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-rw-r--r--modules/mono/SCsub25
-rw-r--r--modules/mono/config.py6
-rw-r--r--modules/mono/csharp_script.cpp75
-rw-r--r--modules/mono/csharp_script.h3
-rw-r--r--modules/mono/editor/bindings_generator.cpp9
-rw-r--r--modules/mono/editor/godotsharp_builds.cpp2
-rw-r--r--modules/mono/glue/collections_glue.cpp4
-rw-r--r--modules/mono/glue/cs_files/Array.cs5
-rw-r--r--modules/mono/glue/cs_files/Color.cs5
-rw-r--r--modules/mono/glue/cs_files/Dictionary.cs5
-rw-r--r--modules/mono/glue/cs_files/GD.cs10
-rw-r--r--modules/mono/glue/cs_files/ObjectExtensions.cs17
-rw-r--r--modules/mono/glue/cs_files/Plane.cs9
-rw-r--r--modules/mono/glue/cs_files/Rect2.cs121
-rw-r--r--modules/mono/glue/cs_files/ResourceLoaderExtensions.cs10
-rw-r--r--modules/mono/glue/cs_files/Transform.cs13
-rw-r--r--modules/mono/glue/cs_files/Transform2D.cs21
-rwxr-xr-xmodules/mono/glue/cs_files/VERSION.txt1
-rw-r--r--modules/mono/glue/cs_files/Vector2.cs39
-rw-r--r--modules/mono/glue/cs_files/Vector3.cs41
-rw-r--r--modules/mono/mono_gd/gd_mono_assembly.cpp76
-rw-r--r--modules/mono/mono_gd/gd_mono_assembly.h3
-rw-r--r--modules/mono/mono_gd/gd_mono_class.cpp4
-rw-r--r--modules/mono/mono_gd/gd_mono_method.cpp12
-rw-r--r--modules/mono/mono_gd/gd_mono_property.cpp22
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.cpp46
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.h8
-rw-r--r--modules/mono/utils/thread_local.cpp4
-rw-r--r--modules/mono/utils/thread_local.h3
29 files changed, 413 insertions, 186 deletions
diff --git a/modules/mono/SCsub b/modules/mono/SCsub
index a2df83925c..f3cf4c9c5d 100644
--- a/modules/mono/SCsub
+++ b/modules/mono/SCsub
@@ -18,14 +18,20 @@ def make_cs_files_header(src, dst):
header.write('#include "ustring.h"\n')
inserted_files = ''
import os
- for file in os.listdir(src):
- if file.endswith('.cs'):
- with open(os.path.join(src, file), 'rb') as f:
+ latest_mtime = 0
+ for root, _, files in os.walk(src):
+ files = [f for f in files if f.endswith('.cs')]
+ for file in files:
+ filepath = os.path.join(root, file)
+ filepath_src_rel = os.path.relpath(filepath, src)
+ mtime = os.path.getmtime(filepath)
+ latest_mtime = mtime if mtime > latest_mtime else latest_mtime
+ with open(filepath, 'rb') as f:
buf = f.read()
decomp_size = len(buf)
import zlib
buf = zlib.compress(buf)
- name = os.path.splitext(file)[0]
+ name = os.path.splitext(os.path.normpath(filepath_src_rel))[0].strip(os.sep).replace(os.sep, '_').replace('.', '_dotto_')
header.write('\nstatic const int _cs_' + name + '_compressed_size = ' + str(len(buf)) + ';\n')
header.write('static const int _cs_' + name + '_uncompressed_size = ' + str(decomp_size) + ';\n')
header.write('static const unsigned char _cs_' + name + '_compressed[] = { ')
@@ -33,18 +39,13 @@ def make_cs_files_header(src, dst):
if i > 0:
header.write(', ')
header.write(byte_to_str(buf[buf_idx]))
- inserted_files += '\tr_files.insert("' + file + '", ' \
+ inserted_files += '\tr_files.insert("' + filepath_src_rel + '", ' \
'CompressedFile(_cs_' + name + '_compressed_size, ' \
'_cs_' + name + '_uncompressed_size, ' \
'_cs_' + name + '_compressed));\n'
header.write(' };\n')
- version_file = os.path.join(src, 'VERSION.txt')
- with open(version_file, 'r') as content_file:
- try:
- glue_version = int(content_file.read()) # make sure the format is valid
- header.write('\n#define CS_GLUE_VERSION UINT32_C(' + str(glue_version) + ')\n')
- except ValueError:
- raise ValueError('Invalid C# glue version in: ' + version_file)
+ glue_version = int(latest_mtime) # The latest modified time will do for now
+ header.write('\n#define CS_GLUE_VERSION UINT32_C(' + str(glue_version) + ')\n')
header.write('\nstruct CompressedFile\n' '{\n'
'\tint compressed_size;\n' '\tint uncompressed_size;\n' '\tconst unsigned char* data;\n'
'\n\tCompressedFile(int p_comp_size, int p_uncomp_size, const unsigned char* p_data)\n'
diff --git a/modules/mono/config.py b/modules/mono/config.py
index 9a000a2a72..70fd1a35f1 100644
--- a/modules/mono/config.py
+++ b/modules/mono/config.py
@@ -83,6 +83,8 @@ def configure(env):
mono_lib_names = ['mono-2.0-sgen', 'monosgen-2.0']
if env['platform'] == 'windows':
+ mono_root = ''
+
if bits == '32':
if os.getenv('MONO32_PREFIX'):
mono_root = os.getenv('MONO32_PREFIX')
@@ -263,11 +265,13 @@ def pkgconfig_try_find_mono_root(mono_lib_names, sharedlib_ext):
def pkgconfig_try_find_mono_version():
+ from compat import decode_utf8
+
lines = subprocess.check_output(['pkg-config', 'monosgen-2', '--modversion']).splitlines()
greater_version = None
for line in lines:
try:
- version = LooseVersion(line)
+ version = LooseVersion(decode_utf8(line))
if greater_version is None or version > greater_version:
greater_version = version
except ValueError:
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 7d7028a7a6..cd1a8266ed 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -736,6 +736,9 @@ void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) {
obj->get_script_instance()->get_property_state(state);
map[obj->get_instance_id()] = state;
obj->set_script(RefPtr());
+ } else {
+ // no instance found. Let's remove it so we don't loop forever
+ E->get()->placeholders.erase(E->get()->placeholders.front()->get());
}
}
@@ -747,8 +750,24 @@ void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) {
}
}
- if (gdmono->reload_scripts_domain() != OK)
+ if (gdmono->reload_scripts_domain() != OK) {
+ // Failed to reload the scripts domain
+ // Make sure to add the scripts back to their owners before returning
+ for (Map<Ref<CSharpScript>, Map<ObjectID, List<Pair<StringName, Variant> > > >::Element *E = to_reload.front(); E; E = E->next()) {
+ Ref<CSharpScript> scr = E->key();
+ for (Map<ObjectID, List<Pair<StringName, Variant> > >::Element *F = E->get().front(); F; F = F->next()) {
+ Object *obj = ObjectDB::get_instance(F->key());
+ if (!obj)
+ continue;
+ obj->set_script(scr.get_ref_ptr());
+ // Save reload state for next time if not saved
+ if (!scr->pending_reload_state.has(obj->get_instance_id())) {
+ scr->pending_reload_state[obj->get_instance_id()] = F->get();
+ }
+ }
+ }
return;
+ }
for (Map<Ref<CSharpScript>, Map<ObjectID, List<Pair<StringName, Variant> > > >::Element *E = to_reload.front(); E; E = E->next()) {
@@ -778,6 +797,14 @@ void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) {
continue;
}
+ if (scr->valid && scr->is_tool() && obj->get_script_instance()->is_placeholder()) {
+ // Script instance was a placeholder, but now the script was built successfully and is a tool script.
