diff options
Diffstat (limited to 'modules/mono/csharp_script.h')
-rw-r--r-- | modules/mono/csharp_script.h | 51 |
1 files changed, 42 insertions, 9 deletions
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h index eb168f344d..627218eaf5 100644 --- a/modules/mono/csharp_script.h +++ b/modules/mono/csharp_script.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ +/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -113,6 +113,9 @@ class CSharpScript : public Script { Map<StringName, Vector<Argument> > _signals; bool signals_invalidated; + Vector<ScriptNetData> rpc_functions; + Vector<ScriptNetData> rpc_variables; + #ifdef TOOLS_ENABLED List<PropertyInfo> exported_members_cache; // members_cache Map<StringName, Variant> exported_members_defval_cache; // member_default_values_cache @@ -138,18 +141,20 @@ class CSharpScript : public Script { static int _try_get_member_export_hint(IMonoClassMember *p_member, ManagedType p_type, Variant::Type p_variant_type, bool p_allow_generics, PropertyHint &r_hint, String &r_hint_string); #endif - CSharpInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Variant::CallError &r_error); - Variant _new(const Variant **p_args, int p_argcount, Variant::CallError &r_error); + CSharpInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Callable::CallError &r_error); + Variant _new(const Variant **p_args, int p_argcount, Callable::CallError &r_error); // Do not use unless you know what you are doing friend void GDMonoInternals::tie_managed_to_unmanaged(MonoObject *, Object *); static Ref<CSharpScript> create_for_managed_type(GDMonoClass *p_class, GDMonoClass *p_native); static void initialize_for_managed_type(Ref<CSharpScript> p_script, GDMonoClass *p_class, GDMonoClass *p_native); + MultiplayerAPI::RPCMode _member_get_rpc_mode(IMonoClassMember *p_member) const; + protected: static void _bind_methods(); - Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error); + Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error); virtual void _resource_path_changed(); bool _get(const StringName &p_name, Variant &r_ret) const; bool _set(const StringName &p_name, const Variant &p_value); @@ -187,6 +192,18 @@ public: virtual int get_member_line(const StringName &p_member) const; + virtual Vector<ScriptNetData> get_rpc_methods() const; + virtual uint16_t get_rpc_method_id(const StringName &p_method) const; + virtual StringName get_rpc_method(const uint16_t p_rpc_method_id) const; + virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const; + virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const; + + virtual Vector<ScriptNetData> get_rset_properties() const; + virtual uint16_t get_rset_property_id(const StringName &p_variable) const; + virtual StringName get_rset_property(const uint16_t p_variable_id) const; + virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(const uint16_t p_variable_id) const; + virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const; + #ifdef TOOLS_ENABLED virtual bool is_placeholder_fallback_enabled() const { return placeholder_fallback_enabled; } #endif @@ -232,8 +249,6 @@ class CSharpInstance : public ScriptInstance { void _call_multilevel(MonoObject *p_mono_object, const StringName &p_method, const Variant **p_args, int p_argcount); - MultiplayerAPI::RPCMode _member_get_rpc_mode(IMonoClassMember *p_member) const; - void get_properties_state_for_reloading(List<Pair<StringName, Variant> > &r_state); public: @@ -250,7 +265,7 @@ public: /* TODO */ virtual void get_method_list(List<MethodInfo> *p_list) const {} virtual bool has_method(const StringName &p_method) const; - virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error); + virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error); virtual void call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount); virtual void call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount); @@ -265,7 +280,16 @@ public: virtual void refcount_incremented(); virtual bool refcount_decremented(); + virtual Vector<ScriptNetData> get_rpc_methods() const; + virtual uint16_t get_rpc_method_id(const StringName &p_method) const; + virtual StringName get_rpc_method(const uint16_t p_rpc_method_id) const; + virtual MultiplayerAPI::RPCMode get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const; virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const; + + virtual Vector<ScriptNetData> get_rset_properties() const; + virtual uint16_t get_rset_property_id(const StringName &p_variable) const; + virtual StringName get_rset_property(const uint16_t p_variable_id) const; + virtual MultiplayerAPI::RPCMode get_rset_mode_by_id(const uint16_t p_variable_id) const; virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const; virtual void notification(int p_notification); @@ -307,6 +331,12 @@ class CSharpLanguage : public ScriptLanguage { Map<Object *, CSharpScriptBinding> script_bindings; +#ifdef DEBUG_ENABLED + // List of unsafe object references + Map<ObjectID, int> unsafe_object_references; + Mutex *unsafe_object_references_lock; +#endif + struct StringNameCache { StringName _signal_callback; @@ -402,7 +432,7 @@ public: virtual bool has_named_classes() const; virtual bool supports_builtin_mode() const; /* TODO? */ virtual int find_function(const String &p_function, const String &p_code) const { return -1; } - virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const; + virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const; virtual String _get_indentation() const; /* TODO? */ virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const {} /* TODO */ virtual void add_global_constant(const StringName &p_variable, const Variant &p_value) {} @@ -458,6 +488,9 @@ public: Vector<StackInfo> stack_trace_get_info(MonoObject *p_stack_trace); #endif + void post_unsafe_reference(Object *p_obj); + void pre_unsafe_unreference(Object *p_obj); + CSharpLanguage(); ~CSharpLanguage(); }; |