diff options
Diffstat (limited to 'modules/mono/editor/godotsharp_builds.cpp')
-rw-r--r-- | modules/mono/editor/godotsharp_builds.cpp | 68 |
1 files changed, 35 insertions, 33 deletions
diff --git a/modules/mono/editor/godotsharp_builds.cpp b/modules/mono/editor/godotsharp_builds.cpp index 0f12fc5243..00c780d1b7 100644 --- a/modules/mono/editor/godotsharp_builds.cpp +++ b/modules/mono/editor/godotsharp_builds.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -100,22 +100,24 @@ MonoString *godot_icall_BuildInstance_get_MSBuildPath() { if (msbuild_tools_path.empty() || !FileAccess::exists(msbuild_tools_path)) { // Try to search it again if it wasn't found last time or if it was removed from its location msbuild_tools_path = MonoRegUtils::find_msbuild_tools_path(); - } - - if (msbuild_tools_path.length()) { - if (!msbuild_tools_path.ends_with("\\")) - msbuild_tools_path += "\\"; - return GDMonoMarshal::mono_string_from_godot(msbuild_tools_path + "MSBuild.exe"); + if (msbuild_tools_path.empty()) { + ERR_PRINTS("Cannot find executable for '" PROP_NAME_MSBUILD_VS "'. Tried with path: " + msbuild_tools_path); + return NULL; + } } - print_verbose("Cannot find executable for '" PROP_NAME_MSBUILD_VS "'. Trying with '" PROP_NAME_MSBUILD_MONO "'..."); - } // FALL THROUGH + if (!msbuild_tools_path.ends_with("\\")) + msbuild_tools_path += "\\"; + + return GDMonoMarshal::mono_string_from_godot(msbuild_tools_path + "MSBuild.exe"); + } break; case GodotSharpBuilds::MSBUILD_MONO: { String msbuild_path = GDMono::get_singleton()->get_mono_reg_info().bin_dir.plus_file("msbuild.bat"); if (!FileAccess::exists(msbuild_path)) { - WARN_PRINTS("Cannot find executable for '" PROP_NAME_MSBUILD_MONO "'. Tried with path: " + msbuild_path); + ERR_PRINTS("Cannot find executable for '" PROP_NAME_MSBUILD_MONO "'. Tried with path: " + msbuild_path); + return NULL; } return GDMonoMarshal::mono_string_from_godot(msbuild_path); @@ -124,7 +126,8 @@ MonoString *godot_icall_BuildInstance_get_MSBuildPath() { String xbuild_path = GDMono::get_singleton()->get_mono_reg_info().bin_dir.plus_file("xbuild.bat"); if (!FileAccess::exists(xbuild_path)) { - WARN_PRINTS("Cannot find executable for '" PROP_NAME_XBUILD "'. Tried with path: " + xbuild_path); + ERR_PRINTS("Cannot find executable for '" PROP_NAME_XBUILD "'. Tried with path: " + xbuild_path); + return NULL; } return GDMonoMarshal::mono_string_from_godot(xbuild_path); @@ -144,7 +147,7 @@ MonoString *godot_icall_BuildInstance_get_MSBuildPath() { } if (xbuild_path.empty()) { - WARN_PRINT("Cannot find binary for '" PROP_NAME_XBUILD "'"); + ERR_PRINT("Cannot find binary for '" PROP_NAME_XBUILD "'"); return NULL; } } else { @@ -154,7 +157,7 @@ MonoString *godot_icall_BuildInstance_get_MSBuildPath() { } if (msbuild_path.empty()) { - WARN_PRINT("Cannot find binary for '" PROP_NAME_MSBUILD_MONO "'"); + ERR_PRINT("Cannot find binary for '" PROP_NAME_MSBUILD_MONO "'"); return NULL; } } @@ -168,22 +171,6 @@ MonoString *godot_icall_BuildInstance_get_MSBuildPath() { #endif } -MonoString *godot_icall_BuildInstance_get_FrameworkPath() { - -#if defined(WINDOWS_ENABLED) - const MonoRegInfo &mono_reg_info = GDMono::get_singleton()->get_mono_reg_info(); - if (mono_reg_info.assembly_dir.length()) { - String framework_path = path_join(mono_reg_info.assembly_dir, "mono", "4.5"); - return GDMonoMarshal::mono_string_from_godot(framework_path); - } - - ERR_EXPLAIN("Cannot find Mono's assemblies directory in the registry"); - ERR_FAIL_V(NULL); -#else - return NULL; -#endif -} - MonoString *godot_icall_BuildInstance_get_MonoWindowsBinDir() { #if defined(WINDOWS_ENABLED) @@ -208,6 +195,11 @@ MonoBoolean godot_icall_BuildInstance_get_UsingMonoMSBuildOnWindows() { #endif } +MonoBoolean godot_icall_BuildInstance_get_PrintBuildOutput() { + + return (bool)EDITOR_GET("mono/builds/print_build_output"); +} + void GodotSharpBuilds::register_internal_calls() { static bool registered = false; @@ -216,9 +208,9 @@ void GodotSharpBuilds::register_internal_calls() { mono_add_internal_call("GodotSharpTools.Build.BuildSystem::godot_icall_BuildInstance_ExitCallback", (void *)godot_icall_BuildInstance_ExitCallback); mono_add_internal_call("GodotSharpTools.Build.BuildInstance::godot_icall_BuildInstance_get_MSBuildPath", (void *)godot_icall_BuildInstance_get_MSBuildPath); - mono_add_internal_call("GodotSharpTools.Build.BuildInstance::godot_icall_BuildInstance_get_FrameworkPath", (void *)godot_icall_BuildInstance_get_FrameworkPath); mono_add_internal_call("GodotSharpTools.Build.BuildInstance::godot_icall_BuildInstance_get_MonoWindowsBinDir", (void *)godot_icall_BuildInstance_get_MonoWindowsBinDir); mono_add_internal_call("GodotSharpTools.Build.BuildInstance::godot_icall_BuildInstance_get_UsingMonoMSBuildOnWindows", (void *)godot_icall_BuildInstance_get_UsingMonoMSBuildOnWindows); + mono_add_internal_call("GodotSharpTools.Build.BuildInstance::godot_icall_BuildInstance_get_PrintBuildOutput", (void *)godot_icall_BuildInstance_get_PrintBuildOutput); } void GodotSharpBuilds::show_build_error_dialog(const String &p_message) { @@ -381,6 +373,9 @@ bool GodotSharpBuilds::build_project_blocking(const String &p_config) { bool GodotSharpBuilds::editor_build_callback() { + if (!FileAccess::exists(GodotSharpDirs::get_project_sln_path())) + return true; // No solution to build + String scripts_metadata_path_editor = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata.editor"); String scripts_metadata_path_player = GodotSharpDirs::get_res_metadata_dir().plus_file("scripts_metadata.editor_player"); @@ -456,7 +451,11 @@ GodotSharpBuilds::GodotSharpBuilds() { // Build tool settings EditorSettings *ed_settings = EditorSettings::get_singleton(); +#ifdef WINDOWS_ENABLED + EDITOR_DEF("mono/builds/build_tool", MSBUILD_VS); +#else EDITOR_DEF("mono/builds/build_tool", MSBUILD_MONO); +#endif ed_settings->add_property_hint(PropertyInfo(Variant::INT, "mono/builds/build_tool", PROPERTY_HINT_ENUM, PROP_NAME_MSBUILD_MONO @@ -464,6 +463,8 @@ GodotSharpBuilds::GodotSharpBuilds() { "," PROP_NAME_MSBUILD_VS #endif "," PROP_NAME_XBUILD)); + + EDITOR_DEF("mono/builds/print_build_output", false); } GodotSharpBuilds::~GodotSharpBuilds() { @@ -514,7 +515,7 @@ void GodotSharpBuilds::BuildProcess::start(bool p_blocking) { // Remove old issues file - String issues_file = "msbuild_issues.csv"; + String issues_file = get_msbuild_issues_filename(); DirAccessRef d = DirAccess::create_for_path(log_dirpath); if (d->file_exists(issues_file)) { Error err = d->remove(issues_file); @@ -581,7 +582,8 @@ void GodotSharpBuilds::BuildProcess::start(bool p_blocking) { exit_code = klass->get_field("exitCode")->get_int_value(mono_object); if (exit_code != 0) { - print_verbose("MSBuild finished with exit code " + itos(exit_code)); + String log_filepath = build_info.get_log_dirpath().plus_file(get_msbuild_log_filename()); + print_verbose("MSBuild exited with code: " + itos(exit_code) + ". Log file: " + log_filepath); } build_tab->on_build_exit(exit_code == 0 ? MonoBuildTab::RESULT_SUCCESS : MonoBuildTab::RESULT_ERROR); |