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+/*************************************************************************/
+/* path_utils.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "path_utils.h"
+
+#include "os/dir_access.h"
+#include "os/file_access.h"
+#include "os/os.h"
+#include "project_settings.h"
+
+#ifdef WINDOWS_ENABLED
+#define ENV_PATH_SEP ";"
+#else
+#define ENV_PATH_SEP ":"
+#include <limits.h>
+#endif
+
+#include <stdlib.h>
+
+String path_which(const String &p_name) {
+
+#ifdef WINDOWS_ENABLED
+ Vector<String> exts = OS::get_singleton()->get_environment("PATHEXT").split(ENV_PATH_SEP, false);
+#endif
+ Vector<String> env_path = OS::get_singleton()->get_environment("PATH").split(ENV_PATH_SEP, false);
+
+ if (env_path.empty())
+ return String();
+
+ for (int i = 0; i < env_path.size(); i++) {
+ String p = path_join(env_path[i], p_name);
+
+ if (FileAccess::exists(p))
+ return p;
+
+#ifdef WINDOWS_ENABLED
+ for (int j = 0; j < exts.size(); j++) {
+ String p2 = p + exts[j];
+
+ if (FileAccess::exists(p2))
+ return p2;
+ }
+#endif
+ }
+
+ return String();
+}
+
+void fix_path(const String &p_path, String &r_out) {
+ r_out = p_path.replace("\\", "/");
+
+ while (true) { // in case of using 2 or more slash
+ String compare = r_out.replace("//", "/");
+ if (r_out == compare)
+ break;
+ else
+ r_out = compare;
+ }
+}
+
+bool rel_path_to_abs(const String &p_existing_path, String &r_abs_path) {
+#ifdef WINDOWS_ENABLED
+ CharType ret[_MAX_PATH];
+ if (_wfullpath(ret, p_existing_path.c_str(), _MAX_PATH)) {
+ String abspath = String(ret).replace("\\", "/");
+ int pos = abspath.find(":/");
+ if (pos != -1) {
+ r_abs_path = abspath.substr(pos - 1, abspath.length());
+ } else {
+ r_abs_path = abspath;
+ }
+ return true;
+ }
+#else
+ char ret[PATH_MAX];
+ if (realpath(p_existing_path.utf8().get_data(), ret)) {
+ String retstr;
+ if (!retstr.parse_utf8(ret)) {
+ r_abs_path = retstr;
+ return true;
+ }
+ }
+#endif
+ return false;
+}