diff options
Diffstat (limited to 'modules/mono/csharp_script.h')
-rw-r--r-- | modules/mono/csharp_script.h | 122 |
1 files changed, 53 insertions, 69 deletions
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h index dd93a86d7a..69bd8703aa 100644 --- a/modules/mono/csharp_script.h +++ b/modules/mono/csharp_script.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -53,8 +53,9 @@ class CSharpLanguage; #ifdef NO_SAFE_CAST template <typename TScriptInstance, typename TScriptLanguage> TScriptInstance *cast_script_instance(ScriptInstance *p_inst) { - if (!p_inst) + if (!p_inst) { return nullptr; + } return p_inst->get_language() == TScriptLanguage::get_singleton() ? static_cast<TScriptInstance *>(p_inst) : nullptr; } #else @@ -101,8 +102,7 @@ private: bool tool = false; bool valid = false; - - bool builtin; + bool reload_invalidated = false; GDMonoClass *base = nullptr; GDMonoClass *native = nullptr; @@ -110,7 +110,7 @@ private: Ref<CSharpScript> base_cache; // TODO what's this for? - Set<Object *> instances; + HashSet<Object *> instances; #ifdef GD_MONO_HOT_RELOAD struct StateBackup { @@ -121,8 +121,8 @@ private: List<Pair<StringName, Array>> event_signals; }; - Set<ObjectID> pending_reload_instances; - Map<ObjectID, StateBackup> pending_reload_state; + HashSet<ObjectID> pending_reload_instances; + RBMap<ObjectID, StateBackup> pending_reload_state; StringName tied_class_name_for_reload; StringName tied_class_namespace_for_reload; #endif @@ -132,30 +132,29 @@ private: SelfList<CSharpScript> script_list = this; - Map<StringName, Vector<SignalParameter>> _signals; - Map<StringName, EventSignal> event_signals; + HashMap<StringName, Vector<SignalParameter>> _signals; + HashMap<StringName, EventSignal> event_signals; bool signals_invalidated = true; - Vector<ScriptNetData> rpc_functions; - Vector<ScriptNetData> rpc_variables; + Vector<Multiplayer::RPCConfig> rpc_functions; #ifdef TOOLS_ENABLED List<PropertyInfo> exported_members_cache; // members_cache - Map<StringName, Variant> exported_members_defval_cache; // member_default_values_cache - Set<PlaceHolderScriptInstance *> placeholders; + HashMap<StringName, Variant> exported_members_defval_cache; // member_default_values_cache + HashSet<PlaceHolderScriptInstance *> placeholders; bool source_changed_cache = false; bool placeholder_fallback_enabled = false; bool exports_invalidated = true; - void _update_exports_values(Map<StringName, Variant> &values, List<PropertyInfo> &propnames); + void _update_exports_values(HashMap<StringName, Variant> &values, List<PropertyInfo> &propnames); void _update_member_info_no_exports(); void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) override; #endif #if defined(TOOLS_ENABLED) || defined(DEBUG_ENABLED) - Set<StringName> exported_members_names; + HashSet<StringName> exported_members_names; #endif - Map<StringName, PropertyInfo> member_info; + HashMap<StringName, PropertyInfo> member_info; void _clear(); @@ -164,14 +163,14 @@ private: void load_script_signals(GDMonoClass *p_class, GDMonoClass *p_native_class); bool _get_signal(GDMonoClass *p_class, GDMonoMethod *p_delegate_invoke, Vector<SignalParameter> ¶ms); - bool _update_exports(); + bool _update_exports(PlaceHolderScriptInstance *p_instance_to_update = nullptr); bool _get_member_export(IMonoClassMember *p_member, bool p_inspect_export, PropertyInfo &r_prop_info, bool &r_exported); #ifdef TOOLS_ENABLED static int _try_get_member_export_hint(IMonoClassMember *p_member, ManagedType p_type, Variant::Type p_variant_type, bool p_allow_generics, PropertyHint &r_hint, String &r_hint_string); #endif - CSharpInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Callable::CallError &r_error); + CSharpInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_is_ref_counted, Callable::CallError &r_error); Variant _new(const Variant **p_args, int p_argcount, Callable::CallError &r_error); // Do not use unless you know what you are doing @@ -180,19 +179,19 @@ private: static void update_script_class_info(Ref<CSharpScript> p_script); static void initialize_for_managed_type(Ref<CSharpScript> p_script, GDMonoClass *p_class, GDMonoClass *p_native); - MultiplayerAPI::RPCMode _member_get_rpc_mode(IMonoClassMember *p_member) const; + Multiplayer::RPCMode _member_get_rpc_mode(IMonoClassMember *p_member) const; protected: static void _bind_methods(); - Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override; + Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override; void _resource_path_changed() override; bool _get(const StringName &p_name, Variant &r_ret) const; bool _set(const StringName &p_name, const Variant &p_value); void _get_property_list(List<PropertyInfo> *p_properties) const; public: - bool can_instance() const override; + bool can_instantiate() const override; StringName get_instance_base_type() const override; ScriptInstance *instance_create(Object *p_this) override; PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this) override; @@ -203,9 +202,9 @@ public: void set_source_code(const String &p_code) override; #ifdef TOOLS_ENABLED - virtual const Vector<DocData::ClassDoc> &get_documentation() const override { + virtual Vector<DocData::ClassDoc> get_documentation() const override { // TODO - static Vector<DocData::ClassDoc> docs; + Vector<DocData::ClassDoc> docs; return docs; } #endif // TOOLS_ENABLED @@ -216,10 +215,10 @@ public: void get_script_signal_list(List<MethodInfo> *r_signals) const override; bool get_property_default_value(const StringName &p_property, Variant &r_value) const override; - void get_script_property_list(List<PropertyInfo> *p_list) const override; + void get_script_property_list(List<PropertyInfo> *r_list) const override; void update_exports() override; - void get_members(Set<StringName> *p_members) override; + void get_members(HashSet<StringName> *p_members) override; bool is_tool() const override { return tool; } bool is_valid() const override { return valid; } @@ -235,17 +234,7 @@ public: int get_member_line(const StringName &p_member) const override; - Vector<ScriptNetData> get_rpc_methods() const override; - uint16_t get_rpc_method_id(const StringName &p_method) const override; - StringName get_rpc_method(const uint16_t p_rpc_method_id) const override; - MultiplayerAPI::RPCMode get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const override; - MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const override; - - Vector<ScriptNetData> get_rset_properties() const override; - uint16_t get_rset_property_id(const StringName &p_variable) const override; - StringName get_rset_property(const uint16_t p_variable_id) const override; - MultiplayerAPI::RPCMode get_rset_mode_by_id(const uint16_t p_variable_id) const override; - MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const override; + const Vector<Multiplayer::RPCConfig> get_rpc_methods() const override; #ifdef TOOLS_ENABLED bool is_placeholder_fallback_enabled() const override { return placeholder_fallback_enabled; } @@ -262,7 +251,7 @@ class CSharpInstance : public ScriptInstance { friend class CSharpLanguage; Object *owner = nullptr; - bool base_ref = false; + bool base_ref_counted = false; bool ref_dying = false; bool unsafe_referenced = false; bool predelete_notified = false; @@ -304,9 +293,9 @@ public: void get_property_list(List<PropertyInfo> *p_properties) const override; Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid) const override; - /* TODO */ void get_method_list(List<MethodInfo> *p_list) const override {} + void get_method_list(List<MethodInfo> *p_list) const override; bool has_method(const StringName &p_method) const override; - Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override; + Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override; void mono_object_disposed(MonoObject *p_obj); @@ -322,17 +311,7 @@ public: void refcount_incremented() override; bool refcount_decremented() override; - Vector<ScriptNetData> get_rpc_methods() const override; - uint16_t get_rpc_method_id(const StringName &p_method) const override; - StringName get_rpc_method(const uint16_t p_rpc_method_id) const override; - MultiplayerAPI::RPCMode get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const override; - MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const override; - - Vector<ScriptNetData> get_rset_properties() const override; - uint16_t get_rset_property_id(const StringName &p_variable) const override; - StringName get_rset_property(const uint16_t p_variable_id) const override; - MultiplayerAPI::RPCMode get_rset_mode_by_id(const uint16_t p_variable_id) const override; - MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const override; + const Vector<Multiplayer::RPCConfig> get_rpc_methods() const