+ // We have to replace the placeholder with an actual C# script instance.
+ scr->placeholders.erase(static_cast<PlaceHolderScriptInstance *>(obj->get_script_instance()));
+ ScriptInstance *script_instance = scr->instance_create(obj);
+ obj->set_script_instance(script_instance); // Not necessary as it's already done in instance_create, but just in case...
+ }
+
for (List<Pair<StringName, Variant> >::Element *G = F->get().front(); G; G = G->next()) {
obj->get_script_instance()->set(G->get().first, G->get().second);
}
@@ -1474,8 +1501,12 @@ void CSharpScript::_update_exports_values(Map<StringName, Variant> &values, List
bool CSharpScript::_update_exports() {
#ifdef TOOLS_ENABLED
- if (!valid)
+ if (!valid) {
+ for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) {
+ E->get()->set_build_failed(true);
+ }
return false;
+ }
bool changed = false;
@@ -1577,6 +1608,7 @@ bool CSharpScript::_update_exports() {
_update_exports_values(values, propnames);
for (Set<PlaceHolderScriptInstance *>::Element *E = placeholders.front(); E; E = E->next()) {
+ E->get()->set_build_failed(false);
E->get()->update(propnames, values);
}
}
@@ -1687,7 +1719,7 @@ bool CSharpScript::_get_member_export(GDMonoClass *p_class, GDMonoClassMember *p
MonoObject *attr = p_member->get_attribute(CACHED_CLASS(ExportAttribute));
- PropertyHint hint;
+ PropertyHint hint = PROPERTY_HINT_NONE;
String hint_string;
if (variant_type == Variant::NIL) {
@@ -1873,7 +1905,11 @@ bool CSharpScript::can_instance() const {
}
#endif
- return valid || (!tool && !ScriptServer::is_scripting_enabled());
+#ifdef TOOLS_ENABLED
+ return valid && (tool || ScriptServer::is_scripting_enabled());
+#else
+ return valid;
+#endif
}
StringName CSharpScript::get_instance_base_type() const {
@@ -1971,16 +2007,9 @@ Variant CSharpScript::_new(const Variant **p_args, int p_argcount, Variant::Call
ScriptInstance *CSharpScript::instance_create(Object *p_this) {
- if (!tool && !ScriptServer::is_scripting_enabled()) {
-#ifdef TOOLS_ENABLED
- PlaceHolderScriptInstance *si = memnew(PlaceHolderScriptInstance(CSharpLanguage::get_singleton(), Ref<Script>(this), p_this));
- placeholders.insert(si);
- _update_exports();
- return si;
-#else
- return NULL;
+#ifdef DEBUG_ENABLED
+ CRASH_COND(!valid);
#endif
- }
if (!script_class) {
if (GDMono::get_singleton()->get_project_assembly() == NULL) {
@@ -2011,6 +2040,18 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) {
return _create_instance(NULL, 0, p_this, Object::cast_to<Reference>(p_this), unchecked_error);
}
+PlaceHolderScriptInstance *CSharpScript::placeholder_instance_create(Object *p_this) {
+
+#ifdef TOOLS_ENABLED
+ PlaceHolderScriptInstance *si = memnew(PlaceHolderScriptInstance(CSharpLanguage::get_singleton(), Ref<Script>(this), p_this));
+ placeholders.insert(si);
+ _update_exports();
+ return si;
+#else
+ return NULL;
+#endif
+}
+
bool CSharpScript::instance_has(const Object *p_this) const {
#ifndef NO_THREADS
@@ -2077,9 +2118,11 @@ Error CSharpScript::reload(bool p_keep_state) {
if (script_class) {
#ifdef DEBUG_ENABLED
- OS::get_singleton()->print(String("Found class " + script_class->get_namespace() + "." +
- script_class->get_name() + " for script " + get_path() + "\n")
- .utf8());
+ if (OS::get_singleton()->is_stdout_verbose()) {
+ OS::get_singleton()->print(String("Found class " + script_class->get_namespace() + "." +
+ script_class->get_name() + " for script " + get_path() + "\n")
+ .utf8());
+ }
#endif
tool = script_class->has_attribute(CACHED_CLASS(ToolAttribute));
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index 7f9732c297..53644eafae 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -139,6 +139,7 @@ public:
virtual bool can_instance() const;
virtual StringName get_instance_base_type() const;
virtual ScriptInstance *instance_create(Object *p_this);
+ virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this);
virtual bool instance_has(const Object *p_this) const;
virtual bool has_source_code() const;
@@ -292,7 +293,7 @@ public:
virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const;
virtual bool is_using_templates();
virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script);
- /* TODO */ virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, Set<int> *r_safe_lines = NULL) const { return true; }
+ /* TODO */ virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, List<ScriptLanguage::Warning> *r_warnings = NULL, Set<int> *r_safe_lines = NULL) const { return true; }
virtual String validate_path(const String &p_path) const;
virtual Script *create_script() const;
virtual bool has_named_classes() const;
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index 76907451e7..b97bb5e95f 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -512,6 +512,15 @@ Error BindingsGenerator::generate_cs_core_project(const String &p_output_dir, bo
data.resize(file_data.uncompressed_size);
Compression::decompress(data.ptrw(), file_data.uncompressed_size, file_data.data, file_data.compressed_size, Compression::MODE_DEFLATE);
+ String output_dir = output_file.get_base_dir();
+
+ if (!DirAccess::exists(output_dir)) {
+ DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ ERR_FAIL_COND_V(!da, ERR_CANT_CREATE);
+ Error err = da->make_dir_recursive(ProjectSettings::get_singleton()->globalize_path(output_dir));
+ ERR_FAIL_COND_V(err != OK, ERR_CANT_CREATE);
+ }
+
FileAccessRef file = FileAccess::open(output_file, FileAccess::WRITE);
ERR_FAIL_COND_V(!file, ERR_FILE_CANT_WRITE);
file->store_buffer(data.ptr(), data.size());
diff --git a/modules/mono/editor/godotsharp_builds.cpp b/modules/mono/editor/godotsharp_builds.cpp
index b3b259e851..0fb8734410 100644
--- a/modules/mono/editor/godotsharp_builds.cpp
+++ b/modules/mono/editor/godotsharp_builds.cpp
@@ -210,6 +210,8 @@ bool GodotSharpBuilds::build_api_sln(const String &p_name, const String &p_api_s
if (!FileAccess::exists(api_assembly_file)) {
MonoBuildInfo api_build_info(api_sln_file, p_config);
+ // TODO Replace this global NoWarn with '#pragma warning' directives on generated files,
+ // once we start to actively document manually maintained C# classes
api_build_info.custom_props.push_back("NoWarn=1591"); // Ignore missing documentation warnings
if (!GodotSharpBuilds::get_singleton()->build(api_build_info)) {
diff --git a/modules/mono/glue/collections_glue.cpp b/modules/mono/glue/collections_glue.cpp
index 0551c1991a..148bb32398 100644
