diff options
Diffstat (limited to 'modules/mono/mono_gd/gd_mono.cpp')
-rw-r--r-- | modules/mono/mono_gd/gd_mono.cpp | 293 |
1 files changed, 187 insertions, 106 deletions
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp index 544bfc4615..504b8d41d0 100644 --- a/modules/mono/mono_gd/gd_mono.cpp +++ b/modules/mono/mono_gd/gd_mono.cpp @@ -381,10 +381,10 @@ void GDMono::initialize_load_assemblies() { } bool GDMono::_are_api_assemblies_out_of_sync() { - bool out_of_sync = core_api_assembly && (core_api_assembly_out_of_sync || !GDMonoUtils::mono_cache.godot_api_cache_updated); + bool out_of_sync = core_api_assembly.assembly && (core_api_assembly.out_of_sync || !GDMonoUtils::mono_cache.godot_api_cache_updated); #ifdef TOOLS_ENABLED if (!out_of_sync) - out_of_sync = editor_api_assembly && editor_api_assembly_out_of_sync; + out_of_sync = editor_api_assembly.assembly && editor_api_assembly.out_of_sync; #endif return out_of_sync; } @@ -523,10 +523,10 @@ bool GDMono::load_assembly_from(const String &p_name, const String &p_path, GDMo return true; } -APIAssembly::Version APIAssembly::Version::get_from_loaded_assembly(GDMonoAssembly *p_api_assembly, APIAssembly::Type p_api_type) { - APIAssembly::Version api_assembly_version; +ApiAssemblyInfo::Version ApiAssemblyInfo::Version::get_from_loaded_assembly(GDMonoAssembly *p_api_assembly, ApiAssemblyInfo::Type p_api_type) { + ApiAssemblyInfo::Version api_assembly_version; - const char *nativecalls_name = p_api_type == APIAssembly::API_CORE ? + const char *nativecalls_name = p_api_type == ApiAssemblyInfo::API_CORE ? BINDINGS_CLASS_NATIVECALLS : BINDINGS_CLASS_NATIVECALLS_EDITOR; @@ -549,8 +549,8 @@ APIAssembly::Version APIAssembly::Version::get_from_loaded_assembly(GDMonoAssemb return api_assembly_version; } -String APIAssembly::to_string(APIAssembly::Type p_type) { - return p_type == APIAssembly::API_CORE ? "API_CORE" : "API_EDITOR"; +String ApiAssemblyInfo::to_string(ApiAssemblyInfo::Type p_type) { + return p_type == ApiAssemblyInfo::API_CORE ? "API_CORE" : "API_EDITOR"; } bool GDMono::_load_corlib_assembly() { @@ -567,16 +567,12 @@ bool GDMono::_load_corlib_assembly() { } #ifdef TOOLS_ENABLED -bool GDMono::copy_prebuilt_api_assembly(APIAssembly::Type p_api_type, const String &p_config) { - - bool &api_assembly_out_of_sync = (p_api_type == APIAssembly::API_CORE) ? - GDMono::get_singleton()->core_api_assembly_out_of_sync : - GDMono::get_singleton()->editor_api_assembly_out_of_sync; +bool GDMono::copy_prebuilt_api_assembly(ApiAssemblyInfo::Type p_api_type, const String &p_config) { String src_dir = GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config); String dst_dir = GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config); - String assembly_name = p_api_type == APIAssembly::API_CORE ? CORE_API_ASSEMBLY_NAME : EDITOR_API_ASSEMBLY_NAME; + String assembly_name = p_api_type == ApiAssemblyInfo::API_CORE ? CORE_API_ASSEMBLY_NAME : EDITOR_API_ASSEMBLY_NAME; // Create destination directory if needed if (!DirAccess::exists(dst_dir)) { @@ -590,35 +586,102 @@ bool GDMono::copy_prebuilt_api_assembly(APIAssembly::Type p_api_type, const Stri } } + DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + + String xml_file = assembly_name + ".xml"; + if (da->copy(src_dir.plus_file(xml_file), dst_dir.plus_file(xml_file)) != OK) + WARN_PRINTS("Failed to copy '" + xml_file + "'."); + + String pdb_file = assembly_name + ".pdb"; + if (da->copy(src_dir.plus_file(pdb_file), dst_dir.plus_file(pdb_file)) != OK) + WARN_PRINTS("Failed to copy '" + pdb_file + "'."); + String assembly_file = assembly_name + ".dll"; - String assembly_src = src_dir.plus_file(assembly_file); - String assembly_dst = dst_dir.plus_file(assembly_file); + if (da->copy(src_dir.plus_file(assembly_file), dst_dir.plus_file(assembly_file)) != OK) { + ERR_PRINTS("Failed