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-rw-r--r--modules/mono/editor/GodotSharpTools/Project/ProjectExtensions.cs16
-rw-r--r--modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs41
-rw-r--r--modules/mono/editor/GodotSharpTools/Project/ProjectUtils.cs58
3 files changed, 90 insertions, 25 deletions
diff --git a/modules/mono/editor/GodotSharpTools/Project/ProjectExtensions.cs b/modules/mono/editor/GodotSharpTools/Project/ProjectExtensions.cs
index f00ec5a2ad..647d9ac81d 100644
--- a/modules/mono/editor/GodotSharpTools/Project/ProjectExtensions.cs
+++ b/modules/mono/editor/GodotSharpTools/Project/ProjectExtensions.cs
@@ -1,4 +1,5 @@
using System;
+using DotNet.Globbing;
using Microsoft.Build.Construction;
namespace GodotSharpTools.Project
@@ -7,7 +8,10 @@ namespace GodotSharpTools.Project
{
public static bool HasItem(this ProjectRootElement root, string itemType, string include)
{
- string includeNormalized = include.NormalizePath();
+ GlobOptions globOptions = new GlobOptions();
+ globOptions.Evaluation.CaseInsensitive = false;
+
+ string normalizedInclude = include.NormalizePath();
foreach (var itemGroup in root.ItemGroups)
{
@@ -16,10 +20,14 @@ namespace GodotSharpTools.Project
foreach (var item in itemGroup.Items)
{
- if (item.ItemType == itemType)
+ if (item.ItemType != itemType)
+ continue;
+
+ var glob = Glob.Parse(item.Include.NormalizePath(), globOptions);
+
+ if (glob.IsMatch(normalizedInclude))
{
- if (item.Include.NormalizePath() == includeNormalized)
- return true;
+ return true;
}
}
}
diff --git a/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs b/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs
index 1d863e6f61..2ce7837a27 100644
--- a/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs
+++ b/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs
@@ -6,18 +6,24 @@ namespace GodotSharpTools.Project
{
public static class ProjectGenerator
{
+ public const string CoreApiProjectName = "GodotSharp";
+ public const string EditorApiProjectName = "GodotSharpEditor";
+ const string CoreApiProjectGuid = "{AEBF0036-DA76-4341-B651-A3F2856AB2FA}";
+ const string EditorApiProjectGuid = "{8FBEC238-D944-4074-8548-B3B524305905}";
+
public static string GenCoreApiProject(string dir, string[] compileItems)
{
- string path = Path.Combine(dir, CoreApiProject + ".csproj");
+ string path = Path.Combine(dir, CoreApiProjectName + ".csproj");
ProjectPropertyGroupElement mainGroup;
- var root = CreateLibraryProject(CoreApiProject, out mainGroup);
+ var root = CreateLibraryProject(CoreApiProjectName, out mainGroup);
mainGroup.AddProperty("DocumentationFile", Path.Combine("$(OutputPath)", "$(AssemblyName).xml"));
mainGroup.SetProperty("RootNamespace", "Godot");
+ mainGroup.SetProperty("ProjectGuid", CoreApiProjectGuid);
- GenAssemblyInfoFile(root, dir, CoreApiProject,
- new string[] { "[assembly: InternalsVisibleTo(\"" + EditorApiProject + "\")]" },
+ GenAssemblyInfoFile(root, dir, CoreApiProjectName,
+ new string[] { "[assembly: InternalsVisibleTo(\"" + EditorApiProjectName + "\")]" },
new string[] { "System.Runtime.CompilerServices" });
foreach (var item in compileItems)
@@ -27,33 +33,33 @@ namespace GodotSharpTools.Project
root.Save(path);
- return root.GetGuid().ToString().ToUpper();
+ return CoreApiProjectGuid;
}
- public static string GenEditorApiProject(string dir, string coreApiHintPath, string[] compileItems)
+ public static string GenEditorApiProject(string dir, string coreApiProjPath, string[] compileItems)
{
- string path = Path.Combine(dir, EditorApiProject + ".csproj");
+ string path = Path.Combine(dir, EditorApiProjectName + ".csproj");
ProjectPropertyGroupElement mainGroup;
- var root = CreateLibraryProject(EditorApiProject, out mainGroup);
+ var root = CreateLibraryProject(EditorApiProjectName, out mainGroup);
mainGroup.AddProperty("DocumentationFile", Path.Combine("$(OutputPath)", "$(AssemblyName).xml"));
mainGroup.SetProperty("RootNamespace", "Godot");
+ mainGroup.SetProperty("ProjectGuid", EditorApiProjectGuid);
- GenAssemblyInfoFile(root, dir, EditorApiProject);