--- a/modules/mono/glue/collections_glue.cpp
+++ b/modules/mono/glue/collections_glue.cpp
@@ -182,7 +182,7 @@ bool godot_icall_Dictionary_ContainsKey(Dictionary *ptr, MonoObject *key) {
}
bool godot_icall_Dictionary_RemoveKey(Dictionary *ptr, MonoObject *key) {
- return ptr->erase_checked(GDMonoMarshal::mono_object_to_variant(key));
+ return ptr->erase(GDMonoMarshal::mono_object_to_variant(key));
}
bool godot_icall_Dictionary_Remove(Dictionary *ptr, MonoObject *key, MonoObject *value) {
@@ -191,7 +191,7 @@ bool godot_icall_Dictionary_Remove(Dictionary *ptr, MonoObject *key, MonoObject
// no dupes
Variant *ret = ptr->getptr(varKey);
if (ret != NULL && *ret == GDMonoMarshal::mono_object_to_variant(value)) {
- ptr->erase_checked(varKey);
+ ptr->erase(varKey);
return true;
}
diff --git a/modules/mono/glue/cs_files/Array.cs b/modules/mono/glue/cs_files/Array.cs
index 51f57daef4..1ec4d7d20a 100644
--- a/modules/mono/glue/cs_files/Array.cs
+++ b/modules/mono/glue/cs_files/Array.cs
@@ -331,5 +331,10 @@ namespace Godot
{
return GetEnumerator();
}
+
+ internal IntPtr GetPtr()
+ {
+ return objectArray.GetPtr();
+ }
}
}
diff --git a/modules/mono/glue/cs_files/Color.cs b/modules/mono/glue/cs_files/Color.cs
index 1195071bd3..49e04b333a 100644
--- a/modules/mono/glue/cs_files/Color.cs
+++ b/modules/mono/glue/cs_files/Color.cs
@@ -258,11 +258,6 @@ namespace Godot
return res;
}
- public float Gray()
- {
- return (r + g + b) / 3.0f;
- }
-
public Color Inverted()
{
return new Color(
diff --git a/modules/mono/glue/cs_files/Dictionary.cs b/modules/mono/glue/cs_files/Dictionary.cs
index 57a1960ad9..30d17c2a59 100644
--- a/modules/mono/glue/cs_files/Dictionary.cs
+++ b/modules/mono/glue/cs_files/Dictionary.cs
@@ -397,5 +397,10 @@ namespace Godot
{
return GetEnumerator();
}
+
+ internal IntPtr GetPtr()
+ {
+ return objectDict.GetPtr();
+ }
}
}
diff --git a/modules/mono/glue/cs_files/GD.cs b/modules/mono/glue/cs_files/GD.cs
index e2457ff98b..0a5d703f27 100644
--- a/modules/mono/glue/cs_files/GD.cs
+++ b/modules/mono/glue/cs_files/GD.cs
@@ -64,6 +64,11 @@ namespace Godot
return ResourceLoader.Load(path);
}
+ public static T Load<T>(string path) where T : Godot.Resource
+ {
+ return (T) ResourceLoader.Load(path);
+ }
+
public static void Print(params object[] what)
{
NativeCalls.godot_icall_Godot_print(what);
@@ -187,10 +192,5 @@ namespace Godot
{
return NativeCalls.godot_icall_Godot_var2str(var);
}
-
- public static WeakRef WeakRef(Object obj)
- {
- return NativeCalls.godot_icall_Godot_weakref(Object.GetPtr(obj));
- }
}
}
diff --git a/modules/mono/glue/cs_files/ObjectExtensions.cs b/modules/mono/glue/cs_files/ObjectExtensions.cs
new file mode 100644
index 0000000000..5c9e6609f4
--- /dev/null
+++ b/modules/mono/glue/cs_files/ObjectExtensions.cs
@@ -0,0 +1,17 @@
+using System;
+
+namespace Godot
+{
+ public partial class Object
+ {
+ public static bool IsInstanceValid(Object instance)
+ {
+ return instance != null && instance.NativeInstance != IntPtr.Zero;
+ }
+
+ public static WeakRef WeakRef(Object obj)
+ {
+ return NativeCalls.godot_icall_Godot_weakref(Object.GetPtr(obj));
+ }
+ }
+}
diff --git a/modules/mono/glue/cs_files/Plane.cs b/modules/mono/glue/cs_files/Plane.cs
index 1020f06bf5..9611dce11e 100644
--- a/modules/mono/glue/cs_files/Plane.cs
+++ b/modules/mono/glue/cs_files/Plane.cs
@@ -145,6 +145,15 @@ namespace Godot
return point - _normal * DistanceTo(point);
}
+ // Constants
+ private static readonly Plane _planeYZ = new Plane(1, 0, 0, 0);
+ private static readonly Plane _planeXZ = new Plane(0, 1, 0, 0);
+ private static readonly Plane _planeXY = new Plane(0, 0, 1, 0);
+
+ public static Plane PlaneYZ { get { return _planeYZ; } }
+ public static Plane PlaneXZ { get { return _planeXZ; } }
+ public static Plane PlaneXY { get { return _planeXY; } }
+
// Constructors
public Plane(real_t a, real_t b, real_t c, real_t d)
{
diff --git a/modules/mono/glue/cs_files/Rect2.cs b/modules/mono/glue/cs_files/Rect2.cs
index 6f16656573..e772665009 100644
--- a/modules/mono/glue/cs_files/Rect2.cs
+++ b/modules/mono/glue/cs_files/Rect2.cs
@@ -11,24 +11,24 @@ namespace Godot
[StructLayout(LayoutKind.Sequential)]
public struct Rect2 : IEquatable<Rect2>
{
- private Vector2 position;
- private Vector2 size;
+ private Vector2 _position;
+ private Vector2 _size;
public Vector2 Position
{
- get { return position; }
- set { position = value; }
+ get { return _position; }
+ set { _position = value; }
}
public Vector2 Size
{
- get { return size; }
- set { size = value; }
+ get { return _size; }
+ set { _size = value; }
}
public Vector2 End
{
- get { return position + size; }
+ get { return _position + _size; }
}
public real_t Area
@@ -36,6 +36,13 @@ namespace Godot
get { return GetArea(); }
}
+ public Rect2 Abs()
+ {
+ Vector2 end = End;
+ Vector2 topLeft = new Vector2(Mathf.Min(_position.x, end.x), Mathf.Min(_position.y, end.y));
+ return new Rect2(topLeft, _size.Abs());
+ }
+
public Rect2 Clip(Rect2 b)
{
var newRect = b;
@@ -43,31 +50,31 @@ namespace Godot
if (!Intersects(newRect))
return new Rect2();
- newRect.position.x = Mathf.Max(b.position.x, position.x);
- newRect.position.y = Mathf.Max(b.position.y, position.y);
+ newRect._position.x = Mathf.Max(b._position.x, _position.x);
+ newRect._position.y = Mathf.Max(b._position.y, _position.y);
- Vector2 bEnd = b.position + b.size;
- Vector2 end = position + size;
+ Vector2 bEnd = b._position + b._size;
+ Vector2 end = _position + _size;
- newRect.size.x = Mathf.Min(bEnd.x, end.x) - newRect.position.x;
- newRect.size.y = Mathf.Min(bEnd.y, end.y) - newRect.position.y;
+ newRect._size.x = Mathf.Min(bEnd.x, end.x) - newRect._position.x;
+ newRect._size.y = Mathf.Min(bEnd.y, end.y) - newRect._position.y;
return newRect;
}
public bool Encloses(Rect2 b)
{
- return b.position.x >= position.x && b.position.y >= position.y &&
- b.position.x + b.size.x < position.x + size.x &&
- b.position.y + b.size.y < position.y + size.y;
+ return b._position.x >= _position.x && b._position.y >= _position.y &&
+ b._position.x + b._size.x < _position.x + _size.x &&
+ b._position.y + b._size.y < _position.y + _size.y;
}
public Rect2 Expand(Vector2 to)
{
var expanded = this;
- Vector2 begin = expanded.position;
- Vector2 end = expanded.position + expanded.size;
+ Vector2 begin = expanded._position;
+ Vector2 end = expanded._position + expanded._size;
if (to.x < begin.x)
begin.x = to.x;
@@ -79,25 +86,25 @@ namespace Godot
