diff options
Diffstat (limited to 'modules/mono/editor/godotsharp_builds.cpp')
-rw-r--r-- | modules/mono/editor/godotsharp_builds.cpp | 40 |
1 files changed, 35 insertions, 5 deletions
diff --git a/modules/mono/editor/godotsharp_builds.cpp b/modules/mono/editor/godotsharp_builds.cpp index 00c780d1b7..a962d6df27 100644 --- a/modules/mono/editor/godotsharp_builds.cpp +++ b/modules/mono/editor/godotsharp_builds.cpp @@ -30,6 +30,7 @@ #include "godotsharp_builds.h" +#include "core/os/os.h" #include "core/vector.h" #include "main/main.h" @@ -323,10 +324,13 @@ bool GodotSharpBuilds::make_api_assembly(APIAssembly::Type p_api_type) { String api_sln_file = api_sln_dir.plus_file(API_SOLUTION_NAME ".sln"); if (!DirAccess::exists(api_sln_dir) || !FileAccess::exists(api_sln_file)) { - BindingsGenerator *gen = BindingsGenerator::get_singleton(); - bool gen_verbose = OS::get_singleton()->is_stdout_verbose(); + BindingsGenerator bindings_generator; - Error err = gen->generate_cs_api(api_sln_dir, gen_verbose); + if (!OS::get_singleton()->is_stdout_verbose()) { + bindings_generator.set_log_print_enabled(false); + } + + Error err = bindings_generator.generate_cs_api(api_sln_dir); if (err != OK) { show_build_error_dialog("Failed to generate " API_SOLUTION_NAME " solution. Error: " + itos(err)); return false; @@ -348,7 +352,7 @@ bool GodotSharpBuilds::make_api_assembly(APIAssembly::Type p_api_type) { return true; } -bool GodotSharpBuilds::build_project_blocking(const String &p_config) { +bool GodotSharpBuilds::build_project_blocking(const String &p_config, const Vector<String> &p_godot_defines) { if (!FileAccess::exists(GodotSharpDirs::get_project_sln_path())) return true; // No solution to build @@ -363,6 +367,29 @@ bool GodotSharpBuilds::build_project_blocking(const String &p_config) { pr.step("Building project solution", 0); MonoBuildInfo build_info(GodotSharpDirs::get_project_sln_path(), p_config); + + // Add Godot defines +#ifdef WINDOWS_ENABLED + String constants = "GodotDefineConstants=\""; +#else + String constants = "GodotDefineConstants=\\\""; +#endif + + for (int i = 0; i < p_godot_defines.size(); i++) { + constants += "GODOT_" + p_godot_defines[i].to_upper().replace("-", "_").replace(" ", "_").replace(";", "_") + ";"; + } + +#ifdef REAL_T_IS_DOUBLE + constants += "GODOT_REAL_T_IS_DOUBLE;"; +#endif + +#ifdef WINDOWS_ENABLED + constants += "\""; +#else + constants += "\\\""; +#endif + build_info.custom_props.push_back(constants); + if (!GodotSharpBuilds::get_singleton()->build(build_info)) { GodotSharpBuilds::show_build_error_dialog("Failed to build project solution"); return false; @@ -390,7 +417,10 @@ bool GodotSharpBuilds::editor_build_callback() { ERR_FAIL_COND_V(copy_err != OK, false); } - return build_project_blocking("Tools"); + Vector<String> godot_defines; + godot_defines.push_back(OS::get_singleton()->get_name()); + godot_defines.push_back(sizeof(void *) == 4 ? "32" : "64"); + return build_project_blocking("Tools", godot_defines); } GodotSharpBuilds *GodotSharpBuilds::singleton = NULL; |