diff options
Diffstat (limited to 'modules/mono/mono_gd/gd_mono.cpp')
-rw-r--r-- | modules/mono/mono_gd/gd_mono.cpp | 239 |
1 files changed, 125 insertions, 114 deletions
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp index 306a1997ab..cf5ac33d20 100644 --- a/modules/mono/mono_gd/gd_mono.cpp +++ b/modules/mono/mono_gd/gd_mono.cpp @@ -129,14 +129,13 @@ void gd_mono_profiler_init() { } } -#if defined(DEBUG_ENABLED) - void gd_mono_debug_init() { - - mono_debug_init(MONO_DEBUG_FORMAT_MONO); - CharString da_args = OS::get_singleton()->get_environment("GODOT_MONO_DEBUGGER_AGENT").utf8(); + if (da_args.length()) { + OS::get_singleton()->set_environment("GODOT_MONO_DEBUGGER_AGENT", String()); + } + #ifdef TOOLS_ENABLED int da_port = GLOBAL_DEF("mono/debugger_agent/port", 23685); bool da_suspend = GLOBAL_DEF("mono/debugger_agent/wait_for_debugger", false); @@ -145,8 +144,9 @@ void gd_mono_debug_init() { if (Engine::get_singleton()->is_editor_hint() || ProjectSettings::get_singleton()->get_resource_path().empty() || Main::is_project_manager()) { - if (da_args.size() == 0) + if (da_args.size() == 0) { return; + } } if (da_args.length() == 0) { @@ -159,6 +159,10 @@ void gd_mono_debug_init() { return; // Exported games don't use the project settings to setup the debugger agent #endif + // Debugging enabled + + mono_debug_init(MONO_DEBUG_FORMAT_MONO); + // --debugger-agent=help const char *options[] = { "--soft-breakpoints", @@ -167,7 +171,6 @@ void gd_mono_debug_init() { mono_jit_parse_options(2, (char **)options); } -#endif // defined(DEBUG_ENABLED) #endif // !defined(JAVASCRIPT_ENABLED) #if defined(JAVASCRIPT_ENABLED) @@ -175,6 +178,7 @@ MonoDomain *gd_initialize_mono_runtime() { const char *vfs_prefix = "managed"; int enable_debugging = 0; + // TODO: Provide a way to enable debugging on WASM release builds. #ifdef DEBUG_ENABLED enable_debugging = 1; #endif @@ -185,9 +189,7 @@ MonoDomain *gd_initialize_mono_runtime() { } #else MonoDomain *gd_initialize_mono_runtime() { -#ifdef DEBUG_ENABLED gd_mono_debug_init(); -#endif #if defined(IPHONE_ENABLED) || defined(ANDROID_ENABLED) // I don't know whether this actually matters or not @@ -249,7 +251,6 @@ void GDMono::add_mono_shared_libs_dir_to_path() { } void GDMono::determine_mono_dirs(String &r_assembly_rootdir, String &r_config_dir) { - String bundled_assembly_rootdir = GodotSharpDirs::get_data_mono_lib_dir(); String bundled_config_dir = GodotSharpDirs::get_data_mono_etc_dir(); @@ -312,7 +313,6 @@ void GDMono::determine_mono_dirs(String &r_assembly_rootdir, String &r_config_di } void GDMono::initialize() { - ERR_FAIL_NULL(Engine::get_singleton()); print_verbose("Mono: Initializing module..."); @@ -411,7 +411,6 @@ void GDMono::initialize() { } void GDMono::initialize_load_assemblies() { - #ifndef MONO_GLUE_ENABLED CRASH_NOW_MSG("Mono: This binary was built with 'mono_glue=no'; cannot load assemblies."); #endif @@ -424,22 +423,28 @@ void GDMono::initialize_load_assemblies() { #if defined(TOOLS_ENABLED) bool tool_assemblies_loaded = _load_tools_assemblies(); CRASH_COND_MSG(!tool_assemblies_loaded, "Mono: Failed to load '" TOOLS_ASM_NAME "' assemblies."); + + if (Main::is_project_manager()) { + return; + } #endif // Load the project's main assembly. This doesn't necessarily need to succeed. // The game may not be using .NET at all, or if the project does use .NET and // we're running in the editor, it may just happen to be it wasn't built yet. if (!