diff options
Diffstat (limited to 'modules/mono/glue/Managed/Files/GD.cs')
-rw-r--r-- | modules/mono/glue/Managed/Files/GD.cs | 19 |
1 files changed, 10 insertions, 9 deletions
diff --git a/modules/mono/glue/Managed/Files/GD.cs b/modules/mono/glue/Managed/Files/GD.cs index aaae72fbe3..2068099ac6 100644 --- a/modules/mono/glue/Managed/Files/GD.cs +++ b/modules/mono/glue/Managed/Files/GD.cs @@ -18,7 +18,7 @@ namespace Godot return godot_icall_GD_bytes2var(bytes, allow_objects); } - public static object Convert(object what, int type) + public static object Convert(object what, Variant.Type type) { return godot_icall_GD_convert(what, type); } @@ -83,7 +83,7 @@ namespace Godot public static void Print(params object[] what) { - godot_icall_GD_print(what); + godot_icall_GD_print(Array.ConvertAll(what, x => x.ToString())); } public static void PrintStack() @@ -93,25 +93,25 @@ namespace Godot public static void PrintErr(params object[] what) { - godot_icall_GD_printerr(what); + godot_icall_GD_printerr(Array.ConvertAll(what, x => x.ToString())); } public static void PrintRaw(params object[] what) { - godot_icall_GD_printraw(what); + godot_icall_GD_printraw(Array.ConvertAll(what, x => x.ToString())); } public static void PrintS(params object[] what) { - godot_icall_GD_prints(what); + godot_icall_GD_prints(Array.ConvertAll(what, x => x.ToString())); } public static void PrintT(params object[] what) { - godot_icall_GD_printt(what); + godot_icall_GD_printt(Array.ConvertAll(what, x => x.ToString())); } - public static double Randf() + public static float Randf() { return godot_icall_GD_randf(); } @@ -200,7 +200,7 @@ namespace Godot internal extern static object godot_icall_GD_bytes2var(byte[] bytes, bool allow_objects); [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static object godot_icall_GD_convert(object what, int type); + internal extern static object godot_icall_GD_convert(object what, Variant.Type type); [MethodImpl(MethodImplOptions.InternalCall)] internal extern static int godot_icall_GD_hash(object var); @@ -224,7 +224,7 @@ namespace Godot internal extern static void godot_icall_GD_printt(object[] what); [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static double godot_icall_GD_randf(); + internal extern static float godot_icall_GD_randf(); [MethodImpl(MethodImplOptions.InternalCall)] internal extern static uint godot_icall_GD_randi(); @@ -232,6 +232,7 @@ namespace Godot [MethodImpl(MethodImplOptions.InternalCall)] internal extern static void godot_icall_GD_randomize(); + [MethodImpl(MethodImplOptions.InternalCall)] internal extern static double godot_icall_GD_rand_range(double from, double to); |