diff options
Diffstat (limited to 'modules/mono/glue/Managed')
-rw-r--r-- | modules/mono/glue/Managed/Files/Array.cs | 198 | ||||
-rw-r--r-- | modules/mono/glue/Managed/Files/Dictionary.cs | 262 | ||||
-rw-r--r-- | modules/mono/glue/Managed/Files/DynamicObject.cs | 2 | ||||
-rw-r--r-- | modules/mono/glue/Managed/Files/GD.cs | 26 | ||||
-rw-r--r-- | modules/mono/glue/Managed/Files/MarshalUtils.cs | 60 | ||||
-rw-r--r-- | modules/mono/glue/Managed/Files/Mathf.cs | 10 | ||||
-rw-r--r-- | modules/mono/glue/Managed/Files/Object.base.cs | 10 | ||||
-rw-r--r-- | modules/mono/glue/Managed/Files/RID.cs | 2 | ||||
-rw-r--r-- | modules/mono/glue/Managed/Files/Vector2.cs | 5 | ||||
-rw-r--r-- | modules/mono/glue/Managed/Files/Vector3.cs | 5 | ||||
-rw-r--r-- | modules/mono/glue/Managed/IgnoredFiles/Variant.cs | 11 |
11 files changed, 360 insertions, 231 deletions
diff --git a/modules/mono/glue/Managed/Files/Array.cs b/modules/mono/glue/Managed/Files/Array.cs index 1ee64f3b71..0e7b0362e0 100644 --- a/modules/mono/glue/Managed/Files/Array.cs +++ b/modules/mono/glue/Managed/Files/Array.cs @@ -28,7 +28,7 @@ namespace Godot.Collections } } - public class Array : IList<object>, ICollection<object>, IEnumerable<object>, IDisposable + public class Array : IList, IDisposable { ArraySafeHandle safeHandle; bool disposed = false; @@ -38,6 +38,14 @@ namespace Godot.Collections safeHandle = new ArraySafeHandle(godot_icall_Array_Ctor()); } + public Array(IEnumerable collection) : this() + { + if (collection == null) + throw new NullReferenceException($"Parameter '{nameof(collection)} cannot be null.'"); + + MarshalUtils.EnumerableToArray(collection, GetPtr()); + } + internal Array(ArraySafeHandle handle) { safeHandle = handle; @@ -56,6 +64,13 @@ namespace Godot.Collections return safeHandle.DangerousGetHandle(); } + public Error Resize(int newSize) + { + return godot_icall_Array_Resize(GetPtr(), newSize); + } + + // IDisposable + public void Dispose() { if (disposed) @@ -70,62 +85,55 @@ namespace Godot.Collections disposed = true; } + // IList + + public bool IsReadOnly => false; + + public bool IsFixedSize => false; + public object this[int index] { - get - { - return godot_icall_Array_At(GetPtr(), index); - } - set - { - godot_icall_Array_SetAt(GetPtr(), index, value); - } + get => godot_icall_Array_At(GetPtr(), index); + set => godot_icall_Array_SetAt(GetPtr(), index, value); } - public int Count - { - get - { - return godot_icall_Array_Count(GetPtr()); - } - } + public int Add(object value) => godot_icall_Array_Add(GetPtr(), value); - public bool IsReadOnly - { - get - { - return false; - } - } + public bool Contains(object value) => godot_icall_Array_Contains(GetPtr(), value); - public void Add(object item) - { - godot_icall_Array_Add(GetPtr(), item); - } + public void Clear() => godot_icall_Array_Clear(GetPtr()); - public void Clear() - { - godot_icall_Array_Clear(GetPtr()); - } + public int IndexOf(object value) => godot_icall_Array_IndexOf(GetPtr(), value); - public bool Contains(object item) - { - return godot_icall_Array_Contains(GetPtr(), item); - } + public void Insert(int index, object value) => godot_icall_Array_Insert(GetPtr(), index, value); + + public void Remove(object value) => godot_icall_Array_Remove(GetPtr(), value); + + public void RemoveAt(int index) => godot_icall_Array_RemoveAt(GetPtr(), index); + + // ICollection + + public int Count => godot_icall_Array_Count(GetPtr()); + + public object SyncRoot => this; - public void CopyTo(object[] array, int arrayIndex) + public bool IsSynchronized => false; + + public void CopyTo(System.Array array, int index) { if (array == null) throw new ArgumentNullException(nameof(array), "Value cannot be null."); - if (arrayIndex < 0) - throw new ArgumentOutOfRangeException(nameof(arrayIndex), "Number was less than the array's lower bound in the first dimension."); + if (index < 0) + throw new ArgumentOutOfRangeException(nameof(index), "Number