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-rw-r--r--modules/mono/csharp_script.cpp122
-rw-r--r--modules/mono/csharp_script.h20
-rw-r--r--modules/mono/doc_classes/@C#.xml2
-rw-r--r--modules/mono/doc_classes/CSharpScript.xml2
-rw-r--r--modules/mono/doc_classes/GodotSharp.xml2
-rw-r--r--modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs24
-rw-r--r--modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj1
-rw-r--r--modules/mono/editor/GodotSharpTools/Project/IdentifierUtils.cs199
-rw-r--r--modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs5
-rw-r--r--modules/mono/editor/bindings_generator.cpp676
-rw-r--r--modules/mono/editor/bindings_generator.h33
-rw-r--r--modules/mono/editor/godotsharp_builds.cpp8
-rw-r--r--modules/mono/editor/godotsharp_editor.cpp87
-rw-r--r--modules/mono/editor/godotsharp_editor.h2
-rw-r--r--modules/mono/editor/godotsharp_export.cpp4
-rw-r--r--modules/mono/editor/mono_bottom_panel.cpp7
-rw-r--r--modules/mono/editor/mono_bottom_panel.h4
-rw-r--r--modules/mono/editor/script_class_parser.cpp43
-rw-r--r--modules/mono/glue/Managed/Files/Array.cs16
-rw-r--r--modules/mono/glue/Managed/Files/Basis.cs435
-rw-r--r--modules/mono/glue/Managed/Files/DebuggingUtils.cs6
-rw-r--r--modules/mono/glue/Managed/Files/Dictionary.cs3
-rw-r--r--modules/mono/glue/Managed/Files/DynamicObject.cs213
-rw-r--r--modules/mono/glue/Managed/Files/GD.cs117
-rw-r--r--modules/mono/glue/Managed/Files/GodotTraceListener.cs37
-rw-r--r--modules/mono/glue/Managed/Files/Mathf.cs4
-rw-r--r--modules/mono/glue/Managed/Files/MathfEx.cs5
-rw-r--r--modules/mono/glue/Managed/Files/NodePath.cs14
-rw-r--r--modules/mono/glue/Managed/Files/Object.base.cs36
-rw-r--r--modules/mono/glue/Managed/Files/Quat.cs31
-rw-r--r--modules/mono/glue/Managed/Files/RID.cs12
-rw-r--r--modules/mono/glue/Managed/Files/Transform.cs38
-rw-r--r--modules/mono/glue/Managed/Files/Transform2D.cs71
-rw-r--r--modules/mono/glue/Managed/Files/Vector2.cs2
-rw-r--r--modules/mono/glue/Managed/Managed.csproj2
-rw-r--r--modules/mono/glue/arguments_vector.h68
-rw-r--r--modules/mono/glue/base_object_glue.cpp69
-rw-r--r--modules/mono/glue/base_object_glue.h12
-rw-r--r--modules/mono/glue/collections_glue.cpp25
-rw-r--r--modules/mono/glue/collections_glue.h18
-rw-r--r--modules/mono/glue/gd_glue.cpp45
-rw-r--r--modules/mono/glue/gd_glue.h22
-rw-r--r--modules/mono/glue/glue_header.h2
-rw-r--r--modules/mono/mono_gd/gd_mono.cpp76
-rw-r--r--modules/mono/mono_gd/gd_mono.h2
-rw-r--r--modules/mono/mono_gd/gd_mono_assembly.cpp20
-rw-r--r--modules/mono/mono_gd/gd_mono_assembly.h4
-rw-r--r--modules/mono/mono_gd/gd_mono_class.cpp10
-rw-r--r--modules/mono/mono_gd/gd_mono_class.h3
-rw-r--r--modules/mono/mono_gd/gd_mono_field.cpp2
-rw-r--r--modules/mono/mono_gd/gd_mono_internals.cpp9
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.cpp84
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.cpp5
-rw-r--r--modules/mono/mono_reg_utils.py14
-rw-r--r--modules/mono/utils/mono_reg_utils.cpp8
55 files changed, 2129 insertions, 652 deletions
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 9c127b837d..dfdb4a0b3a 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -449,7 +449,7 @@ static String variant_type_to_managed_name(const String &p_var_type_name) {
Variant::_RID
};
- for (int i = 0; i < sizeof(var_types) / sizeof(Variant::Type); i++) {
+ for (unsigned int i = 0; i < sizeof(var_types) / sizeof(Variant::Type); i++) {
if (p_var_type_name == Variant::get_type_name(var_types[i]))
return p_var_type_name;
}
@@ -499,6 +499,47 @@ String CSharpLanguage::_get_indentation() const {
return "\t";
}
+String CSharpLanguage::debug_get_error() const {
+
+ return _debug_error;
+}
+
+int CSharpLanguage::debug_get_stack_level_count() const {
+
+ if (_debug_parse_err_line >= 0)
+ return 1;
+
+ // TODO: StackTrace
+ return 1;
+}
+
+int CSharpLanguage::debug_get_stack_level_line(int p_level) const {
+
+ if (_debug_parse_err_line >= 0)
+ return _debug_parse_err_line;
+
+ // TODO: StackTrace
+ return 1;
+}
+
+String CSharpLanguage::debug_get_stack_level_function(int p_level) const {
+
+ if (_debug_parse_err_line >= 0)
+ return String();
+
+ // TODO: StackTrace
+ return String();
+}
+
+String CSharpLanguage::debug_get_stack_level_source(int p_level) const {
+
+ if (_debug_parse_err_line >= 0)
+ return _debug_parse_err_file;
+
+ // TODO: StackTrace
+ return String();
+}
+
Vector<ScriptLanguage::StackInfo> CSharpLanguage::debug_get_current_stack_info() {
#ifdef DEBUG_ENABLED
@@ -719,13 +760,13 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
// Script::instances are deleted during managed object disposal, which happens on domain finalize.
// Only placeholders are kept. Therefore we need to keep a copy before that happens.
- for (Set<Object *>::Element *E = script->instances.front(); E; E = E->next()) {
- script->pending_reload_instances.insert(E->get()->get_instance_id());
+ for (Set<Object *>::Element *F = script->instances.front(); F; F = F->next()) {
+ script->pending_reload_instances.insert(F->get()->get_instance_id());
}
#ifdef TOOLS_ENABLED
- for (Set<PlaceHolderScriptInstance *>::Element *E = script->placeholders.front(); E; E = E->next()) {
- script->pending_reload_instances.insert(E->get()->get_owner()->get_instance_id());
+ for (Set<PlaceHolderScriptInstance *>::Element *F = script->placeholders.front(); F; F = F->next()) {
+ script->pending_reload_instances.insert(F->get()->get_owner()->get_instance_id());
}
#endif
@@ -958,12 +999,11 @@ void CSharpLanguage::thread_exit() {
bool CSharpLanguage::debug_break_parse(const String &p_file, int p_line, const String &p_error) {
- // Break because of parse error
+ // Not a parser error in our case, but it's still used for other type of errors
if (ScriptDebugger::get_singleton() && Thread::get_caller_id() == Thread::get_main_id()) {
- // TODO
- //_debug_parse_err_line = p_line;
- //_debug_parse_err_file = p_file;
- //_debug_error = p_error;
+ _debug_parse_err_line = p_line;
+ _debug_parse_err_file = p_file;
+ _debug_error = p_error;
ScriptDebugger::get_singleton()->debug(this, false);
return true;
} else {
@@ -974,10 +1014,9 @@ bool CSharpLanguage::debug_break_parse(const String &p_file, int p_line, const S
bool CSharpLanguage::debug_break(const String &p_error, bool p_allow_continue) {
if (ScriptDebugger::get_singleton() && Thread::get_caller_id() == Thread::get_main_id()) {
- // TODO
- //_debug_parse_err_line = -1;
- //_debug_parse_err_file = "";
- //_debug_error = p_error;
+ _debug_parse_err_line = -1;
+ _debug_parse_err_file = "";
+ _debug_error = p_error;
ScriptDebugger::get_singleton()->debug(this, p_allow_continue);
return true;
} else {
@@ -985,6 +1024,13 @@ bool CSharpLanguage::debug_break(const String &p_error, bool p_allow_continue) {
}
}
+void CSharpLanguage::_uninitialize_script_bindings() {
+ for (Map<Object *, CSharpScriptBinding>::Element *E = script_bindings.front(); E; E = E->next()) {
+ CSharpScriptBinding &script_binding = E->value();
+ script_binding.inited = false;
+ }
+}
+
void CSharpLanguage::set_language_index(int p_idx) {
ERR_FAIL_COND(lang_idx != -1);
@@ -1269,14 +1315,14 @@ bool CSharpInstance::set(const StringName &p_name, const Variant &p_value) {
GDMonoClass *top = script->script_class;
while (top && top != script->native) {
- GDMonoField *field = script->script_class->get_field(p_name);
+ GDMonoField *field = top->get_field(p_name);
if (field) {
field->set_value_from_variant(mono_object, p_value);
return true;
}
- GDMonoProperty *property = script->script_class->get_property(p_name);
+ GDMonoProperty *property = top->get_property(p_name);
if (property) {
property->set_value(mono_object, GDMonoMarshal::variant_to_mono_object(p_value, property->get_type()));
@@ -1528,6 +1574,15 @@ MonoObject *CSharpInstance::_internal_new_managed() {
CRASH_COND(!gchandle.is_valid());
#endif
+ // Search the constructor first, to fail with an error if it's not found before allocating anything else.
+ GDMonoMethod *ctor = script->script_class->get_method(CACHED_STRING_NAME(dotctor), 0);
+ if (ctor == NULL) {
+ ERR_PRINTS("Cannot create script instance because the class does not define a parameterless constructor: " + script->get_path());
+
+ ERR_EXPLAIN("Constructor not found");
+ ERR_FAIL_V(NULL);
+ }
+
CSharpLanguage::get_singleton()->release_script_gchandle(gchandle);
ERR_FAIL_NULL_V(owner, NULL);
@@ -1557,7 +1612,6 @@ MonoObject *CSharpInstance::_internal_new_managed() {
CACHED_FIELD(GodotObject, ptr)->set_value_raw(mono_object, owner);
// Construct
- GDMonoMethod *ctor = script->script_class->get_method(CACHED_STRING_NAME(dotctor), 0);
ctor->invoke_raw(mono_object, NULL);
return mono_object;
@@ -1879,6 +1933,9 @@ void CSharpScript::_update_exports_values(Map<StringName, Variant> &values, List
bool CSharpScript::_update_exports() {
#ifdef TOOLS_ENABLED
+ if (!Engine::get_singleton()->is_editor_hint())
+ return false;
+
placeholder_fallback_enabled = true; // until proven otherwise
if (!valid)
@@ -1900,13 +1957,21 @@ bool CSharpScript::_update_exports() {
MonoObject *tmp_object = mono_object_new(SCRIPTS_DOMAIN, script_class->get_mono_ptr());
if (!tmp_object) {
- ERR_PRINT("Failed to create temporary MonoObject");
+ ERR_PRINT("Failed to allocate temporary MonoObject");
return false;
}
uint32_t tmp_pinned_gchandle = MonoGCHandle::new_strong_handle_pinned(tmp_object); // pin it (not sure if needed)
GDMonoMethod *ctor = script_class->get_method(CACHED_STRING_NAME(dotctor), 0);
+
+ if (ctor == NULL) {
+ ERR_PRINTS("Cannot construct temporary MonoObject because the class does not define a parameterless constructor: " + get_path());
+
+ ERR_EXPLAIN("Constructor not found");
+ ERR_FAIL_V(NULL);
+ }
+
MonoException *ctor_exc = NULL;
ctor->invoke(tmp_object, NULL, &ctor_exc);
@@ -2172,7 +2237,7 @@ bool CSharpScript::_get_member_export(GDMonoClass *p_class, IMonoClassMember *p_
return false;
}
- if (val != i) {
+ if (val != (unsigned int)i) {
uses_default_values = false;
}
@@ -2187,8 +2252,11 @@ bool CSharpScript::_get_member_export(GDMonoClass *p_class, IMonoClassMember *p_
hint_string = name_only_hint_string;
}
} else if (variant_type == Variant::OBJECT && CACHED_CLASS(GodotReference)->is_assignable_from(type.type_class)) {
+ GDMonoClass *field_native_class = GDMonoUtils::get_class_native_base(type.type_class);
+ CRASH_COND(field_native_class == NULL);
+
hint = PROPERTY_HINT_RESOURCE_TYPE;
- hint_string = NATIVE_GDMONOCLASS_NAME(type.type_class);
+ hint_string = NATIVE_GDMONOCLASS_NAME(field_native_class);
} else {
hint = PropertyHint(CACHED_FIELD(ExportAttribute, hint)->get_int_value(attr));
hint_string = CACHED_FIELD(ExportAttribute, hintString)->get_string_value(attr);
@@ -2387,6 +2455,18 @@ StringName CSharpScript::get_instance_base_type() const {
CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Variant::CallError &r_error) {
/* STEP 1, CREATE */
+
+ // Search the constructor first, to fail with an error if it's not found before allocating anything else.
+ GDMonoMethod *ctor = script_class->get_method(CACHED_STRING_NAME(dotctor), p_argcount);
+ if (ctor == NULL) {
+ if (p_argcount == 0) {
+ ERR_PRINTS("Cannot create script instance because the class does not define a parameterless constructor: " + get_path());
+ }
+
+ ERR_EXPLAIN("Constructor not found");
+ ERR_FAIL_V(NULL);
+ }
+
Ref<Reference> ref;
if (p_isref) {
// Hold it alive. Important if we have to dispose a script instance binding before creating the CSharpInstance.
@@ -2453,7 +2533,6 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg
CACHED_FIELD(GodotObject, ptr)->set_value_raw(mono_object, instance->owner);
// Construct
- GDMonoMethod *ctor = script_class->get_method(CACHED_STRING_NAME(dotctor), p_argcount);
ctor->invoke(mono_object, p_args);
/* STEP 3, PARTY */
@@ -2672,6 +2751,7 @@ Error CSharpScript::reload(bool p_keep_state) {
}
load_script_signals(script_class, native);
+ _update_exports();
}
return OK;
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index 8b1a4b5f7e..99877a4379 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -162,7 +162,7 @@ public:
virtual bool has_script_signal(const StringName &p_signal) const;
virtual void get_script_signal_list(List<MethodInfo> *r_signals) const;
- /* TODO */ virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const;
+ virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const;
virtual void get_script_property_list(List<PropertyInfo> *p_list) const;
virtual void update_exports();
@@ -309,6 +309,14 @@ class CSharpLanguage : public ScriptLanguage {
Dictionary scripts_metadata;
+ // For debug_break and debug_break_parse
+ int _debug_parse_err_line;
+ String _debug_parse_err_file;
+ String _debug_error;
+
+ friend class GDMono;
+ void _uninitialize_script_bindings();
+
public:
StringNameCache string_names;
@@ -365,11 +373,11 @@ public:
/* TODO */ virtual void add_global_constant(const StringName &p_variable, const Variant &p_value) {}
/* DEBUGGER FUNCTIONS */
- /* TODO */ virtual String debug_get_error() const { return ""; }
- /* TODO */ virtual int debug_get_stack_level_count() const { return 1; }
- /* TODO */ virtual int debug_get_stack_level_line(int p_level) const { return 1; }
- /* TODO */ virtual String debug_get_stack_level_function(int p_level) const { return ""; }
- /* TODO */ virtual String debug_get_stack_level_source(int p_level) const { return ""; }
+ virtual String debug_get_error() const;
+ virtual int debug_get_stack_level_count() const;
+ virtual int debug_get_stack_level_line(int p_level) const;
+ virtual String debug_get_stack_level_function(int p_level) const;
+ virtual String debug_get_stack_level_source(int p_level) const;
/* TODO */ virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {}
/* TODO */ virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {}
/* TODO */ virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {}
diff --git a/modules/mono/doc_classes/@C#.xml b/modules/mono/doc_classes/@C#.xml
index 082bc30fd8..a821713d0d 100644
--- a/modules/mono/doc_classes/@C#.xml
+++ b/modules/mono/doc_classes/@C#.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="@C#" category="Core" version="3.1">
+<class name="@C#" category="Core" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/modules/mono/doc_classes/CSharpScript.xml b/modules/mono/doc_classes/CSharpScript.xml
index a1f7399653..7f22388132 100644
--- a/modules/mono/doc_classes/CSharpScript.xml
+++ b/modules/mono/doc_classes/CSharpScript.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CSharpScript" inherits="Script" category="Core" version="3.1">
+<class name="CSharpScript" inherits="Script" category="Core" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/modules/mono/doc_classes/GodotSharp.xml b/modules/mono/doc_classes/GodotSharp.xml
index 921c1ca825..21835e639c 100644
--- a/modules/mono/doc_classes/GodotSharp.xml
+++ b/modules/mono/doc_classes/GodotSharp.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GodotSharp" inherits="Object" category="Core" version="3.1">
+<class name="GodotSharp" inherits="Object" category="Core" version="3.2">
<brief_description>
</brief_description>
<description>
diff --git a/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs b/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs
index e7d0486c76..967e3bcc19 100644
--- a/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs
+++ b/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs
@@ -21,6 +21,8 @@ namespace GodotSharpTools.Build
private extern static string godot_icall_BuildInstance_get_MonoWindowsBinDir();
[MethodImpl(MethodImplOptions.InternalCall)]
private extern static bool godot_icall_BuildInstance_get_UsingMonoMSBuildOnWindows();
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ private extern static bool godot_icall_BuildInstance_get_PrintBuildOutput();
private static string GetMSBuildPath()
{
@@ -53,6 +55,14 @@ namespace GodotSharpTools.Build
}
}
+ private static bool PrintBuildOutput
+ {
+ get
+ {
+ return godot_icall_BuildInstance_get_PrintBuildOutput();
+ }
+ }
+
private string solution;
private string config;
@@ -71,8 +81,6 @@ namespace GodotSharpTools.Build
public bool Build(string loggerAssemblyPath, string loggerOutputDir, string[] customProperties = null)
{
- bool debugMSBuild = IsDebugMSBuildRequested();
-
List<string> customPropertiesList = new List<string>();
if (customProperties != null)
@@ -82,7 +90,10 @@ namespace GodotSharpTools.Build
ProcessStartInfo startInfo = new ProcessStartInfo(GetMSBuildPath(), compilerArgs);
- bool redirectOutput = !debugMSBuild;
+ bool redirectOutput = !IsDebugMSBuildRequested() && !PrintBuildOutput;
+
+ if (!redirectOutput) // TODO: or if stdout verbose
+ Console.WriteLine($"Running: \"{startInfo.FileName}\" {startInfo.Arguments}");
startInfo.RedirectStandardOutput = redirectOutput;
startInfo.RedirectStandardError = redirectOutput;
@@ -123,8 +134,6 @@ namespace GodotSharpTools.Build
public bool BuildAsync(string loggerAssemblyPath, string loggerOutputDir, string[] customProperties = null)
{
- bool debugMSBuild = IsDebugMSBuildRequested();
-
if (process != null)
throw new InvalidOperationException("Already in use");
@@ -137,7 +146,10 @@ namespace GodotSharpTools.Build
ProcessStartInfo startInfo = new ProcessStartInfo(GetMSBuildPath(), compilerArgs);
- bool redirectOutput = !debugMSBuild;
+ bool redirectOutput = !IsDebugMSBuildRequested() && !PrintBuildOutput;
+
+ if (!redirectOutput) // TODO: or if stdout verbose
+ Console.WriteLine($"Running: \"{startInfo.FileName}\" {startInfo.Arguments}");
startInfo.RedirectStandardOutput = redirectOutput;
startInfo.RedirectStandardError = redirectOutput;
diff --git a/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj b/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj
index 9a5dd24bb1..2871c041f5 100644
--- a/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj
+++ b/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj
@@ -41,6 +41,7 @@
<Compile Include="Build\BuildSystem.cs" />
<Compile Include="Editor\MonoDevelopInstance.cs" />
<Compile Include="Project\ProjectExtensions.cs" />
+ <Compile Include="Project\IdentifierUtils.cs" />
<Compile Include="Project\ProjectGenerator.cs" />
<Compile Include="Project\ProjectUtils.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
diff --git a/modules/mono/editor/GodotSharpTools/Project/IdentifierUtils.cs b/modules/mono/editor/GodotSharpTools/Project/IdentifierUtils.cs
new file mode 100644
index 0000000000..83e2d2cf8d
--- /dev/null
+++ b/modules/mono/editor/GodotSharpTools/Project/IdentifierUtils.cs
@@ -0,0 +1,199 @@
+using System;
+using System.Collections.Generic;
+using System.Globalization;
+using System.Text;
+
+namespace GodotSharpTools.Project
+{
+ public static class IdentifierUtils
+ {
+ public static string SanitizeQualifiedIdentifier(string qualifiedIdentifier, bool allowEmptyIdentifiers)
+ {
+ if (string.IsNullOrEmpty(qualifiedIdentifier))
+ throw new ArgumentException($"{nameof(qualifiedIdentifier)} cannot be empty", nameof(qualifiedIdentifier));
+
+ string[] identifiers = qualifiedIdentifier.Split(new[] { '.' });
+
+ for (int i = 0; i < identifiers.Length; i++)
+ {
+ identifiers[i] = SanitizeIdentifier(identifiers[i], allowEmpty: allowEmptyIdentifiers);
+ }
+
+ return string.Join(".", identifiers);
+ }
+
+ public static string SanitizeIdentifier(string identifier, bool allowEmpty)
+ {
+ if (string.IsNullOrEmpty(identifier))
+ {
+ if (allowEmpty)
+ return "Empty"; // Default value for empty identifiers
+
+ throw new ArgumentException($"{nameof(identifier)} cannot be empty if {nameof(allowEmpty)} is false", nameof(identifier));
+ }
+
+ if (identifier.Length > 511)
+ identifier = identifier.Substring(0, 511);
+
+ var identifierBuilder = new StringBuilder();
+ int startIndex = 0;
+
+ if (identifier[0] == '@')
+ {
+ identifierBuilder.Append('@');
+ startIndex += 1;
+ }
+
+ for (int i = startIndex; i < identifier.Length; i++)
+ {
+ char @char = identifier[i];
+
+ switch (Char.GetUnicodeCategory(@char))
+ {
+ case UnicodeCategory.UppercaseLetter:
+ case UnicodeCategory.LowercaseLetter:
+ case UnicodeCategory.TitlecaseLetter:
+ case UnicodeCategory.ModifierLetter:
+ case UnicodeCategory.LetterNumber:
+ case UnicodeCategory.OtherLetter:
+ identifierBuilder.Append(@char);
+ break;
+ case UnicodeCategory.NonSpacingMark:
+ case UnicodeCategory.SpacingCombiningMark:
+ case UnicodeCategory.ConnectorPunctuation:
+ case UnicodeCategory.DecimalDigitNumber:
+ // Identifiers may start with underscore
+ if (identifierBuilder.Length > startIndex || @char == '_')
+ identifierBuilder.Append(@char);
+ break;
+ default:
+ break;
+ }
+ }
+
+ if (identifierBuilder.Length == startIndex)
+ {
+ // All characters were invalid so now it's empty. Fill it with something.
+ identifierBuilder.Append("Empty");
+ }
+
+ identifier = identifierBuilder.ToString();
+
+ if (identifier[0] != '@' && IsKeyword(identifier, anyDoubleUnderscore: true))
+ identifier = '@' + identifier;
+
+ return identifier;
+ }
+
+ static bool IsKeyword(string value, bool anyDoubleUnderscore)
+ {
+ // Identifiers that start with double underscore are meant to be used for reserved keywords.
+ // Only existing keywords are enforced, but it may be useful to forbid any identifier
+ // that begins with double underscore to prevent issues with future C# versions.
