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Diffstat (limited to 'modules/mono/mono_gd/gd_mono.cpp')
-rw-r--r--modules/mono/mono_gd/gd_mono.cpp43
1 files changed, 30 insertions, 13 deletions
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp
index ee1ecf3be7..cd111abd4d 100644
--- a/modules/mono/mono_gd/gd_mono.cpp
+++ b/modules/mono/mono_gd/gd_mono.cpp
@@ -56,7 +56,7 @@
#endif
#ifdef ANDROID_ENABLED
-#include "android_mono_config.gen.h"
+#include "android_mono_config.h"
#endif
GDMono *GDMono::singleton = NULL;
@@ -317,6 +317,13 @@ void GDMono::initialize() {
return;
#endif
+#if !defined(WINDOWS_ENABLED) && !defined(NO_MONO_THREADS_SUSPEND_WORKAROUND)
+ // FIXME: Temporary workaround. See: https://github.com/godotengine/godot/issues/29812
+ if (!OS::get_singleton()->has_environment("MONO_THREADS_SUSPEND")) {
+ OS::get_singleton()->set_environment("MONO_THREADS_SUSPEND", "preemptive");
+ }
+#endif
+
root_domain = mono_jit_init_version("GodotEngine.RootDomain", "v4.0.30319");
ERR_FAIL_NULL_MSG(root_domain, "Mono: Failed to initialize runtime.");
@@ -556,14 +563,14 @@ bool GDMono::_load_corlib_assembly() {
}
#ifdef TOOLS_ENABLED
-bool GDMono::copy_prebuilt_api_assembly(APIAssembly::Type p_api_type) {
+bool GDMono::copy_prebuilt_api_assembly(APIAssembly::Type p_api_type, const String &p_config) {
bool &api_assembly_out_of_sync = (p_api_type == APIAssembly::API_CORE) ?
GDMono::get_singleton()->core_api_assembly_out_of_sync :
GDMono::get_singleton()->editor_api_assembly_out_of_sync;
- String src_dir = GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file("Debug");
- String dst_dir = GodotSharpDirs::get_res_assemblies_dir();
+ String src_dir = GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config);
+ String dst_dir = GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config);
String assembly_name = p_api_type == APIAssembly::API_CORE ? CORE_API_ASSEMBLY_NAME : EDITOR_API_ASSEMBLY_NAME;
@@ -626,18 +633,28 @@ String GDMono::update_api_assemblies_from_prebuilt() {
if (!api_assembly_out_of_sync && FileAccess::exists(core_assembly_path) && FileAccess::exists(editor_assembly_path))
return String(); // No update needed
- print_verbose("Updating API assemblies");
+ const int CONFIGS_LEN = 2;
+ String configs[CONFIGS_LEN] = { String("Debug"), String("Release") };
+
+ for (int i = 0; i < CONFIGS_LEN; i++) {
+ String config = configs[i];
- String prebuilt_api_dir = GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file("Debug");
- String prebuilt_core_dll_path = prebuilt_api_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll");
- String prebuilt_editor_dll_path = prebuilt_api_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll");
+ print_verbose("Updating '" + config + "' API assemblies");
- if (!FileAccess::exists(prebuilt_core_dll_path) || !FileAccess::exists(prebuilt_editor_dll_path))
- return FAIL_REASON(api_assembly_out_of_sync, /* prebuilt_exists: */ false);
+ String prebuilt_api_dir = GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(config);
+ String prebuilt_core_dll_path = prebuilt_api_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll");
+ String prebuilt_editor_dll_path = prebuilt_api_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll");
- // Copy the prebuilt Api
- if (!copy_prebuilt_api_assembly(APIAssembly::API_CORE) || !copy_prebuilt_api_assembly(APIAssembly::API_EDITOR))
- return FAIL_REASON(api_assembly_out_of_sync, /* prebuilt_exists: */ true);
+ if (!FileAccess::exists(prebuilt_core_dll_path) || !FileAccess::exists(prebuilt_editor_dll_path)) {
+ return FAIL_REASON(api_assembly_out_of_sync, /* prebuilt_exists: */ false);
+ }
+
+ // Copy the prebuilt Api
+ if (!copy_prebuilt_api_assembly(APIAssembly::API_CORE, config) ||
+ !copy_prebuilt_api_assembly(APIAssembly::API_EDITOR, config)) {
+ return FAIL_REASON(api_assembly_out_of_sync, /* prebuilt_exists: */ true);
+ }
+ }
return String(); // Updated successfully