was less than the array's lower bound in the first dimension."); // Internal call may throw ArgumentException - godot_icall_Array_CopyTo(GetPtr(), array, arrayIndex); + godot_icall_Array_CopyTo(GetPtr(), array, index); } - public IEnumerator<object> GetEnumerator() + // IEnumerable + + public IEnumerator GetEnumerator() { int count = Count; @@ -135,34 +143,9 @@ namespace Godot.Collections } } - public int IndexOf(object item) + public override string ToString() { - return godot_icall_Array_IndexOf(GetPtr(), item); - } - - public void Insert(int index, object item) - { - godot_icall_Array_Insert(GetPtr(), index, item); - } - - public bool Remove(object item) - { - return godot_icall_Array_Remove(GetPtr(), item); - } - - public void RemoveAt(int index) - { - godot_icall_Array_RemoveAt(GetPtr(), index); - } - - public Error Resize(int newSize) - { - return godot_icall_Array_Resize(GetPtr(), newSize); - } - - IEnumerator IEnumerable.GetEnumerator() - { - return GetEnumerator(); + return godot_icall_Array_ToString(GetPtr()); } [MethodImpl(MethodImplOptions.InternalCall)] @@ -184,7 +167,7 @@ namespace Godot.Collections internal extern static int godot_icall_Array_Count(IntPtr ptr); [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static void godot_icall_Array_Add(IntPtr ptr, object item); + internal extern static int godot_icall_Array_Add(IntPtr ptr, object item); [MethodImpl(MethodImplOptions.InternalCall)] internal extern static void godot_icall_Array_Clear(IntPtr ptr); @@ -193,7 +176,7 @@ namespace Godot.Collections internal extern static bool godot_icall_Array_Contains(IntPtr ptr, object item); [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static void godot_icall_Array_CopyTo(IntPtr ptr, object[] array, int arrayIndex); + internal extern static void godot_icall_Array_CopyTo(IntPtr ptr, System.Array array, int arrayIndex); [MethodImpl(MethodImplOptions.InternalCall)] internal extern static int godot_icall_Array_IndexOf(IntPtr ptr, object item); @@ -212,6 +195,9 @@ namespace Godot.Collections [MethodImpl(MethodImplOptions.InternalCall)] internal extern static void godot_icall_Array_Generic_GetElementTypeInfo(Type elemType, out int elemTypeEncoding, out IntPtr elemTypeClass); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static string godot_icall_Array_ToString(IntPtr ptr); } public class Array<T> : IList<T>, ICollection<T>, IEnumerable<T> @@ -231,6 +217,14 @@ namespace Godot.Collections objectArray = new Array(); } + public Array(IEnumerable<T> collection) + { + if (collection == null) + throw new NullReferenceException($"Parameter '{nameof(collection)} cannot be null.'"); + + objectArray = new Array(collection); + } + public Array(Array array) { objectArray = array; @@ -246,11 +240,23 @@ namespace Godot.Collections objectArray = new Array(handle); } + internal IntPtr GetPtr() + { + return objectArray.GetPtr(); + } + public static explicit operator Array(Array<T> from) { return from.objectArray; } + public Error Resize(int newSize) + { + return objectArray.Resize(newSize); + } + + // IList<T> + public T this[int index] { get @@ -263,6 +269,23 @@ namespace Godot.Collections } } + public int IndexOf(T item) + { + return objectArray.IndexOf(item); + } + + public void Insert(int index, T item) + { + objectArray.Insert(index, item); + } + + public void RemoveAt(int index) + { + objectArray.RemoveAt(index); + } + + // ICollection<T> + public int Count { get @@ -317,6 +340,13 @@ namespace Godot.Collections } } + public bool Remove(T item) + { + return Array.godot_icall_Array_Remove(GetPtr(), item); + } + + // IEnumerable<T> + public IEnumerator<T> GetEnumerator() { int count = objectArray.Count; @@ -327,39 +357,11 @@ namespace Godot.Collections } } - public int IndexOf(T item) - { - return objectArray.IndexOf(item); - } - - public void Insert(int index, T item) - { - objectArray.Insert(index, item); - } - - public bool Remove(T item) - { - return