+ if (anyDoubleUnderscore)
+ {
+ if (value.Length > 2 && value[0] == '_' && value[1] == '_' && value[2] != '_')
+ return true;
+ }
+ else
+ {
+ if (_doubleUnderscoreKeywords.Contains(value))
+ return true;
+ }
+
+ return _keywords.Contains(value);
+ }
+
+ static HashSet<string> _doubleUnderscoreKeywords = new HashSet<string>
+ {
+ "__arglist",
+ "__makeref",
+ "__reftype",
+ "__refvalue",
+ };
+
+ static HashSet<string> _keywords = new HashSet<string>
+ {
+ "as",
+ "do",
+ "if",
+ "in",
+ "is",
+ "for",
+ "int",
+ "new",
+ "out",
+ "ref",
+ "try",
+ "base",
+ "bool",
+ "byte",
+ "case",
+ "char",
+ "else",
+ "enum",
+ "goto",
+ "lock",
+ "long",
+ "null",
+ "this",
+ "true",
+ "uint",
+ "void",
+ "break",
+ "catch",
+ "class",
+ "const",
+ "event",
+ "false",
+ "fixed",
+ "float",
+ "sbyte",
+ "short",
+ "throw",
+ "ulong",
+ "using",
+ "where",
+ "while",
+ "yield",
+ "double",
+ "extern",
+ "object",
+ "params",
+ "public",
+ "return",
+ "sealed",
+ "sizeof",
+ "static",
+ "string",
+ "struct",
+ "switch",
+ "typeof",
+ "unsafe",
+ "ushort",
+ "checked",
+ "decimal",
+ "default",
+ "finally",
+ "foreach",
+ "partial",
+ "private",
+ "virtual",
+ "abstract",
+ "continue",
+ "delegate",
+ "explicit",
+ "implicit",
+ "internal",
+ "operator",
+ "override",
+ "readonly",
+ "volatile",
+ "interface",
+ "namespace",
+ "protected",
+ "unchecked",
+ "stackalloc",
+ };
+ }
+}
diff --git a/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs b/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs
index 9135006172..89279c69a6 100644
--- a/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs
+++ b/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs
@@ -140,6 +140,9 @@ namespace GodotSharpTools.Project
public static ProjectRootElement CreateLibraryProject(string name, out ProjectPropertyGroupElement mainGroup)
{
+ if (string.IsNullOrEmpty(name))
+ throw new ArgumentException($"{nameof(name)} cannot be empty", nameof(name));
+
var root = ProjectRootElement.Create();
root.DefaultTargets = "Build";
@@ -149,7 +152,7 @@ namespace GodotSharpTools.Project
mainGroup.AddProperty("ProjectGuid", "{" + Guid.NewGuid().ToString().ToUpper() + "}");
mainGroup.AddProperty("OutputType", "Library");
mainGroup.AddProperty("OutputPath", Path.Combine("bin", "$(Configuration)"));
- mainGroup.AddProperty("RootNamespace", name);
+ mainGroup.AddProperty("RootNamespace", IdentifierUtils.SanitizeQualifiedIdentifier(name, allowEmptyIdentifiers: true));
mainGroup.AddProperty("AssemblyName", name);
mainGroup.AddProperty("TargetFrameworkVersion", "v4.5");
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index 77e9b1f1f4..84e2303cf6 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -38,6 +38,7 @@
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
+#include "core/string_builder.h"
#include "core/ucaps.h"
#include "../glue/cs_compressed.gen.h"
@@ -97,7 +98,7 @@
#define C_METHOD_MONOARRAY_TO(m_type) C_NS_MONOMARSHAL "::mono_array_to_" #m_type
#define C_METHOD_MONOARRAY_FROM(m_type) C_NS_MONOMARSHAL "::" #m_type "_to_mono_array"
-#define BINDINGS_GENERATOR_VERSION UINT32_C(6)
+#define BINDINGS_GENERATOR_VERSION UINT32_C(8)
const char *BindingsGenerator::TypeInterface::DEFAULT_VARARG_C_IN = "\t%0 %1_in = %1;\n";
@@ -105,6 +106,16 @@ bool BindingsGenerator::verbose_output = false;
BindingsGenerator *BindingsGenerator::singleton = NULL;
+static String fix_doc_description(const String &p_bbcode) {
+
+ // This seems to be the correct way to do this. It's the same EditorHelp does.
+
+ return p_bbcode.dedent()
+ .replace("\t", "")
+ .replace("\r", "")
+ .strip_edges();
+}
+
static String snake_to_pascal_case(const String &p_identifier, bool p_input_is_upper = false) {
String ret;
@@ -173,6 +184,457 @@ static String snake_to_camel_case(const String &p_identifier, bool p_input_is_up
return ret;
}
+String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterface *p_itype) {
+
+ // Based on the version in EditorHelp
+
+ if (p_bbcode.empty())
+ return String();
+
+ DocData *doc = EditorHelp::get_doc_data();
+
+ String bbcode = p_bbcode;
+
+ StringBuilder xml_output;
+
+ xml_output.append("<para>");
+
+ List<String> tag_stack;
+ bool code_tag = false;
+
+ int pos = 0;
+ while (pos < bbcode.length()) {
+ int brk_pos = bbcode.find("[", pos);
+
+ if (brk_pos < 0)
+ brk_pos = bbcode.length();
+
+ if (brk_pos > pos) {
+ String text = bbcode.substr(pos, brk_pos - pos);
+ if (code_tag || tag_stack.size() > 0) {
+ xml_output.append(text.xml_escape());
+ } else {
+ Vector<String> lines = text.split("\n");
+ for (int i = 0; i < lines.size(); i++) {
+ if (i != 0)
+ xml_output.append("<para>");
+
+ xml_output.append(lines[i].xml_escape());
+
+ if (i != lines.size() - 1)
+ xml_output.append("</para>\n");
+ }
+ }
+ }
+
+ if (brk_pos == bbcode.length())
+ break; // nothing else to add
+
+ int brk_end = bbcode.find("]", brk_pos + 1);
+
+ if (brk_end == -1) {
+ String text = bbcode.substr(brk_pos, bbcode.length() - brk_pos);
+ if (code_tag || tag_stack.size() > 0) {
+ xml_output.append(text.xml_escape());
+ } else {
+ Vector<String> lines = text.split("\n");
+ for (int i = 0; i < lines.size(); i++) {
+ if (i != 0)
+ xml_output.append("<para>");
+
+ xml_output.append(lines[i].xml_escape());
+
+ if (i != lines.size() - 1)
+ xml_output.append("</para>\n");
+ }
+ }
+
+ break;
+ }
+
+ String tag = bbcode.substr(brk_pos + 1, brk_end - brk_pos - 1);
+
+ if (tag.begins_with("/")) {
+ bool tag_ok = tag_stack.size() && tag_stack.front()->get() == tag.substr(1, tag.length());
+
+ if (!tag_ok) {
+ xml_output.append("[");
+ pos = brk_pos + 1;
+ continue;
+ }
+
+ tag_stack.pop_front();
+ pos = brk_end + 1;
+ code_tag = false;
+
+ if (tag == "/url") {
+ xml_output.append("</a>");
+ } else if (tag == "/code") {
+ xml_output.append("</c>");
+ } else if (tag == "/codeblock") {
+ xml_output.append("</code>");
+ }
+ } else if (code_tag) {
+ xml_output.append("[");
+ pos = brk_pos + 1;
+ } else if (tag.begins_with("method ") || tag.begins_with("member ") || tag.begins_with("signal ") || tag.begins_with("enum ") || tag.begins_with("constant ")) {
+ String link_target = tag.substr(tag.find(" ") + 1, tag.length());
+ String link_tag = tag.substr(0, tag.find(" "));
+
+ Vector<String> link_target_parts = link_target.split(".");
+
+ if (link_target_parts.size() <= 0 || link_target_parts.size() > 2) {
+ ERR_PRINTS("Invalid reference format: " + tag);
+
+ xml_output.append("<c>");
+ xml_output.append(tag);
+ xml_output.append("</c>");
+
+ pos = brk_end + 1;
+ continue;
+ }
+
+ const TypeInterface *target_itype;
+ StringName target_cname;
+
+ if (link_target_parts.size() == 2) {
+ target_itype = _get_type_or_null(TypeReference(link_target_parts[0]));
+ if (!target_itype) {
+ target_itype = _get_type_or_null(TypeReference("_" + link_target_parts[0]));
+ }
+ target_cname = link_target_parts[1];
+ } else {
+ target_itype = p_itype;
+ target_cname = link_target_parts[0];
+ }
+
+ if (link_tag == "method") {
+ if (!target_itype || !target_itype->is_object_type) {
+ if (OS::get_singleton()->is_stdout_verbose()) {
+ if (target_itype) {
+ OS::get_singleton()->print("Cannot resolve method reference for non-Godot.Object type in documentation: %s\n", link_target.utf8().get_data());
+ } else {
+ OS::get_singleton()->print("Cannot resolve type from method reference in documentation: %s\n", link_target.utf8().get_data());
+ }
+ }
+
+ // TODO Map what we can
+ xml_output.append("<c>");
+ xml_output.append(link_target);
+ xml_output.append("</c>");
+ } else {
+ const MethodInterface *target_imethod = target_itype->find_method_by_name(target_cname);
+
+ if (target_imethod) {
+ xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
+ xml_output.append(target_itype->proxy_name);
+ xml_output.append(".");
+ xml_output.append(target_imethod->proxy_name);
+ xml_output.append("\"/>");
+ }
+ }
+ } else if (link_tag == "member") {
+ if (!target_itype || !target_itype->is_object_type) {
+ if (OS::get_singleton()->is_stdout_verbose()) {
+ if (target_itype) {
+ OS::get_singleton()->print("Cannot resolve member reference for non-Godot.Object type in documentation: %s\n", link_target.utf8().get_data());
+ } else {
+ OS::get_singleton()->print("Cannot resolve type from member reference in documentation: %s\n", link_target.utf8().get_data());
+ }
+ }
+
+ // TODO Map what we can
+ xml_output.append("<c>");
+ xml_output.append(link_target);
+ xml_output.append("</c>");
+ } else {
+ const PropertyInterface *target_iprop = target_itype->find_property_by_name(target_cname);
+
+ if (target_iprop) {
+ xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
+ xml_output.append(target_itype->proxy_name);
+ xml_output.append(".");
+ xml_output.append(target_iprop->proxy_name);
+ xml_output.append("\"/>");
+ }
+ }
+ } else if (link_tag == "signal") {
+ // We do not declare signals in any way in C#, so there is nothing to reference
+ xml_output.append("<c>");
+ xml_output.append(link_target);
+ xml_output.append("</c>");
+ } else if (link_tag == "enum") {
+ StringName search_cname = !target_itype ? target_cname :
+ StringName(target_itype->name + "." + (String)target_cname);
+
+ const Map<StringName, TypeInterface>::Element *enum_match = enum_types.find(search_cname);
+
+ if (!enum_match && search_cname != target_cname) {
+ enum_match = enum_types.find(target_cname);
+ }
+
+ if (enum_match) {
+ const TypeInterface &target_enum_itype = enum_match->value();
+
+ xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
+ xml_output.append(target_enum_itype.proxy_name); // Includes nesting class if any
+ xml_output.append("\"/>");
+ } else {
+ ERR_PRINTS("Cannot resolve enum reference in documentation: " + link_target);
+
+ xml_output.append("<c>");
+ xml_output.append(link_target);
+ xml_output.append("</c>");
+ }
+ } else if (link_tag == "const") {
+ if (!target_itype || !target_itype->is_object_type) {
+ if (OS::get_singleton()->is_stdout_verbose()) {
+ if (target_itype) {
+ OS::get_singleton()->print("Cannot resolve constant reference for non-Godot.Object type in documentation: %s\n", link_target.utf8().get_data());
+ } else {
+ OS::get_singleton()->print("Cannot resolve type from constant reference in documentation: %s\n", link_target.utf8().get_data());
+ }
+ }
+
+ // TODO Map what we can
+ xml_output.append("<c>");
+ xml_output.append(link_target);
+ xml_output.append("</c>");
+ } else if (!target_itype && target_cname == name_cache.type_at_GlobalScope) {
+ String target_name = (String)target_cname;
+
+ // Try to find as a global constant
+ const ConstantInterface *target_iconst = find_constant_by_name(target_name, global_constants);
+
+ if (target_iconst) {
+ // Found global constant
+ xml_output.append("<see cref=\"" BINDINGS_NAMESPACE "." BINDINGS_GLOBAL_SCOPE_CLASS ".");
+ xml_output.append(target_iconst->proxy_name);
+ xml_output.append("\"/>");
+ } else {
+ // Try to find as global enum constant
+ const EnumInterface *target_ienum = NULL;
+
+ for (const List<EnumInterface>::Element *E = global_enums.front(); E; E = E->next()) {
+ target_ienum = &E->get();
+ target_iconst = find_constant_by_name(target_name, target_ienum->constants);
+ if (target_iconst)
+ break;
+ }
+
+ if (target_iconst) {
+ xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
+ xml_output.append(target_ienum->cname);
+ xml_output.append(".");
+ xml_output.append(target_iconst->proxy_name);
+ xml_output.append("\"/>");
+ } else {
+ ERR_PRINTS("Cannot resolve global constant reference in documentation: " + link_target);
+
+ xml_output.append("<c>");
+ xml_output.append(link_target);
+ xml_output.append("</c>");
+ }
+ }
+ } else {
+ String target_name = (String)target_cname;
+
+ // Try to find the constant in the current class
+ const ConstantInterface *target_iconst = find_constant_by_name(target_name, target_itype->constants);
+
+ if (target_iconst) {
+ // Found constant in current class
+ xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
+ xml_output.append(target_itype->proxy_name);
+ xml_output.append(".");
+ xml_output.append(target_iconst->proxy_name);
+ xml_output.append("\"/>");
+ } else {
+ // Try to find as enum constant in the current class
+ const EnumInterface *target_ienum = NULL;
+
+ for (const List<EnumInterface>::Element *E = target_itype->enums.front(); E; E = E->next()) {
+ target_ienum = &E->get();
+ target_iconst = find_constant_by_name(target_name, target_ienum->constants);
+ if (target_iconst)
+ break;
+ }
+
+ if (target_iconst) {
+ xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
+ xml_output.append(target_itype->proxy_name);
+ xml_output.append(".");
+ xml_output.append(target_ienum->cname);
+ xml_output.append(".");
+ xml_output.append(target_iconst->proxy_name);
+ xml_output.append("\"/>");
+ } else {
+ ERR_PRINTS("Cannot resolve constant reference in documentation: " + link_target);
+
+ xml_output.append("<c>");
+ xml_output.append(link_target);
+ xml_output.append("</c>");
+ }
+ }
+ }
+ }
+
+ pos = brk_end + 1;
+ } else if (doc->class_list.has(tag)) {
+ if (tag == "Array" || tag == "Dictionary") {
+ xml_output.append("<see cref=\"" BINDINGS_NAMESPACE_COLLECTIONS ".");
+ xml_output.append(tag);
+ xml_output.append("\"/>");
+ } else if (tag == "bool" || tag == "int") {
+ xml_output.append("<see cref=\"");
+ xml_output.append(tag);
+ xml_output.append("\"/>");
+ } else if (tag == "float") {
+ xml_output.append("<see cref=\""
+#ifdef REAL_T_IS_DOUBLE
+ "double"
+#else
+ "float"
+#endif
+ "\"/>");
+ } else if (tag == "Variant") {
+ // We use System.Object for Variant, so there is no Variant type in C#
+ xml_output.append("<c>Variant</c>");
+ } else if (tag == "String") {
+ xml_output.append("<see cref=\"string\"/>");
+ } else if (tag == "Nil") {
+ xml_output.append("<see langword=\"null\"/>");
+ } else if (tag.begins_with("@")) {
+ // @GlobalScope, @GDScript, etc
+ xml_output.append("<c>");
+ xml_output.append(tag);
+ xml_output.append("</c>");
+ } else if (tag == "PoolByteArray") {
+ xml_output.append("<see cref=\"byte\"/>");
+ } else if (tag == "PoolIntArray") {
+ xml_output.append("<see cref=\"int\"/>");
+ } else if (tag == "PoolRealArray") {
+#ifdef REAL_T_IS_DOUBLE
+ xml_output.append("<see cref=\"double\"/>");
+#else
+ xml_output.append("<see cref=\"float\"/>");
+#endif
+ } else if (tag == "PoolStringArray") {
+ xml_output.append("<see cref=\"string\"/>");
+ } else if (tag == "PoolVector2Array") {
+ xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".Vector2\"/>");
+ } else if (tag == "PoolVector3Array") {
+ xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".Vector3\"/>");
+ } else if (tag == "PoolColorArray") {
+ xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".Color\"/>");
+ } else {
+ const TypeInterface *target_itype = _get_type_or_null(TypeReference(tag));
+
+ if (!target_itype) {
+ target_itype = _get_type_or_null(TypeReference("_" + tag));
+ }
+
+ if (target_itype) {
+ xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
+ xml_output.append(target_itype->proxy_name);
+ xml_output.append("\"/>");
+ } else {
+ ERR_PRINTS("Cannot resolve type reference in documentation: " + tag);
+
+ xml_output.append("<c>");
+ xml_output.append(tag);
+ xml_output.append("</c>");
+ }
+ }
+
+ pos = brk_end + 1;
+ } else if (tag == "b") {
+ // bold is not supported in xml comments
+ pos = brk_end + 1;
+ tag_stack.push_front(tag);
+ } else if (tag == "i") {
+ // italics is not supported in xml comments
+ pos = brk_end + 1;
+ tag_stack.push_front(tag);
+ } else if (tag == "code") {
+ xml_output.append("<c>");
+
+ code_tag = true;
+ pos = brk_end + 1;
+ tag_stack.push_front(tag);
+ } else if (tag == "codeblock") {
+ xml_output.append("<code>");
+
+ code_tag = true;
+ pos = brk_end + 1;
+ tag_stack.push_front(tag);
+ } else if (tag == "center") {
+ // center is alignment not supported in xml comments
+ pos = brk_end + 1;
+ tag_stack.push_front(tag);
+ } else if (tag == "br") {
+ xml_output.append("\n"); // FIXME: Should use <para> instead. Luckily this tag isn't used for now.
+ pos = brk_end + 1;
+ } else if (tag == "u") {
+ // underline is not supported in xml comments
+ pos = brk_end + 1;
+ tag_stack.push_front(tag);
+ } else if (tag == "s") {
+ // strikethrough is not supported in xml comments
+ pos = brk_end + 1;
+ tag_stack.push_front(tag);
+ } else if (tag == "url") {
+ int end = bbcode.find("[", brk_end);
+ if (end == -1)
+ end = bbcode.length();
+ String url = bbcode.substr(brk_end + 1, end - brk_end - 1);
+ xml_output.append("<a href=\"");
+ xml_output.append(url);
+ xml_output.append("\">");
+ xml_output.append(url);
+
+ pos = brk_end + 1;
+ tag_stack.push_front(tag);
+ } else if (tag.begins_with("url=")) {
+ String url = tag.substr(4, tag.length());
+ xml_output.append("<a href=\"");
+ xml_output.append(url);
+ xml_output.append("\">");
+
+ pos = brk_end + 1;
+ tag_stack.push_front("url");
+ } else if (tag == "img") {
+ int end = bbcode.find("[", brk_end);
+ if (end == -1)
+ end = bbcode.length();
+ String image = bbcode.substr(brk_end + 1, end - brk_end - 1);
+
+ // Not supported. Just append the bbcode.
+ xml_output.append("[img]");
+ xml_output.append(image);
+ xml_output.append("[/img]");
+
+ pos = end;
+ tag_stack.push_front(tag);
+ } else if (tag.begins_with("color=")) {
+ // Not supported.
+ pos = brk_end + 1;
+ tag_stack.push_front("color");
+ } else if (tag.begins_with("font=")) {
+ // Not supported.
