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+/*************************************************************************/
+/* bindings_generator.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef BINDINGS_GENERATOR_H
+#define BINDINGS_GENERATOR_H
+
+#include "class_db.h"
+#include "editor/doc/doc_data.h"
+#include "editor/editor_help.h"
+
+#ifdef DEBUG_METHODS_ENABLED
+
+#include "ustring.h"
+
+class BindingsGenerator {
+ struct ArgumentInterface {
+ enum DefaultParamMode {
+ CONSTANT,
+ NULLABLE_VAL,
+ NULLABLE_REF
+ };
+
+ String type;
+ String name;
+ String default_argument;
+ DefaultParamMode def_param_mode;
+
+ ArgumentInterface() {
+ def_param_mode = CONSTANT;
+ }
+ };
+
+ struct MethodInterface {
+ String name;
+
+ /**
+ * Name of the C# method
+ */
+ String proxy_name;
+
+ /**
+ * [TypeInterface::name] of the return type
+ */
+ String return_type;
+
+ /**
+ * Determines if the method has a variable number of arguments (VarArg)
+ */
+ bool is_vararg;
+
+ /**
+ * Virtual methods ("virtual" as defined by the Godot API) are methods that by default do nothing,
+ * but can be overridden by the user to add custom functionality.
+ * e.g.: _ready, _process, etc.
+ */
+ bool is_virtual;
+
+ /**
+ * Determines if the call should fallback to Godot's object.Call(string, params) in C#.
+ */
+ bool requires_object_call;
+
+ /**
+ * Determines if the method visibility is `internal` (visible only to files in the same assembly).
+ * Currently, we only use this for methods that are not meant to be exposed,
+ * but are required by properties as getters or setters.
+ * Methods that are not meant to be exposed are those that begin with underscore and are not virtual.
+ */
+ bool is_internal;
+
+ List<ArgumentInterface> arguments;
+
+ const DocData::MethodDoc *method_doc;
+
+ void add_argument(const ArgumentInterface &argument) {
+ arguments.push_back(argument);
+ }
+
+ MethodInterface() {
+ return_type = "void";
+ is_vararg = false;
+ is_virtual = false;
+ requires_object_call = false;
+ is_internal = false;
+ method_doc = NULL;
+ }
+ };
+
+ struct TypeInterface {
+ /**
+ * Identifier name for this type.
+ * Also used to format [c_out].
+ */
+ String name;
+
+ /**
+ * Identifier name of the base class.
+ */
+ String base_name;
+
+ /**
+ * Name of the C# class
+ */
+ String proxy_name;
+
+ ClassDB::APIType api_type;
+
+ bool is_object_type;
+ bool is_singleton;
+ bool is_reference;
+
+ /**
+ * Used only by Object-derived types.
+ * Determines if this type is not virtual (incomplete).
+ * e.g.: CanvasItem cannot be instantiated.
+ */
+ bool is_instantiable;
+
+ /**
+ * Used only by Object-derived types.
+ * Determines if the C# class owns the native handle and must free it somehow when disposed.
+ * e.g.: Reference types must notify when the C# instance is disposed, for proper refcounting.
+ */
+ bool memory_own;
+
+ /**
+ * Determines if the file must have a using directive for System.Collections.Generic
+ * e.g.: When the generated class makes use of Dictionary
+ */
+ bool requires_collections;
+
+ // !! The comments of the following fields make reference to other fields via square brackets, e.g.: [field_name]
+ // !! When renaming those fields, make sure to rename their references in the comments
+
+ // --- C INTERFACE ---
+
+ static const char *DEFAULT_VARARG_C_IN;
+
+ /**
+ * One or more statements that manipulate the parameter before being passed as argument of a ptrcall.
+ * If the statement adds a local that must be passed as the argument instead of the parameter,
+ * the name of that local must be specified with [c_arg_in].
+ * For variadic methods, this field is required and, if empty, [DEFAULT_VARARG_C_IN] is used instead.
+ * Formatting elements:
+ * %0: [c_type] of the parameter
+ * %1: name of the parameter
+ */
+ String c_in;
+
+ /**
+ * Determines the name of the variable that will be passed as argument to a ptrcall.
