diff options
Diffstat (limited to 'modules/mono/glue/gd_glue.cpp')
-rw-r--r-- | modules/mono/glue/gd_glue.cpp | 12 |
1 files changed, 9 insertions, 3 deletions
diff --git a/modules/mono/glue/gd_glue.cpp b/modules/mono/glue/gd_glue.cpp index 7c30092855..8b9a1380d8 100644 --- a/modules/mono/glue/gd_glue.cpp +++ b/modules/mono/glue/gd_glue.cpp @@ -167,7 +167,7 @@ MonoObject *godot_icall_GD_str2var(MonoString *p_str) { int line; Error err = VariantParser::parse(&ss, ret, errs, line); if (err != OK) { - String err_str = "Parse error at line " + itos(line) + ": " + errs; + String err_str = "Parse error at line " + itos(line) + ": " + errs + "."; ERR_PRINTS(err_str); ret = err_str; } @@ -193,8 +193,7 @@ MonoArray *godot_icall_GD_var2bytes(MonoObject *p_var, MonoBoolean p_full_object PoolByteArray barr; int len; Error err = encode_variant(var, NULL, len, p_full_objects); - ERR_EXPLAIN("Unexpected error encoding variable to bytes, likely unserializable type found (Object or RID)."); - ERR_FAIL_COND_V(err != OK, NULL); + ERR_FAIL_COND_V_MSG(err != OK, NULL, "Unexpected error encoding variable to bytes, likely unserializable type found (Object or RID)."); barr.resize(len); { @@ -211,6 +210,10 @@ MonoString *godot_icall_GD_var2str(MonoObject *p_var) { return GDMonoMarshal::mono_string_from_godot(vars); } +MonoObject *godot_icall_DefaultGodotTaskScheduler() { + return GDMonoUtils::mono_cache.task_scheduler_handle->get_target(); +} + void godot_register_gd_icalls() { mono_add_internal_call("Godot.GD::godot_icall_GD_bytes2var", (void *)godot_icall_GD_bytes2var); mono_add_internal_call("Godot.GD::godot_icall_GD_convert", (void *)godot_icall_GD_convert); @@ -234,6 +237,9 @@ void godot_register_gd_icalls() { mono_add_internal_call("Godot.GD::godot_icall_GD_type_exists", (void *)godot_icall_GD_type_exists); mono_add_internal_call("Godot.GD::godot_icall_GD_var2bytes", (void *)godot_icall_GD_var2bytes); mono_add_internal_call("Godot.GD::godot_icall_GD_var2str", (void *)godot_icall_GD_var2str); + + // Dispatcher + mono_add_internal_call("Godot.Dispatcher::godot_icall_DefaultGodotTaskScheduler", (void *)godot_icall_DefaultGodotTaskScheduler); } #endif // MONO_GLUE_ENABLED |