diff options
Diffstat (limited to 'modules/mono/glue/string_name_glue.cpp')
| -rw-r--r-- | modules/mono/glue/string_name_glue.cpp | 16 | 
1 files changed, 8 insertions, 8 deletions
diff --git a/modules/mono/glue/string_name_glue.cpp b/modules/mono/glue/string_name_glue.cpp index 4b2e88569b..f537896559 100644 --- a/modules/mono/glue/string_name_glue.cpp +++ b/modules/mono/glue/string_name_glue.cpp @@ -5,8 +5,8 @@  /*                           GODOT ENGINE                                */  /*                      https://godotengine.org                          */  /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */  /*                                                                       */  /* Permission is hereby granted, free of charge, to any person obtaining */  /* a copy of this software and associated documentation files (the       */ @@ -30,8 +30,8 @@  #ifdef MONO_GLUE_ENABLED -#include "core/string_name.h" -#include "core/ustring.h" +#include "core/string/string_name.h" +#include "core/string/ustring.h"  #include "../mono_gd/gd_mono_marshal.h" @@ -53,10 +53,10 @@ MonoBoolean godot_icall_StringName_is_empty(StringName *p_ptr) {  }  void godot_register_string_name_icalls() { -	mono_add_internal_call("Godot.StringName::godot_icall_StringName_Ctor", (void *)godot_icall_StringName_Ctor); -	mono_add_internal_call("Godot.StringName::godot_icall_StringName_Dtor", (void *)godot_icall_StringName_Dtor); -	mono_add_internal_call("Godot.StringName::godot_icall_StringName_operator_String", (void *)godot_icall_StringName_operator_String); -	mono_add_internal_call("Godot.StringName::godot_icall_StringName_is_empty", (void *)godot_icall_StringName_is_empty); +	GDMonoUtils::add_internal_call("Godot.StringName::godot_icall_StringName_Ctor", godot_icall_StringName_Ctor); +	GDMonoUtils::add_internal_call("Godot.StringName::godot_icall_StringName_Dtor", godot_icall_StringName_Dtor); +	GDMonoUtils::add_internal_call("Godot.StringName::godot_icall_StringName_operator_String", godot_icall_StringName_operator_String); +	GDMonoUtils::add_internal_call("Godot.StringName::godot_icall_StringName_is_empty", godot_icall_StringName_is_empty);  }  #endif // MONO_GLUE_ENABLED  |