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-rw-r--r--modules/mono/csharp_script.h318
1 files changed, 142 insertions, 176 deletions
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index f0b43a40f9..e5e53acb07 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,15 +31,14 @@
#ifndef CSHARP_SCRIPT_H
#define CSHARP_SCRIPT_H
+#include "core/doc_data.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
-#include "core/script_language.h"
-#include "core/self_list.h"
+#include "core/object/script_language.h"
+#include "core/templates/self_list.h"
#include "mono_gc_handle.h"
#include "mono_gd/gd_mono.h"
-#include "mono_gd/gd_mono_header.h"
-#include "mono_gd/gd_mono_internals.h"
#ifdef TOOLS_ENABLED
#include "editor/editor_plugin.h"
@@ -49,55 +48,26 @@ class CSharpScript;
class CSharpInstance;
class CSharpLanguage;
-#ifdef NO_SAFE_CAST
-template <typename TScriptInstance, typename TScriptLanguage>
-TScriptInstance *cast_script_instance(ScriptInstance *p_inst) {
- if (!p_inst)
- return nullptr;
- return p_inst->get_language() == TScriptLanguage::get_singleton() ? static_cast<TScriptInstance *>(p_inst) : nullptr;
-}
-#else
template <typename TScriptInstance, typename TScriptLanguage>
TScriptInstance *cast_script_instance(ScriptInstance *p_inst) {
return dynamic_cast<TScriptInstance *>(p_inst);
}
-#endif
#define CAST_CSHARP_INSTANCE(m_inst) (cast_script_instance<CSharpInstance, CSharpLanguage>(m_inst))
class CSharpScript : public Script {
GDCLASS(CSharpScript, Script);
-public:
- struct SignalParameter {
- String name;
- Variant::Type type;
- bool nil_is_variant = false;
- };
-
- struct EventSignal {
- GDMonoField *field = nullptr;
- GDMonoMethod *invoke_method = nullptr;
- Vector<SignalParameter> parameters;
- };
-
-private:
friend class CSharpInstance;
friend class CSharpLanguage;
- friend struct CSharpScriptDepSort;
bool tool = false;
bool valid = false;
+ bool reload_invalidated = false;
- bool builtin;
-
- GDMonoClass *base = nullptr;
- GDMonoClass *native = nullptr;
- GDMonoClass *script_class = nullptr;
+ Ref<CSharpScript> base_script;
- Ref<CSharpScript> base_cache; // TODO what's this for?
-
- Set<Object *> instances;
+ HashSet<Object *> instances;
#ifdef GD_MONO_HOT_RELOAD
struct StateBackup {
@@ -105,80 +75,77 @@ private:
// Replace with buffer containing the serialized state of managed scripts.
// Keep variant state backup to use only with script instance placeholders.
List<Pair<StringName, Variant>> properties;
- List<Pair<StringName, Array>> event_signals;
+ Dictionary event_signals;
};
- Set<ObjectID> pending_reload_instances;
- Map<ObjectID, StateBackup> pending_reload_state;
- StringName tied_class_name_for_reload;
- StringName tied_class_namespace_for_reload;
+ HashSet<ObjectID> pending_reload_instances;
+ RBMap<ObjectID, StateBackup> pending_reload_state;
+
+ bool was_tool_before_reload = false;
+ HashSet<ObjectID> pending_replace_placeholders;
#endif
String source;
- StringName name;
SelfList<CSharpScript> script_list = this;
- Map<StringName, Vector<SignalParameter>> _signals;
- Map<StringName, EventSignal> event_signals;
- bool signals_invalidated = true;
+ Dictionary rpc_config;
- Vector<ScriptNetData> rpc_functions;
- Vector<ScriptNetData> rpc_variables;
+ struct EventSignalInfo {
+ StringName name; // MethodInfo stores a string...
+ MethodInfo method_info;
+ };
+
+ struct CSharpMethodInfo {
+ StringName name; // MethodInfo stores a string...
