diff options
Diffstat (limited to 'modules/mono/mono_gd/gd_mono.cpp')
-rw-r--r-- | modules/mono/mono_gd/gd_mono.cpp | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp index c997b0f000..08059c9ba9 100644 --- a/modules/mono/mono_gd/gd_mono.cpp +++ b/modules/mono/mono_gd/gd_mono.cpp @@ -703,7 +703,7 @@ bool _GodotSharp::is_domain_loaded() { call_deferred("_dispose_callback"); \ } -void _GodotSharp::queue_dispose(Object *p_object) { +void _GodotSharp::queue_dispose(MonoObject *p_mono_object, Object *p_object) { if (GDMonoUtils::is_main_thread() && !GDMono::get_singleton()->is_finalizing_scripts_domain()) { _dispose_object(p_object); @@ -712,6 +712,13 @@ void _GodotSharp::queue_dispose(Object *p_object) { queue_mutex->lock(); #endif + // This is our last chance to invoke notification predelete (this is being called from the finalizer) + // We must use the MonoObject* passed by the finalizer, because the weak GC handle target returns NULL at this point + CSharpInstance *si = CAST_CSHARP_INSTANCE(p_object->get_script_instance()); + if (si) { + si->call_notification_no_check(p_mono_object, Object::NOTIFICATION_PREDELETE); + } + ENQUEUE_FOR_DISPOSAL(obj_delete_queue, p_object); #ifndef NO_THREADS |