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Diffstat (limited to 'modules/mono/glue/GodotSharp/GodotPlugins/PluginLoadContext.cs')
-rw-r--r--modules/mono/glue/GodotSharp/GodotPlugins/PluginLoadContext.cs61
1 files changed, 61 insertions, 0 deletions
diff --git a/modules/mono/glue/GodotSharp/GodotPlugins/PluginLoadContext.cs b/modules/mono/glue/GodotSharp/GodotPlugins/PluginLoadContext.cs
new file mode 100644
index 0000000000..1b969716aa
--- /dev/null
+++ b/modules/mono/glue/GodotSharp/GodotPlugins/PluginLoadContext.cs
@@ -0,0 +1,61 @@
+using System;
+using System.Collections.Generic;
+using System.IO;
+using System.Reflection;
+using System.Runtime.Loader;
+
+namespace GodotPlugins
+{
+ public class PluginLoadContext : AssemblyLoadContext
+ {
+ private readonly AssemblyDependencyResolver _resolver;
+ private readonly ICollection<string> _sharedAssemblies;
+ private readonly AssemblyLoadContext _mainLoadContext;
+
+ public PluginLoadContext(string pluginPath, ICollection<string> sharedAssemblies,
+ AssemblyLoadContext mainLoadContext)
+ {
+ Console.WriteLine(pluginPath);
+ Console.Out.Flush();
+ _resolver = new AssemblyDependencyResolver(pluginPath);
+ _sharedAssemblies = sharedAssemblies;
+ _mainLoadContext = mainLoadContext;
+ }
+
+ protected override Assembly? Load(AssemblyName assemblyName)
+ {
+ if (assemblyName.Name == null)
+ return null;
+
+ if (_sharedAssemblies.Contains(assemblyName.Name))
+ return _mainLoadContext.LoadFromAssemblyName(assemblyName);
+
+ string? assemblyPath = _resolver.ResolveAssemblyToPath(assemblyName);
+ if (assemblyPath != null)
+ {
+ // Load in memory to prevent locking the file
+ using var assemblyFile = File.Open(assemblyPath, FileMode.Open, FileAccess.Read, FileShare.Read);
+ string pdbPath = Path.ChangeExtension(assemblyPath, ".pdb");
+
+ if (File.Exists(pdbPath))
+ {
+ using var pdbFile = File.Open(pdbPath, FileMode.Open, FileAccess.Read, FileShare.Read);
+ return LoadFromStream(assemblyFile, pdbFile);
+ }
+
+ return LoadFromStream(assemblyFile);
+ }
+
+ return null;
+ }
+
+ protected override IntPtr LoadUnmanagedDll(string unmanagedDllName)
+ {
+ string? libraryPath = _resolver.ResolveUnmanagedDllToPath(unmanagedDllName);
+ if (libraryPath != null)
+ return LoadUnmanagedDllFromPath(libraryPath);
+
+ return IntPtr.Zero;
+ }
+ }
+}