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Diffstat (limited to 'modules/mono/glue/string_name_glue.cpp')
-rw-r--r--modules/mono/glue/string_name_glue.cpp62
1 files changed, 0 insertions, 62 deletions
diff --git a/modules/mono/glue/string_name_glue.cpp b/modules/mono/glue/string_name_glue.cpp
deleted file mode 100644
index 46d15316ba..0000000000
--- a/modules/mono/glue/string_name_glue.cpp
+++ /dev/null
@@ -1,62 +0,0 @@
-/*************************************************************************/
-/* string_name_glue.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifdef MONO_GLUE_ENABLED
-
-#include "core/string/string_name.h"
-#include "core/string/ustring.h"
-
-#include "../mono_gd/gd_mono_marshal.h"
-
-StringName *godot_icall_StringName_Ctor(MonoString *p_path) {
- return memnew(StringName(GDMonoMarshal::mono_string_to_godot(p_path)));
-}
-
-void godot_icall_StringName_Dtor(StringName *p_ptr) {
- ERR_FAIL_NULL(p_ptr);
- memdelete(p_ptr);
-}
-
-MonoString *godot_icall_StringName_operator_String(StringName *p_np) {
- return GDMonoMarshal::mono_string_from_godot(p_np->operator String());
-}
-
-MonoBoolean godot_icall_StringName_is_empty(StringName *p_ptr) {
- return (MonoBoolean)(*p_ptr == StringName());
-}
-
-void godot_register_string_name_icalls() {
- GDMonoUtils::add_internal_call("Godot.StringName::godot_icall_StringName_Ctor", godot_icall_StringName_Ctor);
- GDMonoUtils::add_internal_call("Godot.StringName::godot_icall_StringName_Dtor", godot_icall_StringName_Dtor);
- GDMonoUtils::add_internal_call("Godot.StringName::godot_icall_StringName_operator_String", godot_icall_StringName_operator_String);
- GDMonoUtils::add_internal_call("Godot.StringName::godot_icall_StringName_is_empty", godot_icall_StringName_is_empty);
-}
-
-#endif // MONO_GLUE_ENABLED