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-rw-r--r--modules/mono/glue/Managed/Files/Array.cs13
-rw-r--r--modules/mono/glue/Managed/Files/Dictionary.cs13
2 files changed, 26 insertions, 0 deletions
diff --git a/modules/mono/glue/Managed/Files/Array.cs b/modules/mono/glue/Managed/Files/Array.cs
index 0e7b0362e0..aba1065498 100644
--- a/modules/mono/glue/Managed/Files/Array.cs
+++ b/modules/mono/glue/Managed/Files/Array.cs
@@ -64,6 +64,11 @@ namespace Godot.Collections
return safeHandle.DangerousGetHandle();
}
+ public Array Duplicate(bool deep = false)
+ {
+ return new Array(godot_icall_Array_Duplicate(GetPtr(), deep));
+ }
+
public Error Resize(int newSize)
{
return godot_icall_Array_Resize(GetPtr(), newSize);
@@ -179,6 +184,9 @@ namespace Godot.Collections
internal extern static void godot_icall_Array_CopyTo(IntPtr ptr, System.Array array, int arrayIndex);
[MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static IntPtr godot_icall_Array_Duplicate(IntPtr ptr, bool deep);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
internal extern static int godot_icall_Array_IndexOf(IntPtr ptr, object item);
[MethodImpl(MethodImplOptions.InternalCall)]
@@ -250,6 +258,11 @@ namespace Godot.Collections
return from.objectArray;
}
+ public Array<T> Duplicate(bool deep = false)
+ {
+ return new Array<T>(objectArray.Duplicate(deep));
+ }
+
public Error Resize(int newSize)
{
return objectArray.Resize(newSize);
diff --git a/modules/mono/glue/Managed/Files/Dictionary.cs b/modules/mono/glue/Managed/Files/Dictionary.cs
index 6ab8549a01..d72109de92 100644
--- a/modules/mono/glue/Managed/Files/Dictionary.cs
+++ b/modules/mono/glue/Managed/Files/Dictionary.cs
@@ -80,6 +80,11 @@ namespace Godot.Collections
disposed = true;
}
+ public Dictionary Duplicate(bool deep = false)
+ {
+ return new Dictionary(godot_icall_Dictionary_Duplicate(GetPtr(), deep));
+ }
+
// IDictionary
public ICollection Keys
@@ -235,6 +240,9 @@ namespace Godot.Collections
internal extern static bool godot_icall_Dictionary_ContainsKey(IntPtr ptr, object key);
[MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static IntPtr godot_icall_Dictionary_Duplicate(IntPtr ptr, bool deep);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
internal extern static bool godot_icall_Dictionary_RemoveKey(IntPtr ptr, object key);
[MethodImpl(MethodImplOptions.InternalCall)]
@@ -313,6 +321,11 @@ namespace Godot.Collections
return objectDict.GetPtr();
}
+ public Dictionary<TKey, TValue> Duplicate(bool deep = false)
+ {
+ return new Dictionary<TKey, TValue>(objectDict.Duplicate(deep));
+ }
+
// IDictionary<TKey, TValue>
public TValue this[TKey key]