+ pos = brk_end + 1;
+ tag_stack.push_front("font");
+ } else {
+ xml_output.append("["); // ignore
+ pos = brk_pos + 1;
+ }
+ }
+
+ xml_output.append("</para>");
+
+ return xml_output.as_string();
+}
+
int BindingsGenerator::_determine_enum_prefix(const EnumInterface &p_ienum) {
CRASH_COND(p_ienum.constants.empty());
@@ -299,6 +761,9 @@ void BindingsGenerator::_generate_global_constants(List<String> &p_output) {
// Constants (in partial GD class)
+ p_output.push_back("\n#pragma warning disable CS1591 // Disable warning: "
+ "'Missing XML comment for publicly visible type or member'\n");
+
p_output.push_back("namespace " BINDINGS_NAMESPACE "\n" OPEN_BLOCK);
p_output.push_back(INDENT1 "public static partial class " BINDINGS_GLOBAL_SCOPE_CLASS "\n" INDENT1 "{");
@@ -306,20 +771,20 @@ void BindingsGenerator::_generate_global_constants(List<String> &p_output) {
const ConstantInterface &iconstant = E->get();
if (iconstant.const_doc && iconstant.const_doc->description.size()) {
- p_output.push_back(MEMBER_BEGIN "/// <summary>\n");
+ String xml_summary = bbcode_to_xml(fix_doc_description(iconstant.const_doc->description), NULL);
+ Vector<String> summary_lines = xml_summary.split("\n");
- Vector<String> description_lines = iconstant.const_doc->description.split("\n");
+ if (summary_lines.size()) {
+ p_output.push_back(MEMBER_BEGIN "/// <summary>\n");
- for (int i = 0; i < description_lines.size(); i++) {
- String description_line = description_lines[i].strip_edges();
- if (description_line.size()) {
+ for (int i = 0; i < summary_lines.size(); i++) {
p_output.push_back(INDENT2 "/// ");
- p_output.push_back(description_line.xml_escape());
+ p_output.push_back(summary_lines[i]);
p_output.push_back("\n");
}
- }
- p_output.push_back(INDENT2 "/// </summary>");
+ p_output.push_back(INDENT2 "/// </summary>");
+ }
}
p_output.push_back(MEMBER_BEGIN "public const int ");
@@ -365,31 +830,31 @@ void BindingsGenerator::_generate_global_constants(List<String> &p_output) {
p_output.push_back(enum_proxy_name);
p_output.push_back("\n" INDENT1 OPEN_BLOCK);
- for (const List<ConstantInterface>::Element *E = ienum.constants.front(); E; E = E->next()) {
- const ConstantInterface &iconstant = E->get();
+ for (const List<ConstantInterface>::Element *F = ienum.constants.front(); F; F = F->next()) {
+ const ConstantInterface &iconstant = F->get();
if (iconstant.const_doc && iconstant.const_doc->description.size()) {
- p_output.push_back(INDENT2 "/// <summary>\n");
+ String xml_summary = bbcode_to_xml(fix_doc_description(iconstant.const_doc->description), NULL);
+ Vector<String> summary_lines = xml_summary.split("\n");
- Vector<String> description_lines = iconstant.const_doc->description.split("\n");
+ if (summary_lines.size()) {
+ p_output.push_back(INDENT2 "/// <summary>\n");
- for (int i = 0; i < description_lines.size(); i++) {
- String description_line = description_lines[i].strip_edges();
- if (description_line.size()) {
+ for (int i = 0; i < summary_lines.size(); i++) {
p_output.push_back(INDENT2 "/// ");
- p_output.push_back(description_line.xml_escape());
+ p_output.push_back(summary_lines[i]);
p_output.push_back("\n");
}
- }
- p_output.push_back(INDENT2 "/// </summary>\n");
+ p_output.push_back(INDENT2 "/// </summary>\n");
+ }
}
p_output.push_back(INDENT2);
p_output.push_back(iconstant.proxy_name);
p_output.push_back(" = ");
p_output.push_back(itos(iconstant.value));
- p_output.push_back(E != ienum.constants.back() ? ",\n" : "\n");
+ p_output.push_back(F != ienum.constants.back() ? ",\n" : "\n");
}
p_output.push_back(INDENT1 CLOSE_BLOCK);
@@ -399,6 +864,8 @@ void BindingsGenerator::_generate_global_constants(List<String> &p_output) {
}
p_output.push_back(CLOSE_BLOCK); // end of namespace
+
+ p_output.push_back("\n#pragma warning restore CS1591\n");
}
Error BindingsGenerator::generate_cs_core_project(const String &p_solution_dir, DotNetSolution &r_solution, bool p_verbose_output) {
@@ -472,8 +939,6 @@ Error BindingsGenerator::generate_cs_core_project(const String &p_solution_dir,
String output_dir = output_file.get_base_dir();
if (!DirAccess::exists(output_dir)) {
- DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- ERR_FAIL_COND_V(!da, ERR_CANT_CREATE);
Error err = da->make_dir_recursive(ProjectSettings::get_singleton()->globalize_path(output_dir));
ERR_FAIL_COND_V(err != OK, ERR_CANT_CREATE);
}
@@ -705,7 +1170,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
List<InternalCall> &custom_icalls = itype.api_type == ClassDB::API_EDITOR ? editor_custom_icalls : core_custom_icalls;
if (verbose_output)
- OS::get_singleton()->print(String("Generating " + itype.proxy_name + ".cs...\n").utf8());
+ OS::get_singleton()->print("Generating %s.cs...\n", itype.proxy_name.utf8().get_data());
String ctor_method(ICALL_PREFIX + itype.proxy_name + "_Ctor"); // Used only for derived types
@@ -714,28 +1179,31 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
output.push_back("using System;\n"); // IntPtr
output.push_back("using System.Diagnostics;\n"); // DebuggerBrowsable
- output.push_back("\n#pragma warning disable CS1591 // Disable warning: "
- "'Missing XML comment for publicly visible type or member'\n");
+ output.push_back("\n"
+ "#pragma warning disable CS1591 // Disable warning: "
+ "'Missing XML comment for publicly visible type or member'\n"
+ "#pragma warning disable CS1573 // Disable warning: "
+ "'Parameter has no matching param tag in the XML comment'\n");
output.push_back("\nnamespace " BINDINGS_NAMESPACE "\n" OPEN_BLOCK);
const DocData::ClassDoc *class_doc = itype.class_doc;
if (class_doc && class_doc->description.size()) {
- output.push_back(INDENT1 "/// <summary>\n");
+ String xml_summary = bbcode_to_xml(fix_doc_description(class_doc->description), &itype);
+ Vector<String> summary_lines = xml_summary.split("\n");
- Vector<String> description_lines = class_doc->description.split("\n");
+ if (summary_lines.size()) {
+ output.push_back(INDENT1 "/// <summary>\n");
- for (int i = 0; i < description_lines.size(); i++) {
- String description_line = description_lines[i].strip_edges();
- if (description_line.size()) {
+ for (int i = 0; i < summary_lines.size(); i++) {
output.push_back(INDENT1 "/// ");
- output.push_back(description_line.xml_escape());
+ output.push_back(summary_lines[i]);
output.push_back("\n");
}
- }
- output.push_back(INDENT1 "/// </summary>\n");
+ output.push_back(INDENT1 "/// </summary>\n");
+ }
}
output.push_back(INDENT1 "public ");
@@ -769,20 +1237,20 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
const ConstantInterface &iconstant = E->get();
if (iconstant.const_doc && iconstant.const_doc->description.size()) {
- output.push_back(MEMBER_BEGIN "/// <summary>\n");
+ String xml_summary = bbcode_to_xml(fix_doc_description(iconstant.const_doc->description), &itype);
+ Vector<String> summary_lines = xml_summary.split("\n");
- Vector<String> description_lines = iconstant.const_doc->description.split("\n");
+ if (summary_lines.size()) {
+ output.push_back(MEMBER_BEGIN "/// <summary>\n");
- for (int i = 0; i < description_lines.size(); i++) {
- String description_line = description_lines[i].strip_edges();
- if (description_line.size()) {
+ for (int i = 0; i < summary_lines.size(); i++) {
output.push_back(INDENT2 "/// ");
- output.push_back(description_line.xml_escape());
+ output.push_back(summary_lines[i]);
output.push_back("\n");
}
- }
- output.push_back(INDENT2 "/// </summary>");
+ output.push_back(INDENT2 "/// </summary>");
+ }
}
output.push_back(MEMBER_BEGIN "public const int ");
@@ -806,31 +1274,31 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
output.push_back(ienum.cname.operator String());
output.push_back(MEMBER_BEGIN OPEN_BLOCK);
- for (const List<ConstantInterface>::Element *E = ienum.constants.front(); E; E = E->next()) {
- const ConstantInterface &iconstant = E->get();
+ for (const List<ConstantInterface>::Element *F = ienum.constants.front(); F; F = F->next()) {
+ const ConstantInterface &iconstant = F->get();
if (iconstant.const_doc && iconstant.const_doc->description.size()) {
- output.push_back(INDENT3 "/// <summary>\n");
+ String xml_summary = bbcode_to_xml(fix_doc_description(iconstant.const_doc->description), &itype);
+ Vector<String> summary_lines = xml_summary.split("\n");
- Vector<String> description_lines = iconstant.const_doc->description.split("\n");
+ if (summary_lines.size()) {
+ output.push_back(INDENT3 "/// <summary>\n");
- for (int i = 0; i < description_lines.size(); i++) {
- String description_line = description_lines[i].strip_edges();
- if (description_line.size()) {
+ for (int i = 0; i < summary_lines.size(); i++) {
output.push_back(INDENT3 "/// ");
- output.push_back(description_line.xml_escape());
+ output.push_back(summary_lines[i]);
output.push_back("\n");
}
- }
- output.push_back(INDENT3 "/// </summary>\n");
+ output.push_back(INDENT3 "/// </summary>\n");
+ }
}
output.push_back(INDENT3);
output.push_back(iconstant.proxy_name);
output.push_back(" = ");
output.push_back(itos(iconstant.value));
- output.push_back(E != ienum.constants.back() ? ",\n" : "\n");
+ output.push_back(F != ienum.constants.back() ? ",\n" : "\n");
}
output.push_back(INDENT2 CLOSE_BLOCK);
@@ -854,6 +1322,12 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
if (itype.is_singleton) {
// Add the type name and the singleton pointer as static fields
+ output.push_back(MEMBER_BEGIN "private static Godot.Object singleton;\n");
+ output.push_back(MEMBER_BEGIN "public static Godot.Object Singleton\n" INDENT2 "{\n" INDENT3
+ "get\n" INDENT3 "{\n" INDENT4 "if (singleton == null)\n" INDENT5
+ "singleton = Engine.GetSingleton(" BINDINGS_NATIVE_NAME_FIELD ");\n" INDENT4
+ "return singleton;\n" INDENT3 "}\n" INDENT2 "}\n");
+
output.push_back(MEMBER_BEGIN "private const string " BINDINGS_NATIVE_NAME_FIELD " = \"");
output.push_back(itype.name);
output.push_back("\";\n");
@@ -924,7 +1398,9 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
output.push_back(INDENT1 CLOSE_BLOCK /* class */
CLOSE_BLOCK /* namespace */);
- output.push_back("\n#pragma warning restore CS1591\n");
+ output.push_back("\n"
+ "#pragma warning restore CS1591\n"
+ "#pragma warning restore CS1573\n");
return _save_file(p_output_file, output);
}
@@ -974,33 +1450,21 @@ Error BindingsGenerator::_generate_cs_property(const BindingsGenerator::TypeInte
const TypeInterface *prop_itype = _get_type_or_null(proptype_name);
ERR_FAIL_NULL_V(prop_itype, ERR_BUG); // Property type not found
- String prop_proxy_name = escape_csharp_keyword(snake_to_pascal_case(p_iprop.cname));
-
- // Prevent property and enclosing type from sharing the same name
- if (prop_proxy_name == p_itype.proxy_name) {
- if (verbose_output) {
- WARN_PRINTS("Name of property `" + prop_proxy_name + "` is ambiguous with the name of its class `" +
- p_itype.proxy_name + "`. Renaming property to `" + prop_proxy_name + "_`");
- }
-
- prop_proxy_name += "_";
- }
-
if (p_iprop.prop_doc && p_iprop.prop_doc->description.size()) {
- p_output.push_back(MEMBER_BEGIN "/// <summary>\n");
+ String xml_summary = bbcode_to_xml(fix_doc_description(p_iprop.prop_doc->description), &p_itype);
+ Vector<String> summary_lines = xml_summary.split("\n");
- Vector<String> description_lines = p_iprop.prop_doc->description.split("\n");
+ if (summary_lines.size()) {
+ p_output.push_back(MEMBER_BEGIN "/// <summary>\n");
- for (int i = 0; i < description_lines.size(); i++) {
- String description_line = description_lines[i].strip_edges();
- if (description_line.size()) {
+ for (int i = 0; i < summary_lines.size(); i++) {
p_output.push_back(INDENT2 "/// ");
- p_output.push_back(description_line.xml_escape());
+ p_output.push_back(summary_lines[i]);
p_output.push_back("\n");
}
- }
- p_output.push_back(INDENT2 "/// </summary>");
+ p_output.push_back(INDENT2 "/// </summary>");
+ }
}
p_output.push_back(MEMBER_BEGIN "public ");
@@ -1010,7 +1474,7 @@ Error BindingsGenerator::_generate_cs_property(const BindingsGenerator::TypeInte
p_output.push_back(prop_itype->cs_type);
p_output.push_back(" ");
- p_output.push_back(prop_proxy_name.replace("/", "__"));
+ p_output.push_back(p_iprop.proxy_name);
p_output.push_back("\n" INDENT2 OPEN_BLOCK);
if (getter) {
@@ -1131,7 +1595,10 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
icall_params += arg_type->cs_in.empty() ? arg_in : sformat(arg_type->cs_in, arg_in);
- default_args_doc.push_back(INDENT2 "/// <param name=\"" + iarg.name + "\">If the param is null, then the default value is " + def_arg + "</param>\n");
+ // Apparently the name attribute must not include the @
+ String param_tag_name = iarg.name.begins_with("@") ? iarg.name.substr(1, iarg.name.length()) : iarg.name;
+
+ default_args_doc.push_back(INDENT2 "/// <param name=\"" + param_tag_name + "\">If the parameter is null, then the default value is " + def_arg + "</param>\n");
} else {
icall_params += arg_type->cs_in.empty() ? iarg.name : sformat(arg_type->cs_in, iarg.name);
}
@@ -1147,24 +1614,24 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
}
if (p_imethod.method_doc && p_imethod.method_doc->description.size()) {
- p_output.push_back(MEMBER_BEGIN "/// <summary>\n");
+ String xml_summary = bbcode_to_xml(fix_doc_description(p_imethod.method_doc->description), &p_itype);
+ Vector<String> summary_lines = xml_summary.split("\n");
- Vector<String> description_lines = p_imethod.method_doc->description.split("\n");
+ if (summary_lines.size() || default_args_doc.size()) {
+ p_output.push_back(MEMBER_BEGIN "/// <summary>\n");
- for (int i = 0; i < description_lines.size(); i++) {
- String description_line = description_lines[i].strip_edges();
- if (description_line.size()) {
+ for (int i = 0; i < summary_lines.size(); i++) {
p_output.push_back(INDENT2 "/// ");
- p_output.push_back(description_line.xml_escape());
+ p_output.push_back(summary_lines[i]);
p_output.push_back("\n");
}
- }
- for (List<String>::Element *E = default_args_doc.front(); E; E = E->next()) {
- p_output.push_back(E->get().xml_escape());
- }
+ for (List<String>::Element *E = default_args_doc.front(); E; E = E->next()) {
+ p_output.push_back(E->get());
+ }
- p_output.push_back(INDENT2 "/// </summary>");
+ p_output.push_back(INDENT2 "/// </summary>");
+ }
}
if (!p_imethod.is_internal) {
@@ -1276,7 +1743,7 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) {
List<InternalCall> &custom_icalls = itype.api_type == ClassDB::API_EDITOR ? editor_custom_icalls : core_custom_icalls;
- OS::get_singleton()->print(String("Generating " + itype.name + "...\n").utf8());
+ OS::get_singleton()->print("Generating %s...\n", itype.name.utf8().get_data());
String ctor_method(ICALL_PREFIX + itype.proxy_name + "_Ctor"); // Used only for derived types
@@ -1536,20 +2003,13 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte
String vararg_arg = "arg" + argc_str;
String real_argc_str = itos(p_imethod.arguments.size() - 1); // Arguments count without vararg
- p_output.push_back("\tVector<Variant> varargs;\n"
- "\tint vararg_length = mono_array_length(");
+ p_output.push_back("\tint vararg_length = mono_array_length(");
p_output.push_back(vararg_arg);
p_output.push_back(");\n\tint total_length = ");
p_output.push_back(real_argc_str);
- p_output.push_back(" + vararg_length;\n\t");
- p_output.push_back(err_fail_macro);
- p_output.push_back("(varargs.resize(vararg_length) != OK");
- p_output.push_back(fail_ret);
- p_output.push_back(");\n\tVector<Variant*> " C_LOCAL_PTRCALL_ARGS ";\n\t");
- p_output.push_back(err_fail_macro);
- p_output.push_back("(call_args.resize(total_length) != OK");
- p_output.push_back(fail_ret);
- p_output.push_back(");\n");
+ p_output.push_back(" + vararg_length;\n"
+ "\tArgumentsVector<Variant> varargs(vararg_length);\n"
+ "\tArgumentsVector<const Variant *> " C_LOCAL_PTRCALL_ARGS "(total_length);\n");
p_output.push_back(c_in_statements);
p_output.push_back("\tfor (int i = 0; i < vararg_length; i++) " OPEN_BLOCK
"\t\tMonoObject* elem = mono_array_get(");
@@ -1558,7 +2018,7 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte
"\t\tvarargs.set(i, GDMonoMarshal::mono_object_to_variant(elem));\n"
"\t\t" C_LOCAL_PTRCALL_ARGS ".set(");
p_output.push_back(real_argc_str);
- p_output.push_back(" + i, &varargs.write[i]);\n\t" CLOSE_BLOCK);
+ p_output.push_back(" + i, &varargs.get(i));\n\t" CLOSE_BLOCK);
} else {
p_output.push_back(c_in_statements);
p_output.push_back("\tconst void* " C_LOCAL_PTRCALL_ARGS "[");
@@ -1580,7 +2040,7 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte
}
p_output.push_back(CS_PARAM_METHODBIND "->call(" CS_PARAM_INSTANCE ", ");
- p_output.push_back(p_imethod.arguments.size() ? "(const Variant**)" C_LOCAL_PTRCALL_ARGS ".ptr()" : "NULL");
+ p_output.push_back(p_imethod.arguments.size() ? C_LOCAL_PTRCALL_ARGS ".ptr()" : "NULL");
p_output.push_back(", total_length, vcall_error);\n");
// See the comment on the C_LOCAL_VARARG_RET declaration
@@ -1724,7 +2184,6 @@ void BindingsGenerator::_populate_object_type_interfaces() {
PropertyInterface iprop;
iprop.cname = property.name;
- iprop.proxy_name = escape_csharp_keyword(snake_to_pascal_case(iprop.cname));
iprop.setter = ClassDB::get_property_setter(type_cname, iprop.cname);
iprop.getter = ClassDB::get_property_getter(type_cname, iprop.cname);
@@ -1732,6 +2191,8 @@ void BindingsGenerator::_populate_object_type_interfaces() {
iprop.index = ClassDB::get_property_index(type_cname, iprop.cname, &valid);
ERR_FAIL_COND(!valid);
+ iprop.proxy_name = escape_csharp_keyword(snake_to_pascal_case(iprop.cname));
+
// Prevent property and enclosing type from sharing the same name
if (iprop.proxy_name == itype.proxy_name) {
if (verbose_output) {
@@ -1742,6 +2203,8 @@ void BindingsGenerator::_populate_object_type_interfaces() {
iprop.proxy_name += "_";
}
+ iprop.proxy_name = iprop.proxy_name.replace("/", "__"); // Some members have a slash...
+
iprop.prop_doc = NULL;
for (int i = 0; i < itype.class_doc->properties.size(); i++) {
@@ -1883,8 +2346,8 @@ void BindingsGenerator::_populate_object_type_interfaces() {
}
if (!imethod.is_virtual && imethod.name[0] == '_') {
- for (const List<PropertyInterface>::Element *E = itype.properties.front(); E; E = E->next()) {
- const PropertyInterface &iprop = E->get();
+ for (const List<PropertyInterface>::Element *F = itype.properties.front(); F; F = F->next()) {
+ const PropertyInterface &iprop = F->get();
if (iprop.setter == imethod.name || iprop.getter == imethod.name) {
imethod.is_internal = true;
@@ -2034,6 +2497,7 @@ void BindingsGenerator::_default_argument_from_variant(const Variant &p_val, Arg
r_iarg.default_argument = "null";
break;
}
+ FALLTHROUGH;
case Variant::DICTIONARY:
case Variant::_RID:
r_iarg.default_argument = "new %s()";
@@ -2346,9 +2810,9 @@ void BindingsGenerator::_populate_global_constants() {
if (enum_name != StringName()) {
EnumInterface ienum(enum_name);
- List<EnumInterface>::Element *match = global_enums.find(ienum);
- if (match) {
- match->get().constants.push_back(iconstant);
+ List<EnumInterface>::Element *enum_match = global_enums.find(ienum);
+ if (enum_match) {
+ enum_match->get().constants.push_back(iconstant);
} else {
ienum.constants.push_back(iconstant);
global_enums.push_back(ienum);
diff --git a/modules/mono/editor/bindings_generator.h b/modules/mono/editor/bindings_generator.h
index 8a1c942f6b..42071f9c0d 100644
--- a/modules/mono/editor/bindings_generator.h
+++ b/modules/mono/editor/bindings_generator.h
@@ -87,8 +87,13 @@ class BindingsGenerator {
StringName cname;
bool is_enum;
- TypeReference() {
- is_enum = false;
+ TypeReference() :
+ is_enum(false) {
+ }
+
+ TypeReference(const StringName &p_cname) :
+ cname(p_cname),
+ is_enum(false) {
}
};
@@ -321,6 +326,15 @@ class BindingsGenerator {
return NULL;
}
+ const PropertyInterface *find_property_by_name(const StringName &p_cname) const {
+ for (const List<PropertyInterface>::Element *E = properties.front(); E; E = E->next()) {
+ if (E->get().cname == p_cname)
+ return &E->get();
+ }
+
+ return NULL;
+ }
+
const PropertyInterface *find_property_by_proxy_name(const String &p_proxy_name) const {
for (const List<PropertyInterface>::Element *E = properties.front(); E; E = E->next()) {
if (E->get().proxy_name == p_proxy_name)
@@ -482,6 +496,8 @@ class BindingsGenerator {
StringName type_VarArg;
StringName type_Object;
StringName type_Reference;
+ StringName type_String;
+ StringName type_at_GlobalScope;
StringName enum_Error;
NameCache() {
@@ -493,6 +509,8 @@ class BindingsGenerator {
type_VarArg = StaticCString::create("VarArg");
type_Object = StaticCString::create("Object");
type_Reference = StaticCString::create("Reference");
+ type_String = StaticCString::create("String");
+ type_at_GlobalScope = StaticCString::create("@GlobalScope");
enum_Error = StaticCString::create("Error");
}
@@ -511,6 +529,15 @@ class BindingsGenerator {
return NULL;
}
+ const ConstantInterface *find_constant_by_name(const String &p_name, const List<ConstantInterface> &p_constants) const {
+ for (const List<ConstantInterface>::Element *E = p_constants.front(); E; E = E->next()) {
+ if (E->get().name == p_name)
+ return &E->get();
+ }
+
+ return NULL;
+ }
+
inline String get_unique_sig(const TypeInterface &p_type) {
if (p_type.is_reference)
return "Ref";
@@ -522,6 +549,8 @@ class BindingsGenerator {
return p_type.name;
}
+ String bbcode_to_xml(const String &p_bbcode, const TypeInterface *p_itype);
+
int _determine_enum_prefix(const EnumInterface &p_ienum);
void _apply_prefix_to_enum_constants(EnumInterface &p_ienum, int p_prefix_length);
diff --git a/modules/mono/editor/godotsharp_builds.cpp b/modules/mono/editor/godotsharp_builds.cpp
index 5e1c9875f0..00c780d1b7 100644
--- a/modules/mono/editor/godotsharp_builds.cpp
+++ b/modules/mono/editor/godotsharp_builds.cpp
@@ -195,6 +195,11 @@ MonoBoolean godot_icall_BuildInstance_get_UsingMonoMSBuildOnWindows() {
#endif
}
+MonoBoolean godot_icall_BuildInstance_get_PrintBuildOutput() {
+
+ return (bool)EDITOR_GET("mono/builds/print_build_output");
+}
+
void GodotSharpBuilds::register_internal_calls() {
static bool registered = false;
@@ -205,6 +210,7 @@ void GodotSharpBuilds::register_internal_calls() {
mono_add_internal_call("GodotSharpTools.Build.BuildInstance::godot_icall_BuildInstance_get_MSBuildPath", (void *)godot_icall_BuildInstance_get_MSBuildPath);
mono_add_internal_call("GodotSharpTools.Build.BuildInstance::godot_icall_BuildInstance_get_MonoWindowsBinDir", (void *)godot_icall_BuildInstance_get_MonoWindowsBinDir);
mono_add_internal_call("GodotSharpTools.Build.BuildInstance::godot_icall_BuildInstance_get_UsingMonoMSBuildOnWindows", (void *)godot_icall_BuildInstance_get_UsingMonoMSBuildOnWindows);
+ mono_add_internal_call("GodotSharpTools.Build.BuildInstance::godot_icall_BuildInstance_get_PrintBuildOutput", (void *)godot_icall_BuildInstance_get_PrintBuildOutput);
}
void GodotSharpBuilds::show_build_error_dialog(const String &p_message) {
@@ -457,6 +463,8 @@ GodotSharpBuilds::GodotSharpBuilds() {
"," PROP_NAME_MSBUILD_VS
#endif
"," PROP_NAME_XBUILD));
+
+ EDITOR_DEF("mono/builds/print_build_output", false);
}
GodotSharpBuilds::~GodotSharpBuilds() {
diff --git a/modules/mono/editor/godotsharp_editor.cpp b/modules/mono/editor/godotsharp_editor.cpp
index 17e29fba19..921b9f987b 100644
--- a/modules/mono/editor/godotsharp_editor.cpp
+++ b/modules/mono/editor/godotsharp_editor.cpp
@@ -167,9 +167,6 @@ void GodotSharpEditor::_remove_create_sln_menu_option() {
menu_popup->remove_item(menu_popup->get_item_index(MENU_CREATE_SLN));
- if (menu_popup->get_item_count() == 0)
- menu_button->hide();
-
bottom_panel_btn->show();
}
@@ -188,6 +185,16 @@ void GodotSharpEditor::_toggle_about_dialog_on_start(bool p_enabled) {
}
}
+void GodotSharpEditor::_build_solution_pressed() {
+
+ if (!FileAccess::exists(GodotSharpDirs::get_project_sln_path())) {
+ if (!_create_project_solution())
+ return; // Failed to create solution
+ }
+
+ MonoBottomPanel::get_singleton()->call("_build_project_pressed");
+}
+
void GodotSharpEditor::_menu_option_pressed(int p_id) {
switch (p_id) {
@@ -223,6 +230,7 @@ void GodotSharpEditor::_notification(int p_notification) {
void GodotSharpEditor::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("_build_solution_pressed"), &GodotSharpEditor::_build_solution_pressed);
ClassDB::bind_method(D_METHOD("_create_project_solution"), &GodotSharpEditor::_create_project_solution);
ClassDB::bind_method(D_METHOD("_make_api_solutions_if_needed"), &GodotSharpEditor::_make_api_solutions_if_needed);
ClassDB::bind_method(D_METHOD("_remove_create_sln_menu_option"), &GodotSharpEditor::_remove_create_sln_menu_option);
@@ -277,43 +285,23 @@ Error GodotSharpEditor::open_in_external_editor(const Ref<Script> &p_script, int
// TODO: Use initializer lists once C++11 is allowed
- // Try with hint paths
- static Vector<String> hint_paths;
-#ifdef WINDOWS_ENABLED
- if (hint_paths.empty()) {
- hint_paths.push_back(OS::get_singleton()->get_environment("ProgramFiles") + "\\Microsoft VS Code\\Code.exe");
- if (sizeof(size_t) == 8) {
- hint_paths.push_back(OS::get_singleton()->get_environment("ProgramFiles(x86)") + "\\Microsoft VS Code\\Code.exe");
- }
+ static Vector<String> vscode_names;
+ if (vscode_names.empty()) {
+ vscode_names.push_back("code");
+ vscode_names.push_back("code-oss");
+ vscode_names.push_back("vscode");
+ vscode_names.push_back("vscode-oss");
+ vscode_names.push_back("visual-studio-code");
+ vscode_names.push_back("visual-studio-code-oss");
}
-#endif
- for (int i = 0; i < hint_paths.size(); i++) {
- vscode_path = hint_paths[i];
- if (FileAccess::exists(vscode_path)) {
+ for (int i = 0; i < vscode_names.size(); i++) {
+ vscode_path = path_which(vscode_names[i]);
+ if (!vscode_path.empty()) {
found = true;
break;
}
}
- if (!found) {
- static Vector<String> vscode_names;
- if (vscode_names.empty()) {
- vscode_names.push_back("code");
- vscode_names.push_back("code-oss");
- vscode_names.push_back("vscode");
- vscode_names.push_back("vscode-oss");
- vscode_names.push_back("visual-studio-code");
- vscode_names.push_back("visual-studio-code-oss");
- }
- for (int i = 0; i < vscode_names.size(); i++) {
- vscode_path = path_which(vscode_names[i]);
- if (!vscode_path.empty()) {
- found = true;
- break;
- }
- }
- }
-
if (!found)
vscode_path.clear(); // Not found, clear so next time the empty() check is enough
}
@@ -433,9 +421,12 @@ GodotSharpEditor::GodotSharpEditor(EditorNode *p_editor) {
editor->add_child(memnew(MonoReloadNode));
- menu_button = memnew(MenuButton);
- menu_button->set_text(TTR("Mono"));
- menu_popup = menu_button->get_popup();
+ menu_popup = memnew(PopupMenu);
+ menu_popup->hide();
+ menu_popup->set_as_toplevel(true);
+ menu_popup->set_pass_on_modal_close_click(false);
+
+ editor->add_tool_submenu_item("Mono", menu_popup);
// TODO: Remove or edit this info dialog once Mono support is no longer in alpha
{
@@ -466,12 +457,12 @@ GodotSharpEditor::GodotSharpEditor(EditorNode *p_editor) {
about_label->set_v_size_flags(Control::SIZE_EXPAND_FILL);
about_label->set_autowrap(true);
String about_text =
- String("C# support in Godot Engine is a brand new feature and a work in progress.\n") +
- "It is currently in an alpha stage and is not suitable for use in production.\n\n" +
- "As of Godot 3.1, C# support is not feature-complete and may crash in some situations. " +
- "Bugs and usability issues will be addressed gradually over future 3.x releases, " +
- "including compatibility breaking changes as new features are implemented for a better overall C# experience.\n\n" +
- "If you experience issues with this Mono build, please report them on Godot's issue tracker with details about your system, Mono version, IDE, etc:\n\n" +
+ String("C# support in Godot Engine is in late alpha stage and, while already usable, ") +
+ "it is not meant for use in production.\n\n" +
+ "Projects can be exported to Linux, macOS and Windows, but not yet to mobile or web platforms. " +
+ "Bugs and usability issues will be addressed gradually over future releases, " +
+ "potentially including compatibility breaking changes as new features are implemented for a better overall C# experience.\n\n" +
+ "If you experience issues with this Mono build, please report them on Godot's issue tracker with details about your system, MSBuild version, IDE, etc.:\n\n" +
" https://github.com/godotengine/godot/issues\n\n" +
"Your critical feedback at this stage will play a great role in shaping the C# support in future releases, so thank you!";
about_label->set_text(about_text);
@@ -498,10 +489,12 @@ GodotSharpEditor::GodotSharpEditor(EditorNode *p_editor) {
menu_popup->connect("id_pressed", this, "_menu_option_pressed");
- if (menu_popup->get_item_count() == 0)
- menu_button->hide();
-
- editor->get_menu_hb()->add_child(menu_button);
+ ToolButton *build_button = memnew(ToolButton);
+ build_button->set_text("Build");
+ build_button->set_tooltip("Build solution");
+ build_button->set_focus_mode(Control::FOCUS_NONE);
+ build_button->connect("pressed", this, "_build_solution_pressed");
+ editor->get_menu_hb()->add_child(build_button);
// External editor settings
EditorSettings *ed_settings = EditorSettings::get_singleton();
diff --git a/modules/mono/editor/godotsharp_editor.h b/modules/mono/editor/godotsharp_editor.h
index c9744a9eed..cf0d2aec84 100644
--- a/modules/mono/editor/godotsharp_editor.h
+++ b/modules/mono/editor/godotsharp_editor.h
@@ -65,6 +65,8 @@ class GodotSharpEditor : public Node {
void _menu_option_pressed(int p_id);
+ void _build_solution_pressed();
+
static GodotSharpEditor *singleton;
protected:
diff --git a/modules/mono/editor/godotsharp_export.cpp b/modules/mono/editor/godotsharp_export.cpp
index 7e2487a6e7..ee5fed1a0c 100644
--- a/modules/mono/editor/godotsharp_export.cpp
+++ b/modules/mono/editor/godotsharp_export.cpp
@@ -194,8 +194,8 @@ Error GodotSharpExport::_get_assembly_dependencies(GDMonoAssembly *p_assembly, c
String path;
bool has_extension = ref_name.ends_with(".dll") || ref_name.ends_with(".exe");
- for (int i = 0; i < p_search_dirs.size(); i++) {
- const String &search_dir = p_search_dirs[i];
+ for (int j = 0; j < p_search_dirs.size(); j++) {
+ const String &search_dir = p_search_dirs[j];
if (has_extension) {
path = search_dir.plus_file(ref_name);
diff --git a/modules/mono/editor/mono_bottom_panel.cpp b/modules/mono/editor/mono_bottom_panel.cpp
index cc9822e319..21ce9ca5c4 100644
--- a/modules/mono/editor/mono_bottom_panel.cpp
+++ b/modules/mono/editor/mono_bottom_panel.cpp
@@ -125,9 +125,14 @@ void MonoBottomPanel::_build_tabs_item_selected(int p_idx) {
void MonoBottomPanel::_build_tabs_nothing_selected() {
- if (build_tabs->get_tab_count() != 0) // just in case
+ if (build_tabs->get_tab_count() != 0) { // just in case
build_tabs->set_visible(false);
+ // This callback is called when clicking on the empty space of the list.
