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-rw-r--r--modules/mono/glue/Managed/Files/Rect2.cs262
1 files changed, 0 insertions, 262 deletions
diff --git a/modules/mono/glue/Managed/Files/Rect2.cs b/modules/mono/glue/Managed/Files/Rect2.cs
deleted file mode 100644
index 91e614dc7b..0000000000
--- a/modules/mono/glue/Managed/Files/Rect2.cs
+++ /dev/null
@@ -1,262 +0,0 @@
-using System;
-using System.Runtime.InteropServices;
-#if REAL_T_IS_DOUBLE
-using real_t = System.Double;
-#else
-using real_t = System.Single;
-#endif
-
-namespace Godot
-{
- [Serializable]
- [StructLayout(LayoutKind.Sequential)]
- public struct Rect2 : IEquatable<Rect2>
- {
- private Vector2 _position;
- private Vector2 _size;
-
- public Vector2 Position
- {
- get { return _position; }
- set { _position = value; }
- }
-
- public Vector2 Size
- {
- get { return _size; }
- set { _size = value; }
- }
-
- public Vector2 End
- {
- get { return _position + _size; }
- set { _size = value - _position; }
- }
-
- public real_t Area
- {
- get { return GetArea(); }
- }
-
- public Rect2 Abs()
- {
- Vector2 end = End;
- Vector2 topLeft = new Vector2(Mathf.Min(_position.x, end.x), Mathf.Min(_position.y, end.y));
- return new Rect2(topLeft, _size.Abs());
- }
-
- public Rect2 Clip(Rect2 b)
- {
- var newRect = b;
-
- if (!Intersects(newRect))
- return new Rect2();
-
- newRect._position.x = Mathf.Max(b._position.x, _position.x);
- newRect._position.y = Mathf.Max(b._position.y, _position.y);
-
- Vector2 bEnd = b._position + b._size;
- Vector2 end = _position + _size;
-
- newRect._size.x = Mathf.Min(bEnd.x, end.x) - newRect._position.x;
- newRect._size.y = Mathf.Min(bEnd.y, end.y) - newRect._position.y;
-
- return newRect;
- }
-
- public bool Encloses(Rect2 b)
- {
- return b._position.x >= _position.x && b._position.y >= _position.y &&
- b._position.x + b._size.x < _position.x + _size.x &&
- b._position.y + b._size.y < _position.y + _size.y;
- }
-
- public Rect2 Expand(Vector2 to)
- {
- var expanded = this;
-
- Vector2 begin = expanded._position;
- Vector2 end = expanded._position + expanded._size;
-
- if (to.x < begin.x)
- begin.x = to.x;
- if (to.y < begin.y)
- begin.y = to.y;
-
- if (to.x > end.x)
- end.x = to.x;
- if (to.y > end.y)
- end.y = to.y;
-
- expanded._position = begin;
- expanded._size = end - begin;
-
- return expanded;
- }
-
- public real_t GetArea()
- {
- return _size.x * _size.y;
- }
-
- public Rect2 Grow(real_t by)
- {
- var g = this;
-
- g._position.x -= by;
- g._position.y -= by;
- g._size.x += by * 2;
- g._size.y += by * 2;
-
- return g;
- }
-
- public Rect2 GrowIndividual(real_t left, real_t top, real_t right, real_t bottom)
- {
- var g = this;
-
- g._position.x -= left;
- g._position.y -= top;
- g._size.x += left + right;
- g._size.y += top + bottom;
-
- return g;
- }
-
- public Rect2 GrowMargin(Margin margin, real_t by)
- {
- var g = this;
-
- g.GrowIndividual(Margin.Left == margin ? by : 0,
- Margin.Top == margin ? by : 0,
- Margin.Right == margin ? by : 0,
- Margin.Bottom == margin ? by : 0);
-
- return g;
- }
-
- public bool HasNoArea()
- {
- return _size.x <= 0 || _size.y <= 0;
- }
-
- public bool HasPoint(Vector2 point)
- {
- if (point.x < _position.x)
- return false;
- if (point.y < _position.y)
- return false;
-
- if (point.x >= _position.x + _size.x)
- return false;
- if (point.y >= _position.y + _size.y)
- return false;
-
- return true;
- }
-
- public bool Intersects(Rect2 b)
- {
- if (_position.x >= b._position.x + b._size.x)
- return false;
- if (_position.x + _size.x <= b._position.x)
- return false;
- if (_position.y >= b._position.y + b._size.y)
- return false;
- if (_position.y + _size.y <= b._position.y)
- return false;
-
- return true;
- }
-
- public Rect2 Merge(Rect2 b)
- {
- Rect2 newRect;
-
- newRect._position.x = Mathf.Min(b._position.x, _position.x);
- newRect._position.y = Mathf.Min(b._position.y, _position.y);
-
- newRect._size.x = Mathf.Max(b._position.x + b._size.x, _position.x + _size.x);
- newRect._size.y = Mathf.Max(b._position.y + b._size.y, _position.y + _size.y);
-
- newRect._size = newRect._size - newRect._position; // Make relative again
-
- return newRect;
- }
-
- // Constructors
- public Rect2(Vector2 position, Vector2 size)
- {
- _position = position;
- _size = size;
- }
- public Rect2(Vector2 position, real_t width, real_t height)
- {
- _position = position;
- _size = new Vector2(width, height);
- }
- public Rect2(real_t x, real_t y, Vector2 size)
- {
- _position = new Vector2(x, y);
- _size = size;
- }
- public Rect2(real_t x, real_t y, real_t width, real_t height)
- {
- _position = new Vector2(x, y);
- _size = new Vector2(width, height);
- }
-
- public static bool operator ==(Rect2 left, Rect2 right)
- {
- return left.Equals(right);
- }
-
- public static bool operator !=(Rect2 left, Rect2 right)
- {
- return !left.Equals(right);
- }
-
- public override bool Equals(object obj)
- {
- if (obj is Rect2)
- {
- return Equals((Rect2)obj);
- }
-
- return false;
- }
-
- public bool Equals(Rect2 other)
- {
- return _position.Equals(other._position) && _size.Equals(other._size);
- }
-
- public bool IsEqualApprox(Rect2 other)
- {
- return _position.IsEqualApprox(other._position) && _size.IsEqualApprox(other.Size);
- }
-
- public override int GetHashCode()
- {
- return _position.GetHashCode() ^ _size.GetHashCode();
- }
-
- public override string ToString()
- {
- return String.Format("({0}, {1})", new object[]
- {
- _position.ToString(),
- _size.ToString()
- });
- }
-
- public string ToString(string format)
- {
- return String.Format("({0}, {1})", new object[]
- {
- _position.ToString(format),
- _size.ToString(format)
- });
- }
- }
-}