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-rw-r--r--modules/mono/csharp_script.h88
1 files changed, 65 insertions, 23 deletions
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index 08466bae58..64e3b40063 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -63,7 +63,7 @@ TScriptInstance *cast_script_instance(ScriptInstance *p_inst) {
class CSharpScript : public Script {
- GDCLASS(CSharpScript, Script)
+ GDCLASS(CSharpScript, Script);
friend class CSharpInstance;
friend class CSharpLanguage;
@@ -82,10 +82,7 @@ class CSharpScript : public Script {
Set<Object *> instances;
-#ifdef DEBUG_ENABLED
- Set<ObjectID> pending_reload_instances;
-#endif
-
+#ifdef GD_MONO_HOT_RELOAD
struct StateBackup {
// TODO
// Replace with buffer containing the serialized state of managed scripts.
@@ -93,8 +90,8 @@ class CSharpScript : public Script {
List<Pair<StringName, Variant> > properties;
};
-#ifdef TOOLS_ENABLED
- Map<ObjectID, CSharpScript::StateBackup> pending_reload_state;
+ Set<ObjectID> pending_reload_instances;
+ Map<ObjectID, StateBackup> pending_reload_state;
#endif
String source;
@@ -115,6 +112,7 @@ class CSharpScript : public Script {
Map<StringName, Variant> exported_members_defval_cache; // member_default_values_cache
Set<PlaceHolderScriptInstance *> placeholders;
bool source_changed_cache;
+ bool placeholder_fallback_enabled;
bool exports_invalidated;
void _update_exports_values(Map<StringName, Variant> &values, List<PropertyInfo> &propnames);
virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder);
@@ -129,7 +127,8 @@ class CSharpScript : public Script {
bool _update_exports();
#ifdef TOOLS_ENABLED
- bool _get_member_export(GDMonoClass *p_class, GDMonoClassMember *p_member, PropertyInfo &r_prop_info, bool &r_exported);
+ bool _get_member_export(IMonoClassMember *p_member, PropertyInfo &r_prop_info, bool &r_exported);
+ static int _try_get_member_export_hint(IMonoClassMember *p_member, ManagedType p_type, Variant::Type p_variant_type, bool p_allow_generics, PropertyHint &r_hint, String &r_hint_string);
#endif
CSharpInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Variant::CallError &r_error);
@@ -137,7 +136,7 @@ class CSharpScript : public Script {
// Do not use unless you know what you are doing
friend void GDMonoInternals::tie_managed_to_unmanaged(MonoObject *, Object *);
- static Ref<CSharpScript> create_for_managed_type(GDMonoClass *p_class);
+ static Ref<CSharpScript> create_for_managed_type(GDMonoClass *p_class, GDMonoClass *p_native);
protected:
static void _bind_methods();
@@ -164,7 +163,7 @@ public:
virtual bool has_script_signal(const StringName &p_signal) const;
virtual void get_script_signal_list(List<MethodInfo> *r_signals) const;
- /* TODO */ virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const;
+ virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const;
virtual void get_script_property_list(List<PropertyInfo> *p_list) const;
virtual void update_exports();
@@ -180,6 +179,10 @@ public:
virtual int get_member_line(const StringName &p_member) const;
+#ifdef TOOLS_ENABLED
+ virtual bool is_placeholder_fallback_enabled() const { return placeholder_fallback_enabled; }
+#endif
+
Error load_source_code(const String &p_path);
StringName get_script_name() const;
@@ -204,8 +207,15 @@ class CSharpInstance : public ScriptInstance {
Ref<MonoGCHandle> gchandle;
bool _reference_owner_unsafe();
+
+ /*
+ * If true is returned, the caller must memdelete the script instance's owner.
+ */
bool _unreference_owner_unsafe();
+ /*
+ * If NULL is returned, the caller must destroy the script instance by removing it from its owner.
+ */
MonoObject *_internal_new_managed();
// Do not use unless you know what you are doing
@@ -214,13 +224,15 @@ class CSharpInstance : public ScriptInstance {
void _call_multilevel(MonoObject *p_mono_object, const StringName &p_method, const Variant **p_args, int p_argcount);
- MultiplayerAPI::RPCMode _member_get_rpc_mode(GDMonoClassMember *p_member) const;
+ MultiplayerAPI::RPCMode _member_get_rpc_mode(IMonoClassMember *p_member) const;
public:
MonoObject *get_mono_object() const;
_FORCE_INLINE_ bool is_destructing_script_instance() { return destructing_script_instance; }
+ virtual Object *get_owner();
+
virtual bool set(const StringName &p_name, const Variant &p_value);
virtual bool get(const StringName &p_name, Variant &r_ret) const;
virtual void get_property_list(List<PropertyInfo> *p_properties) const;
@@ -233,7 +245,12 @@ public:
virtual void call_multilevel_reversed(const StringName &p_method, const Variant **p_args, int p_argcount);
void mono_object_disposed(MonoObject *p_obj);
- void mono_object_disposed_baseref(MonoObject *p_obj, bool p_is_finalizer, bool &r_owner_deleted);
+
+ /*
+ * If 'r_delete_owner' is set to true, the caller must memdelete the script instance's owner. Otherwise, if
+ * 'r_remove_script_instance' is set to true, the caller must destroy the script instance by removing it from its owner.