+ // ItemList won't deselect the items automatically, so we must do it ourselves.
+ build_tabs_list->unselect_all();
+ }
+
warnings_btn->set_visible(false);
errors_btn->set_visible(false);
view_log_btn->set_visible(false);
diff --git a/modules/mono/editor/mono_bottom_panel.h b/modules/mono/editor/mono_bottom_panel.h
index d3109592a9..406e46f7ce 100644
--- a/modules/mono/editor/mono_bottom_panel.h
+++ b/modules/mono/editor/mono_bottom_panel.h
@@ -51,8 +51,8 @@ class MonoBottomPanel : public VBoxContainer {
ItemList *build_tabs_list;
TabContainer *build_tabs;
- Button *warnings_btn;
- Button *errors_btn;
+ ToolButton *warnings_btn;
+ ToolButton *errors_btn;
Button *view_log_btn;
void _update_build_tabs_list();
diff --git a/modules/mono/editor/script_class_parser.cpp b/modules/mono/editor/script_class_parser.cpp
index 1281ed669f..dfb652a7aa 100644
--- a/modules/mono/editor/script_class_parser.cpp
+++ b/modules/mono/editor/script_class_parser.cpp
@@ -266,6 +266,20 @@ Error ScriptClassParser::_skip_generic_type_params() {
if (tk == TK_IDENTIFIER) {
tk = get_token();
+ // Type specifications can end with "?" to denote nullable types, such as IList<int?>
+ if (tk == TK_SYMBOL) {
+ tk = get_token();
+ if (value.operator String() != "?") {
+ error_str = "Expected " + get_token_name(TK_IDENTIFIER) + ", found unexpected symbol '" + value + "'";
+ error = true;
+ return ERR_PARSE_ERROR;
+ }
+ if (tk != TK_OP_GREATER && tk != TK_COMMA) {
+ error_str = "Nullable type symbol '?' is only allowed after an identifier, but found " + get_token_name(tk) + " next.";
+ error = true;
+ return ERR_PARSE_ERROR;
+ }
+ }
if (tk == TK_PERIOD) {
while (true) {
@@ -322,6 +336,15 @@ Error ScriptClassParser::_parse_type_full_name(String &r_full_name) {
r_full_name += String(value);
+ if (code[idx] == '<') {
+ idx++;
+
+ // We don't mind if the base is generic, but we skip it any ways since this information is not needed
+ Error err = _skip_generic_type_params();
+ if (err)
+ return err;
+ }
+
if (code[idx] != '.') // We only want to take the next token if it's a period
return OK;
@@ -344,22 +367,12 @@ Error ScriptClassParser::_parse_class_base(Vector<String> &r_base) {
Token tk = get_token();
- bool generic = false;
- if (tk == TK_OP_LESS) {
- Error err = _skip_generic_type_params();
- if (err)
- return err;
- // We don't add it to the base list if it's generic
- generic = true;
- tk = get_token();
- }
-
if (tk == TK_COMMA) {
- Error err = _parse_class_base(r_base);
+ err = _parse_class_base(r_base);
if (err)
return err;
} else if (tk == TK_IDENTIFIER && String(value) == "where") {
- Error err = _parse_type_constraints();
+ err = _parse_type_constraints();
if (err) {
return err;
}
@@ -373,9 +386,7 @@ Error ScriptClassParser::_parse_class_base(Vector<String> &r_base) {
return ERR_PARSE_ERROR;
}
- if (!generic) {
- r_base.push_back(name);
- }
+ r_base.push_back(name);
return OK;
}
@@ -567,7 +578,7 @@ Error ScriptClassParser::parse(const String &p_code) {
if (full_name.length())
full_name += ".";
full_name += class_decl.name;
- OS::get_singleton()->print(String("Ignoring generic class declaration: " + class_decl.name).utf8());
+ OS::get_singleton()->print("Ignoring generic class declaration: %s\n", class_decl.name.utf8().get_data());
}
}
} else if (tk == TK_IDENTIFIER && String(value) == "struct") {
diff --git a/modules/mono/glue/Managed/Files/Array.cs b/modules/mono/glue/Managed/Files/Array.cs
index d5a35d7ae0..1ee64f3b71 100644
--- a/modules/mono/glue/Managed/Files/Array.cs
+++ b/modules/mono/glue/Managed/Files/Array.cs
@@ -50,6 +50,9 @@ namespace Godot.Collections
internal IntPtr GetPtr()
{
+ if (disposed)
+ throw new ObjectDisposedException(GetType().FullName);
+
return safeHandle.DangerousGetHandle();
}
@@ -152,6 +155,11 @@ namespace Godot.Collections
godot_icall_Array_RemoveAt(GetPtr(), index);
}
+ public Error Resize(int newSize)
+ {
+ return godot_icall_Array_Resize(GetPtr(), newSize);
+ }
+
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
@@ -200,6 +208,9 @@ namespace Godot.Collections
internal extern static void godot_icall_Array_RemoveAt(IntPtr ptr, int index);
[MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static Error godot_icall_Array_Resize(IntPtr ptr, int newSize);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
internal extern static void godot_icall_Array_Generic_GetElementTypeInfo(Type elemType, out int elemTypeEncoding, out IntPtr elemTypeClass);
}
@@ -336,6 +347,11 @@ namespace Godot.Collections
objectArray.RemoveAt(index);
}
+ public Error Resize(int newSize)
+ {
+ return objectArray.Resize(newSize);
+ }
+
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
diff --git a/modules/mono/glue/Managed/Files/Basis.cs b/modules/mono/glue/Managed/Files/Basis.cs
index b318d96bb9..ac9576cebd 100644
--- a/modules/mono/glue/Managed/Files/Basis.cs
+++ b/modules/mono/glue/Managed/Files/Basis.cs
@@ -45,74 +45,119 @@ namespace Godot
new Basis(0f, -1f, 0f, 0f, 0f, -1f, 1f, 0f, 0f)
};
+ // NOTE: x, y and z are public-only. Use Column0, Column1 and Column2 internally.
+
+ /// <summary>
+ /// Returns the basis matrix’s x vector.
+ /// This is equivalent to <see cref="Column0"/>.
+ /// </summary>
public Vector3 x
{
- get { return GetAxis(0); }
- set { SetAxis(0, value); }
+ get => Column0;
+ set => Column0 = value;
}
+ /// <summary>
+ /// Returns the basis matrix’s y vector.
+ /// This is equivalent to <see cref="Column1"/>.
+ /// </summary>
public Vector3 y
{
- get { return GetAxis(1); }
- set { SetAxis(1, value); }
+
+ get => Column1;
+ set => Column1 = value;
}
+ /// <summary>
+ /// Returns the basis matrix’s z vector.
+ /// This is equivalent to <see cref="Column2"/>.
+ /// </summary>
public Vector3 z
{
- get { return GetAxis(2); }
- set { SetAxis(2, value); }
+
+ get => Column2;
+ set => Column2 = value;
}
- private Vector3 _x;
- private Vector3 _y;
- private Vector3 _z;
+ public Vector3 Row0;
+ public Vector3 Row1;
+ public Vector3 Row2;
- public static Basis Identity
+ public Vector3 Column0
+ {
+ get => new Vector3(Row0.x, Row1.x, Row2.x);
+ set
+ {
+ this.Row0.x = value.x;
+ this.Row1.x = value.y;
+ this.Row2.x = value.z;
+ }
+ }
+ public Vector3 Column1
{
- get { return identity; }
+ get => new Vector3(Row0.y, Row1.y, Row2.y);
+ set
+ {
+ this.Row0.y = value.x;
+ this.Row1.y = value.y;
+ this.Row2.y = value.z;
+ }
+ }
+ public Vector3 Column2
+ {
+ get => new Vector3(Row0.z, Row1.z, Row2.z);
+ set
+ {
+ this.Row0.z = value.x;
+ this.Row1.z = value.y;
+ this.Row2.z = value.z;
+ }
}
+ public static Basis Identity => identity;
+
public Vector3 Scale
{
get
{
- return new Vector3
+ real_t detSign = Mathf.Sign(Determinant());
+ return detSign * new Vector3
(
- new Vector3(this[0, 0], this[1, 0], this[2, 0]).Length(),
- new Vector3(this[0, 1], this[1, 1], this[2, 1]).Length(),
- new Vector3(this[0, 2], this[1, 2], this[2, 2]).Length()
+ new Vector3(this.Row0[0], this.Row1[0], this.Row2[0]).Length(),
+ new Vector3(this.Row0[1], this.Row1[1], this.Row2[1]).Length(),
+ new Vector3(this.Row0[2], this.Row1[2], this.Row2[2]).Length()
);
}
}
- public Vector3 this[int index]
+ public Vector3 this[int columnIndex]
{
get
{
- switch (index)
+ switch (columnIndex)
{
case 0:
- return _x;
+ return Column0;
case 1:
- return _y;
+ return Column1;
case 2:
- return _z;
+ return Column2;
default:
throw new IndexOutOfRangeException();
}
}
set
{
- switch (index)
+ switch (columnIndex)
{
case 0:
- _x = value;
+ Column0 = value;
return;
case 1:
- _y = value;
+ Column1 = value;
return;
case 2:
- _z = value;
+ Column2 = value;
return;
default:
throw new IndexOutOfRangeException();
@@ -120,51 +165,53 @@ namespace Godot
}
}
- public real_t this[int index, int axis]
+ public real_t this[int columnIndex, int rowIndex]
{
get
{
- switch (index)
+ switch (columnIndex)
{
case 0:
- return _x[axis];
+ return Column0[rowIndex];
case 1:
- return _y[axis];
+ return Column1[rowIndex];
case 2:
- return _z[axis];
+ return Column2[rowIndex];
default:
throw new IndexOutOfRangeException();
}
}
set
{
- switch (index)
+ switch (columnIndex)
{
case 0:
- _x[axis] = value;
+ {
+ var column0 = Column0;
+ column0[rowIndex] = value;
+ Column0 = column0;
return;
+ }
case 1:
- _y[axis] = value;
+ {
+ var column1 = Column1;
+ column1[rowIndex] = value;
+ Column1 = column1;
return;
+ }
case 2:
- _z[axis] = value;
+ {
+ var column2 = Column2;
+ column2[rowIndex] = value;
+ Column2 = column2;
return;
+ }
default:
throw new IndexOutOfRangeException();
}
}
}
- internal static Basis CreateFromAxes(Vector3 xAxis, Vector3 yAxis, Vector3 zAxis)
- {
- return new Basis
- (
- xAxis.x, yAxis.x, zAxis.x,
- xAxis.y, yAxis.y, zAxis.y,
- xAxis.z, yAxis.z, zAxis.z
- );
- }
-
internal Quat RotationQuat()
{
Basis orthonormalizedBasis = Orthonormalized();
@@ -191,29 +238,19 @@ namespace Godot
private void SetDiagonal(Vector3 diagonal)
{
- _x = new Vector3(diagonal.x, 0, 0);
- _y = new Vector3(0, diagonal.y, 0);
- _z = new Vector3(0, 0, diagonal.z);
+ Row0 = new Vector3(diagonal.x, 0, 0);
+ Row1 = new Vector3(0, diagonal.y, 0);
+ Row2 = new Vector3(0, 0, diagonal.z);
}
public real_t Determinant()
{
- return this[0, 0] * (this[1, 1] * this[2, 2] - this[2, 1] * this[1, 2]) -
- this[1, 0] * (this[0, 1] * this[2, 2] - this[2, 1] * this[0, 2]) +
- this[2, 0] * (this[0, 1] * this[1, 2] - this[1, 1] * this[0, 2]);
- }
+ real_t cofac00 = Row1[1] * Row2[2] - Row1[2] * Row2[1];
+ real_t cofac10 = Row1[2] * Row2[0] - Row1[0] * Row2[2];
+ real_t cofac20 = Row1[0] * Row2[1] - Row1[1] * Row2[0];
- public Vector3 GetAxis(int axis)
- {
- return new Vector3(this[0, axis], this[1, axis], this[2, axis]);
- }
-
- public void SetAxis(int axis, Vector3 value)
- {
- this[0, axis] = value.x;
- this[1, axis] = value.y;
- this[2, axis] = value.z;
+ return Row0[0] * cofac00 + Row0[1] * cofac10 + Row0[2] * cofac20;
}
public Vector3 GetEuler()
@@ -223,32 +260,80 @@ namespace Godot
Vector3 euler;
euler.z = 0.0f;
- real_t mxy = m[1, 2];
-
+ real_t mxy = m.Row1[2];
if (mxy < 1.0f)
{
if (mxy > -1.0f)
{
euler.x = Mathf.Asin(-mxy);
- euler.y = Mathf.Atan2(m[0, 2], m[2, 2]);
- euler.z = Mathf.Atan2(m[1, 0], m[1, 1]);
+ euler.y = Mathf.Atan2(m.Row0[2], m.Row2[2]);
+ euler.z = Mathf.Atan2(m.Row1[0], m.Row1[1]);
}
else
{
euler.x = Mathf.Pi * 0.5f;
- euler.y = -Mathf.Atan2(-m[0, 1], m[0, 0]);
+ euler.y = -Mathf.Atan2(-m.Row0[1], m.Row0[0]);
}
}
else
{
euler.x = -Mathf.Pi * 0.5f;
- euler.y = -Mathf.Atan2(-m[0, 1], m[0, 0]);
+ euler.y = -Mathf.Atan2(-m.Row0[1], m.Row0[0]);
}
return euler;
}
+ public Vector3 GetRow(int index)
+ {
+ switch (index)
+ {
+ case 0:
+ return Row0;
+ case 1:
+ return Row1;
+ case 2:
+ return Row2;
+ default:
+ throw new IndexOutOfRangeException();
+ }
+ }
+
+ public void SetRow(int index, Vector3 value)
+ {
+ switch (index)
+ {
+ case 0:
+ Row0 = value;
+ return;
+ case 1:
+ Row1 = value;
+ return;
+ case 2:
+ Row2 = value;
+ return;
+ default:
+ throw new IndexOutOfRangeException();
+ }
+ }
+
+ public Vector3 GetColumn(int index)
+ {
+ return this[index];
+ }
+
+ public void SetColumn(int index, Vector3 value)
+ {
+ this[index] = value;
+ }
+
+ [Obsolete("GetAxis is deprecated. Use GetColumn instead.")]
