diff options
Diffstat (limited to 'modules/mono/glue/cs_files/GD.cs')
-rw-r--r-- | modules/mono/glue/cs_files/GD.cs | 242 |
1 files changed, 0 insertions, 242 deletions
diff --git a/modules/mono/glue/cs_files/GD.cs b/modules/mono/glue/cs_files/GD.cs deleted file mode 100644 index 264be23588..0000000000 --- a/modules/mono/glue/cs_files/GD.cs +++ /dev/null @@ -1,242 +0,0 @@ -using System; -using System.Runtime.CompilerServices; -#if REAL_T_IS_DOUBLE -using real_t = System.Double; -#else -using real_t = System.Single; -#endif - -// TODO: Add comments describing what this class does. It is not obvious. - -namespace Godot -{ - public static partial class GD - { - public static object Bytes2Var(byte[] bytes) - { - return godot_icall_GD_bytes2var(bytes); - } - - public static object Convert(object what, int type) - { - return godot_icall_GD_convert(what, type); - } - - public static real_t Db2Linear(real_t db) - { - return (real_t)Math.Exp(db * 0.11512925464970228420089957273422); - } - - public static real_t DecTime(real_t value, real_t amount, real_t step) - { - real_t sgn = Mathf.Sign(value); - real_t val = Mathf.Abs(value); - val -= amount * step; - if (val < 0) - val = 0; - return val * sgn; - } - - public static FuncRef FuncRef(Object instance, string funcname) - { - var ret = new FuncRef(); - ret.SetInstance(instance); - ret.SetFunction(funcname); - return ret; - } - - public static int Hash(object var) - { - return godot_icall_GD_hash(var); - } - - public static Object InstanceFromId(int instanceId) - { - return godot_icall_GD_instance_from_id(instanceId); - } - - public static real_t Linear2Db(real_t linear) - { - return (real_t)(Math.Log(linear) * 8.6858896380650365530225783783321); - } - - public static Resource Load(string path) - { - return ResourceLoader.Load(path); - } - - public static T Load<T>(string path) where T : Godot.Resource - { - return (T) ResourceLoader.Load(path); - } - - public static void Print(params object[] what) - { - godot_icall_GD_print(what); - } - - public static void PrintStack() - { - Print(System.Environment.StackTrace); - } - - public static void PrintErr(params object[] what) - { - godot_icall_GD_printerr(what); - } - - public static void PrintRaw(params object[] what) - { - godot_icall_GD_printraw(what); - } - - public static void PrintS(params object[] what) - { - godot_icall_GD_prints(what); - } - - public static void PrintT(params object[] what) - { - godot_icall_GD_printt(what); - } - - public static int[] Range(int length) - { - var ret = new int[length]; - - for (int i = 0; i < length; i++) - { - ret[i] = i; - } - - return ret; - } - - public static int[] Range(int from, int to) - { - if (to < from) - return new int[0]; - - var ret = new int[to - from]; - - for (int i = from; i < to; i++) - { - ret[i - from] = i; - } - - return ret; - } - - public static int[] Range(int from, int to, int increment) - { - if (to < from && increment > 0) - return new int[0]; - if (to > from && increment < 0) - return new int[0]; - - // Calculate count - int count; - - if (increment > 0) - count = (to - from - 1) / increment + 1; - else - count = (from - to - 1) / -increment + 1; - - var ret = new int[count]; - - if (increment > 0) - { - int idx = 0; - for (int i = from; i < to; i += increment) - { - ret[idx++] = i; - } - } - else - { - int idx = 0; - for (int i = from; i > to; i += increment) - { - ret[idx++] = i; - } - } - - return ret; - } - - public static void Seed(int seed) - { - godot_icall_GD_seed(seed); - } - - public static string Str(params object[] what) - { - return godot_icall_GD_str(what); - } - - public static object Str2Var(string str) - { - return godot_icall_GD_str2var(str); - } - - public static bool TypeExists(string type) - { - return godot_icall_GD_type_exists(type); - } - - public static byte[] Var2Bytes(object var) - { - return godot_icall_GD_var2bytes(var); - } - - public static string Var2Str(object var) - { - return godot_icall_GD_var2str(var); - } - - [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static object godot_icall_GD_bytes2var(byte[] bytes); - - [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static object godot_icall_GD_convert(object what, int type); - - [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static int godot_icall_GD_hash(object var); - - [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static Object godot_icall_GD_instance_from_id(int instance_id); - - [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static void godot_icall_GD_print(object[] what); - - [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static void godot_icall_GD_printerr(object[] what); - - [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static void godot_icall_GD_printraw(object[] what); - - [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static void godot_icall_GD_prints(object[] what); - - [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static void godot_icall_GD_printt(object[] what); - - [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static void godot_icall_GD_seed(int seed); - - [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static string godot_icall_GD_str(object[] what); - - [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static object godot_icall_GD_str2var(string str); - - [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static bool godot_icall_GD_type_exists(string type); - - [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static byte[] godot_icall_GD_var2bytes(object what); - - [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static string godot_icall_GD_var2str(object var); - } -} |