+ MethodInfo method_info;
+ };
+
+ Vector<EventSignalInfo> event_signals;
+ Vector<CSharpMethodInfo> methods;
#ifdef TOOLS_ENABLED
List<PropertyInfo> exported_members_cache; // members_cache
- Map<StringName, Variant> exported_members_defval_cache; // member_default_values_cache
- Set<PlaceHolderScriptInstance *> placeholders;
+ HashMap<StringName, Variant> exported_members_defval_cache; // member_default_values_cache
+ HashSet<PlaceHolderScriptInstance *> placeholders;
bool source_changed_cache = false;
bool placeholder_fallback_enabled = false;
bool exports_invalidated = true;
- void _update_exports_values(Map<StringName, Variant> &values, List<PropertyInfo> &propnames);
- void _update_member_info_no_exports();
+ void _update_exports_values(HashMap<StringName, Variant> &values, List<PropertyInfo> &propnames);
void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) override;
#endif
#if defined(TOOLS_ENABLED) || defined(DEBUG_ENABLED)
- Set<StringName> exported_members_names;
+ HashSet<StringName> exported_members_names;
#endif
- Map<StringName, PropertyInfo> member_info;
+ HashMap<StringName, PropertyInfo> member_info;
void _clear();
- void _update_name();
-
- void load_script_signals(GDMonoClass *p_class, GDMonoClass *p_native_class);
- bool _get_signal(GDMonoClass *p_class, GDMonoMethod *p_delegate_invoke, Vector<SignalParameter> &params);
-
- bool _update_exports();
-
- bool _get_member_export(IMonoClassMember *p_member, bool p_inspect_export, PropertyInfo &r_prop_info, bool &r_exported);
+ static void GD_CLR_STDCALL _add_property_info_list_callback(CSharpScript *p_script, const String *p_current_class_name, void *p_props, int32_t p_count);
#ifdef TOOLS_ENABLED
- static int _try_get_member_export_hint(IMonoClassMember *p_member, ManagedType p_type, Variant::Type p_variant_type, bool p_allow_generics, PropertyHint &r_hint, String &r_hint_string);
+ static void GD_CLR_STDCALL _add_property_default_values_callback(CSharpScript *p_script, void *p_def_vals, int32_t p_count);
#endif
+ bool _update_exports(PlaceHolderScriptInstance *p_instance_to_update = nullptr);
- CSharpInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_isref, Callable::CallError &r_error);
+ CSharpInstance *_create_instance(const Variant **p_args, int p_argcount, Object *p_owner, bool p_is_ref_counted, Callable::CallError &r_error);
Variant _new(const Variant **p_args, int p_argcount, Callable::CallError &r_error);
// Do not use unless you know what you are doing
- friend void GDMonoInternals::tie_managed_to_unmanaged(MonoObject *, Object *);
- static Ref<CSharpScript> create_for_managed_type(GDMonoClass *p_class, GDMonoClass *p_native);
- static void initialize_for_managed_type(Ref<CSharpScript> p_script, GDMonoClass *p_class, GDMonoClass *p_native);
-
- MultiplayerAPI::RPCMode _member_get_rpc_mode(IMonoClassMember *p_member) const;
+ static void update_script_class_info(Ref<CSharpScript> p_script);
protected:
static void _bind_methods();
- Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override;
- void _resource_path_changed() override;
bool _get(const StringName &p_name, Variant &r_ret) const;
bool _set(const StringName &p_name, const Variant &p_value);
void _get_property_list(List<PropertyInfo> *p_properties) const;
public:
- bool can_instance() const override;
+ static void reload_registered_script(Ref<CSharpScript> p_script);
+
+ bool can_instantiate() const override;
StringName get_instance_base_type() const override;
ScriptInstance *instance_create(Object *p_this) override;
PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this) override;
@@ -188,19 +155,33 @@ public:
String get_source_code() const override;
void set_source_code(const String &p_code) override;
+#ifdef TOOLS_ENABLED
+ virtual Vector<DocData::ClassDoc> get_documentation() const override {
+ // TODO
+ Vector<DocData::ClassDoc> docs;
+ return docs;
+ }
+#endif // TOOLS_ENABLED
+
Error reload(bool p_keep_state = false) override;
bool has_script_signal(const StringName &p_signal) const override;
void get_script_signal_list(List<MethodInfo> *r_signals) const override;
+ Vector<EventSignalInfo> get_script_event_signals() const;
+
bool get_property_default_value(const StringName &p_property, Variant &r_value) const override;
- void get_script_property_list(List<PropertyInfo> *p_list) const override;
+ void get_script_property_list(List<PropertyInfo> *r_list) const override;