+ public Vector3 GetAxis(int axis)
+ {
+ return new Vector3(this.Row0[axis], this.Row1[axis], this.Row2[axis]);
+ }
+
public int GetOrthogonalIndex()
{
var orth = this;
@@ -257,7 +342,9 @@ namespace Godot
{
for (int j = 0; j < 3; j++)
{
- real_t v = orth[i, j];
+ var row = orth.GetRow(i);
+
+ real_t v = row[j];
if (v > 0.5f)
v = 1.0f;
@@ -266,7 +353,9 @@ namespace Godot
else
v = 0f;
- orth[i, j] = v;
+ row[j] = v;
+
+ orth.SetRow(i, row);
}
}
@@ -281,57 +370,45 @@ namespace Godot
public Basis Inverse()
{
- var inv = this;
-
- real_t[] co = {
- inv[1, 1] * inv[2, 2] - inv[1, 2] * inv[2, 1],
- inv[1, 2] * inv[2, 0] - inv[1, 0] * inv[2, 2],
- inv[1, 0] * inv[2, 1] - inv[1, 1] * inv[2, 0]
- };
+ real_t cofac00 = Row1[1] * Row2[2] - Row1[2] * Row2[1];
+ real_t cofac10 = Row1[2] * Row2[0] - Row1[0] * Row2[2];
+ real_t cofac20 = Row1[0] * Row2[1] - Row1[1] * Row2[0];
- real_t det = inv[0, 0] * co[0] + inv[0, 1] * co[1] + inv[0, 2] * co[2];
+ real_t det = Row0[0] * cofac00 + Row0[1] * cofac10 + Row0[2] * cofac20;
if (det == 0)
- {
- return new Basis
- (
- real_t.NaN, real_t.NaN, real_t.NaN,
- real_t.NaN, real_t.NaN, real_t.NaN,
- real_t.NaN, real_t.NaN, real_t.NaN
- );
- }
+ throw new InvalidOperationException("Matrix determinant is zero and cannot be inverted.");
- real_t s = 1.0f / det;
+ real_t detInv = 1.0f / det;
- inv = new Basis
+ real_t cofac01 = Row0[2] * Row2[1] - Row0[1] * Row2[2];
+ real_t cofac02 = Row0[1] * Row1[2] - Row0[2] * Row1[1];
+ real_t cofac11 = Row0[0] * Row2[2] - Row0[2] * Row2[0];
+ real_t cofac12 = Row0[2] * Row1[0] - Row0[0] * Row1[2];
+ real_t cofac21 = Row0[1] * Row2[0] - Row0[0] * Row2[1];
+ real_t cofac22 = Row0[0] * Row1[1] - Row0[1] * Row1[0];
+
+ return new Basis
(
- co[0] * s,
- inv[0, 2] * inv[2, 1] - inv[0, 1] * inv[2, 2] * s,
- inv[0, 1] * inv[1, 2] - inv[0, 2] * inv[1, 1] * s,
- co[1] * s,
- inv[0, 0] * inv[2, 2] - inv[0, 2] * inv[2, 0] * s,
- inv[0, 2] * inv[1, 0] - inv[0, 0] * inv[1, 2] * s,
- co[2] * s,
- inv[0, 1] * inv[2, 0] - inv[0, 0] * inv[2, 1] * s,
- inv[0, 0] * inv[1, 1] - inv[0, 1] * inv[1, 0] * s
+ cofac00 * detInv, cofac01 * detInv, cofac02 * detInv,
+ cofac10 * detInv, cofac11 * detInv, cofac12 * detInv,
+ cofac20 * detInv, cofac21 * detInv, cofac22 * detInv
);
-
- return inv;
}
public Basis Orthonormalized()
{
- Vector3 xAxis = GetAxis(0);
- Vector3 yAxis = GetAxis(1);
- Vector3 zAxis = GetAxis(2);
+ Vector3 column0 = GetColumn(0);
+ Vector3 column1 = GetColumn(1);
+ Vector3 column2 = GetColumn(2);
- xAxis.Normalize();
- yAxis = yAxis - xAxis * xAxis.Dot(yAxis);
- yAxis.Normalize();
- zAxis = zAxis - xAxis * xAxis.Dot(zAxis) - yAxis * yAxis.Dot(zAxis);
- zAxis.Normalize();
+ column0.Normalize();
+ column1 = column1 - column0 * column0.Dot(column1);
+ column1.Normalize();
+ column2 = column2 - column0 * column0.Dot(column2) - column1 * column1.Dot(column2);
+ column2.Normalize();
- return CreateFromAxes(xAxis, yAxis, zAxis);
+ return new Basis(column0, column1, column2);
}
public Basis Rotated(Vector3 axis, real_t phi)
@@ -343,49 +420,49 @@ namespace Godot
{
var m = this;
- m[0, 0] *= scale.x;
- m[0, 1] *= scale.x;
- m[0, 2] *= scale.x;
- m[1, 0] *= scale.y;
- m[1, 1] *= scale.y;
- m[1, 2] *= scale.y;
- m[2, 0] *= scale.z;
- m[2, 1] *= scale.z;
- m[2, 2] *= scale.z;
+ m.Row0[0] *= scale.x;
+ m.Row0[1] *= scale.x;
+ m.Row0[2] *= scale.x;
+ m.Row1[0] *= scale.y;
+ m.Row1[1] *= scale.y;
+ m.Row1[2] *= scale.y;
+ m.Row2[0] *= scale.z;
+ m.Row2[1] *= scale.z;
+ m.Row2[2] *= scale.z;
return m;
}
public real_t Tdotx(Vector3 with)
{
- return this[0, 0] * with[0] + this[1, 0] * with[1] + this[2, 0] * with[2];
+ return this.Row0[0] * with[0] + this.Row1[0] * with[1] + this.Row2[0] * with[2];
}
public real_t Tdoty(Vector3 with)
{
- return this[0, 1] * with[0] + this[1, 1] * with[1] + this[2, 1] * with[2];
+ return this.Row0[1] * with[0] + this.Row1[1] * with[1] + this.Row2[1] * with[2];
}
public real_t Tdotz(Vector3 with)
{
- return this[0, 2] * with[0] + this[1, 2] * with[1] + this[2, 2] * with[2];
+ return this.Row0[2] * with[0] + this.Row1[2] * with[1] + this.Row2[2] * with[2];
}
public Basis Transposed()
{
var tr = this;
- real_t temp = tr[0, 1];
- tr[0, 1] = tr[1, 0];
- tr[1, 0] = temp;
+ real_t temp = tr.Row0[1];
+ tr.Row0[1] = tr.Row1[0];
+ tr.Row1[0] = temp;
- temp = tr[0, 2];
- tr[0, 2] = tr[2, 0];
- tr[2, 0] = temp;
+ temp = tr.Row0[2];
+ tr.Row0[2] = tr.Row2[0];
+ tr.Row2[0] = temp;
- temp = tr[1, 2];
- tr[1, 2] = tr[2, 1];
- tr[2, 1] = temp;
+ temp = tr.Row1[2];
+ tr.Row1[2] = tr.Row2[1];
+ tr.Row2[1] = temp;
return tr;
}
@@ -394,9 +471,9 @@ namespace Godot
{
return new Vector3
(
- this[0].Dot(v),
- this[1].Dot(v),
- this[2].Dot(v)
+ this.Row0.Dot(v),
+ this.Row1.Dot(v),
+ this.Row2.Dot(v)
);
}
@@ -404,60 +481,60 @@ namespace Godot
{
return new Vector3
(
- this[0, 0] * v.x + this[1, 0] * v.y + this[2, 0] * v.z,
- this[0, 1] * v.x + this[1, 1] * v.y + this[2, 1] * v.z,
- this[0, 2] * v.x + this[1, 2] * v.y + this[2, 2] * v.z
+ this.Row0[0] * v.x + this.Row1[0] * v.y + this.Row2[0] * v.z,
+ this.Row0[1] * v.x + this.Row1[1] * v.y + this.Row2[1] * v.z,
+ this.Row0[2] * v.x + this.Row1[2] * v.y + this.Row2[2] * v.z
);
}
public Quat Quat()
{
- real_t trace = _x[0] + _y[1] + _z[2];
+ real_t trace = Row0[0] + Row1[1] + Row2[2];
if (trace > 0.0f)
{
real_t s = Mathf.Sqrt(trace + 1.0f) * 2f;
real_t inv_s = 1f / s;
return new Quat(
- (_z[1] - _y[2]) * inv_s,
- (_x[2] - _z[0]) * inv_s,
- (_y[0] - _x[1]) * inv_s,
+ (Row2[1] - Row1[2]) * inv_s,
+ (Row0[2] - Row2[0]) * inv_s,
+ (Row1[0] - Row0[1]) * inv_s,
s * 0.25f
);
}
- if (_x[0] > _y[1] && _x[0] > _z[2])
+ if (Row0[0] > Row1[1] && Row0[0] > Row2[2])
{
- real_t s = Mathf.Sqrt(_x[0] - _y[1] - _z[2] + 1.0f) * 2f;
+ real_t s = Mathf.Sqrt(Row0[0] - Row1[1] - Row2[2] + 1.0f) * 2f;
real_t inv_s = 1f / s;
return new Quat(
s * 0.25f,
- (_x[1] + _y[0]) * inv_s,
- (_x[2] + _z[0]) * inv_s,
- (_z[1] - _y[2]) * inv_s
+ (Row0[1] + Row1[0]) * inv_s,
+ (Row0[2] + Row2[0]) * inv_s,
+ (Row2[1] - Row1[2]) * inv_s
);
}
- if (_y[1] > _z[2])
+ if (Row1[1] > Row2[2])
{
- real_t s = Mathf.Sqrt(-_x[0] + _y[1] - _z[2] + 1.0f) * 2f;
+ real_t s = Mathf.Sqrt(-Row0[0] + Row1[1] - Row2[2] + 1.0f) * 2f;
real_t inv_s = 1f / s;
return new Quat(
- (_x[1] + _y[0]) * inv_s,
+ (Row0[1] + Row1[0]) * inv_s,
s * 0.25f,
- (_y[2] + _z[1]) * inv_s,
- (_x[2] - _z[0]) * inv_s
+ (Row1[2] + Row2[1]) * inv_s,
+ (Row0[2] - Row2[0]) * inv_s
);
}
else
{
- real_t s = Mathf.Sqrt(-_x[0] - _y[1] + _z[2] + 1.0f) * 2f;
+ real_t s = Mathf.Sqrt(-Row0[0] - Row1[1] + Row2[2] + 1.0f) * 2f;
real_t inv_s = 1f / s;
return new Quat(
- (_x[2] + _z[0]) * inv_s,
- (_y[2] + _z[1]) * inv_s,
+ (Row0[2] + Row2[0]) * inv_s,
+ (Row1[2] + Row2[1]) * inv_s,
s * 0.25f,
- (_y[0] - _x[1]) * inv_s
+ (Row1[0] - Row0[1]) * inv_s
);
}
}
@@ -479,9 +556,9 @@ namespace Godot
real_t yz = quat.y * zs;
real_t zz = quat.z * zs;
- _x = new Vector3(1.0f - (yy + zz), xy - wz, xz + wy);
- _y = new Vector3(xy + wz, 1.0f - (xx + zz), yz - wx);
- _z = new Vector3(xz - wy, yz + wx, 1.0f - (xx + yy));
+ Row0 = new Vector3(1.0f - (yy + zz), xy - wz, xz + wy);
+ Row1 = new Vector3(xy + wz, 1.0f - (xx + zz), yz - wx);
+ Row2 = new Vector3(xz - wy, yz + wx, 1.0f - (xx + yy));
}
public Basis(Vector3 euler)
@@ -511,21 +588,21 @@ namespace Godot
real_t cosine = Mathf.Cos(phi);
real_t sine = Mathf.Sin(phi);
- _x = new Vector3
+ Row0 = new Vector3
(
axis_sq.x + cosine * (1.0f - axis_sq.x),
axis.x * axis.y * (1.0f - cosine) - axis.z * sine,
axis.z * axis.x * (1.0f - cosine) + axis.y * sine
);
- _y = new Vector3
+ Row1 = new Vector3
(
axis.x * axis.y * (1.0f - cosine) + axis.z * sine,
axis_sq.y + cosine * (1.0f - axis_sq.y),
axis.y * axis.z * (1.0f - cosine) - axis.x * sine
);
- _z = new Vector3
+ Row2 = new Vector3
(
axis.z * axis.x * (1.0f - cosine) - axis.y * sine,
axis.y * axis.z * (1.0f - cosine) + axis.x * sine,
@@ -533,32 +610,32 @@ namespace Godot
);
}
- public Basis(Vector3 xAxis, Vector3 yAxis, Vector3 zAxis)
+ public Basis(Vector3 column0, Vector3 column1, Vector3 column2)
{
- _x = new Vector3(xAxis.x, yAxis.x, zAxis.x);
- _y = new Vector3(xAxis.y, yAxis.y, zAxis.y);
- _z = new Vector3(xAxis.z, yAxis.z, zAxis.z);
+ Row0 = new Vector3(column0.x, column1.x, column2.x);
+ Row1 = new Vector3(column0.y, column1.y, column2.y);
+ Row2 = new Vector3(column0.z, column1.z, column2.z);
// Same as:
- // SetAxis(0, xAxis);
- // SetAxis(1, yAxis);
- // SetAxis(2, zAxis);
- // We need to assign the struct fields so we can't do that...
+ // Column0 = column0;
+ // Column1 = column1;
+ // Column2 = column2;
+ // We need to assign the struct fields here first so we can't do it that way...
}
internal Basis(real_t xx, real_t xy, real_t xz, real_t yx, real_t yy, real_t yz, real_t zx, real_t zy, real_t zz)
{
- _x = new Vector3(xx, xy, xz);
- _y = new Vector3(yx, yy, yz);
- _z = new Vector3(zx, zy, zz);
+ Row0 = new Vector3(xx, xy, xz);
+ Row1 = new Vector3(yx, yy, yz);
+ Row2 = new Vector3(zx, zy, zz);
}
public static Basis operator *(Basis left, Basis right)
{
return new Basis
(
- right.Tdotx(left[0]), right.Tdoty(left[0]), right.Tdotz(left[0]),
- right.Tdotx(left[1]), right.Tdoty(left[1]), right.Tdotz(left[1]),
- right.Tdotx(left[2]), right.Tdoty(left[2]), right.Tdotz(left[2])
+ right.Tdotx(left.Row0), right.Tdoty(left.Row0), right.Tdotz(left.Row0),
+ right.Tdotx(left.Row1), right.Tdoty(left.Row1), right.Tdotz(left.Row1),
+ right.Tdotx(left.Row2), right.Tdoty(left.Row2), right.Tdotz(left.Row2)
);
}
@@ -584,21 +661,21 @@ namespace Godot
public bool Equals(Basis other)
{
- return _x.Equals(other[0]) && _y.Equals(other[1]) && _z.Equals(other[2]);
+ return Row0.Equals(other.Row0) && Row1.Equals(other.Row1) && Row2.Equals(other.Row2);
}
public override int GetHashCode()
{
- return _x.GetHashCode() ^ _y.GetHashCode() ^ _z.GetHashCode();
+ return Row0.GetHashCode() ^ Row1.GetHashCode() ^ Row2.GetHashCode();
}
public override string ToString()
{
return String.Format("({0}, {1}, {2})", new object[]
{
- _x.ToString(),
- _y.ToString(),
- _z.ToString()
+ Row0.ToString(),
+ Row1.ToString(),
+ Row2.ToString()
});
}
@@ -606,9 +683,9 @@ namespace Godot
{
return String.Format("({0}, {1}, {2})", new object[]
{
- _x.ToString(format),
- _y.ToString(format),
- _z.ToString(format)
+ Row0.ToString(format),
+ Row1.ToString(format),
+ Row2.ToString(format)
});
}
}
diff --git a/modules/mono/glue/Managed/Files/DebuggingUtils.cs b/modules/mono/glue/Managed/Files/DebuggingUtils.cs
index b27816084e..edfe3464ec 100644
--- a/modules/mono/glue/Managed/Files/DebuggingUtils.cs
+++ b/modules/mono/glue/Managed/Files/DebuggingUtils.cs
@@ -19,6 +19,12 @@ namespace Godot
sb.Append(" ");
}
+ public static void InstallTraceListener()
+ {
+ Trace.Listeners.Clear();
+ Trace.Listeners.Add(new GodotTraceListener());
+ }
+
public static void GetStackFrameInfo(StackFrame frame, out string fileName, out int fileLineNumber, out string methodDecl)
{
fileName = frame.GetFileName();
diff --git a/modules/mono/glue/Managed/Files/Dictionary.cs b/modules/mono/glue/Managed/Files/Dictionary.cs
index 7695f03cd6..fb4521065f 100644
--- a/modules/mono/glue/Managed/Files/Dictionary.cs
+++ b/modules/mono/glue/Managed/Files/Dictionary.cs
@@ -54,6 +54,9 @@ namespace Godot.Collections
internal IntPtr GetPtr()
{
+ if (disposed)
+ throw new ObjectDisposedException(GetType().FullName);
+
return safeHandle.DangerousGetHandle();
}
diff --git a/modules/mono/glue/Managed/Files/DynamicObject.cs b/modules/mono/glue/Managed/Files/DynamicObject.cs
new file mode 100644
index 0000000000..9504415664
--- /dev/null
+++ b/modules/mono/glue/Managed/Files/DynamicObject.cs
@@ -0,0 +1,213 @@
+
+using System;
+using System.Collections.Generic;
+using System.Dynamic;
+using System.Linq.Expressions;
+using System.Runtime.CompilerServices;
+
+namespace Godot
+{
+ /// <summary>
+ /// Represents an <see cref="Godot.Object"/> whose members can be dynamically accessed at runtime through the Variant API.
+ /// </summary>
+ /// <remarks>
+ /// <para>
+ /// The <see cref="Godot.DynamicGodotObject"/> class enables access to the Variant
+ /// members of a <see cref="Godot.Object"/> instance at runtime.
+ /// </para>
+ /// <para>
+ /// This allows accessing the class members using their original names in the engine as well as the members from the
+ /// script attached to the <see cref="Godot.Object"/>, regardless of the scripting language it was written in.
+ /// </para>
+ /// </remarks>
+ /// <example>
+ /// This sample shows how to use <see cref="Godot.DynamicGodotObject"/> to dynamically access the engine members of a <see cref="Godot.Object"/>.
+ /// <code>
+ /// dynamic sprite = GetNode("Sprite").DynamicGodotObject;
+ /// sprite.add_child(this);
+ ///
+ /// if ((sprite.hframes * sprite.vframes) > 0)
+ /// sprite.frame = 0;
+ /// </code>
+ /// </example>
+ /// <example>
+ /// This sample shows how to use <see cref="Godot.DynamicGodotObject"/> to dynamically access the members of the script attached to a <see cref="Godot.Object"/>.
+ /// <code>
+ /// dynamic childNode = GetNode("ChildNode").DynamicGodotObject;
+ ///
+ /// if (childNode.print_allowed)
+ /// {
+ /// childNode.message = "Hello from C#";
+ /// childNode.print_message(3);
+ /// }
+ /// </code>
+ /// The <c>ChildNode</c> node has the following GDScript script attached:
+ /// <code>
+ /// // # ChildNode.gd
+ /// // var print_allowed = true
+ /// // var message = ""
+ /// //
+ /// // func print_message(times):
+ /// // for i in times:
+ /// // print(message)
+ /// </code>
+ /// </example>
+ public class DynamicGodotObject : DynamicObject
+ {
+ /// <summary>
+ /// Gets the <see cref="Godot.Object"/> associated with this <see cref="Godot.DynamicGodotObject"/>.
+ /// </summary>
+ public Object Value { get; }
+
+ /// <summary>
+ /// Initializes a new instance of the <see cref="Godot.DynamicGodotObject"/> class.
+ /// </summary>
+ /// <param name="godotObject">
+ /// The <see cref="Godot.Object"/> that will be associated with this <see cref="Godot.DynamicGodotObject"/>.
+ /// </param>
+ /// <exception cref="System.ArgumentNullException">
+ /// Thrown when the <paramref name="godotObject"/> parameter is null.
+ /// </exception>
+ public DynamicGodotObject(Object godotObject)
+ {
+ if (godotObject == null)
+ throw new ArgumentNullException(nameof(godotObject));
+
+ this.Value = godotObject;
+ }
+
+ public override IEnumerable<string> GetDynamicMemberNames()
+ {
+ return godot_icall_DynamicGodotObject_SetMemberList(Object.GetPtr(Value));
+ }
+
+ public override bool TryBinaryOperation(BinaryOperationBinder binder, object arg, out object result)
+ {
+ switch (binder.Operation)
+ {
+ case ExpressionType.Equal:
+ case ExpressionType.NotEqual:
+ if (binder.ReturnType == typeof(bool) || binder.ReturnType.IsAssignableFrom(typeof(bool)))
+ {
+ if (arg == null)
+ {
+ bool boolResult = Object.IsInstanceValid(Value);
+
+ if (binder.Operation == ExpressionType.Equal)
+ boolResult = !boolResult;
+
+ result = boolResult;
+ return true;
+ }
+
+ if (arg is Object other)
+ {
+ bool boolResult = (Value == other);
+
+ if (binder.Operation == ExpressionType.NotEqual)
+ boolResult = !boolResult;
+
+ result = boolResult;
+ return true;
+ }
+ }
+
+ break;
+ default:
+ // We're not implementing operators <, <=, >, and >= (LessThan, LessThanOrEqual, GreaterThan, GreaterThanOrEqual).
+ // These are used on the actual pointers in variant_op.cpp. It's better to let the user do that explicitly.
+ break;
+ }
+
+ return base.TryBinaryOperation(binder, arg, out result);
+ }
+
+ public override bool TryConvert(ConvertBinder binder, out object result)
+ {
+ if (binder.Type == typeof(Object))
+ {
+ result = Value;
+ return true;
+ }
+
+ if (typeof(Object).IsAssignableFrom(binder.Type))
+ {
+ // Throws InvalidCastException when the cast fails
+ result = Convert.ChangeType(Value, binder.Type);
+ return true;
+ }
+
+ return base.TryConvert(binder, out result);
+ }
+
+ public override bool TryGetIndex(GetIndexBinder binder, object[] indexes, out object result)
+ {
+ if (indexes.Length == 1)
+ {
+ if (indexes[0] is string name)
+ {
+ return godot_icall_DynamicGodotObject_GetMember(Object.GetPtr(Value), name, out result);
+ }
+ }
+
+ return base.TryGetIndex(binder, indexes, out result);
+ }
+
+ public override bool TryGetMember(GetMemberBinder binder, out object result)
+ {
+ return godot_icall_DynamicGodotObject_GetMember(Object.GetPtr(Value), binder.Name, out result);
+ }
+
+ public override bool TryInvokeMember(InvokeMemberBinder binder, object[] args, out object result)
+ {
+ return godot_icall_DynamicGodotObject_InvokeMember(Object.GetPtr(Value), binder.Name, args, out result);
+ }
+
+ public override bool TrySetIndex(SetIndexBinder binder, object[] indexes, object value)
+ {
+ if (indexes.Length == 1)
+ {
+ if (indexes[0] is string name)
+ {
+ return godot_icall_DynamicGodotObject_SetMember(Object.GetPtr(Value), name, value);
+ }
+ }
+
+ return base.TrySetIndex(binder, indexes, value);
+ }
+
+ public override bool TrySetMember(SetMemberBinder binder, object value)
+ {
+ return godot_icall_DynamicGodotObject_SetMember(Object.GetPtr(Value), binder.Name, value);
+ }
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static string[] godot_icall_DynamicGodotObject_SetMemberList(IntPtr godotObject);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static bool godot_icall_DynamicGodotObject_InvokeMember(IntPtr godotObject, string name, object[] args, out object result);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static bool godot_icall_DynamicGodotObject_GetMember(IntPtr godotObject, string name, out object result);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static bool godot_icall_DynamicGodotObject_SetMember(IntPtr godotObject, string name, object value);
+
+ #region We don't override these methods
+
+ // Looks like this is not usable from C#
+ //public override bool TryCreateInstance(CreateInstanceBinder binder, object[] args, out object result);
+
+ // Object members cannot be deleted
+ //public override bool TryDeleteIndex(DeleteIndexBinder binder, object[] indexes);
+ //public override bool TryDeleteMember(DeleteMemberBinder binder);
+
+ // Invokation on the object itself, e.g.: obj(param)
+ //public override bool TryInvoke(InvokeBinder binder, object[] args, out object result);
+
+ // No unnary operations to handle
+ //public override bool TryUnaryOperation(UnaryOperationBinder binder, out object result);
+
+ #endregion
+ }
+}
diff --git a/modules/mono/glue/Managed/Files/GD.cs b/modules/mono/glue/Managed/Files/GD.cs
index 75a35a9eea..d968f8a78f 100644
--- a/modules/mono/glue/Managed/Files/GD.cs
+++ b/modules/mono/glue/Managed/Files/GD.cs
@@ -1,4 +1,5 @@
using System;
+using System.Collections.Generic;
using System.Runtime.CompilerServices;
#if REAL_T_IS_DOUBLE
using real_t = System.Double;
@@ -12,12 +13,12 @@ namespace Godot
{
public static partial class GD
{
- public static object Bytes2Var(byte[] bytes)
+ public static object Bytes2Var(byte[] bytes, bool allow_objects = false)
{
- return godot_icall_GD_bytes2var(bytes);
+ return godot_icall_GD_bytes2var(bytes, allow_objects);
}
- public static object Convert(object what, int type)
+ public static object Convert(object what, Variant.Type type)
{
return godot_icall_GD_convert(what, type);
}
@@ -50,7 +51,7 @@ namespace Godot
return godot_icall_GD_hash(var);
}
- public static Object InstanceFromId(int instanceId)
+ public static Object InstanceFromId(ulong instanceId)
{
return godot_icall_GD_instance_from_id(instanceId);
}
@@ -110,71 +111,62 @@ namespace Godot
godot_icall_GD_printt(what);
}
- public static int[] Range(int length)
+ public static double Randf()
{
- var ret = new int[length];
-
- for (int i = 0; i < length; i++)
- {
- ret[i] = i;
- }
-
- return ret;
+ return godot_icall_GD_randf();
}
- public static int[] Range(int from, int to)
+ public static uint Randi()
{
- if (to < from)
- return new int[0];
+ return godot_icall_GD_randi();
+ }
- var ret = new int[to - from];
+ public static void Randomize()
+ {
+ godot_icall_GD_randomize();
+ }
- for (int i = from; i < to; i++)
- {
- ret[i - from] = i;
- }
+ public static double RandRange(double from, double to)
+ {
+ return godot_icall_GD_rand_range(from, to);
+ }
- return ret;
+ public static uint RandSeed(ulong seed, out ulong newSeed)
+ {
+ return godot_icall_GD_rand_seed(seed, out newSeed);
}
- public static int[] Range(int from, int to, int increment)
+ public static IEnumerable<int> Range(int end)
{
- if (to < from && increment > 0)
- return new int[0];
- if (to > from && increment < 0)
- return new int[0];
+ return Range(0, end, 1);
+ }
- // Calculate count
- int count;
+ public static IEnumerable<int> Range(int start, int end)
+ {
+ return Range(start, end, 1);
+ }
- if (increment > 0)
- count = (to - from - 1) / increment + 1;
- else
- count = (from - to - 1) / -increment + 1;
+ public static IEnumerable<int> Range(int start, int end, int step)
+ {
+ if (end < start && step > 0)
+ yield break;
- var ret = new int[count];
+ if (end > start && step < 0)
+ yield break;
- if (increment > 0)
+ if (step > 0)
{
- int idx = 0;
- for (int i = from; i < to; i += increment)
- {
- ret[idx++] = i;
- }
+ for (int i = start; i < end; i += step)
+ yield return i;
}
else
{
- int idx = 0;
- for (int i = from; i > to; i += increment)
- {
- ret[idx++] = i;
- }
+ for (int i = start; i > end; i += step)
+ yield return i;
}
-
- return ret;
}
- public static void Seed(int seed)
+ public static void Seed(ulong seed)
{
godot_icall_GD_seed(seed);
}
@@ -194,9 +186,9 @@ namespace Godot
return godot_icall_GD_type_exists(type);
}
- public static byte[] Var2Bytes(object var)
+ public static byte[] Var2Bytes(object var, bool full_objects = false)
{
- return godot_icall_GD_var2bytes(var);
+ return godot_icall_GD_var2bytes(var, full_objects);
}
public static string Var2Str(object var)
@@ -205,16 +197,16 @@ namespace Godot
}
[MethodImpl(MethodImplOptions.InternalCall)]
- internal extern static object godot_icall_GD_bytes2var(byte[] bytes);
+ internal extern static object godot_icall_GD_bytes2var(byte[] bytes, bool allow_objects);
[MethodImpl(MethodImplOptions.InternalCall)]
- internal extern static object godot_icall_GD_convert(object what, int type);
+ internal extern static object godot_icall_GD_convert(object what, Variant.Type type);
[MethodImpl(MethodImplOptions.InternalCall)]
internal extern static int godot_icall_GD_hash(object var);
[MethodImpl(MethodImplOptions.InternalCall)]
- internal extern static Object godot_icall_GD_instance_from_id(int instance_id);
+ internal extern static Object godot_icall_GD_instance_from_id(ulong instance_id);
[MethodImpl(MethodImplOptions.InternalCall)]
internal extern static void godot_icall_GD_print(object[] what);
@@ -232,7 +224,22 @@ namespace Godot
internal extern static void godot_icall_GD_printt(object[] what);
[MethodImpl(MethodImplOptions.InternalCall)]
- internal extern static void godot_icall_GD_seed(int seed);
+ internal extern static double godot_icall_GD_randf();
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static uint godot_icall_GD_randi();
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_GD_randomize();
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static double godot_icall_GD_rand_range(double from, double to);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static uint godot_icall_GD_rand_seed(ulong seed, out ulong newSeed);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_GD_seed(ulong seed);
[MethodImpl(MethodImplOptions.InternalCall)]
internal extern static string godot_icall_GD_str(object[] what);
@@ -244,7 +251,7 @@ namespace Godot
internal extern static bool godot_icall_GD_type_exists(string type);
[MethodImpl(MethodImplOptions.InternalCall)]
- internal extern static byte[] godot_icall_GD_var2bytes(object what);
+ internal extern static byte[] godot_icall_GD_var2bytes(object what, bool full_objects);
[MethodImpl(MethodImplOptions.InternalCall)]
internal extern static string godot_icall_GD_var2str(object var);
diff --git a/modules/mono/glue/Managed/Files/GodotTraceListener.cs b/modules/mono/glue/Managed/Files/GodotTraceListener.cs
new file mode 100644
index 0000000000..f1a00ae0fa
--- /dev/null
+++ b/modules/mono/glue/Managed/Files/GodotTraceListener.cs
@@ -0,0 +1,37 @@
+using System;
+using System.Diagnostics;
+
+namespace Godot
+{
+ internal class GodotTraceListener : TraceListener
+ {
+ public override void Write(string message)
+ {
+ GD.PrintRaw(message);
+ }
+
+ public override void WriteLine(string message)
+ {
+ GD.Print(message);
+ }
+
+ public override void Fail(string message, string detailMessage)
+ {
+ GD.PrintErr("Assertion failed: ", message);
+ if (detailMessage != null)
+ {
+ GD.PrintErr(" Details: ", detailMessage);
+ }
+
+ try
+ {
+ var stackTrace = new StackTrace(true).ToString();
+ GD.PrintErr(stackTrace);
+ }
+ catch
+ {
+ // ignored
+ }
+ }
+ }
+}
diff --git a/modules/mono/glue/Managed/Files/Mathf.cs b/modules/mono/glue/Managed/Files/Mathf.cs
index dcab3c1ffc..5f5de12959 100644
--- a/modules/mono/glue/Managed/Files/Mathf.cs
+++ b/modules/mono/glue/Managed/Files/Mathf.cs
@@ -289,13 +289,13 @@ namespace Godot
public static int Wrap(int value, int min, int max)
{
int rng = max - min;
- return min + ((value - min) % rng + rng) % rng;
+ return rng != 0 ? min + ((value - min) % rng + rng) % rng : min;
}
public static real_t Wrap(real_t value, real_t min, real_t max)
{
real_t rng = max - min;
- return min + ((value - min) % rng + rng) % rng;
+ return !IsEqualApprox(rng, default(real_t)) ? min + ((value - min) % rng + rng) % rng : min;
}
}
}
diff --git a/modules/mono/glue/Managed/Files/MathfEx.cs b/modules/mono/glue/Managed/Files/MathfEx.cs
index 2ef02cc288..414762f7b1 100644
--- a/modules/mono/glue/Managed/Files/MathfEx.cs
+++ b/modules/mono/glue/Managed/Files/MathfEx.cs
@@ -35,5 +35,10 @@ namespace Godot
{
return (int)Math.Round(s);
}
+
+ public static bool IsEqualApprox(real_t a, real_t b, real_t ratio = Mathf.Epsilon)
+ {
+ return Abs(a - b) < ratio;
+ }
}
} \ No newline at end of file
diff --git a/modules/mono/glue/Managed/Files/NodePath.cs b/modules/mono/glue/Managed/Files/NodePath.cs
index 2c89bec87f..94a4ed1de9 100644
--- a/modules/mono/glue/Managed/Files/NodePath.cs
+++ b/modules/mono/glue/Managed/Files/NodePath.cs
@@ -3,7 +3,7 @@ using System.Runtime.CompilerServices;
namespace Godot
{
- public partial class NodePath : IDisposable
+ public sealed partial class NodePath : IDisposable
{
private bool disposed = false;
@@ -11,7 +11,13 @@ namespace Godot
internal static IntPtr GetPtr(NodePath instance)
{
- return instance == null ? IntPtr.Zero : instance.ptr;
+ if (instance == null)
+ return IntPtr.Zero;
+
+ if (instance.disposed)
+ throw new ObjectDisposedException(instance.GetType().FullName);
+
+ return instance.ptr;
}
~NodePath()
@@ -25,7 +31,7 @@ namespace Godot
GC.SuppressFinalize(this);
}
- protected virtual void Dispose(bool disposing)
+ private void Dispose(bool disposing)
{
if (disposed)
return;
@@ -49,7 +55,7 @@ namespace Godot
get { return ptr; }
}
- public NodePath() : this(string.Empty) {}
+ public NodePath() : this(string.Empty) { }
public NodePath(string path)
{
diff --git a/modules/mono/glue/Managed/Files/Object.base.cs b/modules/mono/glue/Managed/Files/Object.base.cs
index 30490a715f..e152d56871 100644
--- a/modules/mono/glue/Managed/Files/Object.base.cs
+++ b/modules/mono/glue/Managed/Files/Object.base.cs
@@ -30,7 +30,13 @@ namespace Godot
internal static IntPtr GetPtr(Object instance)
{
- return instance == null ? IntPtr.Zero : instance.ptr;
+ if (instance == null)
+ return IntPtr.Zero;
+
+ if (instance.disposed)
+ throw new ObjectDisposedException(instance.GetType().FullName);
+
+ return instance.ptr;
}
~Object()
@@ -67,11 +73,39 @@ namespace Godot
disposed = true;
}
+ /// <summary>
+ /// Returns a new <see cref="Godot.SignalAwaiter"/> awaiter configured to complete when the instance
+ /// <paramref name="source"/> emits the signal specified by the <paramref name="signal"/> parameter.