to copy '" + assembly_file + "'."); + return false; + } + + return true; +} - if (!FileAccess::exists(assembly_dst) || api_assembly_out_of_sync) { - DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); +static bool try_get_cached_api_hash_for(const String &p_api_assemblies_dir, bool &r_out_of_sync) { + String core_api_assembly_path = p_api_assemblies_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll"); + String editor_api_assembly_path = p_api_assemblies_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"); - String xml_file = assembly_name + ".xml"; - if (da->copy(src_dir.plus_file(xml_file), dst_dir.plus_file(xml_file)) != OK) - WARN_PRINTS("Failed to copy '" + xml_file + "'."); + if (!FileAccess::exists(core_api_assembly_path) || !FileAccess::exists(editor_api_assembly_path)) + return false; - String pdb_file = assembly_name + ".pdb"; - if (da->copy(src_dir.plus_file(pdb_file), dst_dir.plus_file(pdb_file)) != OK) - WARN_PRINTS("Failed to copy '" + pdb_file + "'."); + String cached_api_hash_path = p_api_assemblies_dir.plus_file("api_hash_cache.cfg"); - Error err = da->copy(assembly_src, assembly_dst); + if (!FileAccess::exists(cached_api_hash_path)) + return false; - if (err != OK) { - ERR_PRINTS("Failed to copy '" + assembly_file + "'."); - return false; - } + Ref<ConfigFile> cfg; + cfg.instance(); + Error cfg_err = cfg->load(cached_api_hash_path); + ERR_FAIL_COND_V(cfg_err != OK, false); - api_assembly_out_of_sync = false; + // Checking the modified time is good enough + if (FileAccess::get_modified_time(core_api_assembly_path) != (uint64_t)cfg->get_value("core", "modified_time") || + FileAccess::get_modified_time(editor_api_assembly_path) != (uint64_t)cfg->get_value("editor", "modified_time")) { + return false; } + r_out_of_sync = GodotSharpBindings::get_bindings_version() != (uint32_t)cfg->get_value("core", "bindings_version") || + GodotSharpBindings::get_cs_glue_version() != (uint32_t)cfg->get_value("core", "cs_glue_version") || + GodotSharpBindings::get_bindings_version() != (uint32_t)cfg->get_value("editor", "bindings_version") || + GodotSharpBindings::get_cs_glue_version() != (uint32_t)cfg->get_value("editor", "cs_glue_version") || + GodotSharpBindings::get_core_api_hash() != (uint64_t)cfg->get_value("core", "api_hash") || + GodotSharpBindings::get_editor_api_hash() != (uint64_t)cfg->get_value("editor", "api_hash"); + return true; } -String GDMono::update_api_assemblies_from_prebuilt() { +static void create_cached_api_hash_for(const String &p_api_assemblies_dir) { + + String core_api_assembly_path = p_api_assemblies_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll"); + String editor_api_assembly_path = p_api_assemblies_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"); + String cached_api_hash_path = p_api_assemblies_dir.plus_file("api_hash_cache.cfg"); + + Ref<ConfigFile> cfg; + cfg.instance(); + + cfg->set_value("core", "modified_time", FileAccess::get_modified_time(core_api_assembly_path)); + cfg->set_value("editor", "modified_time", FileAccess::get_modified_time(editor_api_assembly_path)); + + cfg->set_value("core", "bindings_version", GodotSharpBindings::get_bindings_version()); + cfg->set_value("core", "cs_glue_version", GodotSharpBindings::get_cs_glue_version()); + cfg->set_value("editor", "bindings_version", GodotSharpBindings::get_bindings_version()); + cfg->set_value("editor", "cs_glue_version", GodotSharpBindings::get_cs_glue_version()); + + // This assumes the prebuilt api assemblies we copied to the project are not out of sync + cfg->set_value("core", "api_hash", GodotSharpBindings::get_core_api_hash()); + cfg->set_value("editor", "api_hash", GodotSharpBindings::get_editor_api_hash()); + + Error err = cfg->save(cached_api_hash_path); + ERR_FAIL_COND(err != OK); +} + +bool GDMono::_temp_domain_load_are_assemblies_out_of_sync(const String &p_config) { + MonoDomain *temp_domain = GDMonoUtils::create_domain("GodotEngine.Domain.CheckApiAssemblies"); + ERR_FAIL_NULL_V(temp_domain, "Failed to create temporary domain to check API assemblies"); + _GDMONO_SCOPE_EXIT_DOMAIN_UNLOAD_(temp_domain); + + _GDMONO_SCOPE_DOMAIN_(temp_domain); + + GDMono::LoadedApiAssembly temp_core_api_assembly; + GDMono::LoadedApiAssembly temp_editor_api_assembly; + + if (!