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-rw-r--r--modules/mono/glue/Managed/Files/AABB.cs3
-rw-r--r--modules/mono/glue/Managed/Files/Basis.cs1
-rw-r--r--modules/mono/glue/Managed/Files/Color.cs3
-rw-r--r--modules/mono/glue/Managed/Files/Plane.cs3
-rw-r--r--modules/mono/glue/Managed/Files/Quat.cs1
-rw-r--r--modules/mono/glue/Managed/Files/Rect2.cs1
-rw-r--r--modules/mono/glue/Managed/Files/Transform.cs1
-rw-r--r--modules/mono/glue/Managed/Files/Transform2D.cs1
-rw-r--r--modules/mono/glue/Managed/Files/Vector2.cs1
-rw-r--r--modules/mono/glue/Managed/Files/Vector3.cs1
10 files changed, 16 insertions, 0 deletions
diff --git a/modules/mono/glue/Managed/Files/AABB.cs b/modules/mono/glue/Managed/Files/AABB.cs
index a2ebbc0736..98a73382f4 100644
--- a/modules/mono/glue/Managed/Files/AABB.cs
+++ b/modules/mono/glue/Managed/Files/AABB.cs
@@ -5,6 +5,7 @@
// file: core/variant_call.cpp
// commit: 5ad9be4c24e9d7dc5672fdc42cea896622fe5685
using System;
+using System.Runtime.InteropServices;
#if REAL_T_IS_DOUBLE
using real_t = System.Double;
#else
@@ -13,6 +14,8 @@ using real_t = System.Single;
namespace Godot
{
+ [Serializable]
+ [StructLayout(LayoutKind.Sequential)]
public struct AABB : IEquatable<AABB>
{
private Vector3 _position;
diff --git a/modules/mono/glue/Managed/Files/Basis.cs b/modules/mono/glue/Managed/Files/Basis.cs
index 5a6a5ff658..421532b68f 100644
--- a/modules/mono/glue/Managed/Files/Basis.cs
+++ b/modules/mono/glue/Managed/Files/Basis.cs
@@ -8,6 +8,7 @@ using real_t = System.Single;
namespace Godot
{
+ [Serializable]
[StructLayout(LayoutKind.Sequential)]
public struct Basis : IEquatable<Basis>
{
diff --git a/modules/mono/glue/Managed/Files/Color.cs b/modules/mono/glue/Managed/Files/Color.cs
index da57a7f9ae..447697c671 100644
--- a/modules/mono/glue/Managed/Files/Color.cs
+++ b/modules/mono/glue/Managed/Files/Color.cs
@@ -1,7 +1,10 @@
using System;
+using System.Runtime.InteropServices;
namespace Godot
{
+ [Serializable]
+ [StructLayout(LayoutKind.Sequential)]
public struct Color : IEquatable<Color>
{
public float r;
diff --git a/modules/mono/glue/Managed/Files/Plane.cs b/modules/mono/glue/Managed/Files/Plane.cs
index e16d4315be..a13161d2e6 100644
--- a/modules/mono/glue/Managed/Files/Plane.cs
+++ b/modules/mono/glue/Managed/Files/Plane.cs
@@ -1,4 +1,5 @@
using System;
+using System.Runtime.InteropServices;
#if REAL_T_IS_DOUBLE
using real_t = System.Double;
#else
@@ -7,6 +8,8 @@ using real_t = System.Single;
namespace Godot
{
+ [Serializable]
+ [StructLayout(LayoutKind.Sequential)]
public struct Plane : IEquatable<Plane>
{
private Vector3 _normal;
diff --git a/modules/mono/glue/Managed/Files/Quat.cs b/modules/mono/glue/Managed/Files/Quat.cs
index f1d97b9b5c..845c7c730e 100644
--- a/modules/mono/glue/Managed/Files/Quat.cs
+++ b/modules/mono/glue/Managed/Files/Quat.cs
@@ -8,6 +8,7 @@ using real_t = System.Single;
namespace Godot
{
+ [Serializable]
[StructLayout(LayoutKind.Sequential)]
public struct Quat : IEquatable<Quat>
{
diff --git a/modules/mono/glue/Managed/Files/Rect2.cs b/modules/mono/glue/Managed/Files/Rect2.cs
index 888f300347..f3dc9d8490 100644
--- a/modules/mono/glue/Managed/Files/Rect2.cs
+++ b/modules/mono/glue/Managed/Files/Rect2.cs
@@ -8,6 +8,7 @@ using real_t = System.Single;
namespace Godot
{
+ [Serializable]
[StructLayout(LayoutKind.Sequential)]
public struct Rect2 : IEquatable<Rect2>
{
diff --git a/modules/mono/glue/Managed/Files/Transform.cs b/modules/mono/glue/Managed/Files/Transform.cs
index de70ccbe98..cc4d26158d 100644
--- a/modules/mono/glue/Managed/Files/Transform.cs
+++ b/modules/mono/glue/Managed/Files/Transform.cs
@@ -8,6 +8,7 @@ using real_t = System.Single;
namespace Godot
{
+ [Serializable]
[StructLayout(LayoutKind.Sequential)]
public struct Transform : IEquatable<Transform>
{
diff --git a/modules/mono/glue/Managed/Files/Transform2D.cs b/modules/mono/glue/Managed/Files/Transform2D.cs
index 12a3811230..814332dc07 100644
--- a/modules/mono/glue/Managed/Files/Transform2D.cs
+++ b/modules/mono/glue/Managed/Files/Transform2D.cs
@@ -8,6 +8,7 @@ using real_t = System.Single;
namespace Godot
{
+ [Serializable]
[StructLayout(LayoutKind.Sequential)]
public struct Transform2D : IEquatable<Transform2D>
{
diff --git a/modules/mono/glue/Managed/Files/Vector2.cs b/modules/mono/glue/Managed/Files/Vector2.cs
index 3fb40d8a61..b1c1dae3c2 100644
--- a/modules/mono/glue/Managed/Files/Vector2.cs
+++ b/modules/mono/glue/Managed/Files/Vector2.cs
@@ -14,6 +14,7 @@ using real_t = System.Single;
namespace Godot
{
+ [Serializable]
[StructLayout(LayoutKind.Sequential)]
public struct Vector2 : IEquatable<Vector2>
{
diff --git a/modules/mono/glue/Managed/Files/Vector3.cs b/modules/mono/glue/Managed/Files/Vector3.cs
index 68601da1e7..c2da7b8bb1 100644
--- a/modules/mono/glue/Managed/Files/Vector3.cs
+++ b/modules/mono/glue/Managed/Files/Vector3.cs
@@ -14,6 +14,7 @@ using real_t = System.Single;
namespace Godot
{
+ [Serializable]
[StructLayout(LayoutKind.Sequential)]
public struct Vector3 : IEquatable<Vector3>
{