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+/*************************************************************************/
+/* csharp_script.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef CSHARP_SCRIPT_H
+#define CSHARP_SCRIPT_H
+
+#include "io/resource_loader.h"
+#include "io/resource_saver.h"
+#include "script_language.h"
+#include "self_list.h"
+
+#include "mono_gc_handle.h"
+#include "mono_gd/gd_mono.h"
+#include "mono_gd/gd_mono_header.h"
+#include "mono_gd/gd_mono_internals.h"
+
+class CSharpScript;
+class CSharpInstance;
+class CSharpLanguage;
+
+#ifdef NO_SAFE_CAST
+template <typename TScriptInstance, typename TScriptLanguage>
+TScriptInstance *cast_script_instance(ScriptInstance *p_inst) {
+ return p_inst->get_language() == TScriptLanguage::get_singleton() ? static_cast<TScriptInstance *>(p_inst) : NULL;
+}
+#else
+template <typename TScriptInstance, typename TScriptLanguage>
+TScriptInstance *cast_script_instance(ScriptInstance *p_inst) {
+ return dynamic_cast<TScriptInstance *>(p_inst);
+}
+#endif
+
+#define CAST_CSHARP_INSTANCE(m_inst) (cast_script_instance<CSharpInstance, CSharpLanguage>(m_inst))
+
+class CSharpScript : public Script {
+
+ GDCLASS(CSharpScript, Script)
+
+ friend class CSharpInstance;
+ friend class CSharpLanguage;
+ friend class CSharpScriptDepSort;
+
+ bool tool;
+ bool valid;
+
+ bool builtin;
+
+ GDMonoClass *base;
+ GDMonoClass *native;
+ GDMonoClass *script_class;
+
+ Ref<CSharpScript> base_cache; // TODO what's this for?
+
+ Set<Object *> instances;
+
+ String source;
+ StringName name;
+
+ SelfList<CSharpScript> script_list;
+
+#ifdef TOOLS_ENABLED
+ List<PropertyInfo> exported_members_cache; // members_cache
+ Map<StringName, Variant> exported_members_defval_cache; // member_default_values_cache
+ Set<PlaceHolderScriptInstance *> placeholders;
+ bool source_changed_cache;
+ bool exports_invalidated;
+
+ void _update_exports_values(Map<StringName, Variant> &values, List<PropertyInfo> &propnames);
+ virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder);
+#endif
+
+#ifdef DEBUG_ENABLED
+ Map<ObjectID, List<Pair<StringName, Variant> > > pending_reload_state;
+#endif
+
+ Map<StringName, PropertyInfo> member_info;
+
+ void _clear();
+
+ bool _update_exports();
+ CSharpInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Variant::CallError &r_error);
+ Variant _new(const Variant **p_args, int p_argcount, Variant::CallError &r_error);
+
+ // Do not use unless you know what you are doing
+ friend void GDMonoInternals::tie_managed_to_unmanaged(MonoObject *, Object *);
+ static Ref<CSharpScript> create_for_managed_type(GDMonoClass *p_class);
+
+protected:
+ static void _bind_methods();
+
+ Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error);
+ virtual void _resource_path_changed();
+
+public:
+ virtual bool can_instance() const;
+ virtual StringName get_instance_base_type() const;
+ virtual ScriptInstance *instance_create(Object *p_this);
+ virtual bool instance_has(const Object *p_this) const;
+
+ virtual bool has_source_code() const;
+ virtual String get_source_code() const;
+ virtual void set_source_code(const String &p_code);
+
+ virtual Error reload(bool p_keep_state = false);
+
+ /* TODO */ virtual bool has_script_signal(const StringName &p_signal) const { return false; }
+ /* TODO */ virtual void get_script_signal_list(List<MethodInfo> *r_signals) const {}
+
+ /* TODO */ virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const;
+ virtual void get_script_property_list(List<PropertyInfo> *p_list) const;
+ virtual void update_exports();
+
+ virtual bool is_tool() const { return tool; }
+ virtual Ref<Script> get_base_script() const;
