diff options
Diffstat (limited to 'modules/mono/glue/cs_files/Basis.cs')
-rw-r--r-- | modules/mono/glue/cs_files/Basis.cs | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/modules/mono/glue/cs_files/Basis.cs b/modules/mono/glue/cs_files/Basis.cs index d16e40488c..9a4bd7b366 100644 --- a/modules/mono/glue/cs_files/Basis.cs +++ b/modules/mono/glue/cs_files/Basis.cs @@ -296,9 +296,9 @@ namespace Godot Vector3 zAxis = GetAxis(2); xAxis.Normalize(); - yAxis = (yAxis - xAxis * (xAxis.Dot(yAxis))); + yAxis = yAxis - xAxis * xAxis.Dot(yAxis); yAxis.Normalize(); - zAxis = (zAxis - xAxis * (xAxis.Dot(zAxis)) - yAxis * (yAxis.Dot(zAxis))); + zAxis = zAxis - xAxis * xAxis.Dot(zAxis) - yAxis * yAxis.Dot(zAxis); zAxis.Normalize(); return CreateFromAxes(xAxis, yAxis, zAxis); @@ -374,9 +374,9 @@ namespace Godot { return new Vector3 ( - (this[0, 0] * v.x) + (this[1, 0] * v.y) + (this[2, 0] * v.z), - (this[0, 1] * v.x) + (this[1, 1] * v.y) + (this[2, 1] * v.z), - (this[0, 2] * v.x) + (this[1, 2] * v.y) + (this[2, 2] * v.z) + this[0, 0] * v.x + this[1, 0] * v.y + this[2, 0] * v.z, + this[0, 1] * v.x + this[1, 1] * v.y + this[2, 1] * v.z, + this[0, 2] * v.x + this[1, 2] * v.y + this[2, 2] * v.z ); } |