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Diffstat (limited to 'modules/mono/editor/GodotSharpTools/Build')
-rw-r--r--modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs18
1 files changed, 12 insertions, 6 deletions
diff --git a/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs b/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs
index e7d0486c76..79ef46ebb5 100644
--- a/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs
+++ b/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs
@@ -21,6 +21,8 @@ namespace GodotSharpTools.Build
private extern static string godot_icall_BuildInstance_get_MonoWindowsBinDir();
[MethodImpl(MethodImplOptions.InternalCall)]
private extern static bool godot_icall_BuildInstance_get_UsingMonoMSBuildOnWindows();
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ private extern static bool godot_icall_BuildInstance_get_PrintBuildOutput();
private static string GetMSBuildPath()
{
@@ -53,6 +55,14 @@ namespace GodotSharpTools.Build
}
}
+ private static bool PrintBuildOutput
+ {
+ get
+ {
+ return godot_icall_BuildInstance_get_PrintBuildOutput();
+ }
+ }
+
private string solution;
private string config;
@@ -71,8 +81,6 @@ namespace GodotSharpTools.Build
public bool Build(string loggerAssemblyPath, string loggerOutputDir, string[] customProperties = null)
{
- bool debugMSBuild = IsDebugMSBuildRequested();
-
List<string> customPropertiesList = new List<string>();
if (customProperties != null)
@@ -82,7 +90,7 @@ namespace GodotSharpTools.Build
ProcessStartInfo startInfo = new ProcessStartInfo(GetMSBuildPath(), compilerArgs);
- bool redirectOutput = !debugMSBuild;
+ bool redirectOutput = !IsDebugMSBuildRequested() && !PrintBuildOutput;
startInfo.RedirectStandardOutput = redirectOutput;
startInfo.RedirectStandardError = redirectOutput;
@@ -123,8 +131,6 @@ namespace GodotSharpTools.Build
public bool BuildAsync(string loggerAssemblyPath, string loggerOutputDir, string[] customProperties = null)
{
- bool debugMSBuild = IsDebugMSBuildRequested();
-
if (process != null)
throw new InvalidOperationException("Already in use");
@@ -137,7 +143,7 @@ namespace GodotSharpTools.Build
ProcessStartInfo startInfo = new ProcessStartInfo(GetMSBuildPath(), compilerArgs);
- bool redirectOutput = !debugMSBuild;
+ bool redirectOutput = !IsDebugMSBuildRequested() && !PrintBuildOutput;
startInfo.RedirectStandardOutput = redirectOutput;
startInfo.RedirectStandardError = redirectOutput;