objectArray.Remove(item); - } - - public void RemoveAt(int index) - { - objectArray.RemoveAt(index); - } - - public Error Resize(int newSize) - { - return objectArray.Resize(newSize); - } - IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); } - internal IntPtr GetPtr() - { - return objectArray.GetPtr(); - } + public override string ToString() => objectArray.ToString(); } } diff --git a/modules/mono/glue/Managed/Files/Dictionary.cs b/modules/mono/glue/Managed/Files/Dictionary.cs index fb4521065f..6ab8549a01 100644 --- a/modules/mono/glue/Managed/Files/Dictionary.cs +++ b/modules/mono/glue/Managed/Files/Dictionary.cs @@ -29,9 +29,7 @@ namespace Godot.Collections } public class Dictionary : - IDictionary<object, object>, - ICollection<KeyValuePair<object, object>>, - IEnumerable<KeyValuePair<object, object>>, + IDictionary, IDisposable { DictionarySafeHandle safeHandle; @@ -42,6 +40,14 @@ namespace Godot.Collections safeHandle = new DictionarySafeHandle(godot_icall_Dictionary_Ctor()); } + public Dictionary(IDictionary dictionary) : this() + { + if (dictionary == null) + throw new NullReferenceException($"Parameter '{nameof(dictionary)} cannot be null.'"); + + MarshalUtils.IDictionaryToDictionary(dictionary, GetPtr()); + } + internal Dictionary(DictionarySafeHandle handle) { safeHandle = handle; @@ -74,19 +80,9 @@ namespace Godot.Collections disposed = true; } - public object this[object key] - { - get - { - return godot_icall_Dictionary_GetValue(GetPtr(), key); - } - set - { - godot_icall_Dictionary_SetValue(GetPtr(), key, value); - } - } + // IDictionary - public ICollection<object> Keys + public ICollection Keys { get { @@ -95,7 +91,7 @@ namespace Godot.Collections } } - public ICollection<object> Values + public ICollection Values { get { @@ -104,97 +100,102 @@ namespace Godot.Collections } } - public int Count - { - get - { - return godot_icall_Dictionary_Count(GetPtr()); - } - } + public bool IsFixedSize => false; - public bool IsReadOnly - { - get - { - return false; - } - } + public bool IsReadOnly => false; - public void Add(object key, object value) + public object this[object key] { - godot_icall_Dictionary_Add(GetPtr(), key, value); + get => godot_icall_Dictionary_GetValue(GetPtr(), key); + set => godot_icall_Dictionary_SetValue(GetPtr(), key, value); } - public void Add(KeyValuePair<object, object> item) - { - Add(item.Key, item.Value); - } + public void Add(object key, object value) => godot_icall_Dictionary_Add(GetPtr(), key, value); - public void Clear() - { - godot_icall_Dictionary_Clear(GetPtr()); - } + public void Clear() => godot_icall_Dictionary_Clear(GetPtr()); - public bool Contains(KeyValuePair<object, object> item) - { - return godot_icall_Dictionary_Contains(GetPtr(), item.Key, item.Value); - } + public bool Contains(object key) => godot_icall_Dictionary_ContainsKey(GetPtr(), key); - public bool ContainsKey(object key) - { - return godot_icall_Dictionary_ContainsKey(GetPtr(), key); - } + public IDictionaryEnumerator GetEnumerator() => new DictionaryEnumerator(this); + + public void Remove(object key) => godot_icall_Dictionary_RemoveKey(GetPtr(), key); + + // ICollection + + public object SyncRoot => this; - public void CopyTo(KeyValuePair<object, object>[] array, int arrayIndex) + public bool IsSynchronized => false; + + public int Count => godot_icall_Dictionary_Count(GetPtr()); + + public void CopyTo(System.Array array, int index) { - // TODO 3 internal calls, can reduce to 1 + // TODO Can be done with single internal call + + if (array == null) + throw new ArgumentNullException(nameof(array), "Value cannot be null."); + + if (index < 0) + throw new ArgumentOutOfRangeException(nameof(index), "Number was less than the array's lower bound in the first dimension."); + Array keys = (Array)Keys; Array values = (Array)Values; int count = Count; + if (array.Length < (index + count)) + throw new ArgumentException("Destination array