diff options
Diffstat (limited to 'modules/mono/glue/Managed/Files/MathfEx.cs')
-rw-r--r-- | modules/mono/glue/Managed/Files/MathfEx.cs | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/modules/mono/glue/Managed/Files/MathfEx.cs b/modules/mono/glue/Managed/Files/MathfEx.cs new file mode 100644 index 0000000000..739b7fb568 --- /dev/null +++ b/modules/mono/glue/Managed/Files/MathfEx.cs @@ -0,0 +1,39 @@ +using System; + +#if REAL_T_IS_DOUBLE +using real_t = System.Double; +#else +using real_t = System.Single; +#endif + +namespace Godot +{ + public static partial class Mathf + { + // Define constants with Decimal precision and cast down to double or float. + + public const real_t E = (real_t) 2.7182818284590452353602874714M; // 2.7182817f and 2.718281828459045 + public const real_t Sqrt2 = (real_t) 1.4142135623730950488016887242M; // 1.4142136f and 1.414213562373095 + +#if REAL_T_IS_DOUBLE + public const real_t Epsilon = 1e-14; // Epsilon size should depend on the precision used. +#else + public const real_t Epsilon = 1e-06f; +#endif + + public static int CeilToInt(real_t s) + { + return (int)Math.Ceiling(s); + } + + public static int FloorToInt(real_t s) + { + return (int)Math.Floor(s); + } + + public static int RoundToInt(real_t s) + { + return (int)Math.Round(s); + } + } +}
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