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Diffstat (limited to 'modules/mono/glue/gd_glue.cpp')
-rw-r--r--modules/mono/glue/gd_glue.cpp348
1 files changed, 0 insertions, 348 deletions
diff --git a/modules/mono/glue/gd_glue.cpp b/modules/mono/glue/gd_glue.cpp
deleted file mode 100644
index 8b1c2b729e..0000000000
--- a/modules/mono/glue/gd_glue.cpp
+++ /dev/null
@@ -1,348 +0,0 @@
-/*************************************************************************/
-/* gd_glue.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#ifdef MONO_GLUE_ENABLED
-
-#include "core/io/marshalls.h"
-#include "core/os/os.h"
-#include "core/string/ustring.h"
-#include "core/variant/array.h"
-#include "core/variant/variant.h"
-#include "core/variant/variant_parser.h"
-
-#include "../mono_gd/gd_mono_cache.h"
-#include "../mono_gd/gd_mono_marshal.h"
-#include "../mono_gd/gd_mono_utils.h"
-
-MonoObject *godot_icall_GD_bytes2var(MonoArray *p_bytes, MonoBoolean p_allow_objects) {
- Variant ret;
- PackedByteArray varr = GDMonoMarshal::mono_array_to_PackedByteArray(p_bytes);
- Error err = decode_variant(ret, varr.ptr(), varr.size(), nullptr, p_allow_objects);
- if (err != OK) {
- ret = RTR("Not enough bytes for decoding bytes, or invalid format.");
- }
- return GDMonoMarshal::variant_to_mono_object(ret);
-}
-
-MonoObject *godot_icall_GD_convert(MonoObject *p_what, int32_t p_type) {
- Variant what = GDMonoMarshal::mono_object_to_variant(p_what);
- const Variant *args[1] = { &what };
- Callable::CallError ce;
- Variant ret;
- Variant::construct(Variant::Type(p_type), ret, args, 1, ce);
- ERR_FAIL_COND_V(ce.error != Callable::CallError::CALL_OK, nullptr);
- return GDMonoMarshal::variant_to_mono_object(ret);
-}
-
-int godot_icall_GD_hash(MonoObject *p_var) {
- return GDMonoMarshal::mono_object_to_variant(p_var).hash();
-}
-
-MonoObject *godot_icall_GD_instance_from_id(uint64_t p_instance_id) {
- return GDMonoUtils::unmanaged_get_managed(ObjectDB::get_instance(ObjectID(p_instance_id)));
-}
-
-void godot_icall_GD_print(MonoArray *p_what) {
- String str;
- int length = mono_array_length(p_what);
-
- for (int i = 0; i < length; i++) {
- MonoObject *elem = mono_array_get(p_what, MonoObject *, i);
-
- MonoException *exc = nullptr;
- String elem_str = GDMonoMarshal::mono_object_to_variant_string(elem, &exc);
-
- if (exc) {
- GDMonoUtils::set_pending_exception(exc);
- return;
- }
-
- str += elem_str;
- }
-
- print_line(str);
-}
-
-void godot_icall_GD_print_rich(MonoArray *p_what) {
- String str;
- int length = mono_array_length(p_what);
-
- for (int i = 0; i < length; i++) {
- MonoObject *elem = mono_array_get(p_what, MonoObject *, i);
-
- MonoException *exc = nullptr;
- String elem_str = GDMonoMarshal::mono_object_to_variant_string(elem, &exc);
-
- if (exc) {
- GDMonoUtils::set_pending_exception(exc);
- return;
- }
-
- str += elem_str;
- }
-
- print_line_rich(str);
-}
-
-void godot_icall_GD_printerr(MonoArray *p_what) {
- String str;
- int length = mono_array_length(p_what);
-
- for (int i = 0; i < length; i++) {
- MonoObject *elem = mono_array_get(p_what, MonoObject *, i);
-
- MonoException *exc = nullptr;
- String elem_str = GDMonoMarshal::mono_object_to_variant_string(elem, &exc);
-
- if (exc) {
- GDMonoUtils::set_pending_exception(exc);
- return;
- }
-
- str += elem_str;
- }
-
- print_error(str);
-}
-
-void godot_icall_GD_printraw(MonoArray *p_what) {
- String str;
- int length = mono_array_length(p_what);
-
- for (int i = 0; i < length; i++) {