void update_exports() override;
- void get_members(Set<StringName> *p_members) override;
+ void get_members(HashSet<StringName> *p_members) override;
- bool is_tool() const override { return tool; }
- bool is_valid() const override { return valid; }
+ bool is_tool() const override {
+ return tool;
+ }
+ bool is_valid() const override {
+ return valid;
+ }
bool inherits_script(const Ref<Script> &p_script) const override;
@@ -213,20 +194,12 @@ public:
int get_member_line(const StringName &p_member) const override;
- Vector<ScriptNetData> get_rpc_methods() const override;
- uint16_t get_rpc_method_id(const StringName &p_method) const override;
- StringName get_rpc_method(const uint16_t p_rpc_method_id) const override;
- MultiplayerAPI::RPCMode get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const override;
- MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const override;
-
- Vector<ScriptNetData> get_rset_properties() const override;
- uint16_t get_rset_property_id(const StringName &p_variable) const override;
- StringName get_rset_property(const uint16_t p_variable_id) const override;
- MultiplayerAPI::RPCMode get_rset_mode_by_id(const uint16_t p_variable_id) const override;
- MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const override;
+ const Variant get_rpc_config() const override;
#ifdef TOOLS_ENABLED
- bool is_placeholder_fallback_enabled() const override { return placeholder_fallback_enabled; }
+ bool is_placeholder_fallback_enabled() const override {
+ return placeholder_fallback_enabled;
+ }
#endif
Error load_source_code(const String &p_path);
@@ -240,7 +213,7 @@ class CSharpInstance : public ScriptInstance {
friend class CSharpLanguage;
Object *owner = nullptr;
- bool base_ref = false;
+ bool base_ref_counted = false;
bool ref_dying = false;
bool unsafe_referenced = false;
bool predelete_notified = false;
@@ -249,6 +222,8 @@ class CSharpInstance : public ScriptInstance {
Ref<CSharpScript> script;
MonoGCHandleData gchandle;
+ List<Callable> connected_event_signals;
+
bool _reference_owner_unsafe();
/*
@@ -257,22 +232,18 @@ class CSharpInstance : public ScriptInstance {
bool _unreference_owner_unsafe();
/*
- * If nullptr is returned, the caller must destroy the script instance by removing it from its owner.
+ * If false is returned, the caller must destroy the script instance by removing it from its owner.
*/
- MonoObject *_internal_new_managed();
+ bool _internal_new_managed();
// Do not use unless you know what you are doing
- friend void GDMonoInternals::tie_managed_to_unmanaged(MonoObject *, Object *);
static CSharpInstance *create_for_managed_type(Object *p_owner, CSharpScript *p_script, const MonoGCHandleData &p_gchandle);
- void get_properties_state_for_reloading(List<Pair<StringName, Variant>> &r_state);
- void get_event_signals_state_for_reloading(List<Pair<StringName, Array>> &r_state);
-
public:
- MonoObject *get_mono_object() const;
-
_FORCE_INLINE_ bool is_destructing_script_instance() { return destructing_script_instance; }
+ _FORCE_INLINE_ GCHandleIntPtr get_gchandle_intptr() { return gchandle.get_intptr(); }
+
Object *get_owner() override;
bool set(const StringName &p_name, const Variant &p_value) override;
@@ -280,17 +251,20 @@ public:
void get_property_list(List<PropertyInfo> *p_properties) const override;
Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid) const override;
- /* TODO */ void get_method_list(List<MethodInfo> *p_list) const override {}
+ bool property_can_revert(const StringName &p_name) const override;
+ bool property_get_revert(const StringName &p_name, Variant &r_ret) const override;
+
+ void get_method_list(List<MethodInfo> *p_list) const override;
bool has_method(const StringName &p_method) const override;
- Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override;
+ Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override;
- void mono_object_disposed(MonoObject *p_obj);
+ void mono_object_disposed(GCHandleIntPtr p_gchandle_to_free);
/*
- * If 'r_delete_owner' is set to true, the caller must memdelete the script instance's owner. Otherwise, ifevent_signal
+ * If 'r_delete_owner' is set to true, the caller must memdelete the script instance's owner. Otherwise, if
* 'r_remove_script_instance' is set to true, the caller must destroy the script instance by removing it from its owner.
