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-rw-r--r--modules/mono/doc_classes/CSharpScript.xml9
-rw-r--r--modules/mono/doc_classes/GodotSharp.xml31
2 files changed, 13 insertions, 27 deletions
diff --git a/modules/mono/doc_classes/CSharpScript.xml b/modules/mono/doc_classes/CSharpScript.xml
index abd860a55f..f8293fb107 100644
--- a/modules/mono/doc_classes/CSharpScript.xml
+++ b/modules/mono/doc_classes/CSharpScript.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CSharpScript" inherits="Script" version="4.0">
+<class name="CSharpScript" inherits="Script" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
A script implemented in the C# programming language (Mono-enabled builds only).
</brief_description>
@@ -8,17 +8,14 @@
See also [GodotSharp].
</description>
<tutorials>
- <link title="C# documentation index">https://docs.godotengine.org/en/latest/tutorials/scripting/c_sharp/index.html</link>
+ <link title="C# documentation index">$DOCS_URL/tutorials/scripting/c_sharp/index.html</link>
</tutorials>
<methods>
<method name="new" qualifiers="vararg">
- <return type="Variant">
- </return>
+ <return type="Variant" />
<description>
Returns a new instance of the script.
</description>
</method>
</methods>
- <constants>
- </constants>
</class>
diff --git a/modules/mono/doc_classes/GodotSharp.xml b/modules/mono/doc_classes/GodotSharp.xml
index 417f8ac704..9de6b48e9e 100644
--- a/modules/mono/doc_classes/GodotSharp.xml
+++ b/modules/mono/doc_classes/GodotSharp.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GodotSharp" inherits="Object" version="4.0">
+<class name="GodotSharp" inherits="Object" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
Bridge between Godot and the Mono runtime (Mono-enabled builds only).
</brief_description>
@@ -11,66 +11,55 @@
</tutorials>
<methods>
<method name="attach_thread">
- <return type="void">
- </return>
+ <return type="void" />
<description>
Attaches the current thread to the Mono runtime.
</description>
</method>
<method name="detach_thread">
- <return type="void">
- </return>
+ <return type="void" />
<description>
Detaches the current thread from the Mono runtime.
</description>
</method>
<method name="get_domain_id">
- <return type="int">
- </return>
+ <return type="int" />
<description>
Returns the current MonoDomain ID.
[b]Note:[/b] The Mono runtime must be initialized for this method to work (use [method is_runtime_initialized] to check). If the Mono runtime isn't initialized at the time this method is called, the engine will crash.
</description>
</method>
<method name="get_scripts_domain_id">
- <return type="int">
- </return>
+ <return type="int" />
<description>
Returns the scripts MonoDomain's ID. This will be the same MonoDomain ID as [method get_domain_id], unless the scripts domain isn't loaded.
[b]Note:[/b] The Mono runtime must be initialized for this method to work (use [method is_runtime_initialized] to check). If the Mono runtime isn't initialized at the time this method is called, the engine will crash.
</description>
</method>
<method name="is_domain_finalizing_for_unload">
- <return type="bool">
- </return>
- <argument index="0" name="domain_id" type="int">
- </argument>
+ <return type="bool" />
+ <argument index="0" name="domain_id" type="int" />
<description>
Returns [code]true[/code] if the domain is being finalized, [code]false[/code] otherwise.
</description>
</method>
<method name="is_runtime_initialized">
- <return type="bool">
- </return>
+ <return type="bool" />
<description>
Returns [code]true[/code] if the Mono runtime is initialized, [code]false[/code] otherwise.
</description>
</method>
<method name="is_runtime_shutting_down">
- <return type="bool">
- </return>
+ <return type="bool" />
<description>
Returns [code]true[/code] if the Mono runtime is shutting down, [code]false[/code] otherwise.
</description>
</method>
<method name="is_scripts_domain_loaded">
- <return type="bool">
- </return>
+ <return type="bool" />
<description>
Returns [code]true[/code] if the scripts domain is loaded, [code]false[/code] otherwise.
</description>
</method>
</methods>
- <constants>
- </constants>
</class>