override; void notification(int p_notification) override; void _call_notification(int p_notification); @@ -377,11 +356,11 @@ class CSharpLanguage : public ScriptLanguage { Mutex script_gchandle_release_mutex; Mutex language_bind_mutex; - Map<Object *, CSharpScriptBinding> script_bindings; + RBMap<Object *, CSharpScriptBinding> script_bindings; #ifdef DEBUG_ENABLED // List of unsafe object references - Map<ObjectID, int> unsafe_object_references; + HashMap<ObjectID, int> unsafe_object_references; Mutex unsafe_object_references_lock; #endif @@ -422,7 +401,18 @@ class CSharpLanguage : public ScriptLanguage { static void _editor_init_callback(); #endif + static void *_instance_binding_create_callback(void *p_token, void *p_instance); + static void _instance_binding_free_callback(void *p_token, void *p_instance, void *p_binding); + static GDNativeBool _instance_binding_reference_callback(void *p_token, void *p_binding, GDNativeBool p_reference); + + static GDNativeInstanceBindingCallbacks _instance_binding_callbacks; + public: + static void *get_instance_binding(Object *p_object); + static void *get_existing_instance_binding(Object *p_object); + static void set_instance_binding(Object *p_object, void *p_binding); + static bool has_instance_binding(Object *p_object); + StringNameCache string_names; const Mutex &get_language_bind_mutex() { return language_bind_mutex; } @@ -470,14 +460,14 @@ public: /* EDITOR FUNCTIONS */ void get_reserved_words(List<String> *p_words) const override; + bool is_control_flow_keyword(String p_keyword) const override; void get_comment_delimiters(List<String> *p_delimiters) const override; void get_string_delimiters(List<String> *p_delimiters) const override; - Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const override; bool is_using_templates() override; - void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script) override; - /* TODO */ bool validate(const String &p_script, int &r_line_error, int &r_col_error, - String &r_test_error, const String &p_path, List<String> *r_functions, - List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const override { + virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const override; + virtual Vector<ScriptTemplate> get_built_in_templates(StringName p_object) override; + /* TODO */ bool validate(const String &p_script, const String &p_path, List<String> *r_functions, + List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, HashSet<int> *r_safe_lines = nullptr) const override { return true; } String validate_path(const String &p_path) const override; @@ -528,13 +518,7 @@ public: void thread_enter() override; void thread_exit() override; - // Don't use these. I'm watching you - void *alloc_instance_binding_data(Object *p_object) override; - void free_instance_binding_data(void *p_data) override; - void refcount_incremented_instance_binding(Object *p_object) override; - bool refcount_decremented_instance_binding(Object *p_object) override; - - Map<Object *, CSharpScriptBinding>::Element *insert_script_binding(Object *p_object, const CSharpScriptBinding &p_script_binding); + RBMap<Object *, CSharpScriptBinding>::Element *insert_script_binding(Object *p_object, const CSharpScriptBinding &p_script_binding); bool setup_csharp_script_binding(CSharpScriptBinding &r_script_binding, Object *p_object); #ifdef DEBUG_ENABLED @@ -550,7 +534,7 @@ public: class ResourceFormatLoaderCSharpScript : public ResourceFormatLoader { public: - RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE) override; + Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE) override; void get_recognized_extensions(List<String> *p_extensions) const override; bool handles_type(const String &p_type) const override; String get_resource_type(const String &p_path) const override; @@ -558,9 +542,9 @@ public: class ResourceFormatSaverCSharpScript : public ResourceFormatSaver { public: - Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0) override; - void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const override; - bool recognize(const RES &p_resource) const override; + Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0) override; + void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const override; + bool recognize(const Ref<Resource> &p_resource) const override; }; #endif // CSHARP_SCRIPT_H |