*/
- void mono_object_disposed_baseref(MonoObject *p_obj, bool p_is_finalizer, bool &r_delete_owner, bool &r_remove_script_instance);
+ void mono_object_disposed_baseref(GCHandleIntPtr p_gchandle_to_free, bool p_is_finalizer, bool &r_delete_owner, bool &r_remove_script_instance);
void connect_event_signals();
void disconnect_event_signals();
@@ -298,17 +272,7 @@ public:
void refcount_incremented() override;
bool refcount_decremented() override;
- Vector<ScriptNetData> get_rpc_methods() const override;
- uint16_t get_rpc_method_id(const StringName &p_method) const override;
- StringName get_rpc_method(const uint16_t p_rpc_method_id) const override;
- MultiplayerAPI::RPCMode get_rpc_mode_by_id(const uint16_t p_rpc_method_id) const override;
- MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const override;
-
- Vector<ScriptNetData> get_rset_properties() const override;
- uint16_t get_rset_property_id(const StringName &p_variable) const override;
- StringName get_rset_property(const uint16_t p_variable_id) const override;
- MultiplayerAPI::RPCMode get_rset_mode_by_id(const uint16_t p_variable_id) const override;
- MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const override;
+ const Variant get_rpc_config() const override;
void notification(int p_notification) override;
void _call_notification(int p_notification);
@@ -326,7 +290,6 @@ public:
struct CSharpScriptBinding {
bool inited = false;
StringName type_name;
- GDMonoClass *wrapper_class = nullptr;
MonoGCHandleData gchandle;
Object *owner = nullptr;
@@ -353,45 +316,33 @@ class CSharpLanguage : public ScriptLanguage {
Mutex script_gchandle_release_mutex;
Mutex language_bind_mutex;
- Map<Object *, CSharpScriptBinding> script_bindings;
+ RBMap<Object *, CSharpScriptBinding> script_bindings;
#ifdef DEBUG_ENABLED
// List of unsafe object references
- Map<ObjectID, int> unsafe_object_references;
+ HashMap<ObjectID, int> unsafe_object_references;
Mutex unsafe_object_references_lock;
#endif
ManagedCallableMiddleman *managed_callable_middleman = memnew(ManagedCallableMiddleman);
struct StringNameCache {
- StringName _signal_callback;
- StringName _set;
- StringName _get;
- StringName _get_property_list;
- StringName _notification;
+ StringName _property_can_revert;
+ StringName _property_get_revert;
StringName _script_source;
- StringName dotctor; // .ctor
- StringName on_before_serialize; // OnBeforeSerialize
- StringName on_after_deserialize; // OnAfterDeserialize
- StringName delegate_invoke_method_name;
StringNameCache();
};
int lang_idx = -1;
- Dictionary scripts_metadata;
- bool scripts_metadata_invalidated = true;
-
// For debug_break and debug_break_parse
int _debug_parse_err_line = -1;
String _debug_parse_err_file;
String _debug_error;
- void _load_scripts_metadata();
-
friend class GDMono;
- void _on_scripts_domain_unloaded();
+ void _on_scripts_domain_about_to_unload();
#ifdef TOOLS_ENABLED
EditorPlugin *godotsharp_editor = nullptr;
@@ -399,24 +350,49 @@ class CSharpLanguage : public ScriptLanguage {
static void _editor_init_callback();
#endif
+ static void *_instance_binding_create_callback(void *p_token, void *p_instance);
+ static void _instance_binding_free_callback(void *p_token, void *p_instance, void *p_binding);
+ static GDNativeBool _instance_binding_reference_callback(void *p_token, void *p_binding, GDNativeBool p_reference);
+
+ static GDNativeInstanceBindingCallbacks _instance_binding_callbacks;
+
public:
+ static void *get_instance_binding(Object *p_object);
+ static void *get_existing_instance_binding(Object *p_object);
+ static void set_instance_binding(Object *p_object, void *p_binding);
+ static bool has_instance_binding(Object *p_object);
+
StringNameCache string_names;
- const Mutex &get_language_bind_mutex() { return language_bind_mutex; }
+ const Mutex &get_language_bind_mutex() {
+ return language_bind_mutex;
+ }
+ const Mutex &get_script_instances_mutex() {