+ virtual String get_node_type() const;
+ virtual ScriptLanguage *get_language() const;
+
+ /* TODO */ virtual void get_script_method_list(List<MethodInfo> *p_list) const {}
+ bool has_method(const StringName &p_method) const;
+ /* TODO */ MethodInfo get_method_info(const StringName &p_method) const { return MethodInfo(); }
+
+ virtual int get_member_line(const StringName &p_member) const;
+
+ Error load_source_code(const String &p_path);
+
+ StringName get_script_name() const;
+
+ CSharpScript();
+ ~CSharpScript();
+};
+
+class CSharpInstance : public ScriptInstance {
+
+ friend class CSharpScript;
+ friend class CSharpLanguage;
+ Object *owner;
+ Ref<CSharpScript> script;
+ Ref<MonoGCHandle> gchandle;
+ bool base_ref;
+ bool ref_dying;
+
+ void _ml_call_reversed(GDMonoClass *klass, const StringName &p_method, const Variant **p_args, int p_argcount);
+
+ void _reference_owner_unsafe();
+ void _unreference_owner_unsafe();
+
+ // Do not use unless you know what you are doing
+ friend void GDMonoInternals::tie_managed_to_unmanaged(MonoObject *, Object *);
+ static CSharpInstance *create_for_managed_type(Object *p_owner, CSharpScript *p_script, const Ref<MonoGCHandle> &p_gchandle);
+
+public:
+ MonoObject *get_mono_object() const;
+
+ virtual bool set(const StringName &p_name, const Variant &p_value);
+ virtual bool get(const StringName &p_name, Variant &r_ret) const;
+ virtual void get_property_list(List<PropertyInfo> *p_properties) const;
+ virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid) const;
+
+ /* TODO */ virtual void get_method_list(List<MethodInfo> *p_list) const {}
+ virtual bool has_method(const StringName &p_method) const;
+ virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error);
+ virtual void call_multilevel(const StringName &p_method, const Variant **p_args, int p_argcount);
+ virtual void call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount);
+
+ void mono_object_disposed();
+
+ void refcount_incremented();
+ bool refcount_decremented();
+
+ RPCMode get_rpc_mode(const StringName &p_method) const;
+ RPCMode get_rset_mode(const StringName &p_variable) const;
+
+ virtual void notification(int p_notification);
+
+ virtual Ref<Script> get_script() const;
+
+ virtual ScriptLanguage *get_language();
+
+ CSharpInstance();
+ ~CSharpInstance();
+};
+
+class CSharpLanguage : public ScriptLanguage {
+
+ friend class CSharpScript;
+ friend class CSharpInstance;
+
+ static CSharpLanguage *singleton;
+
+ GDMono *gdmono;
+ SelfList<CSharpScript>::List script_list;
+
+ Mutex *lock;
+ Mutex *script_bind_lock;
+
+ Map<Ref<CSharpScript>, Map<ObjectID, List<Pair<StringName, Variant> > > > to_reload;
+
+ Map<Object *, Ref<MonoGCHandle> > gchandle_bindings;
+
+ struct StringNameCache {
+
+ StringName _awaited_signal_callback;
+ StringName _set;
+ StringName _get;
+ StringName _notification;
+ StringName dotctor; // .ctor
+
+ StringNameCache();
+ };
+
+ StringNameCache string_names;
+
+ int lang_idx;
+
+public:
+ _FORCE_INLINE_ int get_language_index() { return lang_idx; }
+ void set_language_index(int p_idx);
+
+ _FORCE_INLINE_ static CSharpLanguage *get_singleton() { return singleton; }
+
+ bool debug_break(const String &p_error, bool p_allow_continue = true);
+ bool debug_break_parse(const String &p_file, int p_line, const String &p_error);
+
+#ifdef TOOLS_ENABLED
+ void reload_assemblies_if_needed(bool p_soft_reload);
+#endif
+
+ virtual String get_name() const;
+
+ /* LANGUAGE FUNCTIONS */
+ virtual String get_type() const;
+ virtual String get_extension() const;
+ virtual Error execute_file(const String &p_path);
+ virtual void init();
+ virtual void finish();
+
