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-rw-r--r--modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs12
-rw-r--r--modules/mono/editor/GodotSharpTools/Project/ProjectExtensions.cs5
-rw-r--r--modules/mono/editor/GodotSharpTools/Project/ProjectUtils.cs4
-rw-r--r--modules/mono/editor/bindings_generator.cpp21
-rw-r--r--modules/mono/editor/godotsharp_builds.cpp62
-rw-r--r--modules/mono/editor/godotsharp_editor.cpp4
6 files changed, 76 insertions, 32 deletions
diff --git a/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs b/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs
index 256e64ddde..5544233eb7 100644
--- a/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs
+++ b/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs
@@ -19,7 +19,15 @@ namespace GodotSharpTools.Build
private static string MSBuildPath
{
- get { return godot_icall_BuildInstance_get_MSBuildPath(); }
+ get
+ {
+ string ret = godot_icall_BuildInstance_get_MSBuildPath();
+
+ if (ret == null)
+ throw new FileNotFoundException("Cannot find the MSBuild executable.");
+
+ return ret;
+ }
}
private string solution;
@@ -98,7 +106,7 @@ namespace GodotSharpTools.Build
private string BuildArguments(string loggerAssemblyPath, string loggerOutputDir, string[] customProperties)
{
- string arguments = string.Format("{0} /v:normal /t:Build /p:{1} /l:{2},{3};{4}",
+ string arguments = string.Format(@"""{0}"" /v:normal /t:Build ""/p:{1}"" ""/l:{2},{3};{4}""",
solution,
"Configuration=" + config,
typeof(GodotBuildLogger).FullName,
diff --git a/modules/mono/editor/GodotSharpTools/Project/ProjectExtensions.cs b/modules/mono/editor/GodotSharpTools/Project/ProjectExtensions.cs
index 6a97731539..f00ec5a2ad 100644
--- a/modules/mono/editor/GodotSharpTools/Project/ProjectExtensions.cs
+++ b/modules/mono/editor/GodotSharpTools/Project/ProjectExtensions.cs
@@ -27,12 +27,15 @@ namespace GodotSharpTools.Project
return false;
}
- public static void AddItemChecked(this ProjectRootElement root, string itemType, string include)
+ public static bool AddItemChecked(this ProjectRootElement root, string itemType, string include)
{
if (!root.HasItem(itemType, include))
{
root.AddItem(itemType, include);
+ return true;
}
+
+ return false;
}
public static Guid GetGuid(this ProjectRootElement root)
diff --git a/modules/mono/editor/GodotSharpTools/Project/ProjectUtils.cs b/modules/mono/editor/GodotSharpTools/Project/ProjectUtils.cs
index a50b4fb064..6889ea715f 100644
--- a/modules/mono/editor/GodotSharpTools/Project/ProjectUtils.cs
+++ b/modules/mono/editor/GodotSharpTools/Project/ProjectUtils.cs
@@ -10,8 +10,8 @@ namespace GodotSharpTools.Project
{
var dir = Directory.GetParent(projectPath).FullName;
var root = ProjectRootElement.Open(projectPath);
- root.AddItemChecked(itemType, include.RelativeToPath(dir).Replace("/", "\\"));
- root.Save();
+ if (root.AddItemChecked(itemType, include.RelativeToPath(dir).Replace("/", "\\")))
+ root.Save();
}
}
}
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index 123f00ea10..704910c5b9 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -133,12 +133,6 @@ static bool is_csharp_keyword(const String &p_name) {
p_name == "virtual" || p_name == "volatile" || p_name == "void" || p_name == "while";
}
-static bool is_singleton_black_listed(const String &p_type) {
-
- return p_type == "IP_Unix" || p_type == "InputDefault" || p_type == "AudioServerSW" || p_type == "PhysicsServerSW" ||
