diff options
Diffstat (limited to 'modules/mono/glue/Managed/Files/Array.cs')
-rw-r--r-- | modules/mono/glue/Managed/Files/Array.cs | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/modules/mono/glue/Managed/Files/Array.cs b/modules/mono/glue/Managed/Files/Array.cs index 2277c7bf18..aba1065498 100644 --- a/modules/mono/glue/Managed/Files/Array.cs +++ b/modules/mono/glue/Managed/Files/Array.cs @@ -64,6 +64,11 @@ namespace Godot.Collections return safeHandle.DangerousGetHandle(); } + public Array Duplicate(bool deep = false) + { + return new Array(godot_icall_Array_Duplicate(GetPtr(), deep)); + } + public Error Resize(int newSize) { return godot_icall_Array_Resize(GetPtr(), newSize); @@ -143,6 +148,11 @@ namespace Godot.Collections } } + public override string ToString() + { + return godot_icall_Array_ToString(GetPtr()); + } + [MethodImpl(MethodImplOptions.InternalCall)] internal extern static IntPtr godot_icall_Array_Ctor(); @@ -174,6 +184,9 @@ namespace Godot.Collections internal extern static void godot_icall_Array_CopyTo(IntPtr ptr, System.Array array, int arrayIndex); [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static IntPtr godot_icall_Array_Duplicate(IntPtr ptr, bool deep); + + [MethodImpl(MethodImplOptions.InternalCall)] internal extern static int godot_icall_Array_IndexOf(IntPtr ptr, object item); [MethodImpl(MethodImplOptions.InternalCall)] @@ -190,6 +203,9 @@ namespace Godot.Collections [MethodImpl(MethodImplOptions.InternalCall)] internal extern static void godot_icall_Array_Generic_GetElementTypeInfo(Type elemType, out int elemTypeEncoding, out IntPtr elemTypeClass); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static string godot_icall_Array_ToString(IntPtr ptr); } public class Array<T> : IList<T>, ICollection<T>, IEnumerable<T> @@ -242,6 +258,11 @@ namespace Godot.Collections return from.objectArray; } + public Array<T> Duplicate(bool deep = false) + { + return new Array<T>(objectArray.Duplicate(deep)); + } + public Error Resize(int newSize) { return objectArray.Resize(newSize); @@ -353,5 +374,7 @@ namespace Godot.Collections { return GetEnumerator(); } + + public override string ToString() => objectArray.ToString(); } } |