vector2))
- return Variant::POOL_VECTOR2_ARRAY;
+ return Variant::PACKED_VECTOR2_ARRAY;
if (array_type->eklass == CACHED_CLASS_RAW(Vector3))
- return Variant::POOL_VECTOR3_ARRAY;
+ return Variant::PACKED_VECTOR3_ARRAY;
if (array_type->eklass == CACHED_CLASS_RAW(Color))
- return Variant::POOL_COLOR_ARRAY;
+ return Variant::PACKED_COLOR_ARRAY;
} break;
case MONO_TYPE_CLASS: {
@@ -491,25 +491,25 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
return (MonoObject *)Array_to_mono_array(p_var->operator Array());
if (array_type->eklass == CACHED_CLASS_RAW(uint8_t))
- return (MonoObject *)PoolByteArray_to_mono_array(p_var->operator PoolByteArray());
+ return (MonoObject *)PackedByteArray_to_mono_array(p_var->operator PackedByteArray());
if (array_type->eklass == CACHED_CLASS_RAW(int32_t))
- return (MonoObject *)PoolIntArray_to_mono_array(p_var->operator PoolIntArray());
+ return (MonoObject *)PackedIntArray_to_mono_array(p_var->operator PackedIntArray());
if (array_type->eklass == REAL_T_MONOCLASS)
- return (MonoObject *)PoolRealArray_to_mono_array(p_var->operator PoolRealArray());
+ return (MonoObject *)PackedRealArray_to_mono_array(p_var->operator PackedRealArray());
if (array_type->eklass == CACHED_CLASS_RAW(String))
- return (MonoObject *)PoolStringArray_to_mono_array(p_var->operator PoolStringArray());
+ return (MonoObject *)PackedStringArray_to_mono_array(p_var->operator PackedStringArray());
if (array_type->eklass == CACHED_CLASS_RAW(Vector2))
- return (MonoObject *)PoolVector2Array_to_mono_array(p_var->operator PoolVector2Array());
+ return (MonoObject *)PackedVector2Array_to_mono_array(p_var->operator PackedVector2Array());
if (array_type->eklass == CACHED_CLASS_RAW(Vector3))
- return (MonoObject *)PoolVector3Array_to_mono_array(p_var->operator PoolVector3Array());
+ return (MonoObject *)PackedVector3Array_to_mono_array(p_var->operator PackedVector3Array());
if (array_type->eklass == CACHED_CLASS_RAW(Color))
- return (MonoObject *)PoolColorArray_to_mono_array(p_var->operator PoolColorArray());
+ return (MonoObject *)PackedColorArray_to_mono_array(p_var->operator PackedColorArray());
ERR_FAIL_V_MSG(NULL, "Attempted to convert Variant to a managed array of unmarshallable element type.");
} break;
@@ -638,20 +638,20 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
return GDMonoUtils::create_managed_from(p_var->operator Dictionary(), CACHED_CLASS(Dictionary));
case Variant::ARRAY:
return GDMonoUtils::create_managed_from(p_var->operator Array(), CACHED_CLASS(Array));
- case Variant::POOL_BYTE_ARRAY:
- return (MonoObject *)PoolByteArray_to_mono_array(p_var->operator PoolByteArray());
- case Variant::POOL_INT_ARRAY:
- return (MonoObject *)PoolIntArray_to_mono_array(p_var->operator PoolIntArray());
- case Variant::POOL_REAL_ARRAY:
- return (MonoObject *)PoolRealArray_to_mono_array(p_var->operator PoolRealArray());
- case Variant::POOL_STRING_ARRAY:
- return (MonoObject *)PoolStringArray_to_mono_array(p_var->operator PoolStringArray());
- case Variant::POOL_VECTOR2_ARRAY:
- return (MonoObject *)PoolVector2Array_to_mono_array(p_var->operator PoolVector2Array());
- case Variant::POOL_VECTOR3_ARRAY:
- return (MonoObject *)PoolVector3Array_to_mono_array(p_var->operator PoolVector3Array());