if (to.y > end.y)
end.y = to.y;
- expanded.position = begin;
- expanded.size = end - begin;
+ expanded._position = begin;
+ expanded._size = end - begin;
return expanded;
}
public real_t GetArea()
{
- return size.x * size.y;
+ return _size.x * _size.y;
}
public Rect2 Grow(real_t by)
{
var g = this;
- g.position.x -= by;
- g.position.y -= by;
- g.size.x += by * 2;
- g.size.y += by * 2;
+ g._position.x -= by;
+ g._position.y -= by;
+ g._size.x += by * 2;
+ g._size.y += by * 2;
return g;
}
@@ -106,10 +113,10 @@ namespace Godot
{
var g = this;
- g.position.x -= left;
- g.position.y -= top;
- g.size.x += left + right;
- g.size.y += top + bottom;
+ g._position.x -= left;
+ g._position.y -= top;
+ g._size.x += left + right;
+ g._size.y += top + bottom;
return g;
}
@@ -128,19 +135,19 @@ namespace Godot
public bool HasNoArea()
{
- return size.x <= 0 || size.y <= 0;
+ return _size.x <= 0 || _size.y <= 0;
}
public bool HasPoint(Vector2 point)
{
- if (point.x < position.x)
+ if (point.x < _position.x)
return false;
- if (point.y < position.y)
+ if (point.y < _position.y)
return false;
- if (point.x >= position.x + size.x)
+ if (point.x >= _position.x + _size.x)
return false;
- if (point.y >= position.y + size.y)
+ if (point.y >= _position.y + _size.y)
return false;
return true;
@@ -148,13 +155,13 @@ namespace Godot
public bool Intersects(Rect2 b)
{
- if (position.x > b.position.x + b.size.x)
+ if (_position.x > b._position.x + b._size.x)
return false;
- if (position.x + size.x < b.position.x)
+ if (_position.x + _size.x < b._position.x)
return false;
- if (position.y > b.position.y + b.size.y)
+ if (_position.y > b._position.y + b._size.y)
return false;
- if (position.y + size.y < b.position.y)
+ if (_position.y + _size.y < b._position.y)
return false;
return true;
@@ -164,13 +171,13 @@ namespace Godot
{
Rect2 newRect;
- newRect.position.x = Mathf.Min(b.position.x, position.x);
- newRect.position.y = Mathf.Min(b.position.y, position.y);
+ newRect._position.x = Mathf.Min(b._position.x, _position.x);
+ newRect._position.y = Mathf.Min(b._position.y, _position.y);
- newRect.size.x = Mathf.Max(b.position.x + b.size.x, position.x + size.x);
- newRect.size.y = Mathf.Max(b.position.y + b.size.y, position.y + size.y);
+ newRect._size.x = Mathf.Max(b._position.x + b._size.x, _position.x + _size.x);
+ newRect._size.y = Mathf.Max(b._position.y + b._size.y, _position.y + _size.y);
- newRect.size = newRect.size - newRect.position; // Make relative again
+ newRect._size = newRect._size - newRect._position; // Make relative again
return newRect;
}
@@ -178,23 +185,23 @@ namespace Godot
// Constructors
public Rect2(Vector2 position, Vector2 size)
{
- this.position = position;
- this.size = size;
+ _position = position;
+ _size = size;
}
public Rect2(Vector2 position, real_t width, real_t height)
{
- this.position = position;
- size = new Vector2(width, height);
+ _position = position;
+ _size = new Vector2(width, height);
}
public Rect2(real_t x, real_t y, Vector2 size)
{
- position = new Vector2(x, y);
- this.size = size;
+ _position = new Vector2(x, y);
+ _size = size;
}
public Rect2(real_t x, real_t y, real_t width, real_t height)
{
- position = new Vector2(x, y);
- size = new Vector2(width, height);
+ _position = new Vector2(x, y);
+ _size = new Vector2(width, height);
}
public static bool operator ==(Rect2 left, Rect2 right)
@@ -219,20 +226,20 @@ namespace Godot
public bool Equals(Rect2 other)
{
- return position.Equals(other.position) && size.Equals(other.size);
+ return _position.Equals(other._position) && _size.Equals(other._size);
}
public override int GetHashCode()
{
- return position.GetHashCode() ^ size.GetHashCode();
+ return _position.GetHashCode() ^ _size.GetHashCode();
}
public override string ToString()
{
return String.Format("({0}, {1})", new object[]
{
- position.ToString(),
- size.ToString()
+ _position.ToString(),
+ _size.ToString()
});
}
@@ -240,8 +247,8 @@ namespace Godot
{
return String.Format("({0}, {1})", new object[]
{
- position.ToString(format),
- size.ToString(format)
+ _position.ToString(format),
+ _size.ToString(format)
});
}
}
diff --git a/modules/mono/glue/cs_files/ResourceLoaderExtensions.cs b/modules/mono/glue/cs_files/ResourceLoaderExtensions.cs
new file mode 100644
index 0000000000..ceecc589e6
--- /dev/null
+++ b/modules/mono/glue/cs_files/ResourceLoaderExtensions.cs
@@ -0,0 +1,10 @@
+namespace Godot
+{
+ public static partial class ResourceLoader
+ {
+ public static T Load<T>(string path) where T : Godot.Resource
+ {
+ return (T) Load(path);
+ }
+ }
+}
diff --git a/modules/mono/glue/cs_files/Transform.cs b/modules/mono/glue/cs_files/Transform.cs
index d1b247a552..e432d5b52c 100644
--- a/modules/mono/glue/cs_files/Transform.cs
+++ b/modules/mono/glue/cs_files/Transform.cs
@@ -102,7 +102,18 @@ namespace Godot
basis[0, 2] * vInv.x + basis[1, 2] * vInv.y + basis[2, 2] * vInv.z
);
}
-
+
+ // Constants
+ private static readonly Transform _identity = new Transform(Basis.Identity, Vector3.Zero);
+ private static readonly Transform _flipX = new Transform(new Basis(new Vector3(-1, 0, 0), new Vector3(0, 1, 0), new Vector3(0, 0, 1)), Vector3.Zero);
+ private static readonly Transform _flipY = new Transform(new Basis(new Vector3(1, 0, 0), new Vector3(0, -1, 0), new Vector3(0, 0, 1)), Vector3.Zero);
+ private static readonly Transform _flipZ = new Transform(new Basis(new Vector3(1, 0, 0), new Vector3(0, 1, 0), new Vector3(0, 0, -1)), Vector3.Zero);
+
+ public static Transform Identity { get { return _identity; } }
+ public static Transform FlipX { get { return _flipX; } }
+ public static Transform FlipY { get { return _flipY; } }
+ public static Transform FlipZ { get { return _flipZ; } }
+
// Constructors
public Transform(Vector3 xAxis, Vector3 yAxis, Vector3 zAxis, Vector3 origin)
{
diff --git a/modules/mono/glue/cs_files/Transform2D.cs b/modules/mono/glue/cs_files/Transform2D.cs
index ff5259178b..8d30833066 100644
--- a/modules/mono/glue/cs_files/Transform2D.cs
+++ b/modules/mono/glue/cs_files/Transform2D.cs
@@ -11,22 +11,10 @@ namespace Godot
[StructLayout(LayoutKind.Sequential)]
public struct Transform2D : IEquatable<Transform2D>
{
- private static readonly Transform2D identity = new Transform2D
- (
- new Vector2(1f, 0f),
- new Vector2(0f, 1f),
- new Vector2(0f, 0f)
- );
-
public Vector2 x;
public Vector2 y;
public Vector2 o;
- public static Transform2D Identity
- {
- get { return identity; }
- }
