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Diffstat (limited to 'modules/mono/editor/godotsharp_editor.cpp')
-rw-r--r--modules/mono/editor/godotsharp_editor.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/modules/mono/editor/godotsharp_editor.cpp b/modules/mono/editor/godotsharp_editor.cpp
index 1bc1e8a515..1e61646769 100644
--- a/modules/mono/editor/godotsharp_editor.cpp
+++ b/modules/mono/editor/godotsharp_editor.cpp
@@ -50,9 +50,9 @@ GodotSharpEditor *GodotSharpEditor::singleton = NULL;
bool GodotSharpEditor::_create_project_solution() {
- EditorProgress pr("create_csharp_solution", "Generating solution...", 2);
+ EditorProgress pr("create_csharp_solution", TTR("Generating solution..."), 2);
- pr.step("Generating C# project...");
+ pr.step(TTR("Generating C# project..."));
String path = OS::get_singleton()->get_resource_dir();
String name = ProjectSettings::get_singleton()->get("application/config/name");
@@ -67,7 +67,7 @@ bool GodotSharpEditor::_create_project_solution() {
NETSolution solution(name);
if (!solution.set_path(path)) {
- show_error_dialog("Failed to create solution.");
+ show_error_dialog(TTR("Failed to create solution."));
return false;
}
@@ -79,7 +79,7 @@ bool GodotSharpEditor::_create_project_solution() {
Error sln_error = solution.save();
if (sln_error != OK) {
- show_error_dialog("Failed to save solution.");
+ show_error_dialog(TTR("Failed to save solution."));
return false;
}
@@ -89,13 +89,13 @@ bool GodotSharpEditor::_create_project_solution() {
if (!GodotSharpBuilds::make_api_sln(GodotSharpBuilds::API_EDITOR))
return false;
- pr.step("Done");
+ pr.step(TTR("Done"));
// Here, after all calls to progress_task_step
call_deferred("_remove_create_sln_menu_option");
} else {
- show_error_dialog("Failed to create C# project.");
+ show_error_dialog(TTR("Failed to create C# project."));
}
return true;
@@ -194,14 +194,14 @@ GodotSharpEditor::GodotSharpEditor(EditorNode *p_editor) {
error_dialog = memnew(AcceptDialog);
editor->get_gui_base()->add_child(error_dialog);
- bottom_panel_btn = editor->add_bottom_panel_item("Mono", memnew(MonoBottomPanel(editor)));
+ bottom_panel_btn = editor->add_bottom_panel_item(TTR("Mono"), memnew(MonoBottomPanel(editor)));
godotsharp_builds = memnew(GodotSharpBuilds);
editor->add_child(memnew(MonoReloadNode));
menu_button = memnew(MenuButton);
- menu_button->set_text("Mono");
+ menu_button->set_text(TTR("Mono"));
menu_popup = menu_button->get_popup();
String sln_path = GodotSharpDirs::get_project_sln_path();
@@ -209,7 +209,7 @@ GodotSharpEditor::GodotSharpEditor(EditorNode *p_editor) {
if (!FileAccess::exists(sln_path) || !FileAccess::exists(csproj_path)) {
bottom_panel_btn->hide();
- menu_popup->add_item("Create C# solution", MENU_CREATE_SLN);
+ menu_popup->add_item(TTR("Create C# solution"), MENU_CREATE_SLN);
}
menu_popup->connect("id_pressed", this, "_menu_option_pressed");