was not long enough. Check destIndex and length, and the array's lower bounds."); + for (int i = 0; i < count; i++) { - // TODO 2 internal calls, can reduce to 1 - array[arrayIndex] = new KeyValuePair<object, object>(keys[i], values[i]); - arrayIndex++; + array.SetValue(new DictionaryEntry(keys[i], values[i]), index); + index++; } } - public IEnumerator<KeyValuePair<object, object>> GetEnumerator() + // IEnumerable + + IEnumerator IEnumerable.GetEnumerator() => GetEnumerator(); + + private class DictionaryEnumerator : IDictionaryEnumerator { - // TODO 3 internal calls, can reduce to 1 - Array keys = (Array)Keys; - Array values = (Array)Values; - int count = Count; + Array keys; + Array values; + int count; + int index = -1; - for (int i = 0; i < count; i++) + public DictionaryEnumerator(Dictionary dictionary) { - // TODO 2 internal calls, can reduce to 1 - yield return new KeyValuePair<object, object>(keys[i], values[i]); + // TODO 3 internal calls, can reduce to 1 + keys = (Array)dictionary.Keys; + values = (Array)dictionary.Values; + count = dictionary.Count; } - } - public bool Remove(object key) - { - return godot_icall_Dictionary_RemoveKey(GetPtr(), key); - } + public object Current => Entry; - public bool Remove(KeyValuePair<object, object> item) - { - return godot_icall_Dictionary_Remove(GetPtr(), item.Key, item.Value); - } + public DictionaryEntry Entry => + // TODO 2 internal calls, can reduce to 1 + new DictionaryEntry(keys[index], values[index]); - public bool TryGetValue(object key, out object value) - { - object retValue; - bool found = godot_icall_Dictionary_TryGetValue(GetPtr(), key, out retValue); - value = found ? retValue : default(object); - return found; + public object Key => Entry.Key; + + public object Value => Entry.Value; + + public bool MoveNext() + { + index++; + return index < count; + } + + public void Reset() + { + index = -1; + } } - IEnumerator IEnumerable.GetEnumerator() + public override string ToString() { - return GetEnumerator(); + return godot_icall_Dictionary_ToString(GetPtr()); } [MethodImpl(MethodImplOptions.InternalCall)] @@ -247,12 +248,13 @@ namespace Godot.Collections [MethodImpl(MethodImplOptions.InternalCall)] internal extern static void godot_icall_Dictionary_Generic_GetValueTypeInfo(Type valueType, out int valTypeEncoding, out IntPtr valTypeClass); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static string godot_icall_Dictionary_ToString(IntPtr ptr); } public class Dictionary<TKey, TValue> : - IDictionary<TKey, TValue>, - ICollection<KeyValuePair<TKey, TValue>>, - IEnumerable<KeyValuePair<TKey, TValue>> + IDictionary<TKey, TValue> { Dictionary objectDict; @@ -269,6 +271,23 @@ namespace Godot.Collections objectDict = new Dictionary(); } + public Dictionary(IDictionary<TKey, TValue> dictionary) + { + objectDict = new Dictionary(); + + if (dictionary == null) + throw new NullReferenceException($"Parameter '{nameof(dictionary)} cannot be null.'"); + + // TODO: Can be optimized + + IntPtr godotDictionaryPtr = GetPtr(); + + foreach (KeyValuePair<TKey, TValue> entry in dictionary) + { + Dictionary.godot_icall_Dictionary_Add(godotDictionaryPtr, entry.Key, entry.Value); + } + } + public Dictionary(Dictionary dictionary) { objectDict = dictionary; @@ -289,6 +308,13 @@ namespace Godot.Collections return from.objectDict; } + internal IntPtr GetPtr() + { + return objectDict.GetPtr(); + } + + // IDictionary<TKey, TValue> + public TValue this[TKey key] { get @@ -319,6 +345,31 @@ namespace Godot.Collections } } + public void Add(TKey key, TValue value) + { + objectDict.Add(key, value); + } + + public bool ContainsKey(TKey key) + { + return objectDict.Contains(key); + } + + public bool Remove(TKey key) + { + return Dictionary.godot_icall_Dictionary_RemoveKey(GetPtr(), key); + } + + public bool TryGetValue(TKey key, out TValue value) + { + object retValue; + bool found = Dictionary.godot_icall_Dictionary_TryGetValue_Generic(GetPtr(), key, out