+ */
+ void mono_object_disposed_baseref(MonoObject *p_obj, bool p_is_finalizer, bool &r_delete_owner, bool &r_remove_script_instance);
virtual void refcount_incremented();
virtual bool refcount_decremented();
@@ -244,6 +261,8 @@ public:
virtual void notification(int p_notification);
void _call_notification(int p_notification);
+ virtual String to_string(bool *r_valid);
+
virtual Ref<Script> get_script() const;
virtual ScriptLanguage *get_language();
@@ -253,6 +272,7 @@ public:
};
struct CSharpScriptBinding {
+ bool inited;
StringName type_name;
GDMonoClass *wrapper_class;
Ref<MonoGCHandle> gchandle;
@@ -281,6 +301,7 @@ class CSharpLanguage : public ScriptLanguage {
StringName _signal_callback;
StringName _set;
StringName _get;
+ StringName _get_property_list;
StringName _notification;
StringName _script_source;
StringName dotctor; // .ctor
@@ -291,10 +312,23 @@ class CSharpLanguage : public ScriptLanguage {
int lang_idx;
Dictionary scripts_metadata;
+ bool scripts_metadata_invalidated;
+
+ // For debug_break and debug_break_parse
+ int _debug_parse_err_line;
+ String _debug_parse_err_file;
+ String _debug_error;
+
+ void _load_scripts_metadata();
+
+ friend class GDMono;
+ void _on_scripts_domain_unloaded();
public:
StringNameCache string_names;
+ Mutex *get_language_bind_mutex() { return language_bind_mutex; }
+
_FORCE_INLINE_ int get_language_index() { return lang_idx; }
void set_language_index(int p_idx);
@@ -308,14 +342,20 @@ public:
bool debug_break(const String &p_error, bool p_allow_continue = true);
bool debug_break_parse(const String &p_file, int p_line, const String &p_error);
-#ifdef TOOLS_ENABLED
+#ifdef GD_MONO_HOT_RELOAD
bool is_assembly_reloading_needed();
void reload_assemblies(bool p_soft_reload);
#endif
- void project_assembly_loaded();
+ _FORCE_INLINE_ Dictionary get_scripts_metadata_or_nothing() {
+ return scripts_metadata_invalidated ? Dictionary() : scripts_metadata;
+ }
- _FORCE_INLINE_ const Dictionary &get_scripts_metadata() { return scripts_metadata; }
+ _FORCE_INLINE_ const Dictionary &get_scripts_metadata() {
+ if (scripts_metadata_invalidated)
+ _load_scripts_metadata();
+ return scripts_metadata;
+ }
virtual String get_name() const;
@@ -340,17 +380,16 @@ public:
virtual bool supports_builtin_mode() const;
/* TODO? */ virtual int find_function(const String &p_function, const String &p_code) const { return -1; }
virtual String make_function(const String &p_class, const String &p_name, const PoolStringArray &p_args) const;
- /* TODO? */ Error complete_code(const String &p_code, const String &p_base_path, Object *p_owner, List<String> *r_options, String &r_call_hint) { return ERR_UNAVAILABLE; }
virtual String _get_indentation() const;
/* TODO? */ virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const {}
/* TODO */ virtual void add_global_constant(const StringName &p_variable, const Variant &p_value) {}
/* DEBUGGER FUNCTIONS */
- /* TODO */ virtual String debug_get_error() const { return ""; }
- /* TODO */ virtual int debug_get_stack_level_count() const { return 1; }
- /* TODO */ virtual int debug_get_stack_level_line(int p_level) const { return 1; }
- /* TODO */ virtual String debug_get_stack_level_function(int p_level) const { return ""; }
- /* TODO */ virtual String debug_get_stack_level_source(int p_level) const { return ""; }
+ virtual String debug_get_error() const;
+ virtual int debug_get_stack_level_count() const;
+ virtual int debug_get_stack_level_line(int p_level) const;
+ virtual String debug_get_stack_level_function(int p_level) const;
+ virtual String debug_get_stack_level_source(int p_level) const;
/* TODO */ virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {}
/* TODO */ virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {}
/* TODO */ virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) {}
@@ -389,6 +428,9 @@ public:
virtual void refcount_incremented_instance_binding(Object *p_object);
virtual bool refcount_decremented_instance_binding(Object *p_object);
+ Map<Object *, CSharpScriptBinding>::Element *insert_script_binding(Object *p_object, const CSharpScriptBinding &p_script_binding);
+ bool setup_csharp_script_binding(CSharpScriptBinding &r_script_binding, Object *p_object);
+
#ifdef DEBUG_ENABLED
Vector<StackInfo> stack_trace_get_info(MonoObject *p_stack_trace);
#endif