- p_type == "Physics2DServerSW" || p_type == "SpatialSoundServerSW" || p_type == "SpatialSound2DServerSW";
-}
-
inline static String escape_csharp_keyword(const String &p_name) {
return is_csharp_keyword(p_name) ? "@" + p_name : p_name;
@@ -247,9 +241,6 @@ void BindingsGenerator::_generate_header_icalls() {
void BindingsGenerator::_generate_method_icalls(const TypeInterface &p_itype) {
- if (p_itype.base_name.length() && obj_types[p_itype.base_name].is_singleton && is_singleton_black_listed(p_itype.name))
- return;
-
for (const List<MethodInterface>::Element *E = p_itype.methods.front(); E; E = E->next()) {
const MethodInterface &imethod = E->get();
@@ -580,9 +571,6 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
bool is_derived_type = itype.base_name.length();
- if (is_derived_type && obj_types[itype.base_name].is_singleton && is_singleton_black_listed(itype.name))
- return ERR_SKIP;
-
List<InternalCall> &custom_icalls = itype.api_type == ClassDB::API_EDITOR ? editor_custom_icalls : core_custom_icalls;
if (verbose_output)
@@ -1167,9 +1155,6 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) {
for (Map<String, TypeInterface>::Element *type_elem = obj_types.front(); type_elem; type_elem = type_elem->next()) {
const TypeInterface &itype = type_elem->get();
- if (itype.base_name.length() && obj_types[itype.base_name].is_singleton && is_singleton_black_listed(itype.name))
- continue;
-
List<InternalCall> &custom_icalls = itype.api_type == ClassDB::API_EDITOR ? editor_custom_icalls : core_custom_icalls;
OS::get_singleton()->print(String("Generating " + itype.name + "...\n").utf8());
@@ -1519,6 +1504,12 @@ void BindingsGenerator::_populate_object_type_interfaces() {
itype.is_reference = ClassDB::is_parent_class(type_cname, refclass_name);
itype.memory_own = itype.is_reference;
+ if (!ClassDB::is_class_exposed(type_cname)) {
+ WARN_PRINTS("Ignoring type " + String(type_cname) + " because it's not exposed");
+ class_list.pop_front();
+ continue;
+ }
+
itype.c_out = "\treturn ";
itype.c_out += C_METHOD_UNMANAGED_GET_MANAGED;
itype.c_out += itype.is_reference ? "(%1.ptr());\n" : "(%1);\n";
diff --git a/modules/mono/editor/godotsharp_builds.cpp b/modules/mono/editor/godotsharp_builds.cpp
index e7d9c83421..1bad8a3f85 100644
--- a/modules/mono/editor/godotsharp_builds.cpp
+++ b/modules/mono/editor/godotsharp_builds.cpp
@@ -29,13 +29,14 @@
/*************************************************************************/
#include "godotsharp_builds.h"
+#include "main/main.h"
+
#include "../godotsharp_dirs.h"
#include "../mono_gd/gd_mono_class.h"
#include "../mono_gd/gd_mono_marshal.h"
#include "../utils/path_utils.h"
#include "bindings_generator.h"
#include "godotsharp_editor.h"
-#include "main/main.h"
void godot_icall_BuildInstance_ExitCallback(MonoString *p_solution, MonoString *p_config, int p_exit_code) {
@@ -44,11 +45,37 @@ void godot_icall_BuildInstance_ExitCallback(MonoString *p_solution, MonoString *
GodotSharpBuilds::get_singleton()->build_exit_callback(MonoBuildInfo(solution, config), p_exit_code);
}
+#ifdef UNIX_ENABLED
+String _find_build_engine_on_unix(const String &p_name) {
+ String ret = path_which(p_name);
+
+ if (ret.length())
+ return ret;
+
+ const char *locations[] = {
+#ifdef OSX_ENABLED
+ "/Library/Frameworks/Mono.framework/Versions/Current/bin/",
+#endif
+ "/opt/novell/mono/bin/"
+ };
+
+ for (int i = 0; i < sizeof(locations) / sizeof(const char *); i++) {
+ String location = locations[i];
