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path: root/modules/mono/glue/Managed/Files/Array.cs
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Diffstat (limited to 'modules/mono/glue/Managed/Files/Array.cs')
-rw-r--r--modules/mono/glue/Managed/Files/Array.cs23
1 files changed, 23 insertions, 0 deletions
diff --git a/modules/mono/glue/Managed/Files/Array.cs b/modules/mono/glue/Managed/Files/Array.cs
index 2277c7bf18..aba1065498 100644
--- a/modules/mono/glue/Managed/Files/Array.cs
+++ b/modules/mono/glue/Managed/Files/Array.cs
@@ -64,6 +64,11 @@ namespace Godot.Collections
return safeHandle.DangerousGetHandle();
}
+ public Array Duplicate(bool deep = false)
+ {
+ return new Array(godot_icall_Array_Duplicate(GetPtr(), deep));
+ }
+
public Error Resize(int newSize)
{
return godot_icall_Array_Resize(GetPtr(), newSize);
@@ -143,6 +148,11 @@ namespace Godot.Collections
}
}
+ public override string ToString()
+ {
+ return godot_icall_Array_ToString(GetPtr());
+ }
+
[MethodImpl(MethodImplOptions.InternalCall)]
internal extern static IntPtr godot_icall_Array_Ctor();
@@ -174,6 +184,9 @@ namespace Godot.Collections
internal extern static void godot_icall_Array_CopyTo(IntPtr ptr, System.Array array, int arrayIndex);
[MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static IntPtr godot_icall_Array_Duplicate(IntPtr ptr, bool deep);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
internal extern static int godot_icall_Array_IndexOf(IntPtr ptr, object item);
[MethodImpl(MethodImplOptions.InternalCall)]
@@ -190,6 +203,9 @@ namespace Godot.Collections
[MethodImpl(MethodImplOptions.InternalCall)]
internal extern static void godot_icall_Array_Generic_GetElementTypeInfo(Type elemType, out int elemTypeEncoding, out IntPtr elemTypeClass);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static string godot_icall_Array_ToString(IntPtr ptr);
}
public class Array<T> : IList<T>, ICollection<T>, IEnumerable<T>
@@ -242,6 +258,11 @@ namespace Godot.Collections
return from.objectArray;
}
+ public Array<T> Duplicate(bool deep = false)
+ {
+ return new Array<T>(objectArray.Duplicate(deep));
+ }
+
public Error Resize(int newSize)
{
return objectArray.Resize(newSize);
@@ -353,5 +374,7 @@ namespace Godot.Collections
{
return GetEnumerator();
}
+
+ public override string ToString() => objectArray.ToString();
}
}