_try_load_api_assemblies(temp_core_api_assembly, temp_editor_api_assembly, + p_config, /* refonly: */ true, /* loaded_callback: */ NULL)) { + return temp_core_api_assembly.out_of_sync || temp_editor_api_assembly.out_of_sync; + } + + return true; // Failed to load, assume they're outdated assemblies +} + +String GDMono::update_api_assemblies_from_prebuilt(const String &p_config, const bool *p_core_api_out_of_sync, const bool *p_editor_api_out_of_sync) { #define FAIL_REASON(m_out_of_sync, m_prebuilt_exists) \ ( \ @@ -629,46 +692,55 @@ String GDMono::update_api_assemblies_from_prebuilt() { String("and the prebuilt assemblies are missing.") : \ String("and we failed to copy the prebuilt assemblies."))) - bool api_assembly_out_of_sync = core_api_assembly_out_of_sync || editor_api_assembly_out_of_sync; + String dst_assemblies_dir = GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config); - String core_assembly_path = GodotSharpDirs::get_res_assemblies_dir().plus_file(CORE_API_ASSEMBLY_NAME ".dll"); - String editor_assembly_path = GodotSharpDirs::get_res_assemblies_dir().plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"); + String core_assembly_path = dst_assemblies_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll"); + String editor_assembly_path = dst_assemblies_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"); - if (!api_assembly_out_of_sync && FileAccess::exists(core_assembly_path) && FileAccess::exists(editor_assembly_path)) - return String(); // No update needed + bool api_assemblies_out_of_sync = false; + + if (p_core_api_out_of_sync && p_editor_api_out_of_sync) { + api_assemblies_out_of_sync = p_core_api_out_of_sync || p_editor_api_out_of_sync; + } else if (FileAccess::exists(core_assembly_path) && FileAccess::exists(editor_assembly_path)) { + // Determine if they're out of sync + if (!try_get_cached_api_hash_for(dst_assemblies_dir, api_assemblies_out_of_sync)) { + api_assemblies_out_of_sync = _temp_domain_load_are_assemblies_out_of_sync(p_config); + } + } - const int CONFIGS_LEN = 2; - String configs[CONFIGS_LEN] = { String("Debug"), String("Release") }; + // Note: Even if only one of the assemblies if missing or out of sync, we update both - for (int i = 0; i < CONFIGS_LEN; i++) { - String config = configs[i]; + if (!api_assemblies_out_of_sync && FileAccess::exists(core_assembly_path) && FileAccess::exists(editor_assembly_path)) + return String(); // No update needed - print_verbose("Updating '" + config + "' API assemblies"); + print_verbose("Updating '" + p_config + "' API assemblies"); - String prebuilt_api_dir = GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(config); - String prebuilt_core_dll_path = prebuilt_api_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll"); - String prebuilt_editor_dll_path = prebuilt_api_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"); + String prebuilt_api_dir = GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config); + String prebuilt_core_dll_path = prebuilt_api_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll"); + String prebuilt_editor_dll_path = prebuilt_api_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"); - if (!FileAccess::exists(prebuilt_core_dll_path) || !FileAccess::exists(prebuilt_editor_dll_path)) { - return