diff options
Diffstat (limited to 'modules/mono/editor/Godot.NET.Sdk')
| -rw-r--r-- | modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props index 4f8faffde2..5febcf3175 100644 --- a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props +++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Sdk/Sdk.props @@ -14,15 +14,15 @@ <GodotProjectDir Condition=" '$(SolutionDir)' == '' ">$(MSBuildProjectDirectory)</GodotProjectDir> <GodotProjectDir>$([MSBuild]::EnsureTrailingSlash('$(GodotProjectDir)'))</GodotProjectDir> - <!-- Custom output paths for Godot projects. In brief, 'bin\' and 'obj\' are moved to '$(GodotProjectDir)\.mono\temp\'. --> - <BaseOutputPath>$(GodotProjectDir).mono\temp\bin\</BaseOutputPath> - <OutputPath>$(GodotProjectDir).mono\temp\bin\$(Configuration)\</OutputPath> + <!-- Custom output paths for Godot projects. In brief, 'bin\' and 'obj\' are moved to '$(GodotProjectDir)\.godot\mono\temp\'. --> + <BaseOutputPath>$(GodotProjectDir).godot\mono\temp\bin\</BaseOutputPath> + <OutputPath>$(GodotProjectDir).godot\mono\temp\bin\$(Configuration)\</OutputPath> <!-- Use custom IntermediateOutputPath and BaseIntermediateOutputPath only if it wasn't already set. Otherwise the old values may have already been changed by MSBuild which can cause problems with NuGet. --> - <IntermediateOutputPath Condition=" '$(IntermediateOutputPath)' == '' ">$(GodotProjectDir).mono\temp\obj\$(Configuration)\</IntermediateOutputPath> - <BaseIntermediateOutputPath Condition=" '$(BaseIntermediateOutputPath)' == '' ">$(GodotProjectDir).mono\temp\obj\</BaseIntermediateOutputPath> + <IntermediateOutputPath Condition=" '$(IntermediateOutputPath)' == '' ">$(GodotProjectDir).godot\mono\temp\obj\$(Configuration)\</IntermediateOutputPath> + <BaseIntermediateOutputPath Condition=" '$(BaseIntermediateOutputPath)' == '' ">$(GodotProjectDir).godot\mono\temp\obj\</BaseIntermediateOutputPath> <!-- Do not append the target framework name to the output path. --> <AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath> @@ -102,11 +102,11 @@ --> <Reference Include="GodotSharp"> <Private>false</Private> - <HintPath>$(GodotProjectDir).mono\assemblies\$(GodotApiConfiguration)\GodotSharp.dll</HintPath> + <HintPath>$(GodotProjectDir).godot\mono\assemblies\$(GodotApiConfiguration)\GodotSharp.dll</HintPath> </Reference> <Reference Include="GodotSharpEditor" Condition=" '$(Configuration)' == 'Debug' "> <Private>false</Private> - <HintPath>$(GodotProjectDir).mono\assemblies\$(GodotApiConfiguration)\GodotSharpEditor.dll</HintPath> + <HintPath>$(GodotProjectDir).godot\mono\assemblies\$(GodotApiConfiguration)\GodotSharpEditor.dll</HintPath> </Reference> </ItemGroup> </Project> |