_load_project_assembly()) { - if (OS::get_singleton()->is_stdout_verbose()) + if (OS::get_singleton()->is_stdout_verbose()) { print_error("Mono: Failed to load project assembly"); + } } } bool GDMono::_are_api_assemblies_out_of_sync() { bool out_of_sync = core_api_assembly.assembly && (core_api_assembly.out_of_sync || !GDMonoCache::cached_data.godot_api_cache_updated); #ifdef TOOLS_ENABLED - if (!out_of_sync) + if (!out_of_sync) { out_of_sync = editor_api_assembly.assembly && editor_api_assembly.out_of_sync; + } #endif return out_of_sync; } @@ -469,6 +474,7 @@ uint64_t get_editor_api_hash() { uint32_t get_bindings_version() { GD_UNREACHABLE(); } + uint32_t get_cs_glue_version() { GD_UNREACHABLE(); } @@ -510,25 +516,25 @@ void GDMono::_init_exception_policy() { } } -void GDMono::add_assembly(uint32_t p_domain_id, GDMonoAssembly *p_assembly) { - +void GDMono::add_assembly(int32_t p_domain_id, GDMonoAssembly *p_assembly) { assemblies[p_domain_id][p_assembly->get_name()] = p_assembly; } GDMonoAssembly *GDMono::get_loaded_assembly(const String &p_name) { - - if (p_name == "mscorlib") - return get_corlib_assembly(); + if (p_name == "mscorlib" && corlib_assembly) { + return corlib_assembly; + } MonoDomain *domain = mono_domain_get(); - uint32_t domain_id = domain ? mono_domain_get_id(domain) : 0; + int32_t domain_id = domain ? mono_domain_get_id(domain) : 0; GDMonoAssembly **result = assemblies[domain_id].getptr(p_name); return result ? *result : nullptr; } bool GDMono::load_assembly(const String &p_name, GDMonoAssembly **r_assembly, bool p_refonly) { - +#ifdef DEBUG_ENABLED CRASH_COND(!r_assembly); +#endif MonoAssemblyName *aname = mono_assembly_name_new(p_name.utf8()); bool result = load_assembly(p_name, aname, r_assembly, p_refonly); @@ -539,27 +545,27 @@ bool GDMono::load_assembly(const String &p_name, GDMonoAssembly **r_assembly, bo } bool GDMono::load_assembly(const String &p_name, MonoAssemblyName *p_aname, GDMonoAssembly **r_assembly, bool p_refonly) { +#ifdef DEBUG_ENABLED + CRASH_COND(!r_assembly); +#endif + + return load_assembly(p_name, p_aname, r_assembly, p_refonly, GDMonoAssembly::get_default_search_dirs()); +} +bool GDMono::load_assembly(const String &p_name, MonoAssemblyName *p_aname, GDMonoAssembly **r_assembly, bool p_refonly, const Vector<String> &p_search_dirs) { +#ifdef DEBUG_ENABLED CRASH_COND(!r_assembly); +#endif print_verbose("Mono: Loading assembly " + p_name + (p_refonly ? " (refonly)" : "") + "..."); - MonoImageOpenStatus status = MONO_IMAGE_OK; - MonoAssembly *assembly = mono_assembly_load_full(p_aname, nullptr, &status, p_refonly); + GDMonoAssembly *assembly = GDMonoAssembly::load(p_name, p_aname, p_refonly, p_search_dirs); - if (!assembly) + if (!assembly) { return false; + } - ERR_FAIL_COND_V(status != MONO_IMAGE_OK, false); - - uint32_t domain_id = mono_domain_get_id(mono_domain_get()); - - GDMonoAssembly **stored_assembly = assemblies[domain_id].getptr(p_name); - - ERR_FAIL_COND_V(stored_assembly == nullptr, false); - ERR_FAIL_COND_V((*stored_assembly)->get_assembly() != assembly, false); - - *r_assembly = *stored_assembly; + *r_assembly = assembly; print_verbose("Mono: Assembly " + p_name + (p_refonly ? " (refonly)" : "") + " loaded from path: " + (*r_assembly)->get_path()); @@ -567,15 +573,15 @@ bool GDMono::load_assembly(const