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-rw-r--r--modules/mono/mono_gd/gd_mono.cpp31
-rw-r--r--modules/mono/mono_gd/gd_mono.h2
-rw-r--r--modules/mono/mono_gd/gd_mono_assembly.cpp98
-rw-r--r--modules/mono/mono_gd/gd_mono_assembly.h8
4 files changed, 85 insertions, 54 deletions
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp
index d0b5b12d4b..98b57adc50 100644
--- a/modules/mono/mono_gd/gd_mono.cpp
+++ b/modules/mono/mono_gd/gd_mono.cpp
@@ -266,6 +266,13 @@ void GDMono::add_assembly(uint32_t p_domain_id, GDMonoAssembly *p_assembly) {
assemblies[p_domain_id][p_assembly->get_name()] = p_assembly;
}
+GDMonoAssembly **GDMono::get_loaded_assembly(const String &p_name) {
+
+ MonoDomain *domain = mono_domain_get();
+ uint32_t domain_id = domain ? mono_domain_get_id(domain) : 0;
+ return assemblies[domain_id].getptr(p_name);
+}
+
bool GDMono::_load_assembly(const String &p_name, GDMonoAssembly **r_assembly) {
CRASH_COND(!r_assembly);
@@ -285,27 +292,11 @@ bool GDMono::_load_assembly(const String &p_name, GDMonoAssembly **r_assembly) {
GDMonoAssembly **stored_assembly = assemblies[domain_id].getptr(p_name);
- if (stored_assembly) {
- // Loaded by our preload hook (status is not initialized when returning from a preload hook)
- ERR_FAIL_COND_V((*stored_assembly)->get_assembly() != assembly, false);
- *r_assembly = *stored_assembly;
- } else {
- ERR_FAIL_COND_V(status != MONO_IMAGE_OK, false);
-
- MonoImage *assembly_image = mono_assembly_get_image(assembly);
- ERR_FAIL_NULL_V(assembly_image, false);
+ ERR_FAIL_COND_V(status != MONO_IMAGE_OK, false);
+ ERR_FAIL_COND_V(stored_assembly == NULL, false);
- const char *path = mono_image_get_filename(assembly_image);
-
- *r_assembly = memnew(GDMonoAssembly(p_name, path));
- Error error = (*r_assembly)->wrapper_for_image(assembly_image);
-
- if (error != OK) {
- memdelete(*r_assembly);
- *r_assembly = NULL;
- ERR_FAIL_V(false);
- }
- }
+ ERR_FAIL_COND_V((*stored_assembly)->get_assembly() != assembly, false);
+ *r_assembly = *stored_assembly;
if (OS::get_singleton()->is_stdout_verbose())
OS::get_singleton()->print(String("Mono: Assembly " + p_name + " loaded from path: " + (*r_assembly)->get_path() + "\n").utf8());
diff --git a/modules/mono/mono_gd/gd_mono.h b/modules/mono/mono_gd/gd_mono.h
index ab96d575e6..b188c0730a 100644
--- a/modules/mono/mono_gd/gd_mono.h
+++ b/modules/mono/mono_gd/gd_mono.h
@@ -122,7 +122,9 @@ public:
static GDMono *get_singleton() { return singleton; }
+ // Do not use these, unless you know what you're doing
void add_assembly(uint32_t p_domain_id, GDMonoAssembly *p_assembly);
+ GDMonoAssembly **get_loaded_assembly(const String &p_name);
_FORCE_INLINE_ bool is_runtime_initialized() const { return runtime_initialized; }
_FORCE_INLINE_ bool is_finalizing_scripts_domain() const { return finalizing_scripts_domain; }
diff --git a/modules/mono/mono_gd/gd_mono_assembly.cpp b/modules/mono/mono_gd/gd_mono_assembly.cpp
index a98537b9e1..f75f18e695 100644
--- a/modules/mono/mono_gd/gd_mono_assembly.cpp
+++ b/modules/mono/mono_gd/gd_mono_assembly.cpp
@@ -39,28 +39,61 @@
#include "../godotsharp_dirs.h"
#include "gd_mono_class.h"
-MonoAssembly *gdmono_load_assembly_from(const String &p_name, const String &p_path) {
+bool GDMonoAssembly::no_search = false;
+Vector<String> GDMonoAssembly::search_dirs;
- MonoDomain *domain = mono_domain_get();
+MonoAssembly *GDMonoAssembly::_search_hook(MonoAssemblyName *aname, void *user_data) {
- GDMonoAssembly *assembly = memnew(GDMonoAssembly(p_name, p_path));
- Error err = assembly->load(domain);
- ERR_FAIL_COND_V(err != OK, NULL);
+ (void)user_data; // UNUSED
- GDMono::get_singleton()->add_assembly(mono_domain_get_id(domain), assembly);
+ String name = mono_assembly_name_get_name(aname);
- return assembly->get_assembly();
-}
+ if (no_search)
+ return NULL;
-MonoAssembly *gdmono_MonoAssemblyPreLoad(MonoAssemblyName *aname, char **assemblies_path, void *user_data) {
