diff options
Diffstat (limited to 'modules/mono/glue/gd_glue.h')
-rw-r--r-- | modules/mono/glue/gd_glue.h | 26 |
1 files changed, 18 insertions, 8 deletions
diff --git a/modules/mono/glue/gd_glue.h b/modules/mono/glue/gd_glue.h index 6f846f221d..910979aae3 100644 --- a/modules/mono/glue/gd_glue.h +++ b/modules/mono/glue/gd_glue.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,13 +35,13 @@ #include "../mono_gd/gd_mono_marshal.h" -MonoObject *godot_icall_GD_bytes2var(MonoArray *p_bytes); +MonoObject *godot_icall_GD_bytes2var(MonoArray *p_bytes, MonoBoolean p_allow_objects); -MonoObject *godot_icall_GD_convert(MonoObject *p_what, int p_type); +MonoObject *godot_icall_GD_convert(MonoObject *p_what, int32_t p_type); int godot_icall_GD_hash(MonoObject *p_var); -MonoObject *godot_icall_GD_instance_from_id(int p_instance_id); +MonoObject *godot_icall_GD_instance_from_id(uint64_t p_instance_id); void godot_icall_GD_print(MonoArray *p_what); @@ -53,15 +53,25 @@ void godot_icall_GD_prints(MonoArray *p_what); void godot_icall_GD_printt(MonoArray *p_what); -void godot_icall_GD_seed(int p_seed); +double godot_icall_GD_randf(); + +uint32_t godot_icall_GD_randi(); + +void godot_icall_GD_randomize(); + +double godot_icall_GD_rand_range(double from, double to); + +uint32_t godot_icall_GD_rand_seed(uint64_t seed, uint64_t *newSeed); + +void godot_icall_GD_seed(uint64_t p_seed); MonoString *godot_icall_GD_str(MonoArray *p_what); MonoObject *godot_icall_GD_str2var(MonoString *p_str); -bool godot_icall_GD_type_exists(MonoString *p_type); +MonoBoolean godot_icall_GD_type_exists(MonoString *p_type); -MonoArray *godot_icall_GD_var2bytes(MonoObject *p_var); +MonoArray *godot_icall_GD_var2bytes(MonoObject *p_var, MonoBoolean p_full_objects); MonoString *godot_icall_GD_var2str(MonoObject *p_var); |