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-rw-r--r--modules/mono/editor/csharp_project.cpp68
1 files changed, 0 insertions, 68 deletions
diff --git a/modules/mono/editor/csharp_project.cpp b/modules/mono/editor/csharp_project.cpp
deleted file mode 100644
index 3a30f3106c..0000000000
--- a/modules/mono/editor/csharp_project.cpp
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@@ -1,68 +0,0 @@
-/*************************************************************************/
-/* csharp_project.cpp */
-/*************************************************************************/
-/* This file is part of: */
-/* GODOT ENGINE */
-/* https://godotengine.org */
-/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
-/* */
-/* Permission is hereby granted, free of charge, to any person obtaining */
-/* a copy of this software and associated documentation files (the */
-/* "Software"), to deal in the Software without restriction, including */
-/* without limitation the rights to use, copy, modify, merge, publish, */
-/* distribute, sublicense, and/or sell copies of the Software, and to */
-/* permit persons to whom the Software is furnished to do so, subject to */
-/* the following conditions: */
-/* */
-/* The above copyright notice and this permission notice shall be */
-/* included in all copies or substantial portions of the Software. */
-/* */
-/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
-/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
-/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
-/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
-/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
-/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
-/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
-/*************************************************************************/
-
-#include "csharp_project.h"
-
-#include "core/io/json.h"
-#include "core/os/dir_access.h"
-#include "core/os/file_access.h"
-#include "core/os/os.h"
-#include "core/project_settings.h"
-
-#include "../csharp_script.h"
-#include "../mono_gd/gd_mono_class.h"
-#include "../mono_gd/gd_mono_marshal.h"
-#include "../utils/string_utils.h"
-#include "script_class_parser.h"
-
-namespace CSharpProject {
-
-void add_item(const String &p_project_path, const String &p_item_type, const String &p_include) {
- if (!GLOBAL_DEF("mono/project/auto_update_project", true))
- return;
-
- GDMonoAssembly *tools_project_editor_assembly = GDMono::get_singleton()->get_tools_project_editor_assembly();
-
- GDMonoClass *klass = tools_project_editor_assembly->get_class("GodotTools.ProjectEditor", "ProjectUtils");
-
- Variant project_path = p_project_path;
- Variant item_type = p_item_type;
- Variant include = p_include;
- const Variant *args[3] = { &project_path, &item_type, &include };
- MonoException *exc = nullptr;
- klass->get_method("AddItemToProjectChecked", 3)->invoke(nullptr, args, &exc);
-
- if (exc) {
- GDMonoUtils::debug_print_unhandled_exception(exc);
- ERR_FAIL();
- }
-}
-
-} // namespace CSharpProject