-
public Vector2 Origin
{
get { return o; }
@@ -264,6 +252,15 @@ namespace Godot
Vector2 vInv = v - o;
return new Vector2(x.Dot(vInv), y.Dot(vInv));
}
+
+ // Constants
+ private static readonly Transform2D _identity = new Transform2D(new Vector2(1f, 0f), new Vector2(0f, 1f), Vector2.Zero);
+ private static readonly Transform2D _flipX = new Transform2D(new Vector2(-1f, 0f), new Vector2(0f, 1f), Vector2.Zero);
+ private static readonly Transform2D _flipY = new Transform2D(new Vector2(1f, 0f), new Vector2(0f, -1f), Vector2.Zero);
+
+ public static Transform2D Identity { get { return _identity; } }
+ public static Transform2D FlipX { get { return _flipX; } }
+ public static Transform2D FlipY { get { return _flipY; } }
// Constructors
public Transform2D(Vector2 xAxis, Vector2 yAxis, Vector2 origin)
diff --git a/modules/mono/glue/cs_files/VERSION.txt b/modules/mono/glue/cs_files/VERSION.txt
deleted file mode 100755
index 7f8f011eb7..0000000000
--- a/modules/mono/glue/cs_files/VERSION.txt
+++ /dev/null
@@ -1 +0,0 @@
-7
diff --git a/modules/mono/glue/cs_files/Vector2.cs b/modules/mono/glue/cs_files/Vector2.cs
index c274364895..14c8de6986 100644
--- a/modules/mono/glue/cs_files/Vector2.cs
+++ b/modules/mono/glue/cs_files/Vector2.cs
@@ -231,24 +231,27 @@ namespace Godot
{
return new Vector2(y, -x);
}
-
- private static readonly Vector2 zero = new Vector2 (0, 0);
- private static readonly Vector2 one = new Vector2 (1, 1);
- private static readonly Vector2 negOne = new Vector2 (-1, -1);
-
- private static readonly Vector2 up = new Vector2 (0, 1);
- private static readonly Vector2 down = new Vector2 (0, -1);
- private static readonly Vector2 right = new Vector2 (1, 0);
- private static readonly Vector2 left = new Vector2 (-1, 0);
-
- public static Vector2 Zero { get { return zero; } }
- public static Vector2 One { get { return one; } }
- public static Vector2 NegOne { get { return negOne; } }
-
- public static Vector2 Up { get { return up; } }
- public static Vector2 Down { get { return down; } }
- public static Vector2 Right { get { return right; } }
- public static Vector2 Left { get { return left; } }
+
+ // Constants
+ private static readonly Vector2 _zero = new Vector2(0, 0);
+ private static readonly Vector2 _one = new Vector2(1, 1);
+ private static readonly Vector2 _negOne = new Vector2(-1, -1);
+ private static readonly Vector2 _inf = new Vector2(Mathf.Inf, Mathf.Inf);
+
+ private static readonly Vector2 _up = new Vector2(0, -1);
+ private static readonly Vector2 _down = new Vector2(0, 1);
+ private static readonly Vector2 _right = new Vector2(1, 0);
+ private static readonly Vector2 _left = new Vector2(-1, 0);
+
+ public static Vector2 Zero { get { return _zero; } }
+ public static Vector2 NegOne { get { return _negOne; } }
+ public static Vector2 One { get { return _one; } }
+ public static Vector2 Inf { get { return _inf; } }
+
+ public static Vector2 Up { get { return _up; } }
+ public static Vector2 Down { get { return _down; } }
+ public static Vector2 Right { get { return _right; } }
+ public static Vector2 Left { get { return _left; } }
// Constructors
public Vector2(real_t x, real_t y)
diff --git a/modules/mono/glue/cs_files/Vector3.cs b/modules/mono/glue/cs_files/Vector3.cs
index 085a4f0043..861d9c54d9 100644
--- a/modules/mono/glue/cs_files/Vector3.cs
+++ b/modules/mono/glue/cs_files/Vector3.cs
@@ -272,27 +272,30 @@ namespace Godot
);
}
- private static readonly Vector3 zero = new Vector3 (0, 0, 0);
- private static readonly Vector3 one = new Vector3 (1, 1, 1);
- private static readonly Vector3 negOne = new Vector3 (-1, -1, -1);
+ // Constants
+ private static readonly Vector3 _zero = new Vector3(0, 0, 0);
+ private static readonly Vector3 _one = new Vector3(1, 1, 1);
+ private static readonly Vector3 _negOne = new Vector3(-1, -1, -1);
+ private static readonly Vector3 _inf = new Vector3(Mathf.Inf, Mathf.Inf, Mathf.Inf);
- private static readonly Vector3 up = new Vector3 (0, 1, 0);
- private static readonly Vector3 down = new Vector3 (0, -1, 0);
- private static readonly Vector3 right = new Vector3 (1, 0, 0);
- private static readonly Vector3 left = new Vector3 (-1, 0, 0);
- private static readonly Vector3 forward = new Vector3 (0, 0, -1);
- private static readonly Vector3 back = new Vector3 (0, 0, 1);
-
- public static Vector3 Zero { get { return zero; } }
- public static Vector3 One { get { return one; } }
- public static Vector3 NegOne { get { return negOne; } }
+ private static readonly Vector3 _up = new Vector3(0, 1, 0);
+ private static readonly Vector3 _down = new Vector3(0, -1, 0);
+ private static readonly Vector3 _right = new Vector3(1, 0, 0);
+ private static readonly Vector3 _left = new Vector3(-1, 0, 0);
+ private static readonly Vector3 _forward = new Vector3(0, 0, -1);
+ private static readonly Vector3 _back = new Vector3(0, 0, 1);
+
+ public static Vector3 Zero { get { return _zero; } }
+ public static Vector3 One { get { return _one; } }
+ public static Vector3 NegOne { get { return _negOne; } }
+ public static Vector3 Inf { get { return _inf; } }
- public static Vector3 Up { get { return up; } }
- public static Vector3 Down { get { return down; } }
- public static Vector3 Right { get { return right; } }
- public static Vector3 Left { get { return left; } }
- public static Vector3 Forward { get { return forward; } }
- public static Vector3 Back { get { return back; } }
+ public static Vector3 Up { get { return _up; } }
+ public static Vector3 Down { get { return _down; } }
+ public static Vector3 Right { get { return _right; } }
+ public static Vector3 Left { get { return _left; } }
+ public static Vector3 Forward { get { return _forward; } }
+ public static Vector3 Back { get { return _back; } }
// Constructors
public Vector3(real_t x, real_t y, real_t z)
diff --git a/modules/mono/mono_gd/gd_mono_assembly.cpp b/modules/mono/mono_gd/gd_mono_assembly.cpp
index 9d3bee2176..27ce39b6d7 100644
--- a/modules/mono/mono_gd/gd_mono_assembly.cpp
+++ b/modules/mono/mono_gd/gd_mono_assembly.cpp
@@ -42,8 +42,25 @@
#include "gd_mono_class.h"
bool GDMonoAssembly::no_search = false;
+bool GDMonoAssembly::in_preload = false;
+
Vector<String> GDMonoAssembly::search_dirs;
+void GDMonoAssembly::assembly_load_hook(MonoAssembly *assembly, void *user_data) {
+
+ if (no_search)
+ return;
+
+ // If our search and preload hooks fail to load the assembly themselves, the mono runtime still might.