+ /* EDITOR FUNCTIONS */
+ virtual void get_reserved_words(List<String> *p_words) const;
+ virtual void get_comment_delimiters(List<String> *p_delimiters) const;
+ virtual void get_string_delimiters(List<String> *p_delimiters) const;
+ virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const;
+ /* TODO */ virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions) const { return true; }
+ virtual Script *create_script() const;
+ virtual bool has_named_classes() const;
+ /* TODO? */ virtual int find_function(const String &p_function, const String &p_code) const { return -1; }
+ virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const;
+ /* TODO? */ Error complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, String &r_call_hint) { return ERR_UNAVAILABLE; }
+ /* TODO? */ virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const {}
+ /* TODO */ virtual void add_global_constant(const StringName &p_variable, const Variant &p_value) {}
+
+ /* DEBUGGER FUNCTIONS */
+ /* TODO */ virtual String debug_get_error() const { return ""; }
+ /* TODO */ virtual int debug_get_stack_level_count() const { return 1; }
+ /* TODO */ virtual int debug_get_stack_level_line(int p_level) const { return 1; }
+ /* TODO */ virtual String debug_get_stack_level_function(int p_level) const { return ""; }
+ /* TODO */ virtual String debug_get_stack_level_source(int p_level) const { return ""; }
+ /* TODO */ virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {}
+ /* TODO */ virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {}
+ /* TODO */ virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {}
+ /* TODO */ virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems, int p_max_depth) { return ""; }
+ /* TODO */ virtual Vector<StackInfo> debug_get_current_stack_info() { return Vector<StackInfo>(); }
+
+ /* PROFILING FUNCTIONS */
+ /* TODO */ virtual void profiling_start() {}
+ /* TODO */ virtual void profiling_stop() {}
+ /* TODO */ virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) { return 0; }
+ /* TODO */ virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) { return 0; }
+
+ virtual void frame();
+
+ /* TODO? */ virtual void get_public_functions(List<MethodInfo> *p_functions) const {}
+ /* TODO? */ virtual void get_public_constants(List<Pair<String, Variant> > *p_constants) const {}
+
+ virtual void reload_all_scripts();
+ virtual void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload);
+
+ /* LOADER FUNCTIONS */
+ virtual void get_recognized_extensions(List<String> *p_extensions) const;
+
+#ifdef TOOLS_ENABLED
+ virtual Error open_in_external_editor(const Ref<Script> &p_script, int p_line, int p_col);
+ virtual bool overrides_external_editor();
+#endif
+
+ /* THREAD ATTACHING */
+ virtual void thread_enter();
+ virtual void thread_exit();
+
+ // Don't use these. I'm watching you
+ virtual void *alloc_instance_binding_data(Object *p_object);
+ virtual void free_instance_binding_data(void *p_data);
+
+ CSharpLanguage();
+ ~CSharpLanguage();
+};
+
+class ResourceFormatLoaderCSharpScript : public ResourceFormatLoader {
+public:
+ virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL);
+ virtual void get_recognized_extensions(List<String> *p_extensions) const;
+ virtual bool handles_type(const String &p_type) const;
+ virtual String get_resource_type(const String &p_path) const;
+};
+
+class ResourceFormatSaverCSharpScript : public ResourceFormatSaver {
+public:
+ virtual Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0);
+ virtual void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const;
+ virtual bool recognize(const RES &p_resource) const;
+};
+
+#endif // CSHARP_SCRIPT_H