- case Variant::POOL_COLOR_ARRAY:
- return (MonoObject *)PoolColorArray_to_mono_array(p_var->operator PoolColorArray());
+ case Variant::PACKED_BYTE_ARRAY:
+ return (MonoObject *)PackedByteArray_to_mono_array(p_var->operator PackedByteArray());
+ case Variant::PACKED_INT_ARRAY:
+ return (MonoObject *)PackedIntArray_to_mono_array(p_var->operator PackedIntArray());
+ case Variant::PACKED_REAL_ARRAY:
+ return (MonoObject *)PackedRealArray_to_mono_array(p_var->operator PackedRealArray());
+ case Variant::PACKED_STRING_ARRAY:
+ return (MonoObject *)PackedStringArray_to_mono_array(p_var->operator PackedStringArray());
+ case Variant::PACKED_VECTOR2_ARRAY:
+ return (MonoObject *)PackedVector2Array_to_mono_array(p_var->operator PackedVector2Array());
+ case Variant::PACKED_VECTOR3_ARRAY:
+ return (MonoObject *)PackedVector3Array_to_mono_array(p_var->operator PackedVector3Array());
+ case Variant::PACKED_COLOR_ARRAY:
+ return (MonoObject *)PackedColorArray_to_mono_array(p_var->operator PackedColorArray());
default:
return NULL;
}
@@ -785,25 +785,25 @@ Variant mono_object_to_variant_impl(MonoObject *p_obj, const ManagedType &p_type
return mono_array_to_Array((MonoArray *)p_obj);
if (array_type->eklass == CACHED_CLASS_RAW(uint8_t))
- return mono_array_to_PoolByteArray((MonoArray *)p_obj);
+ return mono_array_to_PackedByteArray((MonoArray *)p_obj);
if (array_type->eklass == CACHED_CLASS_RAW(int32_t))
- return mono_array_to_PoolIntArray((MonoArray *)p_obj);
+ return mono_array_to_PackedIntArray((MonoArray *)p_obj);
if (array_type->eklass == REAL_T_MONOCLASS)
- return mono_array_to_PoolRealArray((MonoArray *)p_obj);
+ return mono_array_to_PackedRealArray((MonoArray *)p_obj);
if (array_type->eklass == CACHED_CLASS_RAW(String))
- return mono_array_to_PoolStringArray((MonoArray *)p_obj);
+ return mono_array_to_PackedStringArray((MonoArray *)p_obj);
if (array_type->eklass == CACHED_CLASS_RAW(Vector2))
- return mono_array_to_PoolVector2Array((MonoArray *)p_obj);
+ return mono_array_to_PackedVector2Array((MonoArray *)p_obj);
if (array_type->eklass == CACHED_CLASS_RAW(Vector3))
- return mono_array_to_PoolVector3Array((MonoArray *)p_obj);
+ return mono_array_to_PackedVector3Array((MonoArray *)p_obj);
if (array_type->eklass == CACHED_CLASS_RAW(Color))
- return mono_array_to_PoolColorArray((MonoArray *)p_obj);
+ return mono_array_to_PackedColorArray((MonoArray *)p_obj);
if (p_fail_with_err) {
ERR_FAIL_V_MSG(Variant(), "Attempted to convert a managed array of unmarshallable element type to Variant.");
@@ -987,8 +987,8 @@ Array mono_array_to_Array(MonoArray *p_array) {
// TODO: Use memcpy where possible
-MonoArray *PoolIntArray_to_mono_array(const PoolIntArray &p_array) {
- PoolIntArray::Read r = p_array.read();
+MonoArray *PackedIntArray_to_mono_array(const PackedIntArray &p_array) {
+ const int *r = p_array.ptr();
MonoArray *ret = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(int32_t), p_array.size());
@@ -999,13 +999,13 @@ MonoArray *PoolIntArray_to_mono_array(const PoolIntArray &p_array) {
return ret;
}
-PoolIntArray mono_array_to_PoolIntArray(MonoArray *p_array) {
- PoolIntArray ret;
+PackedIntArray mono_array_to_PackedIntArray(MonoArray *p_array) {
+ PackedIntArray ret;
if (!p_array)