+ // Just do Assembly.LoadFrom("/Full/Path/On/Disk.dll");
+ // In this case, we wouldn't have the assembly known in GDMono, which causes crashes
+ // if any class inside the assembly is looked up by Godot.
+ // And causing a lookup like that is as easy as throwing an exception defined in it...
+ // No, we can't make the assembly load hooks smart enough because they get passed a MonoAssemblyName* only,
+ // not the disk path passed to say Assembly.LoadFrom().
+ _wrap_mono_assembly(assembly);
+}
+
MonoAssembly *GDMonoAssembly::assembly_search_hook(MonoAssemblyName *aname, void *user_data) {
return GDMonoAssembly::_search_hook(aname, user_data, false);
}
@@ -111,6 +128,8 @@ MonoAssembly *GDMonoAssembly::_search_hook(MonoAssemblyName *aname, void *user_d
return res ? res->get_assembly() : NULL;
}
+static _THREAD_LOCAL_(MonoImage *) image_corlib_loading = NULL;
+
MonoAssembly *GDMonoAssembly::_preload_hook(MonoAssemblyName *aname, char **assemblies_path, void *user_data, bool refonly) {
(void)user_data; // UNUSED
@@ -138,16 +157,38 @@ MonoAssembly *GDMonoAssembly::_preload_hook(MonoAssemblyName *aname, char **asse
}
}
+ {
+ // If we find the assembly here, we load it with `mono_assembly_load_from_full`,
+ // which in turn invokes load hooks before returning the MonoAssembly to us.
+ // One of the load hooks is `load_aot_module`. This hook can end up calling preload hooks
+ // again for the same assembly in certain in certain circumstances (the `do_load_image` part).
+ // If this is the case and we return NULL due to the no_search condition below,
+ // it will result in an internal crash later on. Therefore we need to return the assembly we didn't
+ // get yet from `mono_assembly_load_from_full`. Luckily we have the image, which already got it.
+ // This must be done here. If done in search hooks, it would cause `mono_assembly_load_from_full`
+ // to think another MonoAssembly for this assembly was already loaded, making it delete its own,
+ // when in fact both pointers were the same... This hooks thing is confusing.
+ if (image_corlib_loading) {
+ return mono_image_get_assembly(image_corlib_loading);
+ }
+ }
+
+ if (no_search)
+ return NULL;
+
+ no_search = true;
+ in_preload = true;
+
String name = mono_assembly_name_get_name(aname);
bool has_extension = name.ends_with(".dll");
+ GDMonoAssembly *res = NULL;
if (has_extension ? name == "mscorlib.dll" : name == "mscorlib") {
GDMonoAssembly **stored_assembly = GDMono::get_singleton()->get_loaded_assembly(has_extension ? name.get_basename() : name);
if (stored_assembly)
return (*stored_assembly)->get_assembly();
String path;
- GDMonoAssembly *res = NULL;
for (int i = 0; i < search_dirs.size(); i++) {
const String &search_dir = search_dirs[i];
@@ -168,11 +209,12 @@ MonoAssembly *GDMonoAssembly::_preload_hook(MonoAssemblyName *aname, char **asse
}
}
}
-
- return res ? res->get_assembly() : NULL;
}
- return NULL;
+ no_search = false;
+ in_preload = false;
+
+ return res ? res->get_assembly() : NULL;
}
GDMonoAssembly *GDMonoAssembly::_load_assembly_from(const String &p_name, const String &p_path, bool p_refonly) {
@@ -192,12 +234,30 @@ GDMonoAssembly *GDMonoAssembly::_load_assembly_from(const String &p_name, const
return assembly;
}
+void GDMonoAssembly::_wrap_mono_assembly(MonoAssembly *assembly) {
+ String name = mono_assembly_name_get_name(mono_assembly_get_name(assembly));
+
+ MonoImage *image = mono_assembly_get_image(assembly);
+
+ GDMonoAssembly *gdassembly = memnew(GDMonoAssembly(name, mono_image_get_filename(image)));
+ Error err = gdassembly->wrapper_for_image(image);
+
+ if (err != OK) {
+ memdelete(gdassembly);
+ ERR_FAIL();
+ }
+
+ MonoDomain *domain = mono_domain_get();
+ GDMono::get_singleton()->add_assembly(domain ? mono_domain_get_id(domain) : 0, gdassembly);
+}
+
void GDMonoAssembly::initialize() {
mono_install_assembly_search_hook(&assembly_search_hook, NULL);
mono_install_assembly_refonly_search_hook(&assembly_refonly_search_hook, NULL);
mono_install_assembly_preload_hook(&assembly_preload_hook, NULL);
mono_install_assembly_refonly_preload_hook(&assembly_refonly_preload_hook, NULL);
+ mono_install_assembly_load_hook(&assembly_load_hook, NULL);
}
Error GDMonoAssembly::load(bool p_refonly) {
@@ -241,8 +301,16 @@ no_pdb:
#endif
+ bool is_corlib_preload = in_preload && name == "mscorlib";
+
+ if (is_corlib_preload)
+ image_corlib_loading = image;
+
assembly = mono_assembly_load_from_full(image, image_filename.utf8().get_data(), &status, refonly);
+ if (is_corlib_preload)
+ image_corlib_loading = NULL;
+
ERR_FAIL_COND_V(status != MONO_IMAGE_OK || assembly == NULL, ERR_FILE_CANT_OPEN);
loaded = true;
diff --git a/modules/mono/mono_gd/gd_mono_assembly.h b/modules/mono/mono_gd/gd_mono_assembly.h
index 5cf744a5a2..2c6d367fc6 100644
--- a/modules/mono/mono_gd/gd_mono_assembly.h
+++ b/modules/mono/mono_gd/gd_mono_assembly.h
@@ -89,8 +89,10 @@ class GDMonoAssembly {
#endif
static bool no_search;
+ static bool in_preload;
static Vector<String> search_dirs;
+ static void assembly_load_hook(MonoAssembly *assembly, void *user_data);
static MonoAssembly *assembly_search_hook(MonoAssemblyName *aname, void *user_data);