FAIL_REASON(api_assembly_out_of_sync, /* prebuilt_exists: */ false); - } + if (!FileAccess::exists(prebuilt_core_dll_path) || !FileAccess::exists(prebuilt_editor_dll_path)) { + return FAIL_REASON(api_assemblies_out_of_sync, /* prebuilt_exists: */ false); + } - // Copy the prebuilt Api - if (!copy_prebuilt_api_assembly(APIAssembly::API_CORE, config) || - !copy_prebuilt_api_assembly(APIAssembly::API_EDITOR, config)) { - return FAIL_REASON(api_assembly_out_of_sync, /* prebuilt_exists: */ true); - } + // Copy the prebuilt Api + if (!copy_prebuilt_api_assembly(ApiAssemblyInfo::API_CORE, p_config) || + !copy_prebuilt_api_assembly(ApiAssemblyInfo::API_EDITOR, p_config)) { + return FAIL_REASON(api_assemblies_out_of_sync, /* prebuilt_exists: */ true); } + // Cache the api hash of the assemblies we just copied + create_cached_api_hash_for(dst_assemblies_dir); + return String(); // Updated successfully #undef FAIL_REASON } #endif -bool GDMono::_load_core_api_assembly() { +bool GDMono::_load_core_api_assembly(LoadedApiAssembly &r_loaded_api_assembly, const String &p_config, bool p_refonly) { - if (core_api_assembly) + if (r_loaded_api_assembly.assembly) return true; #ifdef TOOLS_ENABLED @@ -676,101 +748,115 @@ bool GDMono::_load_core_api_assembly() { // If running the project manager, load it from the prebuilt API directory String assembly_dir = !Main::is_project_manager() ? - GodotSharpDirs::get_res_assemblies_dir() : - GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file("Debug"); + GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config) : + GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config); String assembly_path = assembly_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll"); bool success = FileAccess::exists(assembly_path) && - load_assembly_from(CORE_API_ASSEMBLY_NAME, assembly_path, &core_api_assembly); + load_assembly_from(CORE_API_ASSEMBLY_NAME, assembly_path, &r_loaded_api_assembly.assembly, p_refonly); #else - bool success = load_assembly(CORE_API_ASSEMBLY_NAME, &core_api_assembly); + bool success = load_assembly(CORE_API_ASSEMBLY_NAME, &r_loaded_api_assembly.assembly, p_refonly); #endif if (success) { - APIAssembly::Version api_assembly_ver = APIAssembly::Version::get_from_loaded_assembly(core_api_assembly, APIAssembly::API_CORE); - core_api_assembly_out_of_sync = GodotSharpBindings::get_core_api_hash() != api_assembly_ver.godot_api_hash || - GodotSharpBindings::get_bindings_version() != api_assembly_ver.bindings_version || - GodotSharpBindings::get_cs_glue_version() != api_assembly_ver.cs_glue_version; - if (!core_api_assembly_out_of_sync) { - GDMonoUtils::update_godot_api_cache(); - - _install_trace_listener(); - } + ApiAssemblyInfo::Version api_assembly_ver = ApiAssemblyInfo::Version::get_from_loaded_assembly(r_loaded_api_assembly.assembly, ApiAssemblyInfo::API_CORE); + r_loaded_api_assembly.out_of_sync = GodotSharpBindings::get_core_api_hash() != api_assembly_ver.godot_api_hash || + GodotSharpBindings::get_bindings_version() != api_assembly_ver.bindings_version || + GodotSharpBindings::get_cs_glue_version() != api_assembly_ver.cs_glue_version; } else { - core_api_assembly_out_of_sync = false; + r_loaded_api_assembly.out_of_sync = false; } return success; } #ifdef TOOLS_ENABLED -bool GDMono::_load_editor_api_assembly() { +bool GDMono::_load_editor_api_assembly(LoadedApiAssembly &r_loaded_api_assembly, const String &p_config, bool p_refonly) { - if (editor_api_assembly) + if (r_loaded_api_assembly.assembly) return true; // For the editor and the editor player we want to load it from a specific path to make sure we can keep it up to date // If running the project manager, load it from the prebuilt API directory String assembly_dir = !Main::is_project_manager() ? - GodotSharpDirs::get_res_assemblies_dir() : - GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file("Debug"); + GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config) : + GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config); String assembly_path = assembly_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"); bool success = FileAccess::exists(assembly_path) && - load_assembly_from(EDITOR_API_ASSEMBLY_NAME, assembly_path, &editor_api_assembly); + load_assembly_from(EDITOR_API_ASSEMBLY_NAME, assembly_path, &r_loaded_api_assembly.assembly, p_refonly); if (success) { - APIAssembly::Version api_assembly_ver = APIAssembly::Version::get_from_loaded_assembly(editor_api_assembly, APIAssembly::API_EDITOR); - editor_api_assembly_out_of_sync = GodotSharpBindings::get_editor_api_hash() != api_assembly_ver.godot_api_hash || - GodotSharpBindings::get_bindings_version() != api_assembly_ver.bindings_version || - GodotSharpBindings::get_cs_glue_version() != api_assembly_ver.cs_glue_version; + ApiAssemblyInfo::Version api_assembly_ver = ApiAssemblyInfo::Version::get_from_loaded_assembly(r_loaded_api_assembly.assembly, ApiAssemblyInfo::API_EDITOR); + r_loaded_api_assembly.out_of_sync = GodotSharpBindings::get_editor_api_hash() != api_assembly_ver.godot_api_hash || + GodotSharpBindings::get_bindings_version() != api_assembly_ver.bindings_version || + GodotSharpBindings::get_cs_glue_version() != api_assembly_ver.cs_glue_version; } else { - editor_api_assembly_out_of_sync = false; + r_loaded_api_assembly.out_of_sync = false; } return success; } #endif -bool GDMono::_try_load_api_assemblies() { - - if (!_load_core_api_assembly()) { +bool GDMono::_try_load_api_assemblies(LoadedApiAssembly &r_core_api_assembly, LoadedApiAssembly &r_editor_api_assembly, + const String &p_config, bool p_refonly, CoreApiAssemblyLoadedCallback p_callback) { + if (!_load_core_api_assembly(r_core_api_assembly, p_config, p_refonly)) { if (OS::get_singleton()->is_stdout_verbose()) print_error("Mono: Failed to load Core API assembly"); return false; } #ifdef TOOLS_ENABLED - if (!_load_editor_api_assembly()) { + if (!_load_editor_api_assembly(r_editor_api_assembly, p_config, p_refonly)) { if (OS::get_singleton()->is_stdout_verbose()) print_error("Mono: Failed to load Editor API assembly"); return false; } - if (editor_api_assembly_out_of_sync) + if (r_editor_api_assembly.out_of_sync) return false; #endif // Check if the core API assembly is out of sync only after trying to load the // editor API assembly. Otherwise, if both assemblies are out of sync, we would // only update the former as we won't know the latter also needs to be updated. - if (core_api_assembly_out_of_sync || !GDMonoUtils::mono_cache.godot_api_cache_updated) + if (r_core_api_assembly.out_of_sync) + return false; + + if (p_callback) + return p_callback(); + + return true; +} + +bool GDMono::_on_core_api_assembly_loaded() { + GDMonoUtils::update_godot_api_cache(); + + if (!GDMonoUtils::mono_cache.godot_api_cache_updated) return false; + get_singleton()->_install_trace_listener(); + return true; } +bool GDMono::_try_load_api_assemblies_preset() { + return _try_load_api_assemblies(core_api_assembly, editor_api_assembly, + get_expected_api_build_config(), /* refonly: */ false, _on_core_api_assembly_loaded); +} + void GDMono::_load_api_assemblies() { - bool api_assemblies_loaded = _try_load_api_assemblies(); + bool api_assemblies_loaded = _try_load_api_assemblies_preset(); if (!api_assemblies_loaded) { #ifdef TOOLS_ENABLED - // The API assemblies are out of sync. Fine, try one more time, but this time - // update them from the prebuilt assemblies directory before trying to load them. + // The API assemblies are out of sync or some other error happened. Fine, try one more time, but + // this time update