return ret;
int length = mono_array_length(p_array);
ret.resize(length);
- PoolIntArray::Write w = ret.write();
+ int *w = ret.ptrw();
for (int i = 0; i < length; i++) {
w[i] = mono_array_get(p_array, int32_t, i);
@@ -1014,8 +1014,8 @@ PoolIntArray mono_array_to_PoolIntArray(MonoArray *p_array) {
return ret;
}
-MonoArray *PoolByteArray_to_mono_array(const PoolByteArray &p_array) {
- PoolByteArray::Read r = p_array.read();
+MonoArray *PackedByteArray_to_mono_array(const PackedByteArray &p_array) {
+ const uint8_t *r = p_array.ptr();
MonoArray *ret = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(uint8_t), p_array.size());
@@ -1026,13 +1026,13 @@ MonoArray *PoolByteArray_to_mono_array(const PoolByteArray &p_array) {
return ret;
}
-PoolByteArray mono_array_to_PoolByteArray(MonoArray *p_array) {
- PoolByteArray ret;
+PackedByteArray mono_array_to_PackedByteArray(MonoArray *p_array) {
+ PackedByteArray ret;
if (!p_array)
return ret;
int length = mono_array_length(p_array);
ret.resize(length);
- PoolByteArray::Write w = ret.write();
+ uint8_t *w = ret.ptrw();
for (int i = 0; i < length; i++) {
w[i] = mono_array_get(p_array, uint8_t, i);
@@ -1041,8 +1041,8 @@ PoolByteArray mono_array_to_PoolByteArray(MonoArray *p_array) {
return ret;
}
-MonoArray *PoolRealArray_to_mono_array(const PoolRealArray &p_array) {
- PoolRealArray::Read r = p_array.read();
+MonoArray *PackedRealArray_to_mono_array(const PackedRealArray &p_array) {
+ const real_t *r = p_array.ptr();
MonoArray *ret = mono_array_new(mono_domain_get(), REAL_T_MONOCLASS, p_array.size());
@@ -1053,13 +1053,13 @@ MonoArray *PoolRealArray_to_mono_array(const PoolRealArray &p_array) {
return ret;
}
-PoolRealArray mono_array_to_PoolRealArray(MonoArray *p_array) {
- PoolRealArray ret;
+PackedRealArray mono_array_to_PackedRealArray(MonoArray *p_array) {
+ PackedRealArray ret;
if (!p_array)
return ret;
int length = mono_array_length(p_array);
ret.resize(length);
- PoolRealArray::Write w = ret.write();
+ real_t *w = ret.ptrw();
for (int i = 0; i < length; i++) {
w[i] = mono_array_get(p_array, real_t, i);
@@ -1068,8 +1068,8 @@ PoolRealArray mono_array_to_PoolRealArray(MonoArray *p_array) {
return ret;
}
-MonoArray *PoolStringArray_to_mono_array(const PoolStringArray &p_array) {
- PoolStringArray::Read r = p_array.read();
+MonoArray *PackedStringArray_to_mono_array(const PackedStringArray &p_array) {
+ const String *r = p_array.ptr();
MonoArray *ret = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(String), p_array.size());
@@ -1081,13 +1081,13 @@ MonoArray *PoolStringArray_to_mono_array(const PoolStringArray &p_array) {
return ret;
}
-PoolStringArray mono_array_to_PoolStringArray(MonoArray *p_array) {
- PoolStringArray ret;
+PackedStringArray mono_array_to_PackedStringArray(MonoArray *p_array) {
+ PackedStringArray ret;
if (!p_array)
return ret;
int length = mono_array_length(p_array);
ret.resize(length);
- PoolStringArray::Write w = ret.write();
+ String *w = ret.ptrw();
for (int i = 0; i < length; i++) {
MonoString *elem = mono_array_get(p_array, MonoString *, i);
@@ -1097,8 +1097,8 @@ PoolStringArray mono_array_to_PoolStringArray(MonoArray *p_array) {
return ret;
}
-MonoArray *PoolColorArray_to_mono_array(const PoolColorArray &p_array) {
