diff options
Diffstat (limited to 'modules/mono/glue')
3 files changed, 23 insertions, 6 deletions
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/PackedSceneExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/PackedSceneExtensions.cs index 763f470504..214bbf5179 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/PackedSceneExtensions.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/PackedSceneExtensions.cs @@ -8,9 +8,9 @@ namespace Godot /// `Node.NotificationInstanced` notification on the root node. /// </summary> /// <typeparam name="T">The type to cast to. Should be a descendant of Node.</typeparam> - public T Instance<T>(PackedScene.GenEditState editState = (PackedScene.GenEditState)0) where T : class + public T Instantiate<T>(PackedScene.GenEditState editState = (PackedScene.GenEditState)0) where T : class { - return (T)(object)Instance(editState); + return (T)(object)Instantiate(editState); } /// <summary> @@ -19,9 +19,9 @@ namespace Godot /// `Node.NotificationInstanced` notification on the root node. /// </summary> /// <typeparam name="T">The type to cast to. Should be a descendant of Node.</typeparam> - public T InstanceOrNull<T>(PackedScene.GenEditState editState = (PackedScene.GenEditState)0) where T : class + public T InstantiateOrNull<T>(PackedScene.GenEditState editState = (PackedScene.GenEditState)0) where T : class { - return Instance(editState) as T; + return Instantiate(editState) as T; } } } diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs index b087b4c200..817103994a 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs @@ -114,6 +114,23 @@ namespace Godot } /// <summary> + /// Returns the angle between this quaternion and `to`. + /// This is the magnitude of the angle you would need to rotate + /// by to get from one to the other. + /// + /// Note: This method has an abnormally high amount + /// of floating-point error, so methods such as + /// <see cref="Mathf.IsZeroApprox"/> will not work reliably. + /// </summary> + /// <param name="to">The other quaternion.</param> + /// <returns>The angle between the quaternions.</returns> + public real_t AngleTo(Quaternion to) + { + real_t dot = Dot(to); + return Mathf.Acos(Mathf.Clamp(dot * dot * 2 - 1, -1, 1)); + } + + /// <summary> /// Performs a cubic spherical interpolation between quaternions `preA`, /// this vector, `b`, and `postB`, by the given amount `t`. /// </summary> diff --git a/modules/mono/glue/base_object_glue.cpp b/modules/mono/glue/base_object_glue.cpp index 2b6d2761ca..2b87c2d9a4 100644 --- a/modules/mono/glue/base_object_glue.cpp +++ b/modules/mono/glue/base_object_glue.cpp @@ -153,10 +153,10 @@ MonoObject *godot_icall_Object_weakref(Object *p_ptr) { return nullptr; } - wref.instance(); + wref.instantiate(); wref->set_ref(r); } else { - wref.instance(); + wref.instantiate(); wref->set_obj(p_ptr); } |