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Diffstat (limited to 'modules/mono/csharp_script.h')
-rw-r--r-- | modules/mono/csharp_script.h | 338 |
1 files changed, 338 insertions, 0 deletions
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h new file mode 100644 index 0000000000..3fcc3bdf04 --- /dev/null +++ b/modules/mono/csharp_script.h @@ -0,0 +1,338 @@ +/*************************************************************************/ +/* csharp_script.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef CSHARP_SCRIPT_H +#define CSHARP_SCRIPT_H + +#include "io/resource_loader.h" +#include "io/resource_saver.h" +#include "script_language.h" +#include "self_list.h" + +#include "mono_gc_handle.h" +#include "mono_gd/gd_mono.h" +#include "mono_gd/gd_mono_header.h" +#include "mono_gd/gd_mono_internals.h" + +class CSharpScript; +class CSharpInstance; +class CSharpLanguage; + +#ifdef NO_SAFE_CAST +template <typename TScriptInstance, typename TScriptLanguage> +TScriptInstance *cast_script_instance(ScriptInstance *p_inst) { + return p_inst->get_language() == TScriptLanguage::get_singleton() ? static_cast<TScriptInstance *>(p_inst) : NULL; +} +#else +template <typename TScriptInstance, typename TScriptLanguage> +TScriptInstance *cast_script_instance(ScriptInstance *p_inst) { + return dynamic_cast<TScriptInstance *>(p_inst); +} +#endif + +#define CAST_CSHARP_INSTANCE(m_inst) (cast_script_instance<CSharpInstance, CSharpLanguage>(m_inst)) + +class CSharpScript : public Script { + + GDCLASS(CSharpScript, Script) + + friend class CSharpInstance; + friend class CSharpLanguage; + friend class CSharpScriptDepSort; + + bool tool; + bool valid; + + bool builtin; + + GDMonoClass *base; + GDMonoClass *native; + GDMonoClass *script_class; + + Ref<CSharpScript> base_cache; // TODO what's this for? + + Set<Object *> instances; + + String source; + StringName name; + + SelfList<CSharpScript> script_list; + +#ifdef TOOLS_ENABLED + List<PropertyInfo> exported_members_cache; // members_cache + Map<StringName, Variant> exported_members_defval_cache; // member_default_values_cache + Set<PlaceHolderScriptInstance *> placeholders; + bool source_changed_cache; + bool exports_invalidated; + + void _update_exports_values(Map<StringName, Variant> &values, List<PropertyInfo> &propnames); + virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder); +#endif + +#ifdef DEBUG_ENABLED + Map<ObjectID, List<Pair<StringName, Variant> > > pending_reload_state; +#endif + + Map<StringName, PropertyInfo> member_info; + + void _clear(); + + bool _update_exports(); + CSharpInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Variant::CallError &r_error); + Variant _new(const Variant **p_args, int p_argcount, Variant::CallError &r_error); + + // Do not use unless you know what you are doing + friend void GDMonoInternals::tie_managed_to_unmanaged(MonoObject *, Object *); + static Ref<CSharpScript> create_for_managed_type(GDMonoClass *p_class); + +protected: + static void _bind_methods(); + + Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error); + virtual void _resource_path_changed(); + +public: + virtual bool can_instance() const; + virtual StringName get_instance_base_type() const; + virtual ScriptInstance *instance_create(Object *p_this); + virtual bool instance_has(const Object *p_this) const; + + virtual bool has_source_code() const; + virtual String get_source_code() const; + virtual void set_source_code(const String &p_code); + + virtual Error reload(bool p_keep_state = false); + + /* TODO */ virtual bool has_script_signal(const StringName &p_signal) const { return false; } + /* TODO */ virtual void get_script_signal_list(List<MethodInfo> *r_signals) const {} + + /* TODO */ virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const; + virtual void get_script_property_list(List<PropertyInfo> *p_list) const; + virtual void update_exports(); + + virtual bool is_tool() const { return tool; } + virtual Ref<Script> get_base_script() const; + virtual String get_node_type() const; + virtual ScriptLanguage *get_language() const; + + /* TODO */ virtual void get_script_method_list(List<MethodInfo> *p_list) const {} + bool has_method(const StringName &p_method) const; + /* TODO */ MethodInfo get_method_info(const StringName &p_method) const { return MethodInfo(); } + + virtual int get_member_line(const StringName &p_member) const; + + Error load_source_code(const String &p_path); + + StringName get_script_name() const; + + CSharpScript(); + ~CSharpScript(); +}; + +class CSharpInstance : public ScriptInstance { + + friend class CSharpScript; + friend class CSharpLanguage; + Object *owner; + Ref<CSharpScript> script; + Ref<MonoGCHandle> gchandle; + bool base_ref; + bool ref_dying; + + void _ml_call_reversed(GDMonoClass *klass, const StringName &p_method, const Variant **p_args, int p_argcount); + + void _reference_owner_unsafe(); + void _unreference_owner_unsafe(); + + // Do not use unless you know what you are doing + friend void GDMonoInternals::tie_managed_to_unmanaged(MonoObject *, Object *); + static CSharpInstance *create_for_managed_type(Object *p_owner, CSharpScript *p_script, const Ref<MonoGCHandle> &p_gchandle); + +public: + MonoObject *get_mono_object() const; + + virtual bool set(const StringName &p_name, const Variant &p_value); + virtual bool get(const StringName &p_name, Variant &r_ret) const; + virtual void get_property_list(List<PropertyInfo> *p_properties) const; + virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid) const; + + /* TODO */ virtual void get_method_list(List<MethodInfo> *p_list) const {} + virtual bool has_method(const StringName &p_method) const; + virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error); + virtual void call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount); + virtual void call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount); + + void mono_object_disposed(); + + void refcount_incremented(); + bool refcount_decremented(); + + RPCMode get_rpc_mode(const StringName &p_method) const; + RPCMode get_rset_mode(const StringName &p_variable) const; + + virtual void notification(int p_notification); + + virtual Ref<Script> get_script() const; + + virtual ScriptLanguage *get_language(); + + CSharpInstance(); + ~CSharpInstance(); +}; + +class CSharpLanguage : public ScriptLanguage { + + friend class CSharpScript; + friend class CSharpInstance; + + static CSharpLanguage *singleton; + + GDMono *gdmono; + SelfList<CSharpScript>::List script_list; + + Mutex *lock; + Mutex *script_bind_lock; + + Map<Ref<CSharpScript>, Map<ObjectID, List<Pair<StringName, Variant> > > > to_reload; + + Map<Object *, Ref<MonoGCHandle> > gchandle_bindings; + + struct StringNameCache { + + StringName _awaited_signal_callback; + StringName _set; + StringName _get; + StringName _notification; + StringName dotctor; // .ctor + + StringNameCache(); + }; + + StringNameCache string_names; + + int lang_idx; + +public: + _FORCE_INLINE_ int get_language_index() { return lang_idx; } + void set_language_index(int p_idx); + + _FORCE_INLINE_ static CSharpLanguage *get_singleton() { return singleton; } + + bool debug_break(const String &p_error, bool p_allow_continue = true); + bool debug_break_parse(const String &p_file, int p_line, const String &p_error); + +#ifdef TOOLS_ENABLED + void reload_assemblies_if_needed(bool p_soft_reload); +#endif + + virtual String get_name() const; + + /* LANGUAGE FUNCTIONS */ + virtual String get_type() const; + virtual String get_extension() const; + virtual Error execute_file(const String &p_path); + virtual void init(); + virtual void finish(); + + /* EDITOR FUNCTIONS */ + virtual void get_reserved_words(List<String> *p_words) const; + virtual void get_comment_delimiters(List<String> *p_delimiters) const; + virtual void get_string_delimiters(List<String> *p_delimiters) const; + virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const; + /* TODO */ virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions) const { return true; } + virtual Script *create_script() const; + virtual bool has_named_classes() const; + /* TODO? */ virtual int find_function(const String &p_function, const String &p_code) const { return -1; } + virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const; + /* TODO? */ Error complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, String &r_call_hint) { return ERR_UNAVAILABLE; } + /* TODO? */ virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const {} + /* TODO */ virtual void add_global_constant(const StringName &p_variable, const Variant &p_value) {} + + /* DEBUGGER FUNCTIONS */ + /* TODO */ virtual String debug_get_error() const { return ""; } + /* TODO */ virtual int debug_get_stack_level_count() const { return 1; } + /* TODO */ virtual int debug_get_stack_level_line(int p_level) const { return 1; } + /* TODO */ virtual String debug_get_stack_level_function(int p_level) const { return ""; } + /* TODO */ virtual String debug_get_stack_level_source(int p_level) const { return ""; } + /* TODO */ virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {} + /* TODO */ virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {} + /* TODO */ virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {} + /* TODO */ virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems, int p_max_depth) { return ""; } + /* TODO */ virtual Vector<StackInfo> debug_get_current_stack_info() { return Vector<StackInfo>(); } + + /* PROFILING FUNCTIONS */ + /* TODO */ virtual void profiling_start() {} + /* TODO */ virtual void profiling_stop() {} + /* TODO */ virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) { return 0; } + /* TODO */ virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) { return 0; } + + virtual void frame(); + + /* TODO? */ virtual void get_public_functions(List<MethodInfo> *p_functions) const {} + /* TODO? */ virtual void get_public_constants(List<Pair<String, Variant> > *p_constants) const {} + + virtual void reload_all_scripts(); + virtual void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload); + + /* LOADER FUNCTIONS */ + virtual void get_recognized_extensions(List<String> *p_extensions) const; + +#ifdef TOOLS_ENABLED + virtual Error open_in_external_editor(const Ref<Script> &p_script, int p_line, int p_col); + virtual bool overrides_external_editor(); +#endif + + /* THREAD ATTACHING */ + virtual void thread_enter(); + virtual void thread_exit(); + + // Don't use these. I'm watching you + virtual void *alloc_instance_binding_data(Object *p_object); + virtual void free_instance_binding_data(void *p_data); + + CSharpLanguage(); + ~CSharpLanguage(); +}; + +class ResourceFormatLoaderCSharpScript : public ResourceFormatLoader { +public: + virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL); + virtual void get_recognized_extensions(List<String> *p_extensions) const; + virtual bool handles_type(const String &p_type) const; + virtual String get_resource_type(const String &p_path) const; +}; + +class ResourceFormatSaverCSharpScript : public ResourceFormatSaver { +public: + virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0); + virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const; + virtual bool recognize(const RES &p_resource) const; +}; + +#endif // CSHARP_SCRIPT_H |