- PoolColorArray::Read r = p_array.read();
+MonoArray *PackedColorArray_to_mono_array(const PackedColorArray &p_array) {
+ const Color *r = p_array.ptr();
MonoArray *ret = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(Color), p_array.size());
@@ -1110,13 +1110,13 @@ MonoArray *PoolColorArray_to_mono_array(const PoolColorArray &p_array) {
return ret;
}
-PoolColorArray mono_array_to_PoolColorArray(MonoArray *p_array) {
- PoolColorArray ret;
+PackedColorArray mono_array_to_PackedColorArray(MonoArray *p_array) {
+ PackedColorArray ret;
if (!p_array)
return ret;
int length = mono_array_length(p_array);
ret.resize(length);
- PoolColorArray::Write w = ret.write();
+ Color *w = ret.ptrw();
for (int i = 0; i < length; i++) {
w[i] = MARSHALLED_IN(Color, (M_Color *)mono_array_addr_with_size(p_array, sizeof(M_Color), i));
@@ -1125,8 +1125,8 @@ PoolColorArray mono_array_to_PoolColorArray(MonoArray *p_array) {
return ret;
}
-MonoArray *PoolVector2Array_to_mono_array(const PoolVector2Array &p_array) {
- PoolVector2Array::Read r = p_array.read();
+MonoArray *PackedVector2Array_to_mono_array(const PackedVector2Array &p_array) {
+ const Vector2 *r = p_array.ptr();
MonoArray *ret = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(Vector2), p_array.size());
@@ -1138,13 +1138,13 @@ MonoArray *PoolVector2Array_to_mono_array(const PoolVector2Array &p_array) {
return ret;
}
-PoolVector2Array mono_array_to_PoolVector2Array(MonoArray *p_array) {
- PoolVector2Array ret;
+PackedVector2Array mono_array_to_PackedVector2Array(MonoArray *p_array) {
+ PackedVector2Array ret;
if (!p_array)
return ret;
int length = mono_array_length(p_array);
ret.resize(length);
- PoolVector2Array::Write w = ret.write();
+ Vector2 *w = ret.ptrw();
for (int i = 0; i < length; i++) {
w[i] = MARSHALLED_IN(Vector2, (M_Vector2 *)mono_array_addr_with_size(p_array, sizeof(M_Vector2), i));
@@ -1153,8 +1153,8 @@ PoolVector2Array mono_array_to_PoolVector2Array(MonoArray *p_array) {
return ret;
}
-MonoArray *PoolVector3Array_to_mono_array(const PoolVector3Array &p_array) {
- PoolVector3Array::Read r = p_array.read();
+MonoArray *PackedVector3Array_to_mono_array(const PackedVector3Array &p_array) {
+ const Vector3 *r = p_array.ptr();
MonoArray *ret = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(Vector3), p_array.size());
@@ -1166,13 +1166,13 @@ MonoArray *PoolVector3Array_to_mono_array(const PoolVector3Array &p_array) {
return ret;
}
-PoolVector3Array mono_array_to_PoolVector3Array(MonoArray *p_array) {
- PoolVector3Array ret;
+PackedVector3Array mono_array_to_PackedVector3Array(MonoArray *p_array) {
+ PackedVector3Array ret;
if (!p_array)
return ret;
int length = mono_array_length(p_array);
ret.resize(length);
- PoolVector3Array::Write w = ret.write();
+ Vector3 *w = ret.ptrw();
for (int i = 0; i < length; i++) {
w[i] = MARSHALLED_IN(Vector3, (M_Vector3 *)mono_array_addr_with_size(p_array, sizeof(M_Vector3), i));
diff --git a/modules/mono/mono_gd/gd_mono_marshal.h b/modules/mono/mono_gd/gd_mono_marshal.h
index e662e7814e..d3527109ff 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.h
+++ b/modules/mono/mono_gd/gd_mono_marshal.h
@@ -127,40 +127,40 @@ String mono_object_to_variant_string(MonoObject *p_obj, MonoException **r_exc);