+ no_search = true; // Avoid the recursion madness
- (void)user_data; // UNUSED
+ GDMonoAssembly **loaded_asm = GDMono::get_singleton()->get_loaded_assembly(name.get_basename());
+ if (loaded_asm)
+ return (*loaded_asm)->get_assembly();
+
+ bool has_extension = name.ends_with(".dll") || name.ends_with(".exe");
+
+ String path;
+ MonoAssembly *res = NULL;
+
+ for (int i = 0; i < search_dirs.size(); i++) {
+ const String &search_dir = search_dirs[i];
+
+ if (has_extension) {
+ path = search_dir.plus_file(name);
+ if (FileAccess::exists(path)) {
+ res = _load_assembly_from(name.get_basename(), path);
+ break;
+ }
+ } else {
+ path = search_dir.plus_file(name + ".dll");
+ if (FileAccess::exists(path)) {
+ res = _load_assembly_from(name, path);
+ break;
+ }
+
+ path = search_dir.plus_file(name + ".exe");
+ if (FileAccess::exists(path)) {
+ res = _load_assembly_from(name, path);
+ break;
+ }
+ }
+ }
- MonoAssembly *assembly_loaded = mono_assembly_loaded(aname);
- if (assembly_loaded) // Already loaded
- return assembly_loaded;
+ no_search = false;
+
+ return res;
+}
- static Vector<String> search_dirs;
+MonoAssembly *GDMonoAssembly::_preload_hook(MonoAssemblyName *aname, char **assemblies_path, void *user_data) {
+
+ (void)user_data; // UNUSED
if (search_dirs.empty()) {
search_dirs.push_back(GodotSharpDirs::get_res_temp_assemblies_dir());
@@ -80,35 +113,32 @@ MonoAssembly *gdmono_MonoAssemblyPreLoad(MonoAssemblyName *aname, char **assembl
}
}
- String name = mono_assembly_name_get_name(aname);
- bool has_extension = name.ends_with(".dll") || name.ends_with(".exe");
+ return NULL;
+}
- String path;
+MonoAssembly *GDMonoAssembly::_load_assembly_from(const String &p_name, const String &p_path) {
- for (int i = 0; i < search_dirs.size(); i++) {
- const String &search_dir = search_dirs[i];
+ GDMonoAssembly *assembly = memnew(GDMonoAssembly(p_name, p_path));
- if (has_extension) {
- path = search_dir.plus_file(name);
- if (FileAccess::exists(path))
- return gdmono_load_assembly_from(name.get_basename(), path);
- } else {
- path = search_dir.plus_file(name + ".dll");
- if (FileAccess::exists(path))
- return gdmono_load_assembly_from(name, path);
+ MonoDomain *domain = mono_domain_get();
- path = search_dir.plus_file(name + ".exe");
- if (FileAccess::exists(path))
- return gdmono_load_assembly_from(name, path);
- }
+ Error err = assembly->load(domain);
+
+ if (err != OK) {
+ memdelete(assembly);
+ ERR_FAIL_V(NULL);
}
- return NULL;
+ GDMono::get_singleton()->add_assembly(domain ? mono_domain_get_id(domain) : 0, assembly);
+
+ return assembly->get_assembly();
}
void GDMonoAssembly::initialize() {
- mono_install_assembly_preload_hook(&gdmono_MonoAssemblyPreLoad, NULL);
+ // TODO refonly as well?
+ mono_install_assembly_preload_hook(&GDMonoAssembly::_preload_hook, NULL);
+ mono_install_assembly_search_hook(&GDMonoAssembly::_search_hook, NULL);
}
Error GDMonoAssembly::load(MonoDomain *p_domain) {
@@ -153,7 +183,7 @@ no_pdb:
ERR_FAIL_COND_V(status != MONO_IMAGE_OK || assembly == NULL, ERR_FILE_CANT_OPEN);
- if (mono_image_get_entry_point(image)) {
+ if (p_domain && mono_image_get_entry_point(image)) {
// TODO should this be removed? do we want to call main? what other effects does this have?
mono_jit_exec(p_domain, assembly, 0, NULL);
}
diff --git a/modules/mono/mono_gd/gd_mono_assembly.h b/modules/mono/mono_gd/gd_mono_assembly.h
index 89e091549c..710b674622 100644
--- a/modules/mono/mono_gd/gd_mono_assembly.h
+++ b/modules/mono/mono_gd/gd_mono_assembly.h
@@ -86,6 +86,14 @@ class GDMonoAssembly {
Vector<uint8_t> pdb_data;
#endif
+ static bool no_search;
+ static Vector<String> search_dirs;
+
+ static MonoAssembly *_search_hook(MonoAssemblyName *aname, void *user_data);
+ static MonoAssembly *_preload_hook(MonoAssemblyName *aname, char **assemblies_path, void *user_data);
+
+ static MonoAssembly *_load_assembly_from(const String &p_name, const String &p_path);
+
friend class GDMono;
static void initialize();