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-rw-r--r--modules/mono/csharp_script.h22
1 files changed, 16 insertions, 6 deletions
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index f0b43a40f9..a31135cd32 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -5,8 +5,8 @@
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
-/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
-/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
@@ -31,10 +31,11 @@
#ifndef CSHARP_SCRIPT_H
#define CSHARP_SCRIPT_H
+#include "core/doc_data.h"
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
-#include "core/script_language.h"
-#include "core/self_list.h"
+#include "core/object/script_language.h"
+#include "core/templates/self_list.h"
#include "mono_gc_handle.h"
#include "mono_gd/gd_mono.h"
@@ -164,6 +165,7 @@ private:
// Do not use unless you know what you are doing
friend void GDMonoInternals::tie_managed_to_unmanaged(MonoObject *, Object *);
static Ref<CSharpScript> create_for_managed_type(GDMonoClass *p_class, GDMonoClass *p_native);
+ static void update_script_class_info(Ref<CSharpScript> p_script);
static void initialize_for_managed_type(Ref<CSharpScript> p_script, GDMonoClass *p_class, GDMonoClass *p_native);
MultiplayerAPI::RPCMode _member_get_rpc_mode(IMonoClassMember *p_member) const;
@@ -188,6 +190,14 @@ public:
String get_source_code() const override;
void set_source_code(const String &p_code) override;
+#ifdef TOOLS_ENABLED
+ virtual const Vector<DocData::ClassDoc> &get_documentation() const override {
+ // TODO
+ static Vector<DocData::ClassDoc> docs;
+ return docs;
+ }
+#endif // TOOLS_ENABLED
+
Error reload(bool p_keep_state = false) override;
bool has_script_signal(const StringName &p_signal) const override;
@@ -287,7 +297,7 @@ public:
void mono_object_disposed(MonoObject *p_obj);
/*
- * If 'r_delete_owner' is set to true, the caller must memdelete the script instance's owner. Otherwise, ifevent_signal
+ * If 'r_delete_owner' is set to true, the caller must memdelete the script instance's owner. Otherwise, if
* 'r_remove_script_instance' is set to true, the caller must destroy the script instance by removing it from its owner.
*/
void mono_object_disposed_baseref(MonoObject *p_obj, bool p_is_finalizer, bool &r_delete_owner, bool &r_remove_script_instance);
@@ -532,7 +542,7 @@ public:
class ResourceFormatLoaderCSharpScript : public ResourceFormatLoader {
public:
- RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false) override;
+ RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE) override;
void get_recognized_extensions(List<String> *p_extensions) const override;
bool handles_type(const String &p_type) const override;
String get_resource_type(const String &p_path) const override;