+ GenAssemblyInfoFile(root, dir, EditorApiProjectName);
foreach (var item in compileItems)
{
root.AddItem("Compile", item.RelativeToPath(dir).Replace("/", "\\"));
}
- var coreApiRef = root.AddItem("Reference", CoreApiProject);
- coreApiRef.AddMetadata("HintPath", coreApiHintPath);
+ var coreApiRef = root.AddItem("ProjectReference", coreApiProjPath.Replace("/", "\\"));
coreApiRef.AddMetadata("Private", "False");
root.Save(path);
- return root.GetGuid().ToString().ToUpper();
+ return EditorApiProjectGuid;
}
public static string GenGameProject(string dir, string name, string[] compileItems)
@@ -77,13 +83,13 @@ namespace GodotSharpTools.Project
toolsGroup.AddProperty("WarningLevel", "4");
toolsGroup.AddProperty("ConsolePause", "false");
- var coreApiRef = root.AddItem("Reference", CoreApiProject);
- coreApiRef.AddMetadata("HintPath", Path.Combine("$(ProjectDir)", ".mono", "assemblies", CoreApiProject + ".dll"));
+ var coreApiRef = root.AddItem("Reference", CoreApiProjectName);
+ coreApiRef.AddMetadata("HintPath", Path.Combine("$(ProjectDir)", ".mono", "assemblies", CoreApiProjectName + ".dll"));
coreApiRef.AddMetadata("Private", "False");
- var editorApiRef = root.AddItem("Reference", EditorApiProject);
+ var editorApiRef = root.AddItem("Reference", EditorApiProjectName);
editorApiRef.Condition = " '$(Configuration)' == 'Tools' ";
- editorApiRef.AddMetadata("HintPath", Path.Combine("$(ProjectDir)", ".mono", "assemblies", EditorApiProject + ".dll"));
+ editorApiRef.AddMetadata("HintPath", Path.Combine("$(ProjectDir)", ".mono", "assemblies", EditorApiProjectName + ".dll"));
editorApiRef.AddMetadata("Private", "False");
GenAssemblyInfoFile(root, dir, name);
@@ -182,9 +188,6 @@ namespace GodotSharpTools.Project
}
}
- public const string CoreApiProject = "GodotSharp";
- public const string EditorApiProject = "GodotSharpEditor";
-
private const string assemblyInfoTemplate =
@"using System.Reflection;{0}
diff --git a/modules/mono/editor/GodotSharpTools/Project/ProjectUtils.cs b/modules/mono/editor/GodotSharpTools/Project/ProjectUtils.cs
index 6889ea715f..a13f4fd6ef 100644
--- a/modules/mono/editor/GodotSharpTools/Project/ProjectUtils.cs
+++ b/modules/mono/editor/GodotSharpTools/Project/ProjectUtils.cs
@@ -1,5 +1,6 @@
-using System;
+using System.Collections.Generic;
using System.IO;
+using DotNet.Globbing;
using Microsoft.Build.Construction;
namespace GodotSharpTools.Project
@@ -10,8 +11,61 @@ namespace GodotSharpTools.Project
{
var dir = Directory.GetParent(projectPath).FullName;
var root = ProjectRootElement.Open(projectPath);
- if (root.AddItemChecked(itemType, include.RelativeToPath(dir).Replace("/", "\\")))
+ var normalizedInclude = include.RelativeToPath(dir).Replace("/", "\\");
+
+ if (root.AddItemChecked(itemType, normalizedInclude))
root.Save();
}
+
+ private static string[] GetAllFilesRecursive(string rootDirectory, string mask)
+ {
+ string[] files = Directory.GetFiles(rootDirectory, mask, SearchOption.AllDirectories);
+
+ // We want relative paths
+ for (int i = 0; i < files.Length; i++) {
+ files[i] = files[i].RelativeToPath(rootDirectory);
+ }
+
+ return files;
+ }
+
+ public static string[] GetIncludeFiles(string projectPath, string itemType)
+ {
+ var result = new List<string>();
+ var existingFiles = GetAllFilesRecursive(Path.GetDirectoryName(projectPath), "*.cs");
+
+ GlobOptions globOptions = new GlobOptions();
+ globOptions.Evaluation.CaseInsensitive = false;
+
+ var root = ProjectRootElement.Open(projectPath);
+
+ foreach (var itemGroup in root.ItemGroups)
+ {
+ if (itemGroup.Condition.Length != 0)
+ continue;
+
+ foreach (var item in itemGroup.Items)
+ {
+ if (item.ItemType != itemType)
+ continue;
+
+ string normalizedInclude = item.Include.NormalizePath();
+
+ var glob = Glob.Parse(normalizedInclude, globOptions);
+
+ // TODO Check somehow if path has no blog to avoid the following loop...
+
+ foreach (var existingFile in existingFiles)
+ {
+ if (glob.IsMatch(existingFile))
+ {
+ result.Add(existingFile);
+ }
+ }
+ }
+ }
+
+ return result.ToArray();
+ }
}
}