- MonoObject *elem = mono_array_get(p_what, MonoObject *, i);
-
- MonoException *exc = nullptr;
- String elem_str = GDMonoMarshal::mono_object_to_variant_string(elem, &exc);
-
- if (exc) {
- GDMonoUtils::set_pending_exception(exc);
- return;
- }
-
- str += elem_str;
- }
-
- OS::get_singleton()->print("%s", str.utf8().get_data());
-}
-
-void godot_icall_GD_prints(MonoArray *p_what) {
- String str;
- int length = mono_array_length(p_what);
-
- for (int i = 0; i < length; i++) {
- MonoObject *elem = mono_array_get(p_what, MonoObject *, i);
-
- MonoException *exc = nullptr;
- String elem_str = GDMonoMarshal::mono_object_to_variant_string(elem, &exc);
-
- if (exc) {
- GDMonoUtils::set_pending_exception(exc);
- return;
- }
-
- if (i) {
- str += " ";
- }
-
- str += elem_str;
- }
-
- print_line(str);
-}
-
-void godot_icall_GD_printt(MonoArray *p_what) {
- String str;
- int length = mono_array_length(p_what);
-
- for (int i = 0; i < length; i++) {
- MonoObject *elem = mono_array_get(p_what, MonoObject *, i);
-
- MonoException *exc = nullptr;
- String elem_str = GDMonoMarshal::mono_object_to_variant_string(elem, &exc);
-
- if (exc) {
- GDMonoUtils::set_pending_exception(exc);
- return;
- }
-
- if (i) {
- str += "\t";
- }
-
- str += elem_str;
- }
-
- print_line(str);
-}
-
-void godot_icall_GD_randomize() {
- Math::randomize();
-}
-
-uint32_t godot_icall_GD_randi() {
- return Math::rand();
-}
-
-float godot_icall_GD_randf() {
- return Math::randf();
-}
-
-int32_t godot_icall_GD_randi_range(int32_t from, int32_t to) {
- return Math::random(from, to);
-}
-
-double godot_icall_GD_randf_range(double from, double to) {
- return Math::random(from, to);
-}
-
-double godot_icall_GD_randfn(double mean, double deviation) {
- return Math::randfn(mean, deviation);
-}
-
-uint32_t godot_icall_GD_rand_seed(uint64_t seed, uint64_t *newSeed) {
- uint32_t ret = Math::rand_from_seed(&seed);
- *newSeed = seed;
- return ret;
-}
-
-void godot_icall_GD_seed(uint64_t p_seed) {
- Math::seed(p_seed);
-}
-
-MonoString *godot_icall_GD_str(MonoArray *p_what) {
- String str;
- Array what = GDMonoMarshal::mono_array_to_Array(p_what);
-
- for (int i = 0; i < what.size(); i++) {
- String os = what[i].operator String();
-
- if (i == 0) {
- str = os;
- } else {
- str += os;
- }
- }
-
- return GDMonoMarshal::mono_string_from_godot(str);
-}
-
-MonoObject *godot_icall_GD_str2var(MonoString *p_str) {
- Variant ret;
-
- VariantParser::StreamString ss;
- ss.s = GDMonoMarshal::mono_string_to_godot(p_str);
-
- String errs;
- int line;
- Error err = VariantParser::parse(&ss, ret, errs, line);
- if (err != OK) {
- String err_str = "Parse error at line " + itos(line) + ": " + errs + ".";
- ERR_PRINT(err_str);
- ret = err_str;
- }
-
- return GDMonoMarshal::variant_to_mono_object(ret);
-}
-
-MonoBoolean godot_icall_GD_type_exists(StringName *p_type) {
- StringName type = p_type ? *p_type : StringName();
- return ClassDB::class_exists(type);
-}
-
-void godot_icall_GD_pusherror(MonoString *p_str) {
- ERR_PRINT(GDMonoMarshal::mono_string_to_godot(p_str));
-}
-
-void godot_icall_GD_pushwarning(MonoString *p_str) {
- WARN_PRINT(GDMonoMarshal::mono_string_to_godot(p_str));
-}
-
-MonoArray *godot_icall_GD_var2bytes(MonoObject *p_var, MonoBoolean p_full_objects) {
- Variant var = GDMonoMarshal::mono_object_to_variant(p_var);
-
- PackedByteArray barr;
- int len;
- Error err = encode_variant(var, nullptr, len, p_full_objects);
