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Diffstat (limited to 'modules/mono/glue/cs_files/GD.cs')
-rw-r--r--modules/mono/glue/cs_files/GD.cs78
1 files changed, 62 insertions, 16 deletions
diff --git a/modules/mono/glue/cs_files/GD.cs b/modules/mono/glue/cs_files/GD.cs
index 0a5d703f27..264be23588 100644
--- a/modules/mono/glue/cs_files/GD.cs
+++ b/modules/mono/glue/cs_files/GD.cs
@@ -1,11 +1,12 @@
using System;
+using System.Runtime.CompilerServices;
#if REAL_T_IS_DOUBLE
using real_t = System.Double;
#else
using real_t = System.Single;
#endif
-// TODO: Add comments describing what this class does. It is not obvious.
+// TODO: Add comments describing what this class does. It is not obvious.
namespace Godot
{
@@ -13,12 +14,12 @@ namespace Godot
{
public static object Bytes2Var(byte[] bytes)
{
- return NativeCalls.godot_icall_Godot_bytes2var(bytes);
+ return godot_icall_GD_bytes2var(bytes);
}
public static object Convert(object what, int type)
{
- return NativeCalls.godot_icall_Godot_convert(what, type);
+ return godot_icall_GD_convert(what, type);
}
public static real_t Db2Linear(real_t db)
@@ -46,12 +47,12 @@ namespace Godot
public static int Hash(object var)
{
- return NativeCalls.godot_icall_Godot_hash(var);
+ return godot_icall_GD_hash(var);
}
public static Object InstanceFromId(int instanceId)
{
- return NativeCalls.godot_icall_Godot_instance_from_id(instanceId);
+ return godot_icall_GD_instance_from_id(instanceId);
}
public static real_t Linear2Db(real_t linear)
@@ -71,7 +72,7 @@ namespace Godot
public static void Print(params object[] what)
{
- NativeCalls.godot_icall_Godot_print(what);
+ godot_icall_GD_print(what);
}
public static void PrintStack()
@@ -81,22 +82,22 @@ namespace Godot
public static void PrintErr(params object[] what)
{
- NativeCalls.godot_icall_Godot_printerr(what);
+ godot_icall_GD_printerr(what);
}
public static void PrintRaw(params object[] what)
{
- NativeCalls.godot_icall_Godot_printraw(what);
+ godot_icall_GD_printraw(what);
}
public static void PrintS(params object[] what)
{
- NativeCalls.godot_icall_Godot_prints(what);
+ godot_icall_GD_prints(what);
}
public static void PrintT(params object[] what)
{
- NativeCalls.godot_icall_Godot_printt(what);
+ godot_icall_GD_printt(what);
}
public static int[] Range(int length)
@@ -165,32 +166,77 @@ namespace Godot
public static void Seed(int seed)
{
- NativeCalls.godot_icall_Godot_seed(seed);
+ godot_icall_GD_seed(seed);
}
public static string Str(params object[] what)
{
- return NativeCalls.godot_icall_Godot_str(what);
+ return godot_icall_GD_str(what);
}
public static object Str2Var(string str)
{
- return NativeCalls.godot_icall_Godot_str2var(str);
+ return godot_icall_GD_str2var(str);
}
public static bool TypeExists(string type)
{
- return NativeCalls.godot_icall_Godot_type_exists(type);
+ return godot_icall_GD_type_exists(type);
}
public static byte[] Var2Bytes(object var)
{
- return NativeCalls.godot_icall_Godot_var2bytes(var);
+ return godot_icall_GD_var2bytes(var);
}
public static string Var2Str(object var)
{
- return NativeCalls.godot_icall_Godot_var2str(var);
+ return godot_icall_GD_var2str(var);
}
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static object godot_icall_GD_bytes2var(byte[] bytes);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static object godot_icall_GD_convert(object what, int type);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static int godot_icall_GD_hash(object var);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static Object godot_icall_GD_instance_from_id(int instance_id);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_GD_print(object[] what);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_GD_printerr(object[] what);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_GD_printraw(object[] what);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_GD_prints(object[] what);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_GD_printt(object[] what);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_GD_seed(int seed);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static string godot_icall_GD_str(object[] what);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static object godot_icall_GD_str2var(string str);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static bool godot_icall_GD_type_exists(string type);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static byte[] godot_icall_GD_var2bytes(object what);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static string godot_icall_GD_var2str(object var);
}
}