them from the prebuilt assemblies directory before trying to load them again. // Shouldn't happen. The project manager loads the prebuilt API assemblies CRASH_COND_MSG(Main::is_project_manager(), "Failed to load one of the prebuilt API assemblies."); @@ -780,7 +866,7 @@ void GDMono::_load_api_assemblies() { CRASH_COND_MSG(domain_unload_err != OK, "Mono: Failed to unload scripts domain."); // 2. Update the API assemblies - String update_error = update_api_assemblies_from_prebuilt(); + String update_error = update_api_assemblies_from_prebuilt("Debug", &core_api_assembly.out_of_sync, &editor_api_assembly.out_of_sync); CRASH_COND_MSG(!update_error.empty(), update_error); // 3. Load the scripts domain again @@ -788,7 +874,7 @@ void GDMono::_load_api_assemblies() { CRASH_COND_MSG(domain_load_err != OK, "Mono: Failed to load scripts domain."); // 4. Try loading the updated assemblies - api_assemblies_loaded = _try_load_api_assemblies(); + api_assemblies_loaded = _try_load_api_assemblies_preset(); #endif } @@ -796,14 +882,14 @@ void GDMono::_load_api_assemblies() { // welp... too bad if (_are_api_assemblies_out_of_sync()) { - if (core_api_assembly_out_of_sync) { + if (core_api_assembly.out_of_sync) { ERR_PRINT("The assembly '" CORE_API_ASSEMBLY_NAME "' is out of sync."); } else if (!GDMonoUtils::mono_cache.godot_api_cache_updated) { ERR_PRINT("The loaded assembly '" CORE_API_ASSEMBLY_NAME "' is in sync, but the cache update failed."); } #ifdef TOOLS_ENABLED - if (editor_api_assembly_out_of_sync) { + if (editor_api_assembly.out_of_sync) { ERR_PRINT("The assembly '" EDITOR_API_ASSEMBLY_NAME "' is out of sync."); } #endif @@ -852,15 +938,14 @@ void GDMono::_install_trace_listener() { #ifdef DEBUG_ENABLED // Install the trace listener now before the project assembly is loaded - typedef void (*DebuggingUtils_InstallTraceListener)(MonoObject **); + GDMonoClass *debug_utils = get_core_api_assembly()->get_class(BINDINGS_NAMESPACE, "DebuggingUtils"); + GDMonoMethod *install_func = debug_utils->get_method("InstallTraceListener"); + MonoException *exc = NULL; - GDMonoClass *debug_utils = core_api_assembly->get_class(BINDINGS_NAMESPACE, "DebuggingUtils"); - DebuggingUtils_InstallTraceListener install_func = - (DebuggingUtils_InstallTraceListener)debug_utils->get_method_thunk("InstallTraceListener"); - install_func((MonoObject **)&exc); + install_func->invoke_raw(NULL, NULL, &exc); if (exc) { - ERR_PRINT("Failed to install 'System.Diagnostics.Trace' listener."); GDMonoUtils::debug_print_unhandled_exception(exc); + ERR_PRINT("Failed to install 'System.Diagnostics.Trace' listener."); } #endif } @@ -871,7 +956,7 @@ Error GDMono::_load_scripts_domain() { print_verbose("Mono: Loading scripts domain..."); - scripts_domain = GDMonoUtils::create_domain("GodotEngine.ScriptsDomain"); + scripts_domain = GDMonoUtils::create_domain("GodotEngine.Domain.Scripts"); ERR_FAIL_NULL_V_MSG(scripts_domain, ERR_CANT_CREATE, "Mono: Could not create scripts app domain."); @@ -903,10 +988,13 @@ Error GDMono::_unload_scripts_domain() { _domain_assemblies_cleanup(mono_domain_get_id(scripts_domain)); - core_api_assembly = NULL; + core_api_assembly.assembly = NULL; +#ifdef TOOLS_ENABLED + editor_api_assembly.assembly = NULL; +#endif + project_assembly = NULL; #ifdef TOOLS_ENABLED - editor_api_assembly = NULL; tools_assembly = NULL; tools_project_editor_assembly = NULL; #endif @@ -1076,16 +1164,9 @@ GDMono::GDMono() { root_domain = NULL; scripts_domain = NULL; - core_api_assembly_out_of_sync = false; -#ifdef TOOLS_ENABLED - editor_api_assembly_out_of_sync = false; -#endif - corlib_assembly = NULL; - core_api_assembly = NULL; project_assembly = NULL; #ifdef TOOLS_ENABLED - editor_api_assembly = NULL; tools_assembly = NULL; tools_project_editor_assembly = NULL; #endif |