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-rw-r--r--modules/mono/csharp_script.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 9d416dcfce..085ab9a467 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -1168,8 +1168,8 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
#ifdef TOOLS_ENABLED
// FIXME: Hack to refresh editor in order to display new properties and signals. See if there is a better alternative.
if (Engine::get_singleton()->is_editor_hint()) {
- EditorNode::get_singleton()->get_inspector()->update_tree();
- NodeDock::singleton->update_lists();
+ InspectorDock::get_inspector_singleton()->update_tree();
+ NodeDock::get_singleton()->update_lists();
}
#endif
}
@@ -3245,6 +3245,8 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) {
CRASH_COND(!valid);
#endif
+ GD_MONO_SCOPE_THREAD_ATTACH;
+
if (native) {
StringName native_name = NATIVE_GDMONOCLASS_NAME(native);
if (!ClassDB::is_parent_class(p_this->get_class_name(), native_name)) {
@@ -3257,8 +3259,6 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) {
}
}
- GD_MONO_SCOPE_THREAD_ATTACH;
-
Callable::CallError unchecked_error;
return _create_instance(nullptr, 0, p_this, Object::cast_to<RefCounted>(p_this) != nullptr, unchecked_error);
}