static MonoAssembly *assembly_refonly_search_hook(MonoAssemblyName *aname, void *user_data);
static MonoAssembly *assembly_preload_hook(MonoAssemblyName *aname, char **assemblies_path, void *user_data);
@@ -100,6 +102,7 @@ class GDMonoAssembly {
static MonoAssembly *_preload_hook(MonoAssemblyName *aname, char **assemblies_path, void *user_data, bool refonly);
static GDMonoAssembly *_load_assembly_from(const String &p_name, const String &p_path, bool p_refonly);
+ static void _wrap_mono_assembly(MonoAssembly *assembly);
friend class GDMono;
static void initialize();
diff --git a/modules/mono/mono_gd/gd_mono_class.cpp b/modules/mono/mono_gd/gd_mono_class.cpp
index ad74f73d74..4e515cde28 100644
--- a/modules/mono/mono_gd/gd_mono_class.cpp
+++ b/modules/mono/mono_gd/gd_mono_class.cpp
@@ -40,9 +40,7 @@ String GDMonoClass::get_full_name(MonoClass *p_mono_class) {
MonoReflectionType *type_obj = mono_type_get_object(mono_domain_get(), get_mono_type(p_mono_class));
MonoException *exc = NULL;
- GD_MONO_BEGIN_RUNTIME_INVOKE;
- MonoString *str = mono_object_to_string((MonoObject *)type_obj, (MonoObject **)&exc);
- GD_MONO_END_RUNTIME_INVOKE;
+ MonoString *str = GDMonoUtils::object_to_string((MonoObject *)type_obj, &exc);
UNLIKELY_UNHANDLED_EXCEPTION(exc);
return GDMonoMarshal::mono_string_to_godot(str);
diff --git a/modules/mono/mono_gd/gd_mono_method.cpp b/modules/mono/mono_gd/gd_mono_method.cpp
index c8df1038ce..630bda8b4e 100644
--- a/modules/mono/mono_gd/gd_mono_method.cpp
+++ b/modules/mono/mono_gd/gd_mono_method.cpp
@@ -105,9 +105,7 @@ MonoObject *GDMonoMethod::invoke(MonoObject *p_object, const Variant **p_params,
}
MonoException *exc = NULL;
- GD_MONO_BEGIN_RUNTIME_INVOKE;
- MonoObject *ret = mono_runtime_invoke_array(mono_method, p_object, params, (MonoObject **)&exc);
- GD_MONO_END_RUNTIME_INVOKE;
+ MonoObject *ret = GDMonoUtils::runtime_invoke_array(mono_method, p_object, params, &exc);
if (exc) {
ret = NULL;
@@ -121,9 +119,7 @@ MonoObject *GDMonoMethod::invoke(MonoObject *p_object, const Variant **p_params,
return ret;
} else {
MonoException *exc = NULL;
- GD_MONO_BEGIN_RUNTIME_INVOKE;
- mono_runtime_invoke(mono_method, p_object, NULL, (MonoObject **)&exc);
- GD_MONO_END_RUNTIME_INVOKE;
+ GDMonoUtils::runtime_invoke(mono_method, p_object, NULL, &exc);
if (exc) {
if (r_exc) {
@@ -144,9 +140,7 @@ MonoObject *GDMonoMethod::invoke(MonoObject *p_object, MonoException **r_exc) {
MonoObject *GDMonoMethod::invoke_raw(MonoObject *p_object, void **p_params, MonoException **r_exc) {
MonoException *exc = NULL;
- GD_MONO_BEGIN_RUNTIME_INVOKE;
- MonoObject *ret = mono_runtime_invoke(mono_method, p_object, p_params, (MonoObject **)&exc);
- GD_MONO_END_RUNTIME_INVOKE;
+ MonoObject *ret = GDMonoUtils::runtime_invoke(mono_method, p_object, p_params, &exc);
if (exc) {
ret = NULL;
diff --git a/modules/mono/mono_gd/gd_mono_property.cpp b/modules/mono/mono_gd/gd_mono_property.cpp
index a1c710c26c..ce66e0c8db 100644
--- a/modules/mono/mono_gd/gd_mono_property.cpp
+++ b/modules/mono/mono_gd/gd_mono_property.cpp
@@ -139,15 +139,23 @@ bool GDMonoProperty::has_setter() {
}
void GDMonoProperty::set_value(MonoObject *p_object, MonoObject *p_value, MonoException **r_exc) {
- void *params[1] = { p_value };
- set_value(p_object, params, r_exc);
+ MonoMethod *prop_method = mono_property_get_set_method(mono_property);
+ MonoArray *params = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(MonoObject), 1);
+ mono_array_set(params, MonoObject *, 0, p_value);
+ MonoException *exc = NULL;
+ GDMonoUtils::runtime_invoke_array(prop_method, p_object, params, &exc);
+ if (exc) {
+ if (r_exc) {
+ *r_exc = exc;
+ } else {
+ GDMonoUtils::set_pending_exception(exc);
+ }
+ }
}
void GDMonoProperty::set_value(MonoObject *p_object, void **p_params, MonoException **r_exc) {
MonoException *exc = NULL;
- GD_MONO_BEGIN_RUNTIME_INVOKE;
- mono_property_set_value(mono_property, p_object, p_params, (MonoObject **)&exc);
- GD_MONO_END_RUNTIME_INVOKE;
+ GDMonoUtils::property_set_value(mono_property, p_object, p_params, &exc);
if (exc) {
if (r_exc) {
@@ -160,9 +168,7 @@ void GDMonoProperty::set_value(MonoObject *p_object, void **p_params, MonoExcept
MonoObject *GDMonoProperty::get_value(MonoObject *p_object, MonoException **r_exc) {
MonoException *exc = NULL;
- GD_MONO_BEGIN_RUNTIME_INVOKE;
- MonoObject *ret = mono_property_get_value(mono_property, p_object, NULL, (MonoObject **)&exc);
- GD_MONO_END_RUNTIME_INVOKE;
+ MonoObject *ret = GDMonoUtils::property_get_value(mono_property, p_object, NULL, &exc);
if (exc) {
ret = NULL;
diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp
index 21efd4064a..911d629956 100644
--- a/modules/mono/mono_gd/gd_mono_utils.cpp
+++ b/modules/mono/mono_gd/gd_mono_utils.cpp
@@ -414,7 +414,7 @@ MonoObject *create_managed_from(const Array &p_from, GDMonoClass *p_class) {
void *args[1] = { &new_array };
MonoException *exc = NULL;
- mono_runtime_invoke(m, mono_object, args, (MonoObject **)&exc);
+ GDMonoUtils::runtime_invoke(m, mono_object, args, &exc);
UNLIKELY_UNHANDLED_EXCEPTION(exc);
return mono_object;
@@ -444,7 +444,7 @@ MonoObject *create_managed_from(const Dictionary &p_from, GDMonoClass *p_class)
