diff options
Diffstat (limited to 'modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs')
-rw-r--r-- | modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs | 335 |
1 files changed, 335 insertions, 0 deletions
diff --git a/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs b/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs new file mode 100644 index 0000000000..256e64ddde --- /dev/null +++ b/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs @@ -0,0 +1,335 @@ +using System; +using System.Collections.Generic; +using System.Collections.Specialized; +using System.Diagnostics; +using System.IO; +using System.Runtime.CompilerServices; +using System.Security; +using Microsoft.Build.Framework; + +namespace GodotSharpTools.Build +{ + public class BuildInstance : IDisposable + { + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static void godot_icall_BuildInstance_ExitCallback(string solution, string config, int exitCode); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static string godot_icall_BuildInstance_get_MSBuildPath(); + + private static string MSBuildPath + { + get { return godot_icall_BuildInstance_get_MSBuildPath(); } + } + + private string solution; + private string config; + + private Process process; + + private int exitCode; + public int ExitCode { get { return exitCode; } } + + public bool IsRunning { get { return process != null && !process.HasExited; } } + + public BuildInstance(string solution, string config) + { + this.solution = solution; + this.config = config; + } + + public bool Build(string loggerAssemblyPath, string loggerOutputDir, string[] customProperties = null) + { + string compilerArgs = BuildArguments(loggerAssemblyPath, loggerOutputDir, customProperties); + + ProcessStartInfo startInfo = new ProcessStartInfo(MSBuildPath, compilerArgs); + + // No console output, thanks + startInfo.RedirectStandardOutput = true; + startInfo.RedirectStandardError = true; + startInfo.UseShellExecute = false; + + // Needed when running from Developer Command Prompt for VS + RemovePlatformVariable(startInfo.EnvironmentVariables); + + using (Process process = new Process()) + { + process.StartInfo = startInfo; + + process.Start(); + + process.BeginOutputReadLine(); + process.BeginErrorReadLine(); + + process.WaitForExit(); + + exitCode = process.ExitCode; + } + + return true; + } + + public bool BuildAsync(string loggerAssemblyPath, string loggerOutputDir, string[] customProperties = null) + { + if (process != null) + throw new InvalidOperationException("Already in use"); + + string compilerArgs = BuildArguments(loggerAssemblyPath, loggerOutputDir, customProperties); + + ProcessStartInfo startInfo = new ProcessStartInfo("msbuild", compilerArgs); + + // No console output, thanks + startInfo.RedirectStandardOutput = true; + startInfo.RedirectStandardError = true; + startInfo.UseShellExecute = false; + + // Needed when running from Developer Command Prompt for VS + RemovePlatformVariable(startInfo.EnvironmentVariables); + + process = new Process(); + process.StartInfo = startInfo; + process.EnableRaisingEvents = true; + process.Exited += new EventHandler(BuildProcess_Exited); + + process.Start(); + + return true; + } + + private string BuildArguments(string loggerAssemblyPath, string loggerOutputDir, string[] customProperties) + { + string arguments = string.Format("{0} /v:normal /t:Build /p:{1} /l:{2},{3};{4}", + solution, + "Configuration=" + config, + typeof(GodotBuildLogger).FullName, + loggerAssemblyPath, + loggerOutputDir + ); + + if (customProperties != null) + { + foreach (string customProperty in customProperties) + { + arguments += " /p:" + customProperty; + } + } + + return arguments; + } + + private void RemovePlatformVariable(StringDictionary environmentVariables) + { + // EnvironmentVariables is case sensitive? Seriously? + + List<string> platformEnvironmentVariables = new List<string>(); + + foreach (string env in environmentVariables.Keys) + { + if (env.ToUpper() == "PLATFORM") + platformEnvironmentVariables.Add(env); + } + + foreach (string env in platformEnvironmentVariables) + environmentVariables.Remove(env); + } + + private void BuildProcess_Exited(object sender, System.EventArgs e) + { + exitCode = process.ExitCode; + + godot_icall_BuildInstance_ExitCallback(solution, config, exitCode); + + Dispose(); + } + + public void Dispose() + { + if (process != null) + { + process.Dispose(); + process = null; + } + } + } + + public class GodotBuildLogger : ILogger + { + public string Parameters { get; set; } + public LoggerVerbosity Verbosity { get; set; } + + public void Initialize(IEventSource eventSource) + { + if (null == Parameters) + throw new LoggerException("Log directory was not set."); + + string[] parameters = Parameters.Split(';'); + + string logDir = parameters[0]; + + if (String.IsNullOrEmpty(logDir)) + throw new LoggerException("Log directory was not set."); + + if (parameters.Length > 1) + throw