+ /// </summary>
+ /// <param name="source">
+ /// The instance the awaiter will be listening to.
+ /// </param>
+ /// <param name="signal">
+ /// The signal the awaiter will be waiting for.
+ /// </param>
+ /// <example>
+ /// This sample prints a message once every frame up to 100 times.
+ /// <code>
+ /// public override void _Ready()
+ /// {
+ /// for (int i = 0; i < 100; i++)
+ /// {
+ /// await ToSignal(GetTree(), "idle_frame");
+ /// GD.Print($"Frame {i}");
+ /// }
+ /// }
+ /// </code>
+ /// </example>
public SignalAwaiter ToSignal(Object source, string signal)
{
return new SignalAwaiter(source, signal, this);
}
+ /// <summary>
+ /// Gets a new <see cref="Godot.DynamicGodotObject"/> associated with this instance.
+ /// </summary>
+ public dynamic DynamicObject => new DynamicGodotObject(this);
+
[MethodImpl(MethodImplOptions.InternalCall)]
internal extern static IntPtr godot_icall_Object_Ctor(Object obj);
diff --git a/modules/mono/glue/Managed/Files/Quat.cs b/modules/mono/glue/Managed/Files/Quat.cs
index fd1ac01083..d0c15146a5 100644
--- a/modules/mono/glue/Managed/Files/Quat.cs
+++ b/modules/mono/glue/Managed/Files/Quat.cs
@@ -123,22 +123,23 @@ namespace Godot
// Calculate cosine
real_t cosom = x * b.x + y * b.y + z * b.z + w * b.w;
- var to1 = new real_t[4];
+ var to1 = new Quat();
// Adjust signs if necessary
if (cosom < 0.0)
{
- cosom = -cosom; to1[0] = -b.x;
- to1[1] = -b.y;
- to1[2] = -b.z;
- to1[3] = -b.w;
+ cosom = -cosom;
+ to1.x = -b.x;
+ to1.y = -b.y;
+ to1.z = -b.z;
+ to1.w = -b.w;
}
else
{
- to1[0] = b.x;
- to1[1] = b.y;
- to1[2] = b.z;
- to1[3] = b.w;
+ to1.x = b.x;
+ to1.y = b.y;
+ to1.z = b.z;
+ to1.w = b.w;
}
real_t sinom, scale0, scale1;
@@ -162,10 +163,10 @@ namespace Godot
// Calculate final values
return new Quat
(
- scale0 * x + scale1 * to1[0],
- scale0 * y + scale1 * to1[1],
- scale0 * z + scale1 * to1[2],
- scale0 * w + scale1 * to1[3]
+ scale0 * x + scale1 * to1.x,
+ scale0 * y + scale1 * to1.y,
+ scale0 * z + scale1 * to1.z,
+ scale0 * w + scale1 * to1.w
);
}
@@ -347,9 +348,9 @@ namespace Godot
public override bool Equals(object obj)
{
- if (obj is Vector2)
+ if (obj is Quat)
{
- return Equals((Vector2)obj);
+ return Equals((Quat)obj);
}
return false;
diff --git a/modules/mono/glue/Managed/Files/RID.cs b/modules/mono/glue/Managed/Files/RID.cs
index b862b8cac0..f1268c8518 100644
--- a/modules/mono/glue/Managed/Files/RID.cs
+++ b/modules/mono/glue/Managed/Files/RID.cs
@@ -3,7 +3,7 @@ using System.Runtime.CompilerServices;
namespace Godot
{
- public partial class RID : IDisposable
+ public sealed partial class RID : IDisposable
{
private bool disposed = false;
@@ -11,7 +11,13 @@ namespace Godot
internal static IntPtr GetPtr(RID instance)
{
- return instance == null ? IntPtr.Zero : instance.ptr;
+ if (instance == null)
+ return IntPtr.Zero;
+
+ if (instance.disposed)
+ throw new ObjectDisposedException(instance.GetType().FullName);
+
+ return instance.ptr;
}
~RID()
@@ -25,7 +31,7 @@ namespace Godot
GC.SuppressFinalize(this);
}
- protected virtual void Dispose(bool disposing)
+ private void Dispose(bool disposing)
{
if (disposed)
return;
diff --git a/modules/mono/glue/Managed/Files/Transform.cs b/modules/mono/glue/Managed/Files/Transform.cs
index fa85855edd..bd79144873 100644
--- a/modules/mono/glue/Managed/Files/Transform.cs
+++ b/modules/mono/glue/Managed/Files/Transform.cs
@@ -71,21 +71,21 @@ namespace Godot
{
// Make rotation matrix
// Z vector
- Vector3 zAxis = eye - target;
+ Vector3 column2 = eye - target;
- zAxis.Normalize();
+ column2.Normalize();
- Vector3 yAxis = up;
+ Vector3 column1 = up;
- Vector3 xAxis = yAxis.Cross(zAxis);
+ Vector3 column0 = column1.Cross(column2);
// Recompute Y = Z cross X
- yAxis = zAxis.Cross(xAxis);
+ column1 = column2.Cross(column0);
- xAxis.Normalize();
- yAxis.Normalize();
+ column0.Normalize();
+ column1.Normalize();
- basis = Basis.CreateFromAxes(xAxis, yAxis, zAxis);
+ basis = new Basis(column0, column1, column2);
origin = eye;
}
@@ -94,9 +94,9 @@ namespace Godot
{
return new Transform(basis, new Vector3
(
- origin[0] += basis[0].Dot(ofs),
- origin[1] += basis[1].Dot(ofs),
- origin[2] += basis[2].Dot(ofs)
+ origin[0] += basis.Row0.Dot(ofs),
+ origin[1] += basis.Row1.Dot(ofs),
+ origin[2] += basis.Row2.Dot(ofs)
));
}
@@ -104,9 +104,9 @@ namespace Godot
{
return new Vector3
(
- basis[0].Dot(v) + origin.x,
- basis[1].Dot(v) + origin.y,
- basis[2].Dot(v) + origin.z
+ basis.Row0.Dot(v) + origin.x,
+ basis.Row1.Dot(v) + origin.y,
+ basis.Row2.Dot(v) + origin.z
);
}
@@ -116,9 +116,9 @@ namespace Godot
return new Vector3
(
- basis[0, 0] * vInv.x + basis[1, 0] * vInv.y + basis[2, 0] * vInv.z,
- basis[0, 1] * vInv.x + basis[1, 1] * vInv.y + basis[2, 1] * vInv.z,
- basis[0, 2] * vInv.x + basis[1, 2] * vInv.y + basis[2, 2] * vInv.z
+ basis.Row0[0] * vInv.x + basis.Row1[0] * vInv.y + basis.Row2[0] * vInv.z,
+ basis.Row0[1] * vInv.x + basis.Row1[1] * vInv.y + basis.Row2[1] * vInv.z,
+ basis.Row0[2] * vInv.x + basis.Row1[2] * vInv.y + basis.Row2[2] * vInv.z
);
}
@@ -134,9 +134,9 @@ namespace Godot
public static Transform FlipZ { get { return _flipZ; } }
// Constructors
- public Transform(Vector3 xAxis, Vector3 yAxis, Vector3 zAxis, Vector3 origin)
+ public Transform(Vector3 column0, Vector3 column1, Vector3 column2, Vector3 origin)
{
- basis = Basis.CreateFromAxes(xAxis, yAxis, zAxis);
+ basis = new Basis(column0, column1, column2);
this.origin = origin;
}
diff --git a/modules/mono/glue/Managed/Files/Transform2D.cs b/modules/mono/glue/Managed/Files/Transform2D.cs
index df7ba3402d..f7bb41d523 100644
--- a/modules/mono/glue/Managed/Files/Transform2D.cs
+++ b/modules/mono/glue/Managed/Files/Transform2D.cs
@@ -53,11 +53,11 @@ namespace Godot
}
}
- public Vector2 this[int index]
+ public Vector2 this[int rowIndex]
{
get
{
- switch (index)
+ switch (rowIndex)
{
case 0:
return x;
@@ -71,7 +71,7 @@ namespace Godot
}
set
{
- switch (index)
+ switch (rowIndex)
{
case 0:
x = value;
@@ -88,30 +88,29 @@ namespace Godot
}
}
-
- public real_t this[int index, int axis]
+ public real_t this[int rowIndex, int columnIndex]
{
get
{
- switch (index)
+ switch (rowIndex)
{
case 0:
- return x[axis];
+ return x[columnIndex];
case 1:
- return y[axis];
+ return y[columnIndex];
default:
throw new IndexOutOfRangeException();
}
}
set
{
- switch (index)
+ switch (rowIndex)
{
case 0:
- x[axis] = value;
+ x[columnIndex] = value;
return;
case 1:
- y[axis] = value;
+ y[columnIndex] = value;
return;
default:
throw new IndexOutOfRangeException();
@@ -121,30 +120,23 @@ namespace Godot
public Transform2D AffineInverse()
{
- var inv = this;
-
real_t det = BasisDeterminant();
if (det == 0)
- {
- return new Transform2D
- (
- real_t.NaN, real_t.NaN,
- real_t.NaN, real_t.NaN,
- real_t.NaN, real_t.NaN
- );
- }
+ throw new InvalidOperationException("Matrix determinant is zero and cannot be inverted.");
- real_t detInv = 1.0f / det;
+ var inv = this;
- real_t temp = this[0, 0];
- this[0, 0] = this[1, 1];
- this[1, 1] = temp;
+ real_t temp = inv[0, 0];
+ inv[0, 0] = inv[1, 1];
+ inv[1, 1] = temp;
- this[0] *= new Vector2(detInv, -detInv);
- this[1] *= new Vector2(-detInv, detInv);
+ real_t detInv = 1.0f / det;
+
+ inv[0] *= new Vector2(detInv, -detInv);
+ inv[1] *= new Vector2(-detInv, detInv);
- this[2] = BasisXform(-this[2]);
+ inv[2] = BasisXform(-inv[2]);
return inv;
}
@@ -294,9 +286,9 @@ namespace Godot
private static readonly Transform2D _flipX = new Transform2D(-1, 0, 0, 1, 0, 0);
private static readonly Transform2D _flipY = new Transform2D(1, 0, 0, -1, 0, 0);
- public static Transform2D Identity { get { return _identity; } }
- public static Transform2D FlipX { get { return _flipX; } }
- public static Transform2D FlipY { get { return _flipY; } }
+ public static Transform2D Identity => _identity;
+ public static Transform2D FlipX => _flipX;
+ public static Transform2D FlipY => _flipY;
// Constructors
public Transform2D(Vector2 xAxis, Vector2 yAxis, Vector2 originPos)
@@ -325,12 +317,10 @@ namespace Godot
{
left.origin = left.Xform(right.origin);
- real_t x0, x1, y0, y1;
-
- x0 = left.Tdotx(right.x);
- x1 = left.Tdoty(right.x);
- y0 = left.Tdotx(right.y);
- y1 = left.Tdoty(right.y);
+ real_t x0 = left.Tdotx(right.x);
+ real_t x1 = left.Tdoty(right.x);
+ real_t y0 = left.Tdotx(right.y);
+ real_t y1 = left.Tdoty(right.y);
left.x.x = x0;
left.x.y = x1;
@@ -352,12 +342,7 @@ namespace Godot
public override bool Equals(object obj)
{
- if (obj is Transform2D)
- {
- return Equals((Transform2D)obj);
- }
-
- return false;
+ return obj is Transform2D transform2D && Equals(transform2D);
}
public bool Equals(Transform2D other)
diff --git a/modules/mono/glue/Managed/Files/Vector2.cs b/modules/mono/glue/Managed/Files/Vector2.cs
index ce41886bfc..73a3252fdb 100644
--- a/modules/mono/glue/Managed/Files/Vector2.cs
+++ b/modules/mono/glue/Managed/Files/Vector2.cs
@@ -84,7 +84,7 @@ namespace Godot
public real_t AngleToPoint(Vector2 to)
{
- return Mathf.Atan2(x - to.x, y - to.y);
+ return Mathf.Atan2(y - to.y, x - to.x);
}
public real_t Aspect()
diff --git a/modules/mono/glue/Managed/Managed.csproj b/modules/mono/glue/Managed/Managed.csproj
index 1f82dde5e7..61f738922b 100644
--- a/modules/mono/glue/Managed/Managed.csproj
+++ b/modules/mono/glue/Managed/Managed.csproj
@@ -11,7 +11,7 @@
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<DebugSymbols>true</DebugSymbols>
- <DebugType>full</DebugType>
+ <DebugType>portable</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
diff --git a/modules/mono/glue/arguments_vector.h b/modules/mono/glue/arguments_vector.h
new file mode 100644
index 0000000000..8c0f308c15
--- /dev/null
+++ b/modules/mono/glue/arguments_vector.h
@@ -0,0 +1,68 @@
+/*************************************************************************/
+/* arguments_vector.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef ARGUMENTS_VECTOR_H
+#define ARGUMENTS_VECTOR_H
+
+#include "core/os/memory.h"
+
+template <typename T, int POOL_SIZE = 5>
+struct ArgumentsVector {
+
+private:
+ T pool[POOL_SIZE];
+ T *_ptr;
+ int size;
+
+ ArgumentsVector();
+ ArgumentsVector(const ArgumentsVector &);
+
+public:
+ T *ptr() { return _ptr; }
+ T &get(int p_idx) { return _ptr[p_idx]; }
+ void set(int p_idx, const T &p_value) { _ptr[p_idx] = p_value; }
+
+ explicit ArgumentsVector(int p_size) :
+ size(p_size) {
+ if (p_size <= POOL_SIZE) {
+ _ptr = pool;
+ } else {
+ _ptr = memnew_arr(T, p_size);
+ }
+ }
+
+ ~ArgumentsVector() {
+ if (size > POOL_SIZE) {
+ memdelete_arr(_ptr);
+ }
+ }
+};
+
+#endif // ARGUMENTS_VECTOR_H
diff --git a/modules/mono/glue/base_object_glue.cpp b/modules/mono/glue/base_object_glue.cpp
index fad02b01d3..b690de0d20 100644
--- a/modules/mono/glue/base_object_glue.cpp
+++ b/modules/mono/glue/base_object_glue.cpp
@@ -36,9 +36,11 @@
#include "core/string_name.h"
#include "../csharp_script.h"
+#include "../mono_gd/gd_mono_class.h"
#include "../mono_gd/gd_mono_internals.h"
#include "../mono_gd/gd_mono_utils.h"
#include "../signal_awaiter_utils.h"
+#include "arguments_vector.h"
Object *godot_icall_Object_Ctor(MonoObject *p_obj) {
Object *instance = memnew(Object);
@@ -75,7 +77,7 @@ void godot_icall_Object_Disposed(MonoObject *p_obj, Object *p_ptr) {
}
}
-void godot_icall_Reference_Disposed(MonoObject *p_obj, Object *p_ptr, bool p_is_finalizer) {
+void godot_icall_Reference_Disposed(MonoObject *p_obj, Object *p_ptr, MonoBoolean p_is_finalizer) {
#ifdef DEBUG_ENABLED
CRASH_COND(p_ptr == NULL);
// This is only called with Reference derived classes
@@ -155,6 +157,67 @@ Error godot_icall_SignalAwaiter_connect(Object *p_source, MonoString *p_signal,
return SignalAwaiterUtils::connect_signal_awaiter(p_source, signal, p_target, p_awaiter);
}
+MonoArray *godot_icall_DynamicGodotObject_SetMemberList(Object *p_ptr) {
+ List<PropertyInfo> property_list;
+ p_ptr->get_property_list(&property_list);
+
+ MonoArray *result = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(String), property_list.size());
+
+ int i = 0;
+ for (List<PropertyInfo>::Element *E = property_list.front(); E; E = E->next()) {
+ MonoString *boxed = GDMonoMarshal::mono_string_from_godot(E->get().name);
+ mono_array_set(result, MonoString *, i, boxed);
+ i++;
+ }
+
+ return result;
+}
+
+MonoBoolean godot_icall_DynamicGodotObject_InvokeMember(Object *p_ptr, MonoString *p_name, MonoArray *p_args, MonoObject **r_result) {
+ String name = GDMonoMarshal::mono_string_to_godot(p_name);
+
+ int argc = mono_array_length(p_args);
+
+ ArgumentsVector<Variant> arg_store(argc);
+ ArgumentsVector<const Variant *> args(argc);
+
+ for (int i = 0; i < argc; i++) {
+ MonoObject *elem = mono_array_get(p_args, MonoObject *, i);
+ arg_store.set(i, GDMonoMarshal::mono_object_to_variant(elem));
+ args.set(i, &arg_store.get(i));
+ }
+
+ Variant::CallError error;
+ Variant result = p_ptr->call(StringName(name), args.ptr(), argc, error);
+
+ *r_result = GDMonoMarshal::variant_to_mono_object(result);
+
+ return error.error == OK;
+}
+
+MonoBoolean godot_icall_DynamicGodotObject_GetMember(Object *p_ptr, MonoString *p_name, MonoObject **r_result) {
+ String name = GDMonoMarshal::mono_string_to_godot(p_name);
+
+ bool valid;
+ Variant value = p_ptr->get(StringName(name), &valid);
+
+ if (valid) {
+ *r_result = GDMonoMarshal::variant_to_mono_object(value);
+ }
+
+ return valid;
+}
+
+MonoBoolean godot_icall_DynamicGodotObject_SetMember(Object *p_ptr, MonoString *p_name, MonoObject *p_value) {
+ String name = GDMonoMarshal::mono_string_to_godot(p_name);
+ Variant value = GDMonoMarshal::mono_object_to_variant(p_value);
+
+ bool valid;
+ p_ptr->set(StringName(name), value, &valid);
+
+ return valid;
+}
+
void godot_register_object_icalls() {
mono_add_internal_call("Godot.Object::godot_icall_Object_Ctor", (void *)godot_icall_Object_Ctor);
mono_add_internal_call("Godot.Object::godot_icall_Object_Disposed", (void *)godot_icall_Object_Disposed);
@@ -162,6 +225,10 @@ void godot_register_object_icalls() {
mono_add_internal_call("Godot.Object::godot_icall_Object_ClassDB_get_method", (void *)godot_icall_Object_ClassDB_get_method);
mono_add_internal_call("Godot.Object::godot_icall_Object_weakref", (void *)godot_icall_Object_weakref);
mono_add_internal_call("Godot.SignalAwaiter::godot_icall_SignalAwaiter_connect", (void *)godot_icall_SignalAwaiter_connect);
+ mono_add_internal_call("Godot.DynamicGodotObject::godot_icall_DynamicGodotObject_SetMemberList", (void *)godot_icall_DynamicGodotObject_SetMemberList);
+ mono_add_internal_call("Godot.DynamicGodotObject::godot_icall_DynamicGodotObject_InvokeMember", (void *)godot_icall_DynamicGodotObject_InvokeMember);
+ mono_add_internal_call("Godot.DynamicGodotObject::godot_icall_DynamicGodotObject_GetMember", (void *)godot_icall_DynamicGodotObject_GetMember);
+ mono_add_internal_call("Godot.DynamicGodotObject::godot_icall_DynamicGodotObject_SetMember", (void *)godot_icall_DynamicGodotObject_SetMember);
}
#endif // MONO_GLUE_ENABLED
diff --git a/modules/mono/glue/base_object_glue.h b/modules/mono/glue/base_object_glue.h
index e126fac6ca..9b5224a347 100644
--- a/modules/mono/glue/base_object_glue.h
+++ b/modules/mono/glue/base_object_glue.h
@@ -42,7 +42,7 @@ Object *godot_icall_Object_Ctor(MonoObject *p_obj);
void godot_icall_Object_Disposed(MonoObject *p_obj, Object *p_ptr);
-void godot_icall_Reference_Disposed(MonoObject *p_obj, Object *p_ptr, bool p_is_finalizer);
+void godot_icall_Reference_Disposed(MonoObject *p_obj, Object *p_ptr, MonoBoolean p_is_finalizer);
MethodBind *godot_icall_Object_ClassDB_get_method(MonoString *p_type, MonoString *p_method);
@@ -50,6 +50,16 @@ MonoObject *godot_icall_Object_weakref(Object *p_obj);
Error godot_icall_SignalAwaiter_connect(Object *p_source, MonoString *p_signal, Object *p_target, MonoObject *p_awaiter);
+// DynamicGodotObject
+
+MonoArray *godot_icall_DynamicGodotObject_SetMemberList(Object *p_ptr);
+
+MonoBoolean godot_icall_DynamicGodotObject_InvokeMember(Object *p_ptr, MonoString *p_name, MonoArray *p_args, MonoObject **r_result);
+
