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-rw-r--r--modules/mono/editor/GodotTools/GodotTools.IdeConnection/GodotTools.IdeConnection.csproj50
1 files changed, 4 insertions, 46 deletions
diff --git a/modules/mono/editor/GodotTools/GodotTools.IdeConnection/GodotTools.IdeConnection.csproj b/modules/mono/editor/GodotTools/GodotTools.IdeConnection/GodotTools.IdeConnection.csproj
index 8454535fba..c3ce3654ed 100644
--- a/modules/mono/editor/GodotTools/GodotTools.IdeConnection/GodotTools.IdeConnection.csproj
+++ b/modules/mono/editor/GodotTools/GodotTools.IdeConnection/GodotTools.IdeConnection.csproj
@@ -1,53 +1,11 @@
-<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
+<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
- <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
- <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{92600954-25F0-4291-8E11-1FEE9FC4BE20}</ProjectGuid>
<OutputType>Library</OutputType>
- <AppDesignerFolder>Properties</AppDesignerFolder>
- <RootNamespace>GodotTools.IdeConnection</RootNamespace>
- <AssemblyName>GodotTools.IdeConnection</AssemblyName>
- <TargetFrameworkVersion>v4.7</TargetFrameworkVersion>
- <FileAlignment>512</FileAlignment>
- <LangVersion>7</LangVersion>
+ <TargetFramework>net472</TargetFramework>
+ <LangVersion>7.2</LangVersion>
</PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
- <PlatformTarget>AnyCPU</PlatformTarget>
- <DebugSymbols>true</DebugSymbols>
- <DebugType>portable</DebugType>
- <Optimize>false</Optimize>
- <OutputPath>bin\Debug\</OutputPath>
- <DefineConstants>DEBUG;TRACE</DefineConstants>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- </PropertyGroup>
- <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
- <PlatformTarget>AnyCPU</PlatformTarget>
- <DebugType>portable</DebugType>
- <Optimize>true</Optimize>
- <OutputPath>bin\Release\</OutputPath>
- <DefineConstants>TRACE</DefineConstants>
- <ErrorReport>prompt</ErrorReport>
- <WarningLevel>4</WarningLevel>
- </PropertyGroup>
- <ItemGroup>
- <Reference Include="System" />
- </ItemGroup>
<ItemGroup>
- <Compile Include="ConsoleLogger.cs" />
- <Compile Include="GodotIdeMetadata.cs" />
- <Compile Include="GodotIdeBase.cs" />
- <Compile Include="GodotIdeClient.cs" />
- <Compile Include="GodotIdeConnection.cs" />
- <Compile Include="GodotIdeConnectionClient.cs" />
- <Compile Include="GodotIdeConnectionServer.cs" />
- <Compile Include="ILogger.cs" />
- <Compile Include="Message.cs" />
- <Compile Include="MessageComposer.cs" />
- <Compile Include="MessageParser.cs" />
- <Compile Include="Properties\AssemblyInfo.cs" />
+ <Folder Include="Properties" />
</ItemGroup>
- <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>