+ return script_instances_mutex;
+ }
- _FORCE_INLINE_ int get_language_index() { return lang_idx; }
+ _FORCE_INLINE_ int get_language_index() {
+ return lang_idx;
+ }
void set_language_index(int p_idx);
- _FORCE_INLINE_ const StringNameCache &get_string_names() { return string_names; }
+ _FORCE_INLINE_ const StringNameCache &get_string_names() {
+ return string_names;
+ }
- _FORCE_INLINE_ static CSharpLanguage *get_singleton() { return singleton; }
+ _FORCE_INLINE_ static CSharpLanguage *get_singleton() {
+ return singleton;
+ }
#ifdef TOOLS_ENABLED
- _FORCE_INLINE_ EditorPlugin *get_godotsharp_editor() const { return godotsharp_editor; }
+ _FORCE_INLINE_ EditorPlugin *get_godotsharp_editor() const {
+ return godotsharp_editor;
+ }
#endif
static void release_script_gchandle(MonoGCHandleData &p_gchandle);
- static void release_script_gchandle(MonoObject *p_expected_obj, MonoGCHandleData &p_gchandle);
+ static void release_script_gchandle_thread_safe(GCHandleIntPtr p_gchandle_to_free, MonoGCHandleData &r_gchandle);
+ static void release_binding_gchandle_thread_safe(GCHandleIntPtr p_gchandle_to_free, CSharpScriptBinding &r_script_binding);
bool debug_break(const String &p_error, bool p_allow_continue = true);
bool debug_break_parse(const String &p_file, int p_line, const String &p_error);
@@ -426,19 +402,10 @@ public:
void reload_assemblies(bool p_soft_reload);
#endif
- _FORCE_INLINE_ Dictionary get_scripts_metadata_or_nothing() {
- return scripts_metadata_invalidated ? Dictionary() : scripts_metadata;
+ _FORCE_INLINE_ ManagedCallableMiddleman *get_managed_callable_middleman() const {
+ return managed_callable_middleman;
}
- _FORCE_INLINE_ const Dictionary &get_scripts_metadata() {
- if (scripts_metadata_invalidated) {
- _load_scripts_metadata();
- }
- return scripts_metadata;
- }
-
- _FORCE_INLINE_ ManagedCallableMiddleman *get_managed_callable_middleman() const { return managed_callable_middleman; }
-
String get_name() const override;
/* LANGUAGE FUNCTIONS */
@@ -452,21 +419,23 @@ public:
/* EDITOR FUNCTIONS */
void get_reserved_words(List<String> *p_words) const override;
+ bool is_control_flow_keyword(String p_keyword) const override;
void get_comment_delimiters(List<String> *p_delimiters) const override;
void get_string_delimiters(List<String> *p_delimiters) const override;
- Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const override;
bool is_using_templates() override;
- void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script) override;
- /* TODO */ bool validate(const String &p_script, int &r_line_error, int &r_col_error,
- String &r_test_error, const String &p_path, List<String> *r_functions,
- List<ScriptLanguage::Warning> *r_warnings = nullptr, Set<int> *r_safe_lines = nullptr) const override {
+ virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const override;
+ virtual Vector<ScriptTemplate> get_built_in_templates(StringName p_object) override;
+ /* TODO */ bool validate(const String &p_script, const String &p_path, List<String> *r_functions,
+ List<ScriptLanguage::ScriptError> *r_errors = nullptr, List<ScriptLanguage::Warning> *r_warnings = nullptr, HashSet<int> *r_safe_lines = nullptr) const override {
return true;
}
String validate_path(const String &p_path) const override;
Script *create_script() const override;
bool has_named_classes() const override;
bool supports_builtin_mode() const override;
- /* TODO? */ int find_function(const String &p_function, const String &p_code) const override { return -1; }
+ /* TODO? */ int find_function(const String &p_function, const String &p_code) const override {
+ return -1;
+ }
String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const override;
virtual String _get_indentation() const;
/* TODO? */ void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const override {}
@@ -481,19 +450,26 @@ public:
