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Diffstat (limited to 'modules/mono/glue/nodepath_glue.cpp')
-rw-r--r--modules/mono/glue/nodepath_glue.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/modules/mono/glue/nodepath_glue.cpp b/modules/mono/glue/nodepath_glue.cpp
index 4ddb94e1a8..16e1509eb0 100644
--- a/modules/mono/glue/nodepath_glue.cpp
+++ b/modules/mono/glue/nodepath_glue.cpp
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -68,6 +68,10 @@ MonoString *godot_icall_NodePath_get_subname(NodePath *p_ptr, uint32_t p_idx) {
return GDMonoMarshal::mono_string_from_godot(p_ptr->get_subname(p_idx));
}
+MonoString *godot_icall_NodePath_get_concatenated_names(NodePath *p_ptr) {
+ return GDMonoMarshal::mono_string_from_godot(p_ptr->get_concatenated_names());
+}
+
MonoString *godot_icall_NodePath_get_concatenated_subnames(NodePath *p_ptr) {
return GDMonoMarshal::mono_string_from_godot(p_ptr->get_concatenated_subnames());
}
@@ -85,6 +89,7 @@ void godot_register_nodepath_icalls() {
GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_Dtor", godot_icall_NodePath_Dtor);
GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_operator_String", godot_icall_NodePath_operator_String);
GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_get_as_property_path", godot_icall_NodePath_get_as_property_path);
+ GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_get_concatenated_names", godot_icall_NodePath_get_concatenated_names);
GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_get_concatenated_subnames", godot_icall_NodePath_get_concatenated_subnames);
GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_get_name", godot_icall_NodePath_get_name);
GDMonoUtils::add_internal_call("Godot.NodePath::godot_icall_NodePath_get_name_count", godot_icall_NodePath_get_name_count);