diff options
Diffstat (limited to 'modules/mono/glue/Managed/Files/Dictionary.cs')
-rw-r--r-- | modules/mono/glue/Managed/Files/Dictionary.cs | 400 |
1 files changed, 400 insertions, 0 deletions
diff --git a/modules/mono/glue/Managed/Files/Dictionary.cs b/modules/mono/glue/Managed/Files/Dictionary.cs new file mode 100644 index 0000000000..523e48c31a --- /dev/null +++ b/modules/mono/glue/Managed/Files/Dictionary.cs @@ -0,0 +1,400 @@ +using System; +using System.Collections.Generic; +using System.Collections; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +namespace Godot.Collections +{ + class DictionarySafeHandle : SafeHandle + { + public DictionarySafeHandle(IntPtr handle) : base(IntPtr.Zero, true) + { + this.handle = handle; + } + + public override bool IsInvalid + { + get + { + return handle == IntPtr.Zero; + } + } + + protected override bool ReleaseHandle() + { + Dictionary.godot_icall_Dictionary_Dtor(handle); + return true; + } + } + + public class Dictionary : + IDictionary<object, object>, + ICollection<KeyValuePair<object, object>>, + IEnumerable<KeyValuePair<object, object>>, + IDisposable + { + DictionarySafeHandle safeHandle; + bool disposed = false; + + public Dictionary() + { + safeHandle = new DictionarySafeHandle(godot_icall_Dictionary_Ctor()); + } + + internal Dictionary(DictionarySafeHandle handle) + { + safeHandle = handle; + } + + internal Dictionary(IntPtr handle) + { + safeHandle = new DictionarySafeHandle(handle); + } + + internal IntPtr GetPtr() + { + return safeHandle.DangerousGetHandle(); + } + + public void Dispose() + { + if (disposed) + return; + + if (safeHandle != null) + { + safeHandle.Dispose(); + safeHandle = null; + } + + disposed = true; + } + + public object this[object key] + { + get + { + return godot_icall_Dictionary_GetValue(GetPtr(), key); + } + set + { + godot_icall_Dictionary_SetValue(GetPtr(), key, value); + } + } + + public ICollection<object> Keys + { + get + { + IntPtr handle = godot_icall_Dictionary_Keys(GetPtr()); + return new Array(new ArraySafeHandle(handle)); + } + } + + public ICollection<object> Values + { + get + { + IntPtr handle = godot_icall_Dictionary_Values(GetPtr()); + return new Array(new ArraySafeHandle(handle)); + } + } + + public int Count + { + get + { + return godot_icall_Dictionary_Count(GetPtr()); + } + } + + public bool IsReadOnly + { + get + { + return false; + } + } + + public void Add(object key, object value) + { + godot_icall_Dictionary_Add(GetPtr(), key, value); + } + + public void Add(KeyValuePair<object, object> item) + { + Add(item.Key, item.Value); + } + + public void Clear() + { + godot_icall_Dictionary_Clear(GetPtr()); + } + + public bool Contains(KeyValuePair<object, object> item) + { + return godot_icall_Dictionary_Contains(GetPtr(), item.Key, item.Value); + } + + public bool ContainsKey(object key) + { + return godot_icall_Dictionary_ContainsKey(GetPtr(), key); + } + + public void CopyTo(KeyValuePair<object, object>[] array, int arrayIndex) + { + // TODO 3 internal calls, can reduce to 1 + Array keys = (Array)Keys; + Array values = (Array)Values; + int count = Count; + + for (int i = 0; i < count; i++) + { + // TODO 2 internal calls, can reduce to 1 + array[arrayIndex] = new KeyValuePair<object, object>(keys[i], values[i]); + arrayIndex++; + } + } + + public IEnumerator<KeyValuePair<object, object>> GetEnumerator() + { + // TODO 3 internal calls, can reduce to 1 + Array keys = (Array)Keys; + Array values = (Array)Values; + int count = Count; + + for (int i = 0; i < count; i++) + { + // TODO 2 internal calls, can reduce to 1 + yield return new KeyValuePair<object, object>(keys[i], values[i]); + } + } + + public bool Remove(object key) + { + return godot_icall_Dictionary_RemoveKey(GetPtr(), key); + } + + public bool Remove(KeyValuePair<object, object> item) + { + return godot_icall_Dictionary_Remove(GetPtr(), item.Key, item.Value); + } + + public bool TryGetValue(object key, out object value) + { + object retValue; + bool found = godot_icall_Dictionary_TryGetValue(GetPtr(), key, out retValue); + value = found ? retValue : default(object); + return found; + } + + IEnumerator IEnumerable.GetEnumerator() + { + return GetEnumerator(); + } + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static IntPtr godot_icall_Dictionary_Ctor(); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static void godot_icall_Dictionary_Dtor(IntPtr ptr); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static object godot_icall_Dictionary_GetValue(IntPtr ptr, object key); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static void godot_icall_Dictionary_SetValue(IntPtr ptr, object key, object value); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static IntPtr godot_icall_Dictionary_Keys(IntPtr ptr); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static IntPtr godot_icall_Dictionary_Values(IntPtr ptr); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static int godot_icall_Dictionary_Count(IntPtr ptr); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static void godot_icall_Dictionary_Add(IntPtr ptr, object key, object value); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static void godot_icall_Dictionary_Clear(IntPtr ptr); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static bool godot_icall_Dictionary_Contains(IntPtr ptr, object key, object value); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static bool godot_icall_Dictionary_ContainsKey(IntPtr ptr, object key); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static bool godot_icall_Dictionary_RemoveKey(IntPtr ptr, object key); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static bool godot_icall_Dictionary_Remove(IntPtr ptr, object key, object value); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static bool godot_icall_Dictionary_TryGetValue(IntPtr ptr, object key, out object value); + } + + public class Dictionary<TKey, TValue> : + IDictionary<TKey, TValue>, + ICollection<KeyValuePair<TKey, TValue>>, + IEnumerable<KeyValuePair<TKey, TValue>> + { + Dictionary objectDict; + + public Dictionary() + { + objectDict = new Dictionary(); + } + + public Dictionary(Dictionary dictionary) + { + objectDict = dictionary; + } + + internal Dictionary(IntPtr handle) + { + objectDict = new Dictionary(handle); + } + + internal Dictionary(DictionarySafeHandle handle) + { + objectDict = new Dictionary(handle); + } + + public static explicit operator Dictionary(Dictionary<TKey, TValue> from) + { + return from.objectDict; + } + + public TValue this[TKey key] + { + get + { + return (TValue)objectDict[key]; + } + set + { + objectDict[key] = value; + } + } + + public ICollection<TKey> Keys + { + get + { + IntPtr handle = Dictionary.godot_icall_Dictionary_Keys(objectDict.GetPtr()); + return new Array<TKey>(new ArraySafeHandle(handle)); + } + } + + public ICollection<TValue> Values + { + get + { + IntPtr handle = Dictionary.godot_icall_Dictionary_Values(objectDict.GetPtr()); + return new Array<TValue>(new ArraySafeHandle(handle)); + } + } + + public int Count + { + get + { + return objectDict.Count; + } + } + + public bool IsReadOnly + { + get + { + return objectDict.IsReadOnly; + } + } + + public void Add(TKey key, TValue value) + { + objectDict.Add(key, value); + } + + public void Add(KeyValuePair<TKey, TValue> item) + { + objectDict.Add(item.Key, item.Value); + } + + public void Clear() + { + objectDict.Clear(); + } + + public bool Contains(KeyValuePair<TKey, TValue> item) + { + return objectDict.Contains(new KeyValuePair<object, object>(item.Key, item.Value)); + } + + public bool ContainsKey(TKey key) + { + return objectDict.ContainsKey(key); + } + + public void CopyTo(KeyValuePair<TKey, TValue>[] array, int arrayIndex) + { + // TODO 3 internal calls, can reduce to 1 + Array<TKey> keys = (Array<TKey>)Keys; + Array<TValue> values = (Array<TValue>)Values; + int count = Count; + + for (int i = 0; i < count; i++) + { + // TODO 2 internal calls, can reduce to 1 + array[arrayIndex] = new KeyValuePair<TKey, TValue>(keys[i], values[i]); + arrayIndex++; + } + } + + public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator() + { + // TODO 3 internal calls, can reduce to 1 + Array<TKey> keys = (Array<TKey>)Keys; + Array<TValue> values = (Array<TValue>)Values; + int count = Count; + + for (int i = 0; i < count; i++) + { + // TODO 2 internal calls, can reduce to 1 + yield return new KeyValuePair<TKey, TValue>(keys[i], values[i]); + } + } + + public bool Remove(TKey key) + { + return objectDict.Remove(key); + } + + public bool Remove(KeyValuePair<TKey, TValue> item) + { + return objectDict.Remove(new KeyValuePair<object, object>(item.Key, item.Value)); + } + + public bool TryGetValue(TKey key, out TValue value) + { + object retValue; + bool found = objectDict.TryGetValue(key, out retValue); + value = found ? (TValue)retValue : default(TValue); + return found; + } + + IEnumerator IEnumerable.GetEnumerator() + { + return GetEnumerator(); + } + + internal IntPtr GetPtr() + { + return objectDict.GetPtr(); + } + } +} |