/* TODO */ void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) override {}
/* TODO */ void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems, int p_max_depth) override {}
/* TODO */ void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems, int p_max_depth) override {}
- /* TODO */ String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems, int p_max_depth) override { return ""; }
+ /* TODO */ String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems, int p_max_depth) override {
+ return "";
+ }
Vector<StackInfo> debug_get_current_stack_info() override;
/* PROFILING FUNCTIONS */
/* TODO */ void profiling_start() override {}
/* TODO */ void profiling_stop() override {}
- /* TODO */ int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) override { return 0; }
- /* TODO */ int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) override { return 0; }
+ /* TODO */ int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) override {
+ return 0;
+ }
+ /* TODO */ int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) override {
+ return 0;
+ }
void frame() override;
/* TODO? */ void get_public_functions(List<MethodInfo> *p_functions) const override {}
/* TODO? */ void get_public_constants(List<Pair<String, Variant>> *p_constants) const override {}
+ /* TODO? */ void get_public_annotations(List<MethodInfo> *p_annotations) const override {}
void reload_all_scripts() override;
void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) override;
@@ -506,22 +482,12 @@ public:
bool overrides_external_editor() override;
#endif
- /* THREAD ATTACHING */
- void thread_enter() override;
- void thread_exit() override;
-
- // Don't use these. I'm watching you
- void *alloc_instance_binding_data(Object *p_object) override;
- void free_instance_binding_data(void *p_data) override;
- void refcount_incremented_instance_binding(Object *p_object) override;
- bool refcount_decremented_instance_binding(Object *p_object) override;
-
- Map<Object *, CSharpScriptBinding>::Element *insert_script_binding(Object *p_object, const CSharpScriptBinding &p_script_binding);
+ RBMap<Object *, CSharpScriptBinding>::Element *insert_script_binding(Object *p_object, const CSharpScriptBinding &p_script_binding);
bool setup_csharp_script_binding(CSharpScriptBinding &r_script_binding, Object *p_object);
-#ifdef DEBUG_ENABLED
- Vector<StackInfo> stack_trace_get_info(MonoObject *p_stack_trace);
-#endif
+ static void tie_native_managed_to_unmanaged(GCHandleIntPtr p_gchandle_intptr, Object *p_unmanaged, const StringName *p_native_name, bool p_ref_counted);
+ static void tie_user_managed_to_unmanaged(GCHandleIntPtr p_gchandle_intptr, Object *p_unmanaged, Ref<CSharpScript> *p_script, bool p_ref_counted);
+ static void tie_managed_to_unmanaged_with_pre_setup(GCHandleIntPtr p_gchandle_intptr, Object *p_unmanaged);
void post_unsafe_reference(Object *p_obj);
void pre_unsafe_unreference(Object *p_obj);
@@ -532,7 +498,7 @@ public:
class ResourceFormatLoaderCSharpScript : public ResourceFormatLoader {
public:
- RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false) override;
+ Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE) override;
void get_recognized_extensions(List<String> *p_extensions) const override;
bool handles_type(const String &p_type) const override;
String get_resource_type(const String &p_path) const override;
@@ -540,9 +506,9 @@ public:
class ResourceFormatSaverCSharpScript : public ResourceFormatSaver {
public:
- Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0) override;
- void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const override;
- bool recognize(const RES &p_resource) const override;
+ Error save(const Ref<Resource> &p_resource, const String &p_path, uint32_t p_flags = 0) override;
+ void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const override;
+ bool recognize(const Ref<Resource> &p_resource) const override;
};
#endif // CSHARP_SCRIPT_H