+MonoBoolean godot_icall_DynamicGodotObject_GetMember(Object *p_ptr, MonoString *p_name, MonoObject **r_result);
+
+MonoBoolean godot_icall_DynamicGodotObject_SetMember(Object *p_ptr, MonoString *p_name, MonoObject *p_value);
+
// Register internal calls
void godot_register_object_icalls();
diff --git a/modules/mono/glue/collections_glue.cpp b/modules/mono/glue/collections_glue.cpp
index 0e5747a014..1aad1c53bc 100644
--- a/modules/mono/glue/collections_glue.cpp
+++ b/modules/mono/glue/collections_glue.cpp
@@ -81,12 +81,12 @@ void godot_icall_Array_Clear(Array *ptr) {
ptr->clear();
}
-bool godot_icall_Array_Contains(Array *ptr, MonoObject *item) {
+MonoBoolean godot_icall_Array_Contains(Array *ptr, MonoObject *item) {
return ptr->find(GDMonoMarshal::mono_object_to_variant(item)) != -1;
}
void godot_icall_Array_CopyTo(Array *ptr, MonoArray *array, int array_index) {
- int count = ptr->size();
+ unsigned int count = ptr->size();
if (mono_array_length(array) < (array_index + count)) {
MonoException *exc = mono_get_exception_argument("", "Destination array was not long enough. Check destIndex and length, and the array's lower bounds.");
@@ -94,7 +94,7 @@ void godot_icall_Array_CopyTo(Array *ptr, MonoArray *array, int array_index) {
return;
}
- for (int i = 0; i < count; i++) {
+ for (unsigned int i = 0; i < count; i++) {
MonoObject *boxed = GDMonoMarshal::variant_to_mono_object(ptr->operator[](i));
mono_array_setref(array, array_index, boxed);
array_index++;
@@ -113,7 +113,7 @@ void godot_icall_Array_Insert(Array *ptr, int index, MonoObject *item) {
ptr->insert(index, GDMonoMarshal::mono_object_to_variant(item));
}
-bool godot_icall_Array_Remove(Array *ptr, MonoObject *item) {
+MonoBoolean godot_icall_Array_Remove(Array *ptr, MonoObject *item) {
int idx = ptr->find(GDMonoMarshal::mono_object_to_variant(item));
if (idx >= 0) {
ptr->remove(idx);
@@ -130,6 +130,10 @@ void godot_icall_Array_RemoveAt(Array *ptr, int index) {
ptr->remove(index);
}
+Error godot_icall_Array_Resize(Array *ptr, int new_size) {
+ return ptr->resize(new_size);
+}
+
void godot_icall_Array_Generic_GetElementTypeInfo(MonoReflectionType *refltype, uint32_t *type_encoding, GDMonoClass **type_class) {
MonoType *elem_type = mono_reflection_type_get_type(refltype);
@@ -204,21 +208,21 @@ void godot_icall_Dictionary_Clear(Dictionary *ptr) {
ptr->clear();
}
-bool godot_icall_Dictionary_Contains(Dictionary *ptr, MonoObject *key, MonoObject *value) {
+MonoBoolean godot_icall_Dictionary_Contains(Dictionary *ptr, MonoObject *key, MonoObject *value) {
// no dupes
Variant *ret = ptr->getptr(GDMonoMarshal::mono_object_to_variant(key));
return ret != NULL && *ret == GDMonoMarshal::mono_object_to_variant(value);
}
-bool godot_icall_Dictionary_ContainsKey(Dictionary *ptr, MonoObject *key) {
+MonoBoolean godot_icall_Dictionary_ContainsKey(Dictionary *ptr, MonoObject *key) {
return ptr->has(GDMonoMarshal::mono_object_to_variant(key));
}
-bool godot_icall_Dictionary_RemoveKey(Dictionary *ptr, MonoObject *key) {
+MonoBoolean godot_icall_Dictionary_RemoveKey(Dictionary *ptr, MonoObject *key) {
return ptr->erase(GDMonoMarshal::mono_object_to_variant(key));
}
-bool godot_icall_Dictionary_Remove(Dictionary *ptr, MonoObject *key, MonoObject *value) {
+MonoBoolean godot_icall_Dictionary_Remove(Dictionary *ptr, MonoObject *key, MonoObject *value) {
Variant varKey = GDMonoMarshal::mono_object_to_variant(key);
// no dupes
@@ -231,7 +235,7 @@ bool godot_icall_Dictionary_Remove(Dictionary *ptr, MonoObject *key, MonoObject
return false;
}
-bool godot_icall_Dictionary_TryGetValue(Dictionary *ptr, MonoObject *key, MonoObject **value) {
+MonoBoolean godot_icall_Dictionary_TryGetValue(Dictionary *ptr, MonoObject *key, MonoObject **value) {
Variant *ret = ptr->getptr(GDMonoMarshal::mono_object_to_variant(key));
if (ret == NULL) {
*value = NULL;
@@ -241,7 +245,7 @@ bool godot_icall_Dictionary_TryGetValue(Dictionary *ptr, MonoObject *key, MonoOb
return true;
}
-bool godot_icall_Dictionary_TryGetValue_Generic(Dictionary *ptr, MonoObject *key, MonoObject **value, uint32_t type_encoding, GDMonoClass *type_class) {
+MonoBoolean godot_icall_Dictionary_TryGetValue_Generic(Dictionary *ptr, MonoObject *key, MonoObject **value, uint32_t type_encoding, GDMonoClass *type_class) {
Variant *ret = ptr->getptr(GDMonoMarshal::mono_object_to_variant(key));
if (ret == NULL) {
*value = NULL;
@@ -274,6 +278,7 @@ void godot_register_collections_icalls() {
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Insert", (void *)godot_icall_Array_Insert);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Remove", (void *)godot_icall_Array_Remove);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_RemoveAt", (void *)godot_icall_Array_RemoveAt);
+ mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Resize", (void *)godot_icall_Array_Resize);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Generic_GetElementTypeInfo", (void *)godot_icall_Array_Generic_GetElementTypeInfo);
mono_add_internal_call("Godot.Collections.Dictionary::godot_icall_Dictionary_Ctor", (void *)godot_icall_Dictionary_Ctor);
diff --git a/modules/mono/glue/collections_glue.h b/modules/mono/glue/collections_glue.h
index 52ca98b7f9..85a2e243a2 100644
--- a/modules/mono/glue/collections_glue.h
+++ b/modules/mono/glue/collections_glue.h
@@ -55,7 +55,7 @@ void godot_icall_Array_Add(Array *ptr, MonoObject *item);
void godot_icall_Array_Clear(Array *ptr);
-bool godot_icall_Array_Contains(Array *ptr, MonoObject *item);
+MonoBoolean godot_icall_Array_Contains(Array *ptr, MonoObject *item);
void godot_icall_Array_CopyTo(Array *ptr, MonoArray *array, int array_index);
@@ -63,10 +63,12 @@ int godot_icall_Array_IndexOf(Array *ptr, MonoObject *item);
void godot_icall_Array_Insert(Array *ptr, int index, MonoObject *item);
-bool godot_icall_Array_Remove(Array *ptr, MonoObject *item);
+MonoBoolean godot_icall_Array_Remove(Array *ptr, MonoObject *item);
void godot_icall_Array_RemoveAt(Array *ptr, int index);
+Error godot_icall_Array_Resize(Array *ptr, int new_size);
+
void godot_icall_Array_Generic_GetElementTypeInfo(MonoReflectionType *refltype, uint32_t *type_encoding, GDMonoClass **type_class);
// Dictionary
@@ -91,17 +93,17 @@ void godot_icall_Dictionary_Add(Dictionary *ptr, MonoObject *key, MonoObject *va
void godot_icall_Dictionary_Clear(Dictionary *ptr);
-bool godot_icall_Dictionary_Contains(Dictionary *ptr, MonoObject *key, MonoObject *value);
+MonoBoolean godot_icall_Dictionary_Contains(Dictionary *ptr, MonoObject *key, MonoObject *value);
-bool godot_icall_Dictionary_ContainsKey(Dictionary *ptr, MonoObject *key);
+MonoBoolean godot_icall_Dictionary_ContainsKey(Dictionary *ptr, MonoObject *key);
-bool godot_icall_Dictionary_RemoveKey(Dictionary *ptr, MonoObject *key);
+MonoBoolean godot_icall_Dictionary_RemoveKey(Dictionary *ptr, MonoObject *key);
-bool godot_icall_Dictionary_Remove(Dictionary *ptr, MonoObject *key, MonoObject *value);
+MonoBoolean godot_icall_Dictionary_Remove(Dictionary *ptr, MonoObject *key, MonoObject *value);
-bool godot_icall_Dictionary_TryGetValue(Dictionary *ptr, MonoObject *key, MonoObject **value);
+MonoBoolean godot_icall_Dictionary_TryGetValue(Dictionary *ptr, MonoObject *key, MonoObject **value);
-bool godot_icall_Dictionary_TryGetValue_Generic(Dictionary *ptr, MonoObject *key, MonoObject **value, uint32_t type_encoding, GDMonoClass *type_class);
+MonoBoolean godot_icall_Dictionary_TryGetValue_Generic(Dictionary *ptr, MonoObject *key, MonoObject **value, uint32_t type_encoding, GDMonoClass *type_class);
void godot_icall_Dictionary_Generic_GetValueTypeInfo(MonoReflectionType *refltype, uint32_t *type_encoding, GDMonoClass **type_class);
diff --git a/modules/mono/glue/gd_glue.cpp b/modules/mono/glue/gd_glue.cpp
index e49ed876e7..d756131ac9 100644
--- a/modules/mono/glue/gd_glue.cpp
+++ b/modules/mono/glue/gd_glue.cpp
@@ -41,18 +41,18 @@
#include "../mono_gd/gd_mono_utils.h"
-MonoObject *godot_icall_GD_bytes2var(MonoArray *p_bytes) {
+MonoObject *godot_icall_GD_bytes2var(MonoArray *p_bytes, MonoBoolean p_allow_objects) {
Variant ret;
PoolByteArray varr = GDMonoMarshal::mono_array_to_PoolByteArray(p_bytes);
PoolByteArray::Read r = varr.read();
- Error err = decode_variant(ret, r.ptr(), varr.size(), NULL);
+ Error err = decode_variant(ret, r.ptr(), varr.size(), NULL, p_allow_objects);
if (err != OK) {
ret = RTR("Not enough bytes for decoding bytes, or invalid format.");
}
return GDMonoMarshal::variant_to_mono_object(ret);
}
-MonoObject *godot_icall_GD_convert(MonoObject *p_what, int p_type) {
+MonoObject *godot_icall_GD_convert(MonoObject *p_what, int32_t p_type) {
Variant what = GDMonoMarshal::mono_object_to_variant(p_what);
const Variant *args[1] = { &what };
Variant::CallError ce;
@@ -65,7 +65,7 @@ int godot_icall_GD_hash(MonoObject *p_var) {
return GDMonoMarshal::mono_object_to_variant(p_var).hash();
}
-MonoObject *godot_icall_GD_instance_from_id(int p_instance_id) {
+MonoObject *godot_icall_GD_instance_from_id(uint64_t p_instance_id) {
return GDMonoUtils::unmanaged_get_managed(ObjectDB::get_instance(p_instance_id));
}
@@ -115,7 +115,29 @@ void godot_icall_GD_printt(MonoArray *p_what) {
print_line(str);
}
-void godot_icall_GD_seed(int p_seed) {
+double godot_icall_GD_randf() {
+ return Math::randf();
+}
+
+uint32_t godot_icall_GD_randi() {
+ return Math::rand();
+}
+
+void godot_icall_GD_randomize() {
+ Math::randomize();
+}
+
+double godot_icall_GD_rand_range(double from, double to) {
+ return Math::random(from, to);
+}
+
+uint32_t godot_icall_GD_rand_seed(uint64_t seed, uint64_t *newSeed) {
+ int ret = Math::rand_from_seed(&seed);
+ *newSeed = seed;
+ return ret;
+}
+
+void godot_icall_GD_seed(uint64_t p_seed) {
Math::seed(p_seed);
}
@@ -153,7 +175,7 @@ MonoObject *godot_icall_GD_str2var(MonoString *p_str) {
return GDMonoMarshal::variant_to_mono_object(ret);
}
-bool godot_icall_GD_type_exists(MonoString *p_type) {
+MonoBoolean godot_icall_GD_type_exists(MonoString *p_type) {
return ClassDB::class_exists(GDMonoMarshal::mono_string_to_godot(p_type));
}
@@ -165,19 +187,19 @@ void godot_icall_GD_pushwarning(MonoString *p_str) {
WARN_PRINTS(GDMonoMarshal::mono_string_to_godot(p_str));
}
-MonoArray *godot_icall_GD_var2bytes(MonoObject *p_var) {
+MonoArray *godot_icall_GD_var2bytes(MonoObject *p_var, MonoBoolean p_full_objects) {
Variant var = GDMonoMarshal::mono_object_to_variant(p_var);
PoolByteArray barr;
int len;
- Error err = encode_variant(var, NULL, len);
+ Error err = encode_variant(var, NULL, len, p_full_objects);
ERR_EXPLAIN("Unexpected error encoding variable to bytes, likely unserializable type found (Object or RID).");
ERR_FAIL_COND_V(err != OK, NULL);
barr.resize(len);
{
PoolByteArray::Write w = barr.write();
- encode_variant(var, w.ptr(), len);
+ encode_variant(var, w.ptr(), len, p_full_objects);
}
return GDMonoMarshal::PoolByteArray_to_mono_array(barr);
@@ -201,6 +223,11 @@ void godot_register_gd_icalls() {
mono_add_internal_call("Godot.GD::godot_icall_GD_printraw", (void *)godot_icall_GD_printraw);
mono_add_internal_call("Godot.GD::godot_icall_GD_prints", (void *)godot_icall_GD_prints);
mono_add_internal_call("Godot.GD::godot_icall_GD_printt", (void *)godot_icall_GD_printt);
+ mono_add_internal_call("Godot.GD::godot_icall_GD_randf", (void *)godot_icall_GD_randf);
+ mono_add_internal_call("Godot.GD::godot_icall_GD_randi", (void *)godot_icall_GD_randi);
+ mono_add_internal_call("Godot.GD::godot_icall_GD_randomize", (void *)godot_icall_GD_randomize);
+ mono_add_internal_call("Godot.GD::godot_icall_GD_rand_range", (void *)godot_icall_GD_rand_range);
+ mono_add_internal_call("Godot.GD::godot_icall_GD_rand_seed", (void *)godot_icall_GD_rand_seed);
mono_add_internal_call("Godot.GD::godot_icall_GD_seed", (void *)godot_icall_GD_seed);
mono_add_internal_call("Godot.GD::godot_icall_GD_str", (void *)godot_icall_GD_str);
mono_add_internal_call("Godot.GD::godot_icall_GD_str2var", (void *)godot_icall_GD_str2var);
diff --git a/modules/mono/glue/gd_glue.h b/modules/mono/glue/gd_glue.h
index 00611fef12..910979aae3 100644
--- a/modules/mono/glue/gd_glue.h
+++ b/modules/mono/glue/gd_glue.h
@@ -35,13 +35,13 @@
#include "../mono_gd/gd_mono_marshal.h"
-MonoObject *godot_icall_GD_bytes2var(MonoArray *p_bytes);
+MonoObject *godot_icall_GD_bytes2var(MonoArray *p_bytes, MonoBoolean p_allow_objects);
-MonoObject *godot_icall_GD_convert(MonoObject *p_what, int p_type);
+MonoObject *godot_icall_GD_convert(MonoObject *p_what, int32_t p_type);
int godot_icall_GD_hash(MonoObject *p_var);
-MonoObject *godot_icall_GD_instance_from_id(int p_instance_id);
+MonoObject *godot_icall_GD_instance_from_id(uint64_t p_instance_id);
void godot_icall_GD_print(MonoArray *p_what);
@@ -53,15 +53,25 @@ void godot_icall_GD_prints(MonoArray *p_what);
void godot_icall_GD_printt(MonoArray *p_what);
-void godot_icall_GD_seed(int p_seed);
+double godot_icall_GD_randf();
+
+uint32_t godot_icall_GD_randi();
+
+void godot_icall_GD_randomize();
+
+double godot_icall_GD_rand_range(double from, double to);
+
+uint32_t godot_icall_GD_rand_seed(uint64_t seed, uint64_t *newSeed);
+
+void godot_icall_GD_seed(uint64_t p_seed);
MonoString *godot_icall_GD_str(MonoArray *p_what);
MonoObject *godot_icall_GD_str2var(MonoString *p_str);
-bool godot_icall_GD_type_exists(MonoString *p_type);
+MonoBoolean godot_icall_GD_type_exists(MonoString *p_type);
-MonoArray *godot_icall_GD_var2bytes(MonoObject *p_var);
+MonoArray *godot_icall_GD_var2bytes(MonoObject *p_var, MonoBoolean p_full_objects);
MonoString *godot_icall_GD_var2str(MonoObject *p_var);
diff --git a/modules/mono/glue/glue_header.h b/modules/mono/glue/glue_header.h
index b6e8ac6909..1836130b76 100644
--- a/modules/mono/glue/glue_header.h
+++ b/modules/mono/glue/glue_header.h
@@ -74,4 +74,6 @@ void godot_register_glue_header_icalls() {
} \
Object *m_instance = ci->creation_func();
+#include "arguments_vector.h"
+
#endif // MONO_GLUE_ENABLED
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp
index bba8b1050f..bba7df2c6a 100644
--- a/modules/mono/mono_gd/gd_mono.cpp
+++ b/modules/mono/mono_gd/gd_mono.cpp
@@ -34,6 +34,7 @@
#include <mono/metadata/mono-config.h>
#include <mono/metadata/mono-debug.h>
#include <mono/metadata/mono-gc.h>
+#include <mono/metadata/profiler.h>
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
@@ -54,6 +55,10 @@
#include "main/main.h"
#endif
+#define OUT_OF_SYNC_ERR_MESSAGE(m_assembly_name) "The assembly '" m_assembly_name "' is out of sync. " \
+ "This error is expected if you just upgraded to a newer Godot version. " \
+ "Building the project will update the assembly to the correct version."
+
GDMono *GDMono::singleton = NULL;
namespace {
@@ -79,6 +84,14 @@ void setup_runtime_main_args() {
mono_runtime_set_main_args(main_args.size(), main_args.ptrw());
}
+void gdmono_profiler_init() {
+ String profiler_args = GLOBAL_DEF("mono/profiler/args", "log:calls,alloc,sample,output=output.mlpd");
+ bool profiler_enabled = GLOBAL_DEF("mono/profiler/enabled", false);
+ if (profiler_enabled) {
+ mono_profiler_load(profiler_args.utf8());
+ }
+}
+
#ifdef DEBUG_ENABLED
static bool _wait_for_debugger_msecs(uint32_t p_msecs) {
@@ -91,7 +104,7 @@ static bool _wait_for_debugger_msecs(uint32_t p_msecs) {
OS::get_singleton()->delay_usec((p_msecs < 25 ? p_msecs : 25) * 1000);
- int tdiff = OS::get_singleton()->get_ticks_msec() - last_tick;
+ uint32_t tdiff = OS::get_singleton()->get_ticks_msec() - last_tick;
if (tdiff > p_msecs) {
p_msecs = 0;
@@ -265,6 +278,8 @@ void GDMono::initialize() {
GDMonoAssembly::initialize();
+ gdmono_profiler_init();
+
#ifdef DEBUG_ENABLED
gdmono_debug_init();
#endif
@@ -273,7 +288,7 @@ void GDMono::initialize() {
mono_install_unhandled_exception_hook(&unhandled_exception_hook, NULL);
-#ifdef TOOLS_ENABLED
+#ifndef TOOLS_ENABLED
if (!DirAccess::exists("res://.mono")) {
// 'res://.mono/' is missing so there is nothing to load. We don't need to initialize mono, but
// we still do so unless mscorlib is missing (which is the case for projects that don't use C#).
