diff options
Diffstat (limited to 'modules/mono/glue/string_glue.cpp')
| -rw-r--r-- | modules/mono/glue/string_glue.cpp | 22 | 
1 files changed, 11 insertions, 11 deletions
diff --git a/modules/mono/glue/string_glue.cpp b/modules/mono/glue/string_glue.cpp index 595b8d71f1..18a9221f89 100644 --- a/modules/mono/glue/string_glue.cpp +++ b/modules/mono/glue/string_glue.cpp @@ -5,8 +5,8 @@  /*                           GODOT ENGINE                                */  /*                      https://godotengine.org                          */  /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.                 */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).   */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur.                 */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md).   */  /*                                                                       */  /* Permission is hereby granted, free of charge, to any person obtaining */  /* a copy of this software and associated documentation files (the       */ @@ -30,9 +30,9 @@  #ifdef MONO_GLUE_ENABLED -#include "core/ustring.h" -#include "core/variant.h" -#include "core/vector.h" +#include "core/string/ustring.h" +#include "core/templates/vector.h" +#include "core/variant/variant.h"  #include "../mono_gd/gd_mono_marshal.h" @@ -68,12 +68,12 @@ MonoString *godot_icall_String_sha256_text(MonoString *p_str) {  }  void godot_register_string_icalls() { -	mono_add_internal_call("Godot.StringExtensions::godot_icall_String_md5_buffer", (void *)godot_icall_String_md5_buffer); -	mono_add_internal_call("Godot.StringExtensions::godot_icall_String_md5_text", (void *)godot_icall_String_md5_text); -	mono_add_internal_call("Godot.StringExtensions::godot_icall_String_rfind", (void *)godot_icall_String_rfind); -	mono_add_internal_call("Godot.StringExtensions::godot_icall_String_rfindn", (void *)godot_icall_String_rfindn); -	mono_add_internal_call("Godot.StringExtensions::godot_icall_String_sha256_buffer", (void *)godot_icall_String_sha256_buffer); -	mono_add_internal_call("Godot.StringExtensions::godot_icall_String_sha256_text", (void *)godot_icall_String_sha256_text); +	GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_md5_buffer", godot_icall_String_md5_buffer); +	GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_md5_text", godot_icall_String_md5_text); +	GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_rfind", godot_icall_String_rfind); +	GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_rfindn", godot_icall_String_rfindn); +	GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_sha256_buffer", godot_icall_String_sha256_buffer); +	GDMonoUtils::add_internal_call("Godot.StringExtensions::godot_icall_String_sha256_text", godot_icall_String_sha256_text);  }  #endif // MONO_GLUE_ENABLED  |