+ * By default the value equals the name of the parameter,
+ * this varies for types that require special manipulation via [c_in].
+ * Formatting elements:
+ * %0 or %s: name of the parameter
+ */
+ String c_arg_in;
+
+ /**
+ * One or more statements that determine how a variable of this type is returned from a function.
+ * It must contain the return statement(s).
+ * Formatting elements:
+ * %0: [c_type_out] of the return type
+ * %1: name of the variable to be returned
+ * %2: [name] of the return type
+ */
+ String c_out;
+
+ /**
+ * The actual expected type, as seen (in most cases) in Variant copy constructors
+ * Used for the type of the return variable and to format [c_in].
+ * The value must be the following depending of the type:
+ * Object-derived types: Object*
+ * Other types: [name]
+ * -- Exceptions --
+ * VarArg (fictitious type to represent variable arguments): Array
+ * float: double (because ptrcall only supports double)
+ * int: int64_t (because ptrcall only supports int64_t and uint64_t)
+ * Reference types override this for the type of the return variable: Ref<Reference>
+ */
+ String c_type;
+
+ /**
+ * Determines the type used for parameters in function signatures.
+ */
+ String c_type_in;
+
+ /**
+ * Determines the return type used for function signatures.
+ * Also used to construct a default value to return in case of errors,
+ * and to format [c_out].
+ */
+ String c_type_out;
+
+ // --- C# INTERFACE ---
+
+ /**
+ * An expression that overrides the way the parameter is passed to the internal call.
+ * If empty, the parameter is passed as is.
+ * Formatting elements:
+ * %0 or %s: name of the parameter
+ */
+ String cs_in;
+
+ /**
+ * One or more statements that determine how a variable of this type is returned from a method.
+ * It must contain the return statement(s).
+ * Formatting elements:
+ * %0 or %s: name of the variable to be returned
+ */
+ String cs_out;
+
+ /**
+ * Type used for method signatures, both for parameters and the return type.
+ * Same as [proxy_name] except for variable arguments (VarArg).
+ */
+ String cs_type;
+
+ /**
+ * Type used for parameters of internal call methods.
+ */
+ String im_type_in;
+
+ /**
+ * Type used for the return type of internal call methods.
+ * If [cs_out] is not empty and the method return type is not void,
+ * it is also used for the type of the return variable.
+ */
+ String im_type_out;
+
+ const DocData::ClassDoc *class_doc;
+
+ List<MethodInterface> methods;
+
+ const MethodInterface *find_method_by_name(const String &p_name) const {
+
+ for (const List<MethodInterface>::Element *E = methods.front(); E; E = E->next()) {
+ if (E->get().name == p_name)
+ return &E->get();
+ }
+
+ return NULL;
+ }
+
+ static TypeInterface create_value_type(const String &p_name) {
+ TypeInterface itype;
+
+ itype.name = p_name;
+ itype.proxy_name = p_name;
+
+ itype.c_type = itype.name;
+ itype.c_type_in = "void*";
+ itype.c_type_out = "MonoObject*";
+ itype.cs_type = itype.proxy_name;
+ itype.im_type_in = "ref " + itype.proxy_name;
+ itype.im_type_out = itype.proxy_name;
+ itype.class_doc = &EditorHelp::get_doc_data()->class_list[itype.proxy_name];
+
+ return itype;
+ }
+
+ static TypeInterface create_object_type(const String &p_name, ClassDB::APIType p_api_type) {
+ TypeInterface itype;
+
+ itype.name = p_name;
+ itype.proxy_name = p_name.begins_with("_") ? p_name.substr(1, p_name.length()) : p_name;
+ itype.api_type = p_api_type;
+ itype.is_object_type = true;
+ itype.class_doc = &EditorHelp::get_doc_data()->class_list[itype.proxy_name];
+
+ return itype;
+ }
+
+ static void create_placeholder_type(TypeInterface &r_itype, const String &p_name) {
+ r_itype.name = p_name;