@@ -353,15 +368,15 @@ void GDMono::initialize() {
// metadata, so we invalidate the version in the metadata and unload the script domain.
if (core_api_assembly_out_of_sync) {
- ERR_PRINT("The loaded Core API assembly is out of sync");
+ ERR_PRINT(OUT_OF_SYNC_ERR_MESSAGE(CORE_API_ASSEMBLY_NAME));
metadata_set_api_assembly_invalidated(APIAssembly::API_CORE, true);
} else if (!GDMonoUtils::mono_cache.godot_api_cache_updated) {
- ERR_PRINT("The loaded Core API assembly is in sync, but the cache update failed");
+ ERR_PRINT("The loaded assembly '" CORE_API_ASSEMBLY_NAME "' is in sync, but the cache update failed");
metadata_set_api_assembly_invalidated(APIAssembly::API_CORE, true);
}
if (editor_api_assembly_out_of_sync) {
- ERR_PRINT("The loaded Editor API assembly is out of sync");
+ ERR_PRINT(OUT_OF_SYNC_ERR_MESSAGE(EDITOR_API_ASSEMBLY_NAME));
metadata_set_api_assembly_invalidated(APIAssembly::API_EDITOR, true);
}
@@ -572,6 +587,8 @@ bool GDMono::_load_core_api_assembly() {
CS_GLUE_VERSION != api_assembly_ver.cs_glue_version;
if (!core_api_assembly_out_of_sync) {
GDMonoUtils::update_godot_api_cache();
+
+ _install_trace_listener();
}
#else
GDMonoUtils::update_godot_api_cache();
@@ -675,6 +692,23 @@ bool GDMono::_load_api_assemblies() {
return true;
}
+void GDMono::_install_trace_listener() {
+
+#ifdef DEBUG_ENABLED
+ // Install the trace listener now before the project assembly is loaded
+ typedef void (*DebuggingUtils_InstallTraceListener)(MonoObject **);
+ MonoException *exc = NULL;
+ GDMonoClass *debug_utils = core_api_assembly->get_class(BINDINGS_NAMESPACE, "DebuggingUtils");
+ DebuggingUtils_InstallTraceListener install_func =
+ (DebuggingUtils_InstallTraceListener)debug_utils->get_method_thunk("InstallTraceListener");
+ install_func((MonoObject **)&exc);
+ if (exc) {
+ ERR_PRINT("Failed to install System.Diagnostics.Trace listener");
+ GDMonoUtils::debug_print_unhandled_exception(exc);
+ }
+#endif
+}
+
#ifdef TOOLS_ENABLED
String GDMono::_get_api_assembly_metadata_path() {
@@ -764,8 +798,6 @@ Error GDMono::_unload_scripts_domain() {
if (mono_domain_get() != root_domain)
mono_domain_set(root_domain, true);
- mono_gc_collect(mono_gc_max_generation());
-
finalizing_scripts_domain = true;
if (!mono_domain_finalize(scripts_domain, 2000)) {
@@ -833,6 +865,8 @@ Error GDMono::reload_scripts_domain() {
}
}
+ CSharpLanguage::get_singleton()->_uninitialize_script_bindings();
+
Error err = _load_scripts_domain();
if (err != OK) {
ERR_PRINT("Mono: Failed to load scripts domain");
@@ -852,7 +886,7 @@ Error GDMono::reload_scripts_domain() {
// metadata, so we invalidate the version in the metadata and unload the script domain.
if (core_api_assembly_out_of_sync) {
- ERR_PRINT("The loaded Core API assembly is out of sync");
+ ERR_PRINT(OUT_OF_SYNC_ERR_MESSAGE(CORE_API_ASSEMBLY_NAME));
metadata_set_api_assembly_invalidated(APIAssembly::API_CORE, true);
} else if (!GDMonoUtils::mono_cache.godot_api_cache_updated) {
ERR_PRINT("The loaded Core API assembly is in sync, but the cache update failed");
@@ -860,11 +894,11 @@ Error GDMono::reload_scripts_domain() {
}
if (editor_api_assembly_out_of_sync) {
- ERR_PRINT("The loaded Editor API assembly is out of sync");
+ ERR_PRINT(OUT_OF_SYNC_ERR_MESSAGE(EDITOR_API_ASSEMBLY_NAME));
metadata_set_api_assembly_invalidated(APIAssembly::API_EDITOR, true);
}
- Error err = _unload_scripts_domain();
+ err = _unload_scripts_domain();
if (err != OK) {
WARN_PRINT("Mono: Failed to unload scripts domain");
}
@@ -901,14 +935,20 @@ Error GDMono::finalize_and_unload_domain(MonoDomain *p_domain) {
if (mono_domain_get() == p_domain)
mono_domain_set(root_domain, true);
- mono_gc_collect(mono_gc_max_generation());
if (!mono_domain_finalize(p_domain, 2000)) {
ERR_PRINT("Mono: Domain finalization timeout");
}
+
mono_gc_collect(mono_gc_max_generation());
_domain_assemblies_cleanup(mono_domain_get_id(p_domain));
+#ifdef TOOLS_ENABLED
+ if (p_domain == tools_domain) {
+ editor_tools_assembly = NULL;
+ }
+#endif
+
MonoException *exc = NULL;
mono_domain_try_unload(p_domain, (MonoObject **)&exc);
@@ -1010,11 +1050,19 @@ GDMono::~GDMono() {
if (is_runtime_initialized()) {
- if (scripts_domain) {
+#ifdef TOOLS_ENABLED
+ if (tools_domain) {
+ Error err = finalize_and_unload_domain(tools_domain);
+ if (err != OK) {
+ ERR_PRINT("Mono: Failed to unload tools domain");
+ }
+ }
+#endif
+ if (scripts_domain) {
Error err = _unload_scripts_domain();
if (err != OK) {
- WARN_PRINT("Mono: Failed to unload scripts domain");
+ ERR_PRINT("Mono: Failed to unload scripts domain");
}
}
@@ -1035,6 +1083,8 @@ GDMono::~GDMono() {
mono_jit_cleanup(root_domain);
+ print_verbose("Mono: Finalized");
+
runtime_initialized = false;
}
diff --git a/modules/mono/mono_gd/gd_mono.h b/modules/mono/mono_gd/gd_mono.h
index 785b65ce13..216c96a612 100644
--- a/modules/mono/mono_gd/gd_mono.h
+++ b/modules/mono/mono_gd/gd_mono.h
@@ -125,6 +125,8 @@ class GDMono {
String _get_api_assembly_metadata_path();
#endif
+ void _install_trace_listener();
+
void _register_internal_calls();
Error _load_scripts_domain();
diff --git a/modules/mono/mono_gd/gd_mono_assembly.cpp b/modules/mono/mono_gd/gd_mono_assembly.cpp
index 85273bfdb4..8fec28b186 100644
--- a/modules/mono/mono_gd/gd_mono_assembly.cpp
+++ b/modules/mono/mono_gd/gd_mono_assembly.cpp
@@ -50,7 +50,7 @@ void GDMonoAssembly::fill_search_dirs(Vector<String> &r_search_dirs, const Strin
const char *rootdir = mono_assembly_getrootdir();
if (rootdir) {
- String framework_dir = String(rootdir).plus_file("mono").plus_file("4.5");
+ String framework_dir = String::utf8(rootdir).plus_file("mono").plus_file("4.5");
r_search_dirs.push_back(framework_dir);
r_search_dirs.push_back(framework_dir.plus_file("Facades"));
}
@@ -277,6 +277,7 @@ Error GDMonoAssembly::load(bool p_refonly) {
ERR_FAIL_NULL_V(image, ERR_FILE_CANT_OPEN);
#ifdef DEBUG_ENABLED
+ Vector<uint8_t> pdb_data;
String pdb_path(path + ".pdb");
if (!FileAccess::exists(pdb_path)) {
@@ -286,8 +287,9 @@ Error GDMonoAssembly::load(bool p_refonly) {
goto no_pdb;
}
- pdb_data.clear();
pdb_data = FileAccess::get_file_as_array(pdb_path);
+
+ // mono_debug_close_image doesn't seem to be needed
mono_debug_open_image_from_memory(image, &pdb_data[0], pdb_data.size());
no_pdb:
@@ -306,6 +308,9 @@ no_pdb:
ERR_FAIL_COND_V(status != MONO_IMAGE_OK || assembly == NULL, ERR_FILE_CANT_OPEN);
+ // Decrement refcount which was previously incremented by mono_image_open_from_data_with_name
+ mono_image_close(image);
+
loaded = true;
modified_time = last_modified_time;
@@ -321,8 +326,6 @@ Error GDMonoAssembly::wrapper_for_image(MonoImage *p_image) {
image = p_image;
- mono_image_addref(image);
-
loaded = true;
return OK;
@@ -332,13 +335,6 @@ void GDMonoAssembly::unload() {
ERR_FAIL_COND(!loaded);
-#ifdef DEBUG_ENABLED
- if (pdb_data.size()) {
- mono_debug_close_image(image);
- pdb_data.clear();
- }
-#endif
-
for (Map<MonoClass *, GDMonoClass *>::Element *E = cached_raw.front(); E; E = E->next()) {
memdelete(E->value());
}
@@ -346,8 +342,6 @@ void GDMonoAssembly::unload() {
cached_classes.clear();
cached_raw.clear();
- mono_image_close(image);
-
assembly = NULL;
image = NULL;
loaded = false;
diff --git a/modules/mono/mono_gd/gd_mono_assembly.h b/modules/mono/mono_gd/gd_mono_assembly.h
index 8f47ee26f8..32432af37d 100644
--- a/modules/mono/mono_gd/gd_mono_assembly.h
+++ b/modules/mono/mono_gd/gd_mono_assembly.h
@@ -84,10 +84,6 @@ class GDMonoAssembly {
bool gdobject_class_cache_updated;
Map<StringName, GDMonoClass *> gdobject_class_cache;
-#ifdef DEBUG_ENABLED
- Vector<uint8_t> pdb_data;
-#endif
-
static bool no_search;
static bool in_preload;
static Vector<String> search_dirs;
diff --git a/modules/mono/mono_gd/gd_mono_class.cpp b/modules/mono/mono_gd/gd_mono_class.cpp
index bf2a84c708..92324d73f9 100644
--- a/modules/mono/mono_gd/gd_mono_class.cpp
+++ b/modules/mono/mono_gd/gd_mono_class.cpp
@@ -59,8 +59,16 @@ MonoType *GDMonoClass::get_mono_type() {
return get_mono_type(mono_class);
}
-bool GDMonoClass::is_assignable_from(GDMonoClass *p_from) const {
+uint32_t GDMonoClass::get_flags() const {
+ return mono_class_get_flags(mono_class);
+}
+bool GDMonoClass::is_static() const {
+ uint32_t static_class_flags = MONO_TYPE_ATTR_ABSTRACT | MONO_TYPE_ATTR_SEALED;
+ return (get_flags() & static_class_flags) == static_class_flags;
+}
+
+bool GDMonoClass::is_assignable_from(GDMonoClass *p_from) const {
return mono_class_is_assignable_from(mono_class, p_from->mono_class);
}
diff --git a/modules/mono/mono_gd/gd_mono_class.h b/modules/mono/mono_gd/gd_mono_class.h
index 08718ec1a4..4af909450e 100644
--- a/modules/mono/mono_gd/gd_mono_class.h
+++ b/modules/mono/mono_gd/gd_mono_class.h
@@ -109,6 +109,9 @@ public:
String get_full_name() const;
MonoType *get_mono_type();
+ uint32_t get_flags() const;
+ bool is_static() const;
+
bool is_assignable_from(GDMonoClass *p_from) const;
_FORCE_INLINE_ StringName get_namespace() const { return namespace_name; }
diff --git a/modules/mono/mono_gd/gd_mono_field.cpp b/modules/mono/mono_gd/gd_mono_field.cpp
index 48fa380456..5e9d4db122 100644
--- a/modules/mono/mono_gd/gd_mono_field.cpp
+++ b/modules/mono/mono_gd/gd_mono_field.cpp
@@ -49,7 +49,7 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
#define SET_FROM_ARRAY(m_type) \
{ \
MonoArray *managed = GDMonoMarshal::m_type##_to_mono_array(p_value.operator ::m_type()); \
- mono_field_set_value(p_object, mono_field, &managed); \
+ mono_field_set_value(p_object, mono_field, managed); \
}
switch (type.type_encoding) {
diff --git a/modules/mono/mono_gd/gd_mono_internals.cpp b/modules/mono/mono_gd/gd_mono_internals.cpp
index 14ec24466b..c8cba5cf1b 100644
--- a/modules/mono/mono_gd/gd_mono_internals.cpp
+++ b/modules/mono/mono_gd/gd_mono_internals.cpp
@@ -75,14 +75,14 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged) {
script_binding.wrapper_class = klass;
script_binding.gchandle = MonoGCHandle::create_strong(managed);
- Reference *ref = Object::cast_to<Reference>(unmanaged);
- if (ref) {
+ Reference *kref = Object::cast_to<Reference>(unmanaged);
+ if (kref) {
// Unsafe refcount increment. The managed instance also counts as a reference.
// This way if the unmanaged world has no references to our owner
// but the managed instance is alive, the refcount will be 1 instead of 0.
// See: godot_icall_Reference_Dtor(MonoObject *p_obj, Object *p_ptr)
- ref->reference();
+ kref->reference();
}
// The object was just created, no script instance binding should have been attached
@@ -96,8 +96,7 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged) {
return;
}
- Ref<MonoGCHandle> gchandle = ref ? MonoGCHandle::create_weak(managed) :
- MonoGCHandle::create_strong(managed);
+ Ref<MonoGCHandle> gchandle = ref ? MonoGCHandle::create_weak(managed) : MonoGCHandle::create_strong(managed);
Ref<CSharpScript> script = CSharpScript::create_for_managed_type(klass, native);
diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp
index 74395de41c..7fe8ae608a 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.cpp
+++ b/modules/mono/mono_gd/gd_mono_marshal.cpp
@@ -68,39 +68,39 @@ Variant::Type managed_to_variant_type(const ManagedType &p_type) {
} break;
case MONO_TYPE_VALUETYPE: {
- GDMonoClass *tclass = p_type.type_class;
+ GDMonoClass *vtclass = p_type.type_class;
- if (tclass == CACHED_CLASS(Vector2))
+ if (vtclass == CACHED_CLASS(Vector2))
return Variant::VECTOR2;
- if (tclass == CACHED_CLASS(Rect2))
+ if (vtclass == CACHED_CLASS(Rect2))
return Variant::RECT2;
- if (tclass == CACHED_CLASS(Transform2D))
+ if (vtclass == CACHED_CLASS(Transform2D))
return Variant::TRANSFORM2D;
- if (tclass == CACHED_CLASS(Vector3))
+ if (vtclass == CACHED_CLASS(Vector3))
return Variant::VECTOR3;
- if (tclass == CACHED_CLASS(Basis))
+ if (vtclass == CACHED_CLASS(Basis))
return Variant::BASIS;
- if (tclass == CACHED_CLASS(Quat))
+ if (vtclass == CACHED_CLASS(Quat))
return Variant::QUAT;
- if (tclass == CACHED_CLASS(Transform))
+ if (vtclass == CACHED_CLASS(Transform))
return Variant::TRANSFORM;
- if (tclass == CACHED_CLASS(AABB))
+ if (vtclass == CACHED_CLASS(AABB))
return Variant::AABB;
- if (tclass == CACHED_CLASS(Color))
+ if (vtclass == CACHED_CLASS(Color))
return Variant::COLOR;
- if (tclass == CACHED_CLASS(Plane))
+ if (vtclass == CACHED_CLASS(Plane))
return Variant::PLANE;
- if (mono_class_is_enum(tclass->get_mono_ptr()))
+ if (mono_class_is_enum(vtclass->get_mono_ptr()))
return Variant::INT;
} break;
@@ -294,60 +294,60 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
} break;
case MONO_TYPE_VALUETYPE: {
- GDMonoClass *tclass = p_type.type_class;
+ GDMonoClass *vtclass = p_type.type_class;
- if (tclass == CACHED_CLASS(Vector2)) {
+ if (vtclass == CACHED_CLASS(Vector2)) {
GDMonoMarshal::M_Vector2 from = MARSHALLED_OUT(Vector2, p_var->operator ::Vector2());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector2), &from);
}
- if (tclass == CACHED_CLASS(Rect2)) {
+ if (vtclass == CACHED_CLASS(Rect2)) {
GDMonoMarshal::M_Rect2 from = MARSHALLED_OUT(Rect2, p_var->operator ::Rect2());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Rect2), &from);
}
- if (tclass == CACHED_CLASS(Transform2D)) {
+ if (vtclass == CACHED_CLASS(Transform2D)) {
GDMonoMarshal::M_Transform2D from = MARSHALLED_OUT(Transform2D, p_var->operator ::Transform2D());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Transform2D), &from);
}
- if (tclass == CACHED_CLASS(Vector3)) {
+ if (vtclass == CACHED_CLASS(Vector3)) {
GDMonoMarshal::M_Vector3 from = MARSHALLED_OUT(Vector3, p_var->operator ::Vector3());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Vector3), &from);
}
- if (tclass == CACHED_CLASS(Basis)) {
+ if (vtclass == CACHED_CLASS(Basis)) {
GDMonoMarshal::M_Basis from = MARSHALLED_OUT(Basis, p_var->operator ::Basis());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Basis), &from);
}
- if (tclass == CACHED_CLASS(Quat)) {
+ if (vtclass == CACHED_CLASS(Quat)) {
GDMonoMarshal::M_Quat from = MARSHALLED_OUT(Quat, p_var->operator ::Quat());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Quat), &from);
}
- if (tclass == CACHED_CLASS(Transform)) {
+ if (vtclass == CACHED_CLASS(Transform)) {
GDMonoMarshal::M_Transform from = MARSHALLED_OUT(Transform, p_var->operator ::Transform());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Transform), &from);
}
- if (tclass == CACHED_CLASS(AABB)) {
+ if (vtclass == CACHED_CLASS(AABB)) {
GDMonoMarshal::M_AABB from = MARSHALLED_OUT(AABB, p_var->operator ::AABB());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(AABB), &from);
}
- if (tclass == CACHED_CLASS(Color)) {
+ if (vtclass == CACHED_CLASS(Color)) {
GDMonoMarshal::M_Color from = MARSHALLED_OUT(Color, p_var->operator ::Color());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Color), &from);
}
- if (tclass == CACHED_CLASS(Plane)) {
+ if (vtclass == CACHED_CLASS(Plane)) {
GDMonoMarshal::M_Plane from = MARSHALLED_OUT(Plane, p_var->operator ::Plane());
return mono_value_box(mono_domain_get(), CACHED_CLASS_RAW(Plane), &from);
}
- if (mono_class_is_enum(tclass->get_mono_ptr())) {
- MonoType *enum_basetype = mono_class_enum_basetype(tclass->get_mono_ptr());
+ if (mono_class_is_enum(vtclass->get_mono_ptr())) {
+ MonoType *enum_basetype = mono_class_enum_basetype(vtclass->get_mono_ptr());
MonoClass *enum_baseclass = mono_class_from_mono_type(enum_basetype);
switch (mono_type_get_type(enum_basetype)) {
case MONO_TYPE_BOOLEAN: {
@@ -624,39 +624,39 @@ Variant mono_object_to_variant(MonoObject *p_obj) {
} break;
case MONO_TYPE_VALUETYPE: {
- GDMonoClass *tclass = type.type_class;
+ GDMonoClass *vtclass = type.type_class;
- if (tclass == CACHED_CLASS(Vector2))
+ if (vtclass == CACHED_CLASS(Vector2))
return MARSHALLED_IN(Vector2, (GDMonoMarshal::M_Vector2 *)mono_object_unbox(p_obj));
- if (tclass == CACHED_CLASS(Rect2))
+ if (vtclass == CACHED_CLASS(Rect2))
return MARSHALLED_IN(Rect2, (GDMonoMarshal::M_Rect2 *)mono_object_unbox(p_obj));
- if (tclass == CACHED_CLASS(Transform2D))
+ if (vtclass == CACHED_CLASS(Transform2D))
return MARSHALLED_IN(Transform2D, (GDMonoMarshal::M_Transform2D *)mono_object_unbox(p_obj));
- if (tclass == CACHED_CLASS(Vector3))
+ if (vtclass == CACHED_CLASS(Vector3))
return MARSHALLED_IN(Vector3, (GDMonoMarshal::M_Vector3 *)mono_object_unbox(p_obj));
- if (tclass == CACHED_CLASS(Basis))
+ if (vtclass == CACHED_CLASS(Basis))
return MARSHALLED_IN(Basis, (GDMonoMarshal::M_Basis *)mono_object_unbox(p_obj));
- if (tclass == CACHED_CLASS(Quat))
+ if (vtclass == CACHED_CLASS(Quat))
return MARSHALLED_IN(Quat, (GDMonoMarshal::M_Quat *)mono_object_unbox(p_obj));
- if (tclass == CACHED_CLASS(Transform))
+ if (vtclass == CACHED_CLASS(Transform))
return MARSHALLED_IN(Transform, (GDMonoMarshal::M_Transform *)mono_object_unbox(p_obj));
- if (tclass == CACHED_CLASS(AABB))
+ if (vtclass == CACHED_CLASS(AABB))
return MARSHALLED_IN(AABB, (GDMonoMarshal::M_AABB *)mono_object_unbox(p_obj));
- if (tclass == CACHED_CLASS(Color))
+ if (vtclass == CACHED_CLASS(Color))
return MARSHALLED_IN(Color, (GDMonoMarshal::M_Color *)mono_object_unbox(p_obj));
- if (tclass == CACHED_CLASS(Plane))
+ if (vtclass == CACHED_CLASS(Plane))
return MARSHALLED_IN(Plane, (GDMonoMarshal::M_Plane *)mono_object_unbox(p_obj));
- if (mono_class_is_enum(tclass->get_mono_ptr()))
+ if (mono_class_is_enum(vtclass->get_mono_ptr()))
return unbox<int32_t>(p_obj);
} break;
@@ -698,7 +698,11 @@ Variant mono_object_to_variant(MonoObject *p_obj) {
// GodotObject
if (CACHED_CLASS(GodotObject)->is_assignable_from(type_class)) {
Object *ptr = unbox<Object *>(CACHED_FIELD(GodotObject, ptr)->get_value(p_obj));
- return ptr ? Variant(ptr) : Variant();
+ if (ptr != NULL) {
+ Reference *ref = Object::cast_to<Reference>(ptr);
+ return ref ? Variant(Ref<Reference>(ref)) : Variant(ptr);
+ }
+ return Variant();
}
if (CACHED_CLASS(NodePath) == type_class) {
@@ -736,7 +740,7 @@ Variant mono_object_to_variant(MonoObject *p_obj) {
UNLIKELY_UNHANDLED_EXCEPTION(exc);
if (is_dict) {
- MonoException *exc = NULL;
+ exc = NULL;
MonoObject *ret = type.type_class->get_method("GetPtr")->invoke(p_obj, &exc);
UNLIKELY_UNHANDLED_EXCEPTION(exc);
return *unbox<Dictionary *>(ret);
@@ -749,7 +753,7 @@ Variant mono_object_to_variant(MonoObject *p_obj) {
UNLIKELY_UNHANDLED_EXCEPTION(exc);
if (is_array) {
- MonoException *exc = NULL;
+ exc = NULL;
MonoObject *ret = type.type_class->get_method("GetPtr")->invoke(p_obj, &exc);
UNLIKELY_UNHANDLED_EXCEPTION(exc);
return *unbox<Array *>(ret);
diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp
index 3b97339fea..6cc1c8afc2 100644
--- a/modules/mono/mono_gd/gd_mono_utils.cpp
+++ b/modules/mono/mono_gd/gd_mono_utils.cpp
@@ -374,6 +374,11 @@ GDMonoClass *type_get_proxy_class(const StringName &p_type) {
GDMonoClass *klass = GDMono::get_singleton()->get_core_api_assembly()->get_class(BINDINGS_NAMESPACE, class_name);
+ if (klass && klass->is_static()) {
+ // A static class means this is a Godot singleton class. If an instance is needed we use Godot.Object.
+ return mono_cache.class_GodotObject;
+ }
+
#ifdef TOOLS_ENABLED
if (!klass) {
return GDMono::get_singleton()->get_editor_api_assembly()->get_class(BINDINGS_NAMESPACE, class_name);
diff --git a/modules/mono/mono_reg_utils.py b/modules/mono/mono_reg_utils.py
index c8ebb54ded..583708bf07 100644
--- a/modules/mono/mono_reg_utils.py
+++ b/modules/mono/mono_reg_utils.py
@@ -40,7 +40,7 @@ def _reg_open_key_bits(key, subkey, bits):
def _find_mono_in_reg(subkey, bits):
try:
with _reg_open_key_bits(winreg.HKEY_LOCAL_MACHINE, subkey, bits) as hKey:
- value, regtype = winreg.QueryValueEx(hKey, 'SdkInstallRoot')
+ value = winreg.QueryValueEx(hKey, 'SdkInstallRoot')[0]
return value
except (WindowsError, OSError):
return None
@@ -49,7 +49,7 @@ def _find_mono_in_reg(subkey, bits):
def _find_mono_in_reg_old(subkey, bits):
try:
with _reg_open_key_bits(winreg.HKEY_LOCAL_MACHINE, subkey, bits) as hKey:
- default_clr, regtype = winreg.QueryValueEx(hKey, 'DefaultCLR')
+ default_clr = winreg.QueryValueEx(hKey, 'DefaultCLR')[0]
if default_clr:
return _find_mono_in_reg(subkey + '\\' + default_clr, bits)
return None
@@ -91,7 +91,13 @@ def find_msbuild_tools_path_reg():
if not val:
raise ValueError('Value of `installationPath` entry is empty')
- return os.path.join(val, "MSBuild\\15.0\\Bin")
+ # Since VS2019, the directory is simply named "Current"
+ msbuild_dir = os.path.join(val, 'MSBuild\\Current\\Bin')
+ if os.path.isdir(msbuild_dir):
+ return msbuild_dir
+
+ # Directory name "15.0" is used in VS 2017
+ return os.path.join(val, 'MSBuild\\15.0\\Bin')
raise ValueError('Cannot find `installationPath` entry')
except ValueError as e:
@@ -106,7 +112,7 @@ def find_msbuild_tools_path_reg():
try:
subkey = r'SOFTWARE\Microsoft\MSBuild\ToolsVersions\14.0'
with _reg_open_key(winreg.HKEY_LOCAL_MACHINE, subkey) as hKey:
- value, regtype = winreg.QueryValueEx(hKey, 'MSBuildToolsPath')
+ value = winreg.QueryValueEx(hKey, 'MSBuildToolsPath')[0]
return value
except (WindowsError, OSError):
return ''
diff --git a/modules/mono/utils/mono_reg_utils.cpp b/modules/mono/utils/mono_reg_utils.cpp
index 0eb4b3b8b3..98aeadc8c8 100644
--- a/modules/mono/utils/mono_reg_utils.cpp
+++ b/modules/mono/utils/mono_reg_utils.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "mono_reg_utils.h"
+#include "core/os/dir_access.h"
#ifdef WINDOWS_ENABLED
@@ -200,6 +201,13 @@ String find_msbuild_tools_path() {
val += "\\";
}
+ // Since VS2019, the directory is simply named "Current"
+ String msbuild_dir = val + "MSBuild\\Current\\Bin";
+ if (DirAccess::exists(msbuild_dir)) {
+ return msbuild_dir;
+ }
+
+ // Directory name "15.0" is used in VS 2017
return val + "MSBuild\\15.0\\Bin";
}
}