MonoArray *Array_to_mono_array(const Array &p_array);
Array mono_array_to_Array(MonoArray *p_array);
-// PoolIntArray
+// PackedIntArray
-MonoArray *PoolIntArray_to_mono_array(const PoolIntArray &p_array);
-PoolIntArray mono_array_to_PoolIntArray(MonoArray *p_array);
+MonoArray *PackedIntArray_to_mono_array(const PackedIntArray &p_array);
+PackedIntArray mono_array_to_PackedIntArray(MonoArray *p_array);
-// PoolByteArray
+// PackedByteArray
-MonoArray *PoolByteArray_to_mono_array(const PoolByteArray &p_array);
-PoolByteArray mono_array_to_PoolByteArray(MonoArray *p_array);
+MonoArray *PackedByteArray_to_mono_array(const PackedByteArray &p_array);
+PackedByteArray mono_array_to_PackedByteArray(MonoArray *p_array);
-// PoolRealArray
+// PackedRealArray
-MonoArray *PoolRealArray_to_mono_array(const PoolRealArray &p_array);
-PoolRealArray mono_array_to_PoolRealArray(MonoArray *p_array);
+MonoArray *PackedRealArray_to_mono_array(const PackedRealArray &p_array);
+PackedRealArray mono_array_to_PackedRealArray(MonoArray *p_array);
-// PoolStringArray
+// PackedStringArray
-MonoArray *PoolStringArray_to_mono_array(const PoolStringArray &p_array);
-PoolStringArray mono_array_to_PoolStringArray(MonoArray *p_array);
+MonoArray *PackedStringArray_to_mono_array(const PackedStringArray &p_array);
+PackedStringArray mono_array_to_PackedStringArray(MonoArray *p_array);
-// PoolColorArray
+// PackedColorArray
-MonoArray *PoolColorArray_to_mono_array(const PoolColorArray &p_array);
-PoolColorArray mono_array_to_PoolColorArray(MonoArray *p_array);
+MonoArray *PackedColorArray_to_mono_array(const PackedColorArray &p_array);
+PackedColorArray mono_array_to_PackedColorArray(MonoArray *p_array);
-// PoolVector2Array
+// PackedVector2Array
-MonoArray *PoolVector2Array_to_mono_array(const PoolVector2Array &p_array);
-PoolVector2Array mono_array_to_PoolVector2Array(MonoArray *p_array);
+MonoArray *PackedVector2Array_to_mono_array(const PackedVector2Array &p_array);
+PackedVector2Array mono_array_to_PackedVector2Array(MonoArray *p_array);
-// PoolVector3Array
+// PackedVector3Array
-MonoArray *PoolVector3Array_to_mono_array(const PoolVector3Array &p_array);
-PoolVector3Array mono_array_to_PoolVector3Array(MonoArray *p_array);
+MonoArray *PackedVector3Array_to_mono_array(const PackedVector3Array &p_array);
+PackedVector3Array mono_array_to_PackedVector3Array(MonoArray *p_array);
// Structures
diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp
index 05077a00c4..ae6625a6c6 100644
--- a/modules/mono/mono_gd/gd_mono_utils.cpp
+++ b/modules/mono/mono_gd/gd_mono_utils.cpp
@@ -38,7 +38,7 @@
#include "core/reference.h"
#ifdef TOOLS_ENABLED
-#include "editor/script_editor_debugger.h"
+#include "editor/debugger/script_editor_debugger.h"
#endif
#include "../csharp_script.h"
diff --git a/modules/mono/signal_awaiter_utils.cpp b/modules/mono/signal_awaiter_utils.cpp
index d3226762ea..718bc2bb93 100644
--- a/modules/mono/signal_awaiter_utils.cpp
+++ b/modules/mono/signal_awaiter_utils.cpp
@@ -51,7 +51,7 @@ Error connect_signal_awaiter(Object *p_source, const String &p_signal, Object *p
Vector<Variant> binds;
binds.push_back(sa_con);
- Error err = p_source->connect(p_signal, sa_con.ptr(),