retValue, valTypeEncoding, valTypeClass); + value = found ? (TValue)retValue : default(TValue); + return found; + } + + // ICollection<KeyValuePair<TKey, TValue>> + public int Count { get @@ -335,11 +386,6 @@ namespace Godot.Collections } } - public void Add(TKey key, TValue value) - { - objectDict.Add(key, value); - } - public void Add(KeyValuePair<TKey, TValue> item) { objectDict.Add(item.Key, item.Value); @@ -355,18 +401,22 @@ namespace Godot.Collections return objectDict.Contains(new KeyValuePair<object, object>(item.Key, item.Value)); } - public bool ContainsKey(TKey key) - { - return objectDict.ContainsKey(key); - } - public void CopyTo(KeyValuePair<TKey, TValue>[] array, int arrayIndex) { + if (array == null) + throw new ArgumentNullException(nameof(array), "Value cannot be null."); + + if (arrayIndex < 0) + throw new ArgumentOutOfRangeException(nameof(arrayIndex), "Number was less than the array's lower bound in the first dimension."); + // TODO 3 internal calls, can reduce to 1 Array<TKey> keys = (Array<TKey>)Keys; Array<TValue> values = (Array<TValue>)Values; int count = Count; + if (array.Length < (arrayIndex + count)) + throw new ArgumentException("Destination array was not long enough. Check destIndex and length, and the array's lower bounds."); + for (int i = 0; i < count; i++) { // TODO 2 internal calls, can reduce to 1 @@ -375,6 +425,13 @@ namespace Godot.Collections } } + public bool Remove(KeyValuePair<TKey, TValue> item) + { + return Dictionary.godot_icall_Dictionary_Remove(GetPtr(), item.Key, item.Value); ; + } + + // IEnumerable<KeyValuePair<TKey, TValue>> + public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator() { // TODO 3 internal calls, can reduce to 1 @@ -389,32 +446,11 @@ namespace Godot.Collections } } - public bool Remove(TKey key) - { - return objectDict.Remove(key); - } - - public bool Remove(KeyValuePair<TKey, TValue> item) - { - return objectDict.Remove(new KeyValuePair<object, object>(item.Key, item.Value)); - } - - public bool TryGetValue(TKey key, out TValue value) - { - object retValue; - bool found = Dictionary.godot_icall_Dictionary_TryGetValue_Generic(GetPtr(), key, out retValue, valTypeEncoding, valTypeClass); - value = found ? (TValue)retValue : default(TValue); - return found; - } - IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); } - internal IntPtr GetPtr() - { - return objectDict.GetPtr(); - } + public override string ToString() => objectDict.ToString(); } } diff --git a/modules/mono/glue/Managed/Files/DynamicObject.cs b/modules/mono/glue/Managed/Files/DynamicObject.cs index 9504415664..9860feafdd 100644 --- a/modules/mono/glue/Managed/Files/DynamicObject.cs +++ b/modules/mono/glue/Managed/Files/DynamicObject.cs @@ -26,7 +26,7 @@ namespace Godot /// dynamic sprite = GetNode("Sprite").DynamicGodotObject; /// sprite.add_child(this); /// - /// if ((sprite.hframes * sprite.vframes) > 0) + /// if ((sprite.hframes * sprite.vframes) > 0) /// sprite.frame = 0; /// </code> /// </example> diff --git a/modules/mono/glue/Managed/Files/GD.cs b/modules/mono/glue/Managed/Files/GD.cs index 3afaf5d08b..5b591646ea 100644 --- a/modules/mono/glue/Managed/Files/GD.cs +++ b/modules/mono/glue/Managed/Files/GD.cs @@ -13,12 +13,12 @@ namespace Godot { public static partial class GD { - public static object Bytes2Var(byte[] bytes) + public static object Bytes2Var(byte[] bytes, bool allow_objects = false) { - return godot_icall_GD_bytes2var(bytes); + return godot_icall_GD_bytes2var(bytes, allow_objects); } - public static object Convert(object what, int type) + public static object Convert(object what, Variant.Type type) { return godot_icall_GD_convert(what, type); } @@ -83,7 +83,7 @@ namespace Godot public static void Print(params object[] what) { - godot_icall_GD_print(what); + godot_icall_GD_print(Array.ConvertAll(what, x => x.ToString())); } public static void PrintStack() @@ -93,22 +93,22 @@ namespace Godot public static void PrintErr(params object[] what) { - godot_icall_GD_printerr(what); + godot_icall_GD_printerr(Array.ConvertAll(what, x => x.ToString())); } public static void PrintRaw(params object[] what) { - godot_icall_GD_printraw(what); + godot_icall_GD_printraw(Array.ConvertAll(what, x => x.ToString())); } public static void PrintS(params object[] what) { - godot_icall_GD_prints(what); + godot_icall_GD_prints(Array.ConvertAll(what, x => x.ToString())); } public static void PrintT(params object[] what) { - godot_icall_GD_printt(what); + godot_icall_GD_printt(Array.ConvertAll(what, x => x.ToString())); } public static double Randf() @@ -186,9 +186,9 @@ namespace Godot return godot_icall_GD_type_exists(type); } - public static byte[] Var2Bytes(object var) + public static byte[] Var2Bytes(object var, bool full_objects = false) { - return godot_icall_GD_var2bytes(var); + return godot_icall_GD_var2bytes(var, full_objects); } public static string Var2Str(object var) @@ -197,10 +197,10 @@ namespace Godot } [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static object godot_icall_GD_bytes2var(byte[] bytes); + internal extern static object godot_icall_GD_bytes2var(byte[] bytes, bool allow_objects); [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static object godot_icall_GD_convert(object what, int type); + internal extern static object godot_icall_GD_convert(object what, Variant.Type type); [MethodImpl(MethodImplOptions.InternalCall)] internal extern static int godot_icall_GD_hash(object var); @@ -251,7 +251,7 @@ namespace Godot internal extern static bool godot_icall_GD_type_exists(string type); [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static byte[] godot_icall_GD_var2bytes(object what); + internal extern static byte[] godot_icall_GD_var2bytes(object what, bool full_objects); [MethodImpl(MethodImplOptions.InternalCall)] internal extern static string godot_icall_GD_var2str(object var); diff --git a/modules/mono/glue/Managed/Files/MarshalUtils.cs b/modules/mono/glue/Managed/Files/MarshalUtils.cs index f7699a15bf..7e72b0edb5 100644 --- a/modules/mono/glue/Managed/Files/MarshalUtils.cs +++ b/modules/mono/glue/Managed/Files/MarshalUtils.cs @@ -1,18 +1,68 @@ using System; -using Godot.Collections; +using System.Collections; namespace Godot { + using Array = Godot.Collections.Array; + using Dictionary = Godot.Collections.Dictionary; + static class MarshalUtils { - static bool IsArrayGenericType(Type type) + static bool TypeIsGenericArray(Type type) { - return type.GetGenericTypeDefinition() == typeof(Array<>); + return type.GetGenericTypeDefinition() == typeof(Godot.Collections.Array<>); + } + + static bool TypeIsGenericDictionary(Type type) + { + return type.GetGenericTypeDefinition() == typeof(Godot.Collections.Dictionary<,>); + } + + static void ArrayGetElementType(Type type, out Type elementType) + { + elementType = type.GetGenericArguments()[0]; + } + + static void DictionaryGetKeyValueTypes(Type type, out Type keyType, out Type valueType) + { + var genericArgs = type.GetGenericArguments(); + + keyType = genericArgs[0]; + valueType = genericArgs[1]; + } + + // TODO Add support for IEnumerable<T> and IDictionary<TKey, TValue> + // TODO: EnumerableToArray and IDictionaryToDictionary can be optimized + + internal static void EnumerableToArray(IEnumerable enumerable, IntPtr godotArrayPtr) + { + if (enumerable is ICollection collection) + { + int count = collection.Count; + + object[] tempArray = new object[count]; + collection.CopyTo(tempArray, 0); + + for (int i = 0; i < count; i++) + { + Array.godot_icall_Array_Add(godotArrayPtr, tempArray[i]); + } + } + else + { + foreach (object element in enumerable) + { + Array.godot_icall_Array_Add(godotArrayPtr, element); + } + } } - static bool IsDictionaryGenericType(Type type) + internal static void IDictionaryToDictionary(IDictionary dictionary, IntPtr godotDictionaryPtr) { - return