void *args[1] = { &new_dict };
MonoException *exc = NULL;
- mono_runtime_invoke(m, mono_object, args, (MonoObject **)&exc);
+ GDMonoUtils::runtime_invoke(m, mono_object, args, &exc);
UNLIKELY_UNHANDLED_EXCEPTION(exc);
return mono_object;
@@ -476,9 +476,7 @@ String get_exception_name_and_message(MonoException *p_exc) {
res += ": ";
MonoProperty *prop = mono_class_get_property_from_name(klass, "Message");
- GD_MONO_BEGIN_RUNTIME_INVOKE;
- MonoString *msg = (MonoString *)mono_property_get_value(prop, (MonoObject *)p_exc, NULL, NULL);
- GD_MONO_END_RUNTIME_INVOKE;
+ MonoString *msg = (MonoString *)property_get_value(prop, (MonoObject *)p_exc, NULL, NULL);
res += GDMonoMarshal::mono_string_to_godot(msg);
return res;
@@ -489,9 +487,7 @@ void set_exception_message(MonoException *p_exc, String message) {
MonoProperty *prop = mono_class_get_property_from_name(klass, "Message");
MonoString *msg = GDMonoMarshal::mono_string_from_godot(message);
void *params[1] = { msg };
- GD_MONO_BEGIN_RUNTIME_INVOKE;
- mono_property_set_value(prop, (MonoObject *)p_exc, params, NULL);
- GD_MONO_END_RUNTIME_INVOKE;
+ property_set_value(prop, (MonoObject *)p_exc, params, NULL);
}
void debug_print_unhandled_exception(MonoException *p_exc) {
@@ -592,4 +588,38 @@ void set_pending_exception(MonoException *p_exc) {
_THREAD_LOCAL_(int)
current_invoke_count = 0;
+MonoObject *runtime_invoke(MonoMethod *p_method, void *p_obj, void **p_params, MonoException **p_exc) {
+ GD_MONO_BEGIN_RUNTIME_INVOKE;
+ MonoObject *ret = mono_runtime_invoke(p_method, p_obj, p_params, (MonoObject **)&p_exc);
+ GD_MONO_END_RUNTIME_INVOKE;
+ return ret;
+}
+
+MonoObject *runtime_invoke_array(MonoMethod *p_method, void *p_obj, MonoArray *p_params, MonoException **p_exc) {
+ GD_MONO_BEGIN_RUNTIME_INVOKE;
+ MonoObject *ret = mono_runtime_invoke_array(p_method, p_obj, p_params, (MonoObject **)&p_exc);
+ GD_MONO_END_RUNTIME_INVOKE;
+ return ret;
+}
+
+MonoString *object_to_string(MonoObject *p_obj, MonoException **p_exc) {
+ GD_MONO_BEGIN_RUNTIME_INVOKE;
+ MonoString *ret = mono_object_to_string(p_obj, (MonoObject **)p_exc);
+ GD_MONO_END_RUNTIME_INVOKE;
+ return ret;
+}
+
+void property_set_value(MonoProperty *p_prop, void *p_obj, void **p_params, MonoException **p_exc) {
+ GD_MONO_BEGIN_RUNTIME_INVOKE;
+ mono_property_set_value(p_prop, p_obj, p_params, (MonoObject **)p_exc);
+ GD_MONO_END_RUNTIME_INVOKE;
+}
+
+MonoObject *property_get_value(MonoProperty *p_prop, void *p_obj, void **p_params, MonoException **p_exc) {
+ GD_MONO_BEGIN_RUNTIME_INVOKE;
+ MonoObject *ret = mono_property_get_value(p_prop, p_obj, p_params, (MonoObject **)p_exc);
+ GD_MONO_END_RUNTIME_INVOKE;
+ return ret;
+}
+
} // namespace GDMonoUtils
diff --git a/modules/mono/mono_gd/gd_mono_utils.h b/modules/mono/mono_gd/gd_mono_utils.h
index d6774ed41d..bf8860c85a 100644
--- a/modules/mono/mono_gd/gd_mono_utils.h
+++ b/modules/mono/mono_gd/gd_mono_utils.h
@@ -230,6 +230,14 @@ _FORCE_INLINE_ int &get_runtime_invoke_count_ref() {
return current_invoke_count;
}
+MonoObject *runtime_invoke(MonoMethod *p_method, void *p_obj, void **p_params, MonoException **p_exc);
+MonoObject *runtime_invoke_array(MonoMethod *p_method, void *p_obj, MonoArray *p_params, MonoException **p_exc);
+
+MonoString *object_to_string(MonoObject *p_obj, MonoException **p_exc);
+
+void property_set_value(MonoProperty *p_prop, void *p_obj, void **p_params, MonoException **p_exc);
+MonoObject *property_get_value(MonoProperty *p_prop, void *p_obj, void **p_params, MonoException **p_exc);
+
} // namespace GDMonoUtils
#define NATIVE_GDMONOCLASS_NAME(m_class) (GDMonoMarshal::mono_string_to_godot((MonoString *)m_class->get_field(BINDINGS_NATIVE_NAME_FIELD)->get_value(NULL)))
diff --git a/modules/mono/utils/thread_local.cpp b/modules/mono/utils/thread_local.cpp
index 248f24c855..a0e28fca5f 100644
--- a/modules/mono/utils/thread_local.cpp
+++ b/modules/mono/utils/thread_local.cpp
@@ -69,7 +69,7 @@ struct ThreadLocalStorage::Impl {
#define _CALLBACK_FUNC_
#endif
- Impl(void _CALLBACK_FUNC_ (*p_destr_callback_func)(void *)) {
+ Impl(void(_CALLBACK_FUNC_ *p_destr_callback_func)(void *)) {
#ifdef WINDOWS_ENABLED
dwFlsIndex = FlsAlloc(p_destr_callback_func);
ERR_FAIL_COND(dwFlsIndex == FLS_OUT_OF_INDEXES);
@@ -95,7 +95,7 @@ void ThreadLocalStorage::set_value(void *p_value) const {
pimpl->set_value(p_value);
}
-void ThreadLocalStorage::alloc(void _CALLBACK_FUNC_ (*p_destr_callback)(void *)) {
+void ThreadLocalStorage::alloc(void(_CALLBACK_FUNC_ *p_destr_callback)(void *)) {
pimpl = memnew(ThreadLocalStorage::Impl(p_destr_callback));
}
diff --git a/modules/mono/utils/thread_local.h b/modules/mono/utils/thread_local.h
index d0c5df3c91..84dae1d86b 100644
--- a/modules/mono/utils/thread_local.h
+++ b/modules/mono/utils/thread_local.h
@@ -76,7 +76,7 @@ struct ThreadLocalStorage {
void *get_value() const;
void set_value(void *p_value) const;
- void alloc(void _CALLBACK_FUNC_ (*p_dest_callback)(void *));
+ void alloc(void(_CALLBACK_FUNC_ *p_dest_callback)(void *));
void free();
private:
@@ -95,7 +95,6 @@ class ThreadLocal {
memdelete(static_cast<T *>(tls_data));
}
-
T *_tls_get_value() const {
void *tls_data = storage.get_value();