+ Error err = p_source->connect_compat(p_signal, sa_con.ptr(),
CSharpLanguage::get_singleton()->get_string_names()._signal_callback,
binds, Object::CONNECT_ONESHOT);
@@ -65,15 +65,15 @@ Error connect_signal_awaiter(Object *p_source, const String &p_signal, Object *p
}
} // namespace SignalAwaiterUtils
-Variant SignalAwaiterHandle::_signal_callback(const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
+Variant SignalAwaiterHandle::_signal_callback(const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
#ifdef DEBUG_ENABLED
- ERR_FAIL_COND_V_MSG(conn_target_id && !ObjectDB::get_instance(conn_target_id), Variant(),
+ ERR_FAIL_COND_V_MSG(conn_target_id.is_valid() && !ObjectDB::get_instance(conn_target_id), Variant(),
"Resumed after await, but class instance is gone.");
#endif
if (p_argcount < 1) {
- r_error.error = Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
+ r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = 1;
return Variant();
}
@@ -81,7 +81,7 @@ Variant SignalAwaiterHandle::_signal_callback(const Variant **p_args, int p_argc
Ref<SignalAwaiterHandle> self = *p_args[p_argcount - 1];
if (self.is_null()) {
- r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT;
+ r_error.error = Callable::CallError::CALL_ERROR_INVALID_ARGUMENT;
r_error.argument = p_argcount - 1;
r_error.expected = Variant::OBJECT;
return Variant();
@@ -116,12 +116,7 @@ void SignalAwaiterHandle::_bind_methods() {
}
SignalAwaiterHandle::SignalAwaiterHandle(MonoObject *p_managed) :
- MonoGCHandle(MonoGCHandle::new_strong_handle(p_managed), STRONG_HANDLE) {
-
-#ifdef DEBUG_ENABLED
- conn_target_id = 0;
-#endif
-}
+ MonoGCHandle(MonoGCHandle::new_strong_handle(p_managed), STRONG_HANDLE) {}
SignalAwaiterHandle::~SignalAwaiterHandle() {
diff --git a/modules/mono/signal_awaiter_utils.h b/modules/mono/signal_awaiter_utils.h
index a9956ad5ba..012f6e5bb3 100644
--- a/modules/mono/signal_awaiter_utils.h
+++ b/modules/mono/signal_awaiter_utils.h
@@ -49,7 +49,7 @@ class SignalAwaiterHandle : public MonoGCHandle {
ObjectID conn_target_id;
#endif
- Variant _signal_callback(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
+ Variant _signal_callback(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
protected:
static void _bind_methods();
diff --git a/modules/mono/utils/string_utils.cpp b/modules/mono/utils/string_utils.cpp
index 911ac5c4a3..49c4fb3f73 100644
--- a/modules/mono/utils/string_utils.cpp
+++ b/modules/mono/utils/string_utils.cpp
@@ -162,22 +162,22 @@ String escape_csharp_keyword(const String &p_name) {
#endif
Error read_all_file_utf8(const String &p_path, String &r_content) {
- PoolVector<uint8_t> sourcef;
+ Vector<uint8_t> sourcef;
Error err;
FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err);
ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot open file '" + p_path + "'.");
int len = f->get_len();
sourcef.resize(len + 1);
- PoolVector<uint8_t>::Write w = sourcef.write();
- int r = f->get_buffer(w.ptr(), len);
+ uint8_t *w = sourcef.ptrw();
+ int r = f->get_buffer(w, len);
f->close();
memdelete(f);
ERR_FAIL_COND_V(r != len, ERR_CANT_OPEN);
w[len] = 0;
String source;
- if (source.parse_utf8((const char *)w.ptr())) {
+ if (source.parse_utf8((const char *)w)) {
ERR_FAIL_V(ERR_INVALID_DATA);
}