type.GetGenericTypeDefinition() == typeof(Dictionary<, >); + foreach (DictionaryEntry entry in dictionary) + { + Dictionary.godot_icall_Dictionary_Add(godotDictionaryPtr, entry.Key, entry.Value); + } } } } diff --git a/modules/mono/glue/Managed/Files/Mathf.cs b/modules/mono/glue/Managed/Files/Mathf.cs index 5f5de12959..a064278237 100644 --- a/modules/mono/glue/Managed/Files/Mathf.cs +++ b/modules/mono/glue/Managed/Files/Mathf.cs @@ -261,6 +261,16 @@ namespace Godot return (real_t)Math.Sinh(s); } + public static real_t SmoothStep(real_t from, real_t to, real_t weight) + { + if (IsEqualApprox(from, to)) + { + return from; + } + real_t x = Clamp((weight - from) / (to - from), (real_t)0.0, (real_t)1.0); + return x * x * (3 - 2 * x); + } + public static real_t Sqrt(real_t s) { return (real_t)Math.Sqrt(s); diff --git a/modules/mono/glue/Managed/Files/Object.base.cs b/modules/mono/glue/Managed/Files/Object.base.cs index e152d56871..de80f7fddc 100644 --- a/modules/mono/glue/Managed/Files/Object.base.cs +++ b/modules/mono/glue/Managed/Files/Object.base.cs @@ -73,6 +73,11 @@ namespace Godot disposed = true; } + public override string ToString() + { + return godot_icall_Object_ToString(GetPtr(this)); + } + /// <summary> /// Returns a new <see cref="Godot.SignalAwaiter"/> awaiter configured to complete when the instance /// <paramref name="source"/> emits the signal specified by the <paramref name="signal"/> parameter. @@ -88,7 +93,7 @@ namespace Godot /// <code> /// public override void _Ready() /// { - /// for (int i = 0; i < 100; i++) + /// for (int i = 0; i < 100; i++) /// { /// await ToSignal(GetTree(), "idle_frame"); /// GD.Print($"Frame {i}"); @@ -115,6 +120,9 @@ namespace Godot [MethodImpl(MethodImplOptions.InternalCall)] internal extern static void godot_icall_Reference_Disposed(Object obj, IntPtr ptr, bool isFinalizer); + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static string godot_icall_Object_ToString(IntPtr ptr); + // Used by the generated API [MethodImpl(MethodImplOptions.InternalCall)] internal extern static IntPtr godot_icall_Object_ClassDB_get_method(string type, string method); diff --git a/modules/mono/glue/Managed/Files/RID.cs b/modules/mono/glue/Managed/Files/RID.cs index f1268c8518..12064beca2 100644 --- a/modules/mono/glue/Managed/Files/RID.cs +++ b/modules/mono/glue/Managed/Files/RID.cs @@ -70,6 +70,8 @@ namespace Godot return godot_icall_RID_get_id(RID.GetPtr(this)); } + public override string ToString() => "[RID]"; + [MethodImpl(MethodImplOptions.InternalCall)] internal extern static IntPtr godot_icall_RID_Ctor(IntPtr from); diff --git a/modules/mono/glue/Managed/Files/Vector2.cs b/modules/mono/glue/Managed/Files/Vector2.cs index 73a3252fdb..908162ec45 100644 --- a/modules/mono/glue/Managed/Files/Vector2.cs +++ b/modules/mono/glue/Managed/Files/Vector2.cs @@ -132,6 +132,11 @@ namespace Godot (-p0 + 3.0f * p1 - 3.0f * p2 + p3) * t3); } + public Vector2 DirectionTo(Vector2 b) + { + return new Vector2(b.x - x, b.y - y).Normalized(); + } + public real_t DistanceSquaredTo(Vector2 to) { return (x - to.x) * (x - to.x) + (y - to.y) * (y - to.y); diff --git a/modules/mono/glue/Managed/Files/Vector3.cs b/modules/mono/glue/Managed/Files/Vector3.cs index f6ff27989d..0c96d346a9 100644 --- a/modules/mono/glue/Managed/Files/Vector3.cs +++ b/modules/mono/glue/Managed/Files/Vector3.cs @@ -126,6 +126,11 @@ namespace Godot ); } + public Vector3 DirectionTo(Vector3 b) + { + return new Vector3(b.x - x, b.y - y, b.z - z).Normalized(); + } + public real_t DistanceSquaredTo(Vector3 b) { return (b - this).LengthSquared(); diff --git a/modules/mono/glue/Managed/IgnoredFiles/Variant.cs b/modules/mono/glue/Managed/IgnoredFiles/Variant.cs new file mode 100644 index 0000000000..802140b062 --- /dev/null +++ b/modules/mono/glue/Managed/IgnoredFiles/Variant.cs @@ -0,0 +1,11 @@ + +namespace Godot +{ + public static class Variant + { + public enum Type + { + + } + } +} |