new LoggerException("Too many parameters passed."); + + string logFile = Path.Combine(logDir, "msbuild_log.txt"); + string issuesFile = Path.Combine(logDir, "msbuild_issues.csv"); + + try + { + if (!Directory.Exists(logDir)) + Directory.CreateDirectory(logDir); + + this.logStreamWriter = new StreamWriter(logFile); + this.issuesStreamWriter = new StreamWriter(issuesFile); + } + catch (Exception ex) + { + if + ( + ex is UnauthorizedAccessException + || ex is ArgumentNullException + || ex is PathTooLongException + || ex is DirectoryNotFoundException + || ex is NotSupportedException + || ex is ArgumentException + || ex is SecurityException + || ex is IOException + ) + { + throw new LoggerException("Failed to create log file: " + ex.Message); + } + else + { + // Unexpected failure + throw; + } + } + + eventSource.ProjectStarted += new ProjectStartedEventHandler(eventSource_ProjectStarted); + eventSource.TaskStarted += new TaskStartedEventHandler(eventSource_TaskStarted); + eventSource.MessageRaised += new BuildMessageEventHandler(eventSource_MessageRaised); + eventSource.WarningRaised += new BuildWarningEventHandler(eventSource_WarningRaised); + eventSource.ErrorRaised += new BuildErrorEventHandler(eventSource_ErrorRaised); + eventSource.ProjectFinished += new ProjectFinishedEventHandler(eventSource_ProjectFinished); + } + + void eventSource_ErrorRaised(object sender, BuildErrorEventArgs e) + { + string line = String.Format("{0}({1},{2}): error {3}: {4}", e.File, e.LineNumber, e.ColumnNumber, e.Code, e.Message); + + if (e.ProjectFile.Length > 0) + line += string.Format(" [{0}]", e.ProjectFile); + + WriteLine(line); + + string errorLine = String.Format(@"error,{0},{1},{2},{3},{4},{5}", + e.File.CsvEscape(), e.LineNumber, e.ColumnNumber, + e.Code.CsvEscape(), e.Message.CsvEscape(), e.ProjectFile.CsvEscape()); + issuesStreamWriter.WriteLine(errorLine); + } + + void eventSource_WarningRaised(object sender, BuildWarningEventArgs e) + { + string line = String.Format("{0}({1},{2}): warning {3}: {4}", e.File, e.LineNumber, e.ColumnNumber, e.Code, e.Message, e.ProjectFile); + + if (e.ProjectFile != null && e.ProjectFile.Length > 0) + line += string.Format(" [{0}]", e.ProjectFile); + + WriteLine(line); + + string warningLine = String.Format(@"warning,{0},{1},{2},{3},{4},{5}", + e.File.CsvEscape(), e.LineNumber, e.ColumnNumber, + e.Code.CsvEscape(), e.Message.CsvEscape(), e.ProjectFile != null ? e.ProjectFile.CsvEscape() : string.Empty); + issuesStreamWriter.WriteLine(warningLine); + } + + void eventSource_MessageRaised(object sender, BuildMessageEventArgs e) + { + // BuildMessageEventArgs adds Importance to BuildEventArgs + // Let's take account of the verbosity setting we've been passed in deciding whether to log the message + if ((e.Importance == MessageImportance.High && IsVerbosityAtLeast(LoggerVerbosity.Minimal)) + || (e.Importance == MessageImportance.Normal && IsVerbosityAtLeast(LoggerVerbosity.Normal)) + || (e.Importance == MessageImportance.Low && IsVerbosityAtLeast(LoggerVerbosity.Detailed)) + ) + { + WriteLineWithSenderAndMessage(String.Empty, e); + } + } + + void eventSource_TaskStarted(object sender, TaskStartedEventArgs e) + { + // TaskStartedEventArgs adds ProjectFile, TaskFile, TaskName + // To keep this log clean, this logger will ignore these events. + } + + void eventSource_ProjectStarted(object sender, ProjectStartedEventArgs e) + { + WriteLine(e.Message); + indent++; + } + + void eventSource_ProjectFinished(object sender, ProjectFinishedEventArgs e) + { + indent--; + WriteLine(e.Message); + } + + /// <summary> + /// Write a line to the log, adding the SenderName + /// </summary> + private void WriteLineWithSender(string line, BuildEventArgs e) + { + if (0 == String.Compare(e.SenderName, "MSBuild", true /*ignore case*/)) + { + // Well, if the sender name is MSBuild, let's leave it out for prettiness + WriteLine(line); + } + else + { + WriteLine(e.SenderName + ": " + line); + } + } + + /// <summary> + /// Write a line to the log, adding the SenderName and Message + /// (these parameters are on all MSBuild event argument objects) + /// </summary> + private void WriteLineWithSenderAndMessage(string line, BuildEventArgs e) + { + if (0 == String.Compare(e.SenderName, "MSBuild", true /*ignore case*/)) + { + // Well, if the sender name is MSBuild, let's leave it out for prettiness + WriteLine(line + e.Message); + } + else + { + WriteLine(e.SenderName + ": " + line + e.Message); + } + } + + private void WriteLine(string line) + { + for (int i = indent; i > 0; i--) + { + logStreamWriter.Write("\t"); + } + logStreamWriter.WriteLine(line); + } + + public void Shutdown() + { + logStreamWriter.Close(); + issuesStreamWriter.Close(); + } + + public bool IsVerbosityAtLeast(LoggerVerbosity checkVerbosity) + { + return this.Verbosity >= checkVerbosity; + } + + private StreamWriter logStreamWriter; + private StreamWriter issuesStreamWriter; + private int indent; + } +} |