+
+ if (FileAccess::exists(location + p_name)) {
+ return location;
+ }
+ }
+
+ return String();
+}
+#endif
+
MonoString *godot_icall_BuildInstance_get_MSBuildPath() {
GodotSharpBuilds::BuildTool build_tool = GodotSharpBuilds::BuildTool(int(EditorSettings::get_singleton()->get("mono/builds/build_tool")));
-#ifdef WINDOWS_ENABLED
+#if defined(WINDOWS_ENABLED)
switch (build_tool) {
case GodotSharpBuilds::MSBUILD: {
static String msbuild_tools_path = MonoRegUtils::find_msbuild_tools_path();
@@ -84,14 +111,25 @@ MonoString *godot_icall_BuildInstance_get_MSBuildPath() {
ERR_EXPLAIN("You don't deserve to live");
CRASH_NOW();
}
-#else
- static bool msbuild_found = path_which("msbuild").length();
-
- if (build_tool != GodotSharpBuilds::XBUILD && !msbuild_found) {
- WARN_PRINT("Cannot find msbuild ('mono/builds/build_tool').");
+#elif defined(UNIX_ENABLED)
+ static String msbuild_path = _find_build_engine_on_unix("msbuild");
+ static String xbuild_path = _find_build_engine_on_unix("xbuild");
+
+ if (build_tool != GodotSharpBuilds::XBUILD) {
+ if (msbuild_path.empty()) {
+ WARN_PRINT("Cannot find msbuild ('mono/builds/build_tool').");
+ return NULL;
+ }
+ } else {
+ if (xbuild_path.empty()) {
+ WARN_PRINT("Cannot find xbuild ('mono/builds/build_tool').");
+ return NULL;
+ }
}
- return GDMonoMarshal::mono_string_from_godot(build_tool != GodotSharpBuilds::XBUILD ? "msbuild" : "xbuild");
+ return GDMonoMarshal::mono_string_from_godot(build_tool != GodotSharpBuilds::XBUILD ? msbuild_path : xbuild_path);
+#else
+ return NULL;
#endif
}
@@ -314,8 +352,8 @@ GodotSharpBuilds::GodotSharpBuilds() {
// Build tool settings
EditorSettings *ed_settings = EditorSettings::get_singleton();
- if (!ed_settings->has("mono/builds/build_tool")) {
- ed_settings->set("mono/builds/build_tool", MSBUILD);
+ if (!ed_settings->has_setting("mono/builds/build_tool")) {
+ ed_settings->set_setting("mono/builds/build_tool", MSBUILD);
}
ed_settings->add_property_hint(PropertyInfo(Variant::INT, "mono/builds/build_tool", PROPERTY_HINT_ENUM, "MSBuild (System),MSBuild (Mono),xbuild"));
}
@@ -423,6 +461,10 @@ void GodotSharpBuilds::BuildProcess::start(bool p_blocking) {
if (p_blocking) {
exited = true;
exit_code = klass->get_field("exitCode")->get_int_value(mono_object);
+
+ if (exit_code != 0 && OS::get_singleton()->is_stdout_verbose())
+ OS::get_singleton()->print(String("MSBuild finished with exit code " + itos(exit_code) + "\n").utf8());
+
build_tab->on_build_exit(exit_code == 0 ? MonoBuildTab::RESULT_SUCCESS : MonoBuildTab::RESULT_ERROR);
} else {
build_instance = MonoGCHandle::create_strong(mono_object);
diff --git a/modules/mono/editor/godotsharp_editor.cpp b/modules/mono/editor/godotsharp_editor.cpp
index 5aaf029495..30e7653256 100644
--- a/modules/mono/editor/godotsharp_editor.cpp
+++ b/modules/mono/editor/godotsharp_editor.cpp
@@ -237,8 +237,8 @@ GodotSharpEditor::GodotSharpEditor(EditorNode *p_editor) {
// External editor settings
EditorSettings *ed_settings = EditorSettings::get_singleton();
- if (!ed_settings->has("mono/editor/external_editor")) {
- ed_settings->set("mono/editor/external_editor", EDITOR_NONE);
+ if (!ed_settings->has_setting("mono/editor/external_editor")) {
+ ed_settings->set_setting("mono/editor/external_editor", EDITOR_NONE);
}
ed_settings->add_property_hint(PropertyInfo(Variant::INT, "mono/editor/external_editor", PROPERTY_HINT_ENUM, "None,MonoDevelop,Visual Studio,Visual Studio Code"));
}