diff options
Diffstat (limited to 'modules/mono/mono_gd/gd_mono.cpp')
-rw-r--r-- | modules/mono/mono_gd/gd_mono.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp index 875d20ebe4..43a39a4966 100644 --- a/modules/mono/mono_gd/gd_mono.cpp +++ b/modules/mono/mono_gd/gd_mono.cpp @@ -593,8 +593,8 @@ ApiAssemblyInfo::Version ApiAssemblyInfo::Version::get_from_loaded_assembly(GDMo ApiAssemblyInfo::Version api_assembly_version; const char *nativecalls_name = p_api_type == ApiAssemblyInfo::API_CORE ? - BINDINGS_CLASS_NATIVECALLS : - BINDINGS_CLASS_NATIVECALLS_EDITOR; + BINDINGS_CLASS_NATIVECALLS : + BINDINGS_CLASS_NATIVECALLS_EDITOR; GDMonoClass *nativecalls_klass = p_api_assembly->get_class(BINDINGS_NAMESPACE, nativecalls_name); @@ -757,11 +757,11 @@ String GDMono::update_api_assemblies_from_prebuilt(const String &p_config, const #define FAIL_REASON(m_out_of_sync, m_prebuilt_exists) \ ( \ (m_out_of_sync ? \ - String("The assembly is invalidated ") : \ - String("The assembly was not found ")) + \ + String("The assembly is invalidated ") : \ + String("The assembly was not found ")) + \ (m_prebuilt_exists ? \ - String("and the prebuilt assemblies are missing.") : \ - String("and we failed to copy the prebuilt assemblies."))) + String("and the prebuilt assemblies are missing.") : \ + String("and we failed to copy the prebuilt assemblies."))) String dst_assemblies_dir = GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config); @@ -820,8 +820,8 @@ bool GDMono::_load_core_api_assembly(LoadedApiAssembly &r_loaded_api_assembly, c // If running the project manager, load it from the prebuilt API directory String assembly_dir = !Main::is_project_manager() ? - GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config) : - GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config); + GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config) : + GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config); String assembly_path = assembly_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll"); @@ -853,8 +853,8 @@ bool GDMono::_load_editor_api_assembly(LoadedApiAssembly &r_loaded_api_assembly, // If running the project manager, load it from the prebuilt API directory String assembly_dir = !Main::is_project_manager() ? - GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config) : - GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config); + GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config) : + GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config); String assembly_path = assembly_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"); |