String &p_name, MonoAssemblyName *p_aname, GDMo } bool GDMono::load_assembly_from(const String &p_name, const String &p_path, GDMonoAssembly **r_assembly, bool p_refonly) { - CRASH_COND(!r_assembly); print_verbose("Mono: Loading assembly " + p_name + (p_refonly ? " (refonly)" : "") + "..."); GDMonoAssembly *assembly = GDMonoAssembly::load_from(p_name, p_path, p_refonly); - if (!assembly) + if (!assembly) { return false; + } *r_assembly = assembly; @@ -595,16 +601,19 @@ ApiAssemblyInfo::Version ApiAssemblyInfo::Version::get_from_loaded_assembly(GDMo if (nativecalls_klass) { GDMonoField *api_hash_field = nativecalls_klass->get_field("godot_api_hash"); - if (api_hash_field) + if (api_hash_field) { api_assembly_version.godot_api_hash = GDMonoMarshal::unbox<uint64_t>(api_hash_field->get_value(nullptr)); + } GDMonoField *binds_ver_field = nativecalls_klass->get_field("bindings_version"); - if (binds_ver_field) + if (binds_ver_field) { api_assembly_version.bindings_version = GDMonoMarshal::unbox<uint32_t>(binds_ver_field->get_value(nullptr)); + } GDMonoField *cs_glue_ver_field = nativecalls_klass->get_field("cs_glue_version"); - if (cs_glue_ver_field) + if (cs_glue_ver_field) { api_assembly_version.cs_glue_version = GDMonoMarshal::unbox<uint32_t>(cs_glue_ver_field->get_value(nullptr)); + } } return api_assembly_version; @@ -615,21 +624,21 @@ String ApiAssemblyInfo::to_string(ApiAssemblyInfo::Type p_type) { } bool GDMono::_load_corlib_assembly() { - - if (corlib_assembly) + if (corlib_assembly) { return true; + } bool success = load_assembly("mscorlib", &corlib_assembly); - if (success) + if (success) { GDMonoCache::update_corlib_cache(); + } return success; } #ifdef TOOLS_ENABLED bool GDMono::copy_prebuilt_api_assembly(ApiAssemblyInfo::Type p_api_type, const String &p_config) { - String src_dir = GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config); String dst_dir = GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config); @@ -650,12 +659,14 @@ bool GDMono::copy_prebuilt_api_assembly(ApiAssemblyInfo::Type p_api_type, const DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); String xml_file = assembly_name + ".xml"; - if (da->copy(src_dir.plus_file(xml_file), dst_dir.plus_file(xml_file)) != OK) + if (da->copy(src_dir.plus_file(xml_file), dst_dir.plus_file(xml_file)) != OK) { WARN_PRINT("Failed to copy '" + xml_file + "'."); + } String pdb_file = assembly_name + ".pdb"; - if (da->copy(src_dir.plus_file(pdb_file), dst_dir.plus_file(pdb_file)) != OK) + if (da->copy(src_dir.plus_file(pdb_file), dst_dir.plus_file(pdb_file)) != OK) { WARN_PRINT("Failed to copy '" + pdb_file + "'."); + } String assembly_file = assembly_name + ".dll"; if (da->copy(src_dir.plus_file(assembly_file), dst_dir.plus_file(assembly_file)) != OK) { @@ -670,13 +681,15 @@ static bool try_get_cached_api_hash_for(const String &p_api_assemblies_dir, bool String core_api_assembly_path = p_api_assemblies_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll"); String editor_api_assembly_path = p_api_assemblies_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"); - if (!FileAccess::exists(core_api_assembly_path) || !FileAccess::exists(editor_api_assembly_path)) + if (!FileAccess::exists(core_api_assembly_path) || !FileAccess::exists(editor_api_assembly_path)) { return false; + } String cached_api_hash_path = p_api_assemblies_dir.plus_file("api_hash_cache.cfg"); - if (!FileAccess::exists(cached_api_hash_path)) + if (!FileAccess::exists(cached_api_hash_path)) { return false; + } Ref<ConfigFile> cfg; cfg.instance(); @@ -700,7 +713,6 @@ static bool try_get_cached_api_hash_for(const String &p_api_assemblies_dir, bool } static void create_cached_api_hash_for(const String &p_api_assemblies_dir) { - String core_api_assembly_path = p_api_assemblies_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll"); String editor_api_assembly_path = p_api_assemblies_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"); String cached_api_hash_path = p_api_assemblies_dir.plus_file("api_hash_cache.cfg"); @@ -743,7 +755,6 @@ bool GDMono::_temp_domain_load_are_assemblies_out_of_sync(const String &p_config } String GDMono::update_api_assemblies_from_prebuilt(const String &p_config, const bool *p_core_api_out_of_sync, const bool *p_editor_api_out_of_sync) { - #define FAIL_REASON(m_out_of_sync, m_prebuilt_exists) \ ( \ (m_out_of_sync ? \ @@ -771,8 +782,9 @@ String GDMono::update_api_assemblies_from_prebuilt(const String &p_config, const // Note: Even if only one of the assemblies if missing or out of sync, we update both - if (!api_assemblies_out_of_sync && FileAccess::exists(core_assembly_path) && FileAccess::exists(editor_assembly_path)) + if (!api_assemblies_out_of_sync && FileAccess::exists(core_assembly_path) && FileAccess::exists(editor_assembly_path)) { return String(); // No update needed + } print_verbose("Updating '" + p_config + "' API assemblies"); @@ -800,9 +812,9 @@ String GDMono::update_api_assemblies_from_prebuilt(const String &p_config, const #endif bool GDMono::_load_core_api_assembly(LoadedApiAssembly &r_loaded_api_assembly, const String &p_config, bool p_refonly) { - - if (r_loaded_api_assembly.assembly) + if (r_loaded_api_assembly.assembly) { return true; + } #ifdef TOOLS_ENABLED // For the editor and the editor player we want to load it from a specific path to make sure we can keep it up to date @@ -834,9 +846,9 @@ bool GDMono::_load_core_api_assembly(LoadedApiAssembly &r_loaded_api_assembly, c #ifdef TOOLS_ENABLED bool GDMono::_load_editor_api_assembly(LoadedApiAssembly &r_loaded_api_assembly, const String &p_config, bool p_refonly) { - - if (r_loaded_api_assembly.assembly) + if (r_loaded_api_assembly.assembly) { return true; + } // For the editor and the editor player we want to load it from a specific path to make sure we can keep it up to date @@ -866,30 +878,35 @@ bool GDMono::_load_editor_api_assembly(LoadedApiAssembly &r_loaded_api_assembly, bool GDMono::_try_load_api_assemblies(LoadedApiAssembly &r_core_api_assembly, LoadedApiAssembly &r_editor_api_assembly, const String &p_config, bool p_refonly, CoreApiAssemblyLoadedCallback p_callback) { if (!_load_core_api_assembly(r_core_api_assembly, p_config, p_refonly)) { - if (OS::get_singleton()->is_stdout_verbose()) + if (OS::get_singleton()->is_stdout_verbose()) { print_error("Mono: Failed to load Core API assembly"); + } return false; } #ifdef TOOLS_ENABLED if (!