diff options
Diffstat (limited to 'modules/mono/glue/Managed/Files/GD.cs')
-rw-r--r-- | modules/mono/glue/Managed/Files/GD.cs | 48 |
1 files changed, 44 insertions, 4 deletions
diff --git a/modules/mono/glue/Managed/Files/GD.cs b/modules/mono/glue/Managed/Files/GD.cs index 75a35a9eea..1cd4384bcc 100644 --- a/modules/mono/glue/Managed/Files/GD.cs +++ b/modules/mono/glue/Managed/Files/GD.cs @@ -50,7 +50,7 @@ namespace Godot return godot_icall_GD_hash(var); } - public static Object InstanceFromId(int instanceId) + public static Object InstanceFromId(ulong instanceId) { return godot_icall_GD_instance_from_id(instanceId); } @@ -110,6 +110,31 @@ namespace Godot godot_icall_GD_printt(what); } + public static double Randf() + { + return godot_icall_GD_randf(); + } + + public static uint Randi() + { + return godot_icall_GD_randi(); + } + + public static void Randomize() + { + godot_icall_GD_randomize(); + } + + public static double rand_range(double from, double to) + { + return godot_icall_GD_rand_range(from, to); + } + + public static uint RandSeed(ulong seed, out ulong newSeed) + { + return godot_icall_GD_rand_seed(seed, out newSeed); + } + public static int[] Range(int length) { var ret = new int[length]; @@ -174,7 +199,7 @@ namespace Godot return ret; } - public static void Seed(int seed) + public static void Seed(ulong seed) { godot_icall_GD_seed(seed); } @@ -214,7 +239,7 @@ namespace Godot internal extern static int godot_icall_GD_hash(object var); [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static Object godot_icall_GD_instance_from_id(int instance_id); + internal extern static Object godot_icall_GD_instance_from_id(ulong instance_id); [MethodImpl(MethodImplOptions.InternalCall)] internal extern static void godot_icall_GD_print(object[] what); @@ -232,7 +257,22 @@ namespace Godot internal extern static void godot_icall_GD_printt(object[] what); [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static void godot_icall_GD_seed(int seed); + internal extern static double godot_icall_GD_randf(); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static uint godot_icall_GD_randi(); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static void godot_icall_GD_randomize(); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static double godot_icall_GD_rand_range(double from, double to); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static uint godot_icall_GD_rand_seed(ulong seed, out ulong newSeed); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static void godot_icall_GD_seed(ulong seed); [MethodImpl(MethodImplOptions.InternalCall)] internal extern static string godot_icall_GD_str(object[] what); |