- ERR_FAIL_COND_V_MSG(err != OK, nullptr, "Unexpected error encoding variable to bytes, likely unserializable type found (Object or RID).");
-
- barr.resize(len);
- encode_variant(var, barr.ptrw(), len, p_full_objects);
-
- return GDMonoMarshal::PackedByteArray_to_mono_array(barr);
-}
-
-MonoString *godot_icall_GD_var2str(MonoObject *p_var) {
- String vars;
- VariantWriter::write_to_string(GDMonoMarshal::mono_object_to_variant(p_var), vars);
- return GDMonoMarshal::mono_string_from_godot(vars);
-}
-
-uint32_t godot_icall_TypeToVariantType(MonoReflectionType *p_refl_type) {
- return (uint32_t)GDMonoMarshal::managed_to_variant_type(ManagedType::from_reftype(p_refl_type));
-}
-
-MonoObject *godot_icall_DefaultGodotTaskScheduler() {
- return GDMonoCache::cached_data.task_scheduler_handle->get_target();
-}
-
-void godot_register_gd_icalls() {
- GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_bytes2var", godot_icall_GD_bytes2var);
- GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_convert", godot_icall_GD_convert);
- GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_hash", godot_icall_GD_hash);
- GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_instance_from_id", godot_icall_GD_instance_from_id);
- GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_pusherror", godot_icall_GD_pusherror);
- GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_pushwarning", godot_icall_GD_pushwarning);
- GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_print", godot_icall_GD_print);
- GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_print_rich", godot_icall_GD_print_rich);
- GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_printerr", godot_icall_GD_printerr);
- GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_printraw", godot_icall_GD_printraw);
- GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_prints", godot_icall_GD_prints);
- GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_printt", godot_icall_GD_printt);
- GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_randomize", godot_icall_GD_randomize);
- GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_randi", godot_icall_GD_randi);
- GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_randf", godot_icall_GD_randf);
- GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_randi_range", godot_icall_GD_randi_range);
- GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_randf_range", godot_icall_GD_randf_range);
- GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_randfn", godot_icall_GD_randfn);
- GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_rand_seed", godot_icall_GD_rand_seed);
- GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_seed", godot_icall_GD_seed);
- GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_str", godot_icall_GD_str);
- GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_str2var", godot_icall_GD_str2var);
- GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_type_exists", godot_icall_GD_type_exists);
- GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_var2bytes", godot_icall_GD_var2bytes);
- GDMonoUtils::add_internal_call("Godot.GD::godot_icall_GD_var2str", godot_icall_GD_var2str);
- GDMonoUtils::add_internal_call("Godot.GD::godot_icall_TypeToVariantType", godot_icall_TypeToVariantType);
-
- // Dispatcher
- GDMonoUtils::add_internal_call("Godot.Dispatcher::godot_icall_DefaultGodotTaskScheduler", godot_icall_DefaultGodotTaskScheduler);
-}
-
-#endif // MONO_GLUE_ENABLED