_load_editor_api_assembly(r_editor_api_assembly, p_config, p_refonly)) { - if (OS::get_singleton()->is_stdout_verbose()) + if (OS::get_singleton()->is_stdout_verbose()) { print_error("Mono: Failed to load Editor API assembly"); + } return false; } - if (r_editor_api_assembly.out_of_sync) + if (r_editor_api_assembly.out_of_sync) { return false; + } #endif // Check if the core API assembly is out of sync only after trying to load the // editor API assembly. Otherwise, if both assemblies are out of sync, we would // only update the former as we won't know the latter also needs to be updated. - if (r_core_api_assembly.out_of_sync) + if (r_core_api_assembly.out_of_sync) { return false; + } - if (p_callback) + if (p_callback) { return p_callback(); + } return true; } @@ -897,8 +914,9 @@ bool GDMono::_try_load_api_assemblies(LoadedApiAssembly &r_core_api_assembly, Lo bool GDMono::_on_core_api_assembly_loaded() { GDMonoCache::update_godot_api_cache(); - if (!GDMonoCache::cached_data.godot_api_cache_updated) + if (!GDMonoCache::cached_data.godot_api_cache_updated) { return false; + } get_singleton()->_install_trace_listener(); @@ -911,7 +929,6 @@ bool GDMono::_try_load_api_assemblies_preset() { } void GDMono::_load_api_assemblies() { - bool api_assemblies_loaded = _try_load_api_assemblies_preset(); #if defined(TOOLS_ENABLED) && !defined(GD_MONO_SINGLE_APPDOMAIN) @@ -964,9 +981,9 @@ void GDMono::_load_api_assemblies() { #ifdef TOOLS_ENABLED bool GDMono::_load_tools_assemblies() { - - if (tools_assembly && tools_project_editor_assembly) + if (tools_assembly && tools_project_editor_assembly) { return true; + } bool success = load_assembly(TOOLS_ASM_NAME, &tools_assembly) && load_assembly(TOOLS_PROJECT_EDITOR_ASM_NAME, &tools_project_editor_assembly); @@ -976,9 +993,9 @@ bool GDMono::_load_tools_assemblies() { #endif bool GDMono::_load_project_assembly() { - - if (project_assembly) + if (project_assembly) { return true; + } String appname = ProjectSettings::get_singleton()->get("application/config/name"); String appname_safe = OS::get_singleton()->get_safe_dir_name(appname); @@ -996,7 +1013,6 @@ bool GDMono::_load_project_assembly() { } void GDMono::_install_trace_listener() { - #ifdef DEBUG_ENABLED // Install the trace listener now before the project assembly is loaded GDMonoClass *debug_utils = get_core_api_assembly()->get_class(BINDINGS_NAMESPACE, "DebuggingUtils"); @@ -1013,7 +1029,6 @@ void GDMono::_install_trace_listener() { #ifndef GD_MONO_SINGLE_APPDOMAIN Error GDMono::_load_scripts_domain() { - ERR_FAIL_COND_V(scripts_domain != nullptr, ERR_BUG); print_verbose("Mono: Loading scripts domain..."); @@ -1028,13 +1043,13 @@ Error GDMono::_load_scripts_domain() { } Error GDMono::_unload_scripts_domain() { - ERR_FAIL_NULL_V(scripts_domain, ERR_BUG); print_verbose("Mono: Finalizing scripts domain..."); - if (mono_domain_get() != root_domain) + if (mono_domain_get() != root_domain) { mono_domain_set(root_domain, true); + } finalizing_scripts_domain = true; @@ -1081,7 +1096,6 @@ Error GDMono::_unload_scripts_domain() { #ifdef GD_MONO_HOT_RELOAD Error GDMono::reload_scripts_domain() { - ERR_FAIL_COND_V(!runtime_initialized, ERR_BUG); if (scripts_domain) { @@ -1118,7 +1132,6 @@ Error GDMono::reload_scripts_domain() { #ifndef GD_MONO_SINGLE_APPDOMAIN Error GDMono::finalize_and_unload_domain(MonoDomain *p_domain) { - CRASH_COND(p_domain == nullptr); CRASH_COND(p_domain == GDMono::get_singleton()->get_scripts_domain()); // Should use _unload_scripts_domain() instead @@ -1126,8 +1139,9 @@ Error GDMono::finalize_and_unload_domain(MonoDomain *p_domain) { print_verbose("Mono: Unloading domain '" + domain_name + "'..."); - if (mono_domain_get() == p_domain) + if (mono_domain_get() == p_domain) { mono_domain_set(root_domain, true); + } if (!mono_domain_finalize(p_domain, 2000)) { ERR_PRINT("Mono: Domain finalization timeout."); @@ -1151,13 +1165,13 @@ Error GDMono::finalize_and_unload_domain(MonoDomain *p_domain) { #endif GDMonoClass *GDMono::get_class(MonoClass *p_raw_class) { - MonoImage *image = mono_class_get_image(p_raw_class); - if (image == corlib_assembly->get_image()) + if (image == corlib_assembly->get_image()) { return corlib_assembly->get_class(p_raw_class); + } - uint32_t domain_id = mono_domain_get_id(mono_domain_get()); + int32_t domain_id = mono_domain_get_id(mono_domain_get()); HashMap<String, GDMonoAssembly *> &domain_assemblies = assemblies[domain_id]; const String *k = nullptr; @@ -1165,9 +1179,9 @@ GDMonoClass *GDMono::get_class(MonoClass *p_raw_class) { GDMonoAssembly *assembly = domain_assemblies.get(*k); if (assembly->get_image() == image) { GDMonoClass *klass = assembly->get_class(p_raw_class); - - if (klass) + if (klass) { return klass; + } } } @@ -1175,27 +1189,27 @@ GDMonoClass *GDMono::get_class(MonoClass *p_raw_class) { } GDMonoClass *GDMono::get_class(const StringName &p_namespace, const StringName &p_name) { - GDMonoClass *klass = corlib_assembly->get_class(p_namespace, p_name); - if (klass) + if (klass) { return klass; + } - uint32_t domain_id = mono_domain_get_id(mono_domain_get()); + int32_t domain_id = mono_domain_get_id(mono_domain_get()); HashMap<String, GDMonoAssembly *> &domain_assemblies = assemblies[domain_id]; const String *k = nullptr; while ((k = domain_assemblies.next(k))) { GDMonoAssembly *assembly = domain_assemblies.get(*k); klass = assembly->get_class(p_namespace, p_name); - if (klass) + if (klass) { return klass; + } } return nullptr; } -void GDMono::_domain_assemblies_cleanup(uint32_t p_domain_id) { - +void GDMono::_domain_assemblies_cleanup(int32_t p_domain_id) { HashMap<String, GDMonoAssembly *> &domain_assemblies = assemblies[p_domain_id]; const String *k = nullptr; @@ -1207,15 +1221,15 @@ void GDMono::_domain_assemblies_cleanup(uint32_t p_domain_id) { } void GDMono::unhandled_exception_hook(MonoObject *p_exc, void *) { - // This method will be called by the runtime when a thrown exception is not handled. // It won't be called when we manually treat a thrown exception as unhandled. // We assume the exception was already printed before calling this hook. #ifdef DEBUG_ENABLED GDMonoUtils::debug_send_unhandled_exception_error((MonoException *)p_exc); - if (EngineDebugger::is_active()) + if (EngineDebugger::is_active()) { EngineDebugger::get_singleton()->poll_events(false); + } #endif exit(mono_environment_exitcode_get()); @@ -1224,7 +1238,6 @@ void GDMono::unhandled_exception_hook(MonoObject *p_exc, void *) { } GDMono::GDMono() { - singleton = this; gdmono_log = memnew(GDMonoLog); @@ -1251,7 +1264,6 @@ GDMono::GDMono() { } GDMono::~GDMono() { - if (is_runtime_initialized()) { #ifndef GD_MONO_SINGLE_APPDOMAIN if (scripts_domain) { @@ -1292,7 +1304,7 @@ GDMono::~GDMono() { // Leave the rest to 'mono_jit_cleanup' #endif - const uint32_t *k = nullptr; + const int32_t *k = nullptr; while ((k = assemblies.next(k))) { HashMap<String, GDMonoAssembly *> &domain_assemblies = assemblies.get(*k); @@ -1316,8 +1328,9 @@ GDMono::~GDMono() { gdmono::android::support::cleanup(); #endif - if (gdmono_log) + if (gdmono_log) { memdelete(gdmono_log); + } singleton = nullptr; } @@ -1325,76 +1338,76 @@ GDMono::~GDMono() { _GodotSharp *_GodotSharp::singleton = nullptr; void _GodotSharp::attach_thread() { - GDMonoUtils::attach_current_thread(); } void _GodotSharp::detach_thread() { - GDMonoUtils::detach_current_thread(); } int32_t _GodotSharp::get_domain_id() { - MonoDomain *domain = mono_domain_get(); - CRASH_COND(!domain); // User must check if runtime is initialized before calling this method + ERR_FAIL_NULL_V(domain, -1); return mono_domain_get_id(domain); } int32_t _GodotSharp::get_scripts_domain_id() { - + ERR_FAIL_NULL_V_MSG(GDMono::get_singleton(), + -1, "The Mono runtime is not initialized"); MonoDomain *domain = GDMono::get_singleton()->get_scripts_domain(); - CRASH_COND(!domain); // User must check if scripts domain is loaded before calling this method + ERR_FAIL_NULL_V(domain, -1); return mono_domain_get_id(domain); } bool _GodotSharp::is_scripts_domain_loaded() { - - return GDMono::get_singleton()->is_runtime_initialized() && GDMono::get_singleton()->get_scripts_domain() != nullptr; + return GDMono::get_singleton() != nullptr && + GDMono::get_singleton()->is_runtime_initialized() && + GDMono::get_singleton()->get_scripts_domain() != nullptr; } bool _GodotSharp::_is_domain_finalizing_for_unload(int32_t p_domain_id) { - return is_domain_finalizing_for_unload(p_domain_id); } -bool _GodotSharp::is_domain_finalizing_for_unload() { - - return is_domain_finalizing_for_unload(mono_domain_get()); -} - bool _GodotSharp::is_domain_finalizing_for_unload(int32_t p_domain_id) { - return is_domain_finalizing_for_unload(mono_domain_get_by_id(p_domain_id)); } bool _GodotSharp::is_domain_finalizing_for_unload(MonoDomain *p_domain) { + GDMono *gd_mono = GDMono::get_singleton(); - if (!p_domain) - return true; - if (p_domain == GDMono::get_singleton()->get_scripts_domain() && GDMono::get_singleton()->is_finalizing_scripts_domain()) + ERR_FAIL_COND_V_MSG(!gd_mono || !gd_mono->is_runtime_initialized(), + false, "The Mono runtime is not initialized"); + + ERR_FAIL_NULL_V(p_domain, true); + + if (p_domain == gd_mono->get_scripts_domain() && gd_mono->is_finalizing_scripts_domain()) { return true; + } + return mono_domain_is_unloading(p_domain); } bool _GodotSharp::is_runtime_shutting_down() { - return mono_runtime_is_shutting_down(); } bool _GodotSharp::is_runtime_initialized() { - - return GDMono::get_singleton()->is_runtime_initialized(); + return GDMono::get_singleton() != nullptr && GDMono::get_singleton()->is_runtime_initialized(); } void _GodotSharp::_reload_assemblies(bool p_soft_reload) { #ifdef GD_MONO_HOT_RELOAD - CSharpLanguage::get_singleton()->reload_assemblies(p_soft_reload); + CRASH_COND(CSharpLanguage::get_singleton() == nullptr); + // This method may be called more than once with `call_deferred`, so we need to check + // again if reloading is needed to avoid reloading multiple times unnecessarily. + if (CSharpLanguage::get_singleton()->is_assembly_reloading_needed()) { + CSharpLanguage::get_singleton()->reload_assemblies(p_soft_reload); + } #endif } void _GodotSharp::_bind_methods() { - ClassDB::bind_method(D_METHOD("attach_thread"), &_GodotSharp::attach_thread); ClassDB::bind_method(D_METHOD("detach_thread"), &_GodotSharp::detach_thread); @@ -1409,11 +1422,9 @@ void _GodotSharp::_bind_methods() { } _GodotSharp::_GodotSharp() { - singleton = this; } _GodotSharp::~_GodotSharp() { - singleton = nullptr; } |