+ r_itype.proxy_name = p_name;
+
+ r_itype.c_type = r_itype.name;
+ r_itype.c_type_in = "MonoObject*";
+ r_itype.c_type_out = "MonoObject*";
+ r_itype.cs_type = r_itype.proxy_name;
+ r_itype.im_type_in = r_itype.proxy_name;
+ r_itype.im_type_out = r_itype.proxy_name;
+ }
+
+ TypeInterface() {
+
+ api_type = ClassDB::API_NONE;
+
+ is_object_type = false;
+ is_singleton = false;
+ is_reference = false;
+ is_instantiable = false;
+
+ memory_own = false;
+ requires_collections = false;
+
+ c_arg_in = "%s";
+
+ class_doc = NULL;
+ }
+ };
+
+ struct InternalCall {
+ String name;
+ String im_type_out; // Return type for the C# method declaration. Also used as companion of [unique_siq]
+ String im_sig; // Signature for the C# method declaration
+ String unique_sig; // Unique signature to avoid duplicates in containers
+ bool editor_only;
+
+ InternalCall() {}
+
+ InternalCall(const String &p_name, const String &p_im_type_out, const String &p_im_sig = String(), const String &p_unique_sig = String()) {
+ name = p_name;
+ im_type_out = p_im_type_out;
+ im_sig = p_im_sig;
+ unique_sig = p_unique_sig;
+ editor_only = false;
+ }
+
+ InternalCall(ClassDB::APIType api_type, const String &p_name, const String &p_im_type_out, const String &p_im_sig = String(), const String &p_unique_sig = String()) {
+ name = p_name;
+ im_type_out = p_im_type_out;
+ im_sig = p_im_sig;
+ unique_sig = p_unique_sig;
+ editor_only = api_type == ClassDB::API_EDITOR;
+ }
+
+ inline bool operator==(const InternalCall &p_a) const {
+ return p_a.unique_sig == unique_sig;
+ }
+ };
+
+ static bool verbose_output;
+
+ Map<String, TypeInterface> placeholder_types;
+ Map<String, TypeInterface> builtin_types;
+ Map<String, TypeInterface> obj_types;
+
+ Map<String, String> extra_members;
+
+ List<InternalCall> method_icalls;
+ Map<const MethodInterface *, const InternalCall *> method_icalls_map;
+
+ List<InternalCall> core_custom_icalls;
+ List<InternalCall> editor_custom_icalls;
+
+ const List<InternalCall>::Element *find_icall_by_name(const String &p_name, const List<InternalCall> &p_list) {
+
+ const List<InternalCall>::Element *it = p_list.front();
+ while (it) {
+ if (it->get().name == p_name) return it;
+ it = it->next();
+ }
+ return NULL;
+ }
+
+ inline String get_unique_sig(const TypeInterface &p_type) {
+ if (p_type.is_reference)
+ return "Ref";
+ else if (p_type.is_object_type)
+ return "Obj";
+
+ return p_type.name;
+ }
+
+ void _generate_header_icalls();
+ void _generate_method_icalls(const TypeInterface &p_itype);
+
+ const TypeInterface *_get_type_by_name_or_null(const String &p_name);
+ const TypeInterface *_get_type_by_name_or_placeholder(const String &p_name);
+
+ void _default_argument_from_variant(const Variant &p_var, ArgumentInterface &r_iarg);
+ void _populate_builtin_type(TypeInterface &r_type, Variant::Type vtype);
+
+ void _populate_object_type_interfaces();
+ void _populate_builtin_type_interfaces();
+
+ Error _generate_cs_type(const TypeInterface &itype, const String &p_output_file);
+
+ Error _save_file(const String &path, const List<String> &content);
+
+ BindingsGenerator();
+
+ BindingsGenerator(const BindingsGenerator &);
+ BindingsGenerator &operator=(const BindingsGenerator &);
+
+public:
+ Error generate_cs_core_project(const String &p_output_dir, bool p_verbose_output = true);
+ Error generate_cs_editor_project(const String &p_output_dir, const String &p_core_dll_path, bool p_verbose_output = true);
+ Error generate_glue(const String &p_output_dir);
+
+ static BindingsGenerator &get_singleton() {
+ static BindingsGenerator singleton;
+ return singleton;
+ }
+
+ static void handle_cmdline_args(const List<String> &p_cmdline